1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/congestion_control/pacing_sender.h"
9 PacingSender::PacingSender(SendAlgorithmInterface
* sender
,
10 QuicTime::Delta alarm_granularity
,
11 uint32 initial_packet_burst
)
13 alarm_granularity_(alarm_granularity
),
14 initial_packet_burst_(initial_packet_burst
),
15 burst_tokens_(initial_packet_burst
),
16 last_delayed_packet_sent_time_(QuicTime::Zero()),
17 ideal_next_packet_send_time_(QuicTime::Zero()),
18 was_last_send_delayed_(false) {
21 PacingSender::~PacingSender() {}
23 void PacingSender::SetFromConfig(const QuicConfig
& config
,
24 Perspective perspective
) {
25 sender_
->SetFromConfig(config
, perspective
);
28 bool PacingSender::ResumeConnectionState(
29 const CachedNetworkParameters
& cached_network_params
,
30 bool max_bandwidth_resumption
) {
31 return sender_
->ResumeConnectionState(cached_network_params
,
32 max_bandwidth_resumption
);
35 void PacingSender::SetNumEmulatedConnections(int num_connections
) {
36 sender_
->SetNumEmulatedConnections(num_connections
);
39 void PacingSender::SetMaxCongestionWindow(QuicByteCount max_congestion_window
) {
40 sender_
->SetMaxCongestionWindow(max_congestion_window
);
43 void PacingSender::OnCongestionEvent(bool rtt_updated
,
44 QuicByteCount bytes_in_flight
,
45 const CongestionVector
& acked_packets
,
46 const CongestionVector
& lost_packets
) {
47 sender_
->OnCongestionEvent(
48 rtt_updated
, bytes_in_flight
, acked_packets
, lost_packets
);
51 bool PacingSender::OnPacketSent(
53 QuicByteCount bytes_in_flight
,
54 QuicPacketSequenceNumber sequence_number
,
56 HasRetransmittableData has_retransmittable_data
) {
57 const bool in_flight
=
58 sender_
->OnPacketSent(sent_time
, bytes_in_flight
, sequence_number
,
59 bytes
, has_retransmittable_data
);
60 if (has_retransmittable_data
!= HAS_RETRANSMITTABLE_DATA
) {
63 if (bytes_in_flight
== 0) {
64 // Add more burst tokens anytime the connection is leaving quiescence.
65 burst_tokens_
= initial_packet_burst_
;
67 if (burst_tokens_
> 0) {
69 was_last_send_delayed_
= false;
70 last_delayed_packet_sent_time_
= QuicTime::Zero();
71 ideal_next_packet_send_time_
= QuicTime::Zero();
74 // The next packet should be sent as soon as the current packets has been
76 QuicTime::Delta delay
= PacingRate().TransferTime(bytes
);
77 // If the last send was delayed, and the alarm took a long time to get
78 // invoked, allow the connection to make up for lost time.
79 if (was_last_send_delayed_
) {
80 ideal_next_packet_send_time_
= ideal_next_packet_send_time_
.Add(delay
);
81 // The send was application limited if it takes longer than the
82 // pacing delay between sent packets.
83 const bool application_limited
=
84 last_delayed_packet_sent_time_
.IsInitialized() &&
85 sent_time
> last_delayed_packet_sent_time_
.Add(delay
);
86 const bool making_up_for_lost_time
=
87 ideal_next_packet_send_time_
<= sent_time
;
88 // As long as we're making up time and not application limited,
89 // continue to consider the packets delayed, allowing the packets to be
91 if (making_up_for_lost_time
&& !application_limited
) {
92 last_delayed_packet_sent_time_
= sent_time
;
94 was_last_send_delayed_
= false;
95 last_delayed_packet_sent_time_
= QuicTime::Zero();
98 ideal_next_packet_send_time_
= QuicTime::Max(
99 ideal_next_packet_send_time_
.Add(delay
), sent_time
.Add(delay
));
104 void PacingSender::OnRetransmissionTimeout(bool packets_retransmitted
) {
105 sender_
->OnRetransmissionTimeout(packets_retransmitted
);
108 QuicTime::Delta
PacingSender::TimeUntilSend(
110 QuicByteCount bytes_in_flight
,
111 HasRetransmittableData has_retransmittable_data
) const {
112 QuicTime::Delta time_until_send
=
113 sender_
->TimeUntilSend(now
, bytes_in_flight
, has_retransmittable_data
);
114 if (burst_tokens_
> 0 || bytes_in_flight
== 0) {
115 // Don't pace if we have burst tokens available or leaving quiescence.
116 return time_until_send
;
119 if (!time_until_send
.IsZero()) {
120 DCHECK(time_until_send
.IsInfinite());
121 // The underlying sender prevents sending.
122 return time_until_send
;
125 if (has_retransmittable_data
== NO_RETRANSMITTABLE_DATA
) {
126 // Don't pace ACK packets, since they do not count against CWND and do not
127 // cause CWND to grow.
128 return QuicTime::Delta::Zero();
131 // If the next send time is within the alarm granularity, send immediately.
132 if (ideal_next_packet_send_time_
> now
.Add(alarm_granularity_
)) {
133 DVLOG(1) << "Delaying packet: "
134 << ideal_next_packet_send_time_
.Subtract(now
).ToMicroseconds();
135 was_last_send_delayed_
= true;
136 return ideal_next_packet_send_time_
.Subtract(now
);
139 DVLOG(1) << "Sending packet now";
140 return QuicTime::Delta::Zero();
143 QuicBandwidth
PacingSender::PacingRate() const {
144 return sender_
->PacingRate();
147 QuicBandwidth
PacingSender::BandwidthEstimate() const {
148 return sender_
->BandwidthEstimate();
151 bool PacingSender::HasReliableBandwidthEstimate() const {
152 return sender_
->HasReliableBandwidthEstimate();
155 QuicTime::Delta
PacingSender::RetransmissionDelay() const {
156 return sender_
->RetransmissionDelay();
159 QuicByteCount
PacingSender::GetCongestionWindow() const {
160 return sender_
->GetCongestionWindow();
163 bool PacingSender::InSlowStart() const {
164 return sender_
->InSlowStart();
167 bool PacingSender::InRecovery() const {
168 return sender_
->InRecovery();
171 QuicByteCount
PacingSender::GetSlowStartThreshold() const {
172 return sender_
->GetSlowStartThreshold();
175 CongestionControlType
PacingSender::GetCongestionControlType() const {
176 return sender_
->GetCongestionControlType();