We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / net / quic / test_tools / mock_random.h
blob44f94260c2ffe5965910b3a29baaa50ec7c0de1f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_QUIC_TEST_TOOLS_MOCK_RANDOM_H_
6 #define NET_QUIC_TEST_TOOLS_MOCK_RANDOM_H_
8 #include "base/compiler_specific.h"
9 #include "net/quic/crypto/quic_random.h"
11 namespace net {
13 class MockRandom : public QuicRandom {
14 public:
15 // Initializes base_ to 0xDEADBEEF.
16 MockRandom();
17 explicit MockRandom(uint32 base);
19 // QuicRandom:
20 // Fills the |data| buffer with a repeating byte, initially 'r'.
21 void RandBytes(void* data, size_t len) override;
22 // Returns base + the current increment.
23 uint64 RandUint64() override;
24 // Does nothing.
25 void Reseed(const void* additional_entropy, size_t entropy_len) override;
27 // ChangeValue increments |increment_|. This causes the value returned by
28 // |RandUint64| and the byte that |RandBytes| fills with, to change.
29 void ChangeValue();
31 private:
32 uint32 base_;
33 uint8 increment_;
35 DISALLOW_COPY_AND_ASSIGN(MockRandom);
38 } // namespace net
40 #endif // NET_QUIC_TEST_TOOLS_MOCK_RANDOM_H_