We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / jingle / glue / channel_socket_adapter.cc
blob5550e0fd042d78cd1a665f0ff61737748b41c2ca
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "jingle/glue/channel_socket_adapter.h"
7 #include <limits>
9 #include "base/callback.h"
10 #include "base/logging.h"
11 #include "base/message_loop/message_loop.h"
12 #include "net/base/io_buffer.h"
13 #include "net/base/net_errors.h"
14 #include "third_party/webrtc/p2p/base/transportchannel.h"
16 namespace jingle_glue {
18 TransportChannelSocketAdapter::TransportChannelSocketAdapter(
19 cricket::TransportChannel* channel)
20 : message_loop_(base::MessageLoop::current()),
21 channel_(channel),
22 closed_error_code_(net::OK) {
23 DCHECK(channel_);
25 channel_->SignalReadPacket.connect(
26 this, &TransportChannelSocketAdapter::OnNewPacket);
27 channel_->SignalWritableState.connect(
28 this, &TransportChannelSocketAdapter::OnWritableState);
29 channel_->SignalDestroyed.connect(
30 this, &TransportChannelSocketAdapter::OnChannelDestroyed);
33 TransportChannelSocketAdapter::~TransportChannelSocketAdapter() {
34 if (!destruction_callback_.is_null())
35 destruction_callback_.Run();
38 void TransportChannelSocketAdapter::SetOnDestroyedCallback(
39 const base::Closure& callback) {
40 destruction_callback_ = callback;
43 int TransportChannelSocketAdapter::Read(
44 net::IOBuffer* buf,
45 int buffer_size,
46 const net::CompletionCallback& callback) {
47 DCHECK_EQ(base::MessageLoop::current(), message_loop_);
48 DCHECK(buf);
49 DCHECK(!callback.is_null());
50 CHECK(read_callback_.is_null());
52 if (!channel_) {
53 DCHECK(closed_error_code_ != net::OK);
54 return closed_error_code_;
57 read_callback_ = callback;
58 read_buffer_ = buf;
59 read_buffer_size_ = buffer_size;
61 return net::ERR_IO_PENDING;
64 int TransportChannelSocketAdapter::Write(
65 net::IOBuffer* buffer,
66 int buffer_size,
67 const net::CompletionCallback& callback) {
68 DCHECK_EQ(base::MessageLoop::current(), message_loop_);
69 DCHECK(buffer);
70 DCHECK(!callback.is_null());
71 CHECK(write_callback_.is_null());
73 if (!channel_) {
74 DCHECK(closed_error_code_ != net::OK);
75 return closed_error_code_;
78 int result;
79 rtc::PacketOptions options;
80 if (channel_->writable()) {
81 result = channel_->SendPacket(buffer->data(), buffer_size, options);
82 if (result < 0) {
83 result = net::MapSystemError(channel_->GetError());
85 // If the underlying socket returns IO pending where it shouldn't we
86 // pretend the packet is dropped and return as succeeded because no
87 // writeable callback will happen.
88 if (result == net::ERR_IO_PENDING)
89 result = net::OK;
91 } else {
92 // Channel is not writable yet.
93 result = net::ERR_IO_PENDING;
94 write_callback_ = callback;
95 write_buffer_ = buffer;
96 write_buffer_size_ = buffer_size;
99 return result;
102 int TransportChannelSocketAdapter::SetReceiveBufferSize(int32 size) {
103 DCHECK_EQ(base::MessageLoop::current(), message_loop_);
104 return (channel_->SetOption(rtc::Socket::OPT_RCVBUF, size) == 0) ?
105 net::OK : net::ERR_SOCKET_SET_RECEIVE_BUFFER_SIZE_ERROR;
108 int TransportChannelSocketAdapter::SetSendBufferSize(int32 size) {
109 DCHECK_EQ(base::MessageLoop::current(), message_loop_);
110 return (channel_->SetOption(rtc::Socket::OPT_SNDBUF, size) == 0) ?
111 net::OK : net::ERR_SOCKET_SET_SEND_BUFFER_SIZE_ERROR;
114 void TransportChannelSocketAdapter::Close(int error_code) {
115 DCHECK_EQ(base::MessageLoop::current(), message_loop_);
117 if (!channel_) // Already closed.
118 return;
120 DCHECK(error_code != net::OK);
121 closed_error_code_ = error_code;
122 channel_->SignalReadPacket.disconnect(this);
123 channel_->SignalDestroyed.disconnect(this);
124 channel_ = NULL;
126 if (!read_callback_.is_null()) {
127 net::CompletionCallback callback = read_callback_;
128 read_callback_.Reset();
129 read_buffer_ = NULL;
130 callback.Run(error_code);
133 if (!write_callback_.is_null()) {
134 net::CompletionCallback callback = write_callback_;
135 write_callback_.Reset();
136 write_buffer_ = NULL;
137 callback.Run(error_code);
141 void TransportChannelSocketAdapter::OnNewPacket(
142 cricket::TransportChannel* channel,
143 const char* data,
144 size_t data_size,
145 const rtc::PacketTime& packet_time,
146 int flags) {
147 DCHECK_EQ(base::MessageLoop::current(), message_loop_);
148 DCHECK_EQ(channel, channel_);
149 if (!read_callback_.is_null()) {
150 DCHECK(read_buffer_.get());
151 CHECK_LT(data_size, static_cast<size_t>(std::numeric_limits<int>::max()));
153 if (read_buffer_size_ < static_cast<int>(data_size)) {
154 LOG(WARNING) << "Data buffer is smaller than the received packet. "
155 << "Dropping the data that doesn't fit.";
156 data_size = read_buffer_size_;
159 memcpy(read_buffer_->data(), data, data_size);
161 net::CompletionCallback callback = read_callback_;
162 read_callback_.Reset();
163 read_buffer_ = NULL;
165 callback.Run(data_size);
166 } else {
167 LOG(WARNING)
168 << "Data was received without a callback. Dropping the packet.";
172 void TransportChannelSocketAdapter::OnWritableState(
173 cricket::TransportChannel* channel) {
174 DCHECK_EQ(base::MessageLoop::current(), message_loop_);
175 // Try to send the packet if there is a pending write.
176 if (!write_callback_.is_null()) {
177 rtc::PacketOptions options;
178 int result = channel_->SendPacket(write_buffer_->data(),
179 write_buffer_size_,
180 options);
181 if (result < 0)
182 result = net::MapSystemError(channel_->GetError());
184 if (result != net::ERR_IO_PENDING) {
185 net::CompletionCallback callback = write_callback_;
186 write_callback_.Reset();
187 write_buffer_ = NULL;
188 callback.Run(result);
193 void TransportChannelSocketAdapter::OnChannelDestroyed(
194 cricket::TransportChannel* channel) {
195 DCHECK_EQ(base::MessageLoop::current(), message_loop_);
196 DCHECK_EQ(channel, channel_);
197 Close(net::ERR_CONNECTION_ABORTED);
200 } // namespace jingle_glue