We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / net / base / auth.cc
blob332e1883855873618a4261feebd1c63f17e9cf57
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/base/auth.h"
6 #include "net/base/zap.h"
8 namespace net {
10 AuthChallengeInfo::AuthChallengeInfo() : is_proxy(false) {
13 bool AuthChallengeInfo::Equals(const AuthChallengeInfo& that) const {
14 return (this->is_proxy == that.is_proxy &&
15 this->challenger.Equals(that.challenger) &&
16 this->scheme == that.scheme &&
17 this->realm == that.realm);
20 AuthChallengeInfo::~AuthChallengeInfo() {
23 AuthData::AuthData() : state(AUTH_STATE_NEED_AUTH) {
26 AuthData::~AuthData() {
29 AuthCredentials::AuthCredentials() {
32 AuthCredentials::AuthCredentials(const base::string16& username,
33 const base::string16& password)
34 : username_(username),
35 password_(password) {
38 AuthCredentials::~AuthCredentials() {
41 void AuthCredentials::Set(const base::string16& username,
42 const base::string16& password) {
43 username_ = username;
44 password_ = password;
47 bool AuthCredentials::Equals(const AuthCredentials& other) const {
48 return username_ == other.username_ && password_ == other.password_;
51 bool AuthCredentials::Empty() const {
52 return username_.empty() && password_.empty();
55 void AuthCredentials::Zap() {
56 ZapString(&password_);
59 } // namespace net