We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / net / socket / socks5_client_socket.cc
blobe43cde62336f1965fdda4171a52867b50ebc5bcd
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/socket/socks5_client_socket.h"
7 #include "base/basictypes.h"
8 #include "base/callback_helpers.h"
9 #include "base/compiler_specific.h"
10 #include "base/format_macros.h"
11 #include "base/strings/string_util.h"
12 #include "base/sys_byteorder.h"
13 #include "base/trace_event/trace_event.h"
14 #include "net/base/io_buffer.h"
15 #include "net/base/net_util.h"
16 #include "net/log/net_log.h"
17 #include "net/socket/client_socket_handle.h"
19 namespace net {
21 const unsigned int SOCKS5ClientSocket::kGreetReadHeaderSize = 2;
22 const unsigned int SOCKS5ClientSocket::kWriteHeaderSize = 10;
23 const unsigned int SOCKS5ClientSocket::kReadHeaderSize = 5;
24 const uint8 SOCKS5ClientSocket::kSOCKS5Version = 0x05;
25 const uint8 SOCKS5ClientSocket::kTunnelCommand = 0x01;
26 const uint8 SOCKS5ClientSocket::kNullByte = 0x00;
28 static_assert(sizeof(struct in_addr) == 4, "incorrect system size of IPv4");
29 static_assert(sizeof(struct in6_addr) == 16, "incorrect system size of IPv6");
31 SOCKS5ClientSocket::SOCKS5ClientSocket(
32 scoped_ptr<ClientSocketHandle> transport_socket,
33 const HostResolver::RequestInfo& req_info)
34 : io_callback_(base::Bind(&SOCKS5ClientSocket::OnIOComplete,
35 base::Unretained(this))),
36 transport_(transport_socket.Pass()),
37 next_state_(STATE_NONE),
38 completed_handshake_(false),
39 bytes_sent_(0),
40 bytes_received_(0),
41 read_header_size(kReadHeaderSize),
42 was_ever_used_(false),
43 host_request_info_(req_info),
44 net_log_(transport_->socket()->NetLog()) {
47 SOCKS5ClientSocket::~SOCKS5ClientSocket() {
48 Disconnect();
51 int SOCKS5ClientSocket::Connect(const CompletionCallback& callback) {
52 DCHECK(transport_.get());
53 DCHECK(transport_->socket());
54 DCHECK_EQ(STATE_NONE, next_state_);
55 DCHECK(user_callback_.is_null());
57 // If already connected, then just return OK.
58 if (completed_handshake_)
59 return OK;
61 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_CONNECT);
63 next_state_ = STATE_GREET_WRITE;
64 buffer_.clear();
66 int rv = DoLoop(OK);
67 if (rv == ERR_IO_PENDING) {
68 user_callback_ = callback;
69 } else {
70 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_CONNECT, rv);
72 return rv;
75 void SOCKS5ClientSocket::Disconnect() {
76 completed_handshake_ = false;
77 transport_->socket()->Disconnect();
79 // Reset other states to make sure they aren't mistakenly used later.
80 // These are the states initialized by Connect().
81 next_state_ = STATE_NONE;
82 user_callback_.Reset();
85 bool SOCKS5ClientSocket::IsConnected() const {
86 return completed_handshake_ && transport_->socket()->IsConnected();
89 bool SOCKS5ClientSocket::IsConnectedAndIdle() const {
90 return completed_handshake_ && transport_->socket()->IsConnectedAndIdle();
93 const BoundNetLog& SOCKS5ClientSocket::NetLog() const {
94 return net_log_;
97 void SOCKS5ClientSocket::SetSubresourceSpeculation() {
98 if (transport_.get() && transport_->socket()) {
99 transport_->socket()->SetSubresourceSpeculation();
100 } else {
101 NOTREACHED();
105 void SOCKS5ClientSocket::SetOmniboxSpeculation() {
106 if (transport_.get() && transport_->socket()) {
107 transport_->socket()->SetOmniboxSpeculation();
108 } else {
109 NOTREACHED();
113 bool SOCKS5ClientSocket::WasEverUsed() const {
114 return was_ever_used_;
117 bool SOCKS5ClientSocket::UsingTCPFastOpen() const {
118 if (transport_.get() && transport_->socket()) {
119 return transport_->socket()->UsingTCPFastOpen();
121 NOTREACHED();
122 return false;
125 bool SOCKS5ClientSocket::WasNpnNegotiated() const {
126 if (transport_.get() && transport_->socket()) {
127 return transport_->socket()->WasNpnNegotiated();
129 NOTREACHED();
130 return false;
133 NextProto SOCKS5ClientSocket::GetNegotiatedProtocol() const {
134 if (transport_.get() && transport_->socket()) {
135 return transport_->socket()->GetNegotiatedProtocol();
137 NOTREACHED();
138 return kProtoUnknown;
141 bool SOCKS5ClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
142 if (transport_.get() && transport_->socket()) {
143 return transport_->socket()->GetSSLInfo(ssl_info);
145 NOTREACHED();
146 return false;
150 // Read is called by the transport layer above to read. This can only be done
151 // if the SOCKS handshake is complete.
152 int SOCKS5ClientSocket::Read(IOBuffer* buf, int buf_len,
153 const CompletionCallback& callback) {
154 DCHECK(completed_handshake_);
155 DCHECK_EQ(STATE_NONE, next_state_);
156 DCHECK(user_callback_.is_null());
157 DCHECK(!callback.is_null());
159 int rv = transport_->socket()->Read(
160 buf, buf_len,
161 base::Bind(&SOCKS5ClientSocket::OnReadWriteComplete,
162 base::Unretained(this), callback));
163 if (rv > 0)
164 was_ever_used_ = true;
165 return rv;
168 // Write is called by the transport layer. This can only be done if the
169 // SOCKS handshake is complete.
170 int SOCKS5ClientSocket::Write(IOBuffer* buf, int buf_len,
171 const CompletionCallback& callback) {
172 DCHECK(completed_handshake_);
173 DCHECK_EQ(STATE_NONE, next_state_);
174 DCHECK(user_callback_.is_null());
175 DCHECK(!callback.is_null());
177 int rv = transport_->socket()->Write(
178 buf, buf_len,
179 base::Bind(&SOCKS5ClientSocket::OnReadWriteComplete,
180 base::Unretained(this), callback));
181 if (rv > 0)
182 was_ever_used_ = true;
183 return rv;
186 int SOCKS5ClientSocket::SetReceiveBufferSize(int32 size) {
187 return transport_->socket()->SetReceiveBufferSize(size);
190 int SOCKS5ClientSocket::SetSendBufferSize(int32 size) {
191 return transport_->socket()->SetSendBufferSize(size);
194 void SOCKS5ClientSocket::DoCallback(int result) {
195 DCHECK_NE(ERR_IO_PENDING, result);
196 DCHECK(!user_callback_.is_null());
198 // Since Run() may result in Read being called,
199 // clear user_callback_ up front.
200 base::ResetAndReturn(&user_callback_).Run(result);
203 void SOCKS5ClientSocket::OnIOComplete(int result) {
204 DCHECK_NE(STATE_NONE, next_state_);
205 int rv = DoLoop(result);
206 if (rv != ERR_IO_PENDING) {
207 net_log_.EndEvent(NetLog::TYPE_SOCKS5_CONNECT);
208 DoCallback(rv);
212 void SOCKS5ClientSocket::OnReadWriteComplete(const CompletionCallback& callback,
213 int result) {
214 DCHECK_NE(ERR_IO_PENDING, result);
215 DCHECK(!callback.is_null());
217 if (result > 0)
218 was_ever_used_ = true;
219 callback.Run(result);
222 int SOCKS5ClientSocket::DoLoop(int last_io_result) {
223 DCHECK_NE(next_state_, STATE_NONE);
224 int rv = last_io_result;
225 do {
226 State state = next_state_;
227 next_state_ = STATE_NONE;
228 switch (state) {
229 case STATE_GREET_WRITE:
230 DCHECK_EQ(OK, rv);
231 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_WRITE);
232 rv = DoGreetWrite();
233 break;
234 case STATE_GREET_WRITE_COMPLETE:
235 rv = DoGreetWriteComplete(rv);
236 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_WRITE, rv);
237 break;
238 case STATE_GREET_READ:
239 DCHECK_EQ(OK, rv);
240 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_GREET_READ);
241 rv = DoGreetRead();
242 break;
243 case STATE_GREET_READ_COMPLETE:
244 rv = DoGreetReadComplete(rv);
245 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_SOCKS5_GREET_READ, rv);
246 break;
247 case STATE_HANDSHAKE_WRITE:
248 DCHECK_EQ(OK, rv);
249 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE);
250 rv = DoHandshakeWrite();
251 break;
252 case STATE_HANDSHAKE_WRITE_COMPLETE:
253 rv = DoHandshakeWriteComplete(rv);
254 net_log_.EndEventWithNetErrorCode(
255 NetLog::TYPE_SOCKS5_HANDSHAKE_WRITE, rv);
256 break;
257 case STATE_HANDSHAKE_READ:
258 DCHECK_EQ(OK, rv);
259 net_log_.BeginEvent(NetLog::TYPE_SOCKS5_HANDSHAKE_READ);
260 rv = DoHandshakeRead();
261 break;
262 case STATE_HANDSHAKE_READ_COMPLETE:
263 rv = DoHandshakeReadComplete(rv);
264 net_log_.EndEventWithNetErrorCode(
265 NetLog::TYPE_SOCKS5_HANDSHAKE_READ, rv);
266 break;
267 default:
268 NOTREACHED() << "bad state";
269 rv = ERR_UNEXPECTED;
270 break;
272 } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
273 return rv;
276 const char kSOCKS5GreetWriteData[] = { 0x05, 0x01, 0x00 }; // no authentication
278 int SOCKS5ClientSocket::DoGreetWrite() {
279 // Since we only have 1 byte to send the hostname length in, if the
280 // URL has a hostname longer than 255 characters we can't send it.
281 if (0xFF < host_request_info_.hostname().size()) {
282 net_log_.AddEvent(NetLog::TYPE_SOCKS_HOSTNAME_TOO_BIG);
283 return ERR_SOCKS_CONNECTION_FAILED;
286 if (buffer_.empty()) {
287 buffer_ = std::string(kSOCKS5GreetWriteData,
288 arraysize(kSOCKS5GreetWriteData));
289 bytes_sent_ = 0;
292 next_state_ = STATE_GREET_WRITE_COMPLETE;
293 size_t handshake_buf_len = buffer_.size() - bytes_sent_;
294 handshake_buf_ = new IOBuffer(handshake_buf_len);
295 memcpy(handshake_buf_->data(), &buffer_.data()[bytes_sent_],
296 handshake_buf_len);
297 return transport_->socket()
298 ->Write(handshake_buf_.get(), handshake_buf_len, io_callback_);
301 int SOCKS5ClientSocket::DoGreetWriteComplete(int result) {
302 if (result < 0)
303 return result;
305 bytes_sent_ += result;
306 if (bytes_sent_ == buffer_.size()) {
307 buffer_.clear();
308 bytes_received_ = 0;
309 next_state_ = STATE_GREET_READ;
310 } else {
311 next_state_ = STATE_GREET_WRITE;
313 return OK;
316 int SOCKS5ClientSocket::DoGreetRead() {
317 next_state_ = STATE_GREET_READ_COMPLETE;
318 size_t handshake_buf_len = kGreetReadHeaderSize - bytes_received_;
319 handshake_buf_ = new IOBuffer(handshake_buf_len);
320 return transport_->socket()
321 ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_);
324 int SOCKS5ClientSocket::DoGreetReadComplete(int result) {
325 if (result < 0)
326 return result;
328 if (result == 0) {
329 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_GREETING);
330 return ERR_SOCKS_CONNECTION_FAILED;
333 bytes_received_ += result;
334 buffer_.append(handshake_buf_->data(), result);
335 if (bytes_received_ < kGreetReadHeaderSize) {
336 next_state_ = STATE_GREET_READ;
337 return OK;
340 // Got the greet data.
341 if (buffer_[0] != kSOCKS5Version) {
342 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION,
343 NetLog::IntegerCallback("version", buffer_[0]));
344 return ERR_SOCKS_CONNECTION_FAILED;
346 if (buffer_[1] != 0x00) {
347 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_AUTH,
348 NetLog::IntegerCallback("method", buffer_[1]));
349 return ERR_SOCKS_CONNECTION_FAILED;
352 buffer_.clear();
353 next_state_ = STATE_HANDSHAKE_WRITE;
354 return OK;
357 int SOCKS5ClientSocket::BuildHandshakeWriteBuffer(std::string* handshake)
358 const {
359 DCHECK(handshake->empty());
361 handshake->push_back(kSOCKS5Version);
362 handshake->push_back(kTunnelCommand); // Connect command
363 handshake->push_back(kNullByte); // Reserved null
365 handshake->push_back(kEndPointDomain); // The type of the address.
367 DCHECK_GE(static_cast<size_t>(0xFF), host_request_info_.hostname().size());
369 // First add the size of the hostname, followed by the hostname.
370 handshake->push_back(static_cast<unsigned char>(
371 host_request_info_.hostname().size()));
372 handshake->append(host_request_info_.hostname());
374 uint16 nw_port = base::HostToNet16(host_request_info_.port());
375 handshake->append(reinterpret_cast<char*>(&nw_port), sizeof(nw_port));
376 return OK;
379 // Writes the SOCKS handshake data to the underlying socket connection.
380 int SOCKS5ClientSocket::DoHandshakeWrite() {
381 next_state_ = STATE_HANDSHAKE_WRITE_COMPLETE;
383 if (buffer_.empty()) {
384 int rv = BuildHandshakeWriteBuffer(&buffer_);
385 if (rv != OK)
386 return rv;
387 bytes_sent_ = 0;
390 int handshake_buf_len = buffer_.size() - bytes_sent_;
391 DCHECK_LT(0, handshake_buf_len);
392 handshake_buf_ = new IOBuffer(handshake_buf_len);
393 memcpy(handshake_buf_->data(), &buffer_[bytes_sent_],
394 handshake_buf_len);
395 return transport_->socket()
396 ->Write(handshake_buf_.get(), handshake_buf_len, io_callback_);
399 int SOCKS5ClientSocket::DoHandshakeWriteComplete(int result) {
400 if (result < 0)
401 return result;
403 // We ignore the case when result is 0, since the underlying Write
404 // may return spurious writes while waiting on the socket.
406 bytes_sent_ += result;
407 if (bytes_sent_ == buffer_.size()) {
408 next_state_ = STATE_HANDSHAKE_READ;
409 buffer_.clear();
410 } else if (bytes_sent_ < buffer_.size()) {
411 next_state_ = STATE_HANDSHAKE_WRITE;
412 } else {
413 NOTREACHED();
416 return OK;
419 int SOCKS5ClientSocket::DoHandshakeRead() {
420 next_state_ = STATE_HANDSHAKE_READ_COMPLETE;
422 if (buffer_.empty()) {
423 bytes_received_ = 0;
424 read_header_size = kReadHeaderSize;
427 int handshake_buf_len = read_header_size - bytes_received_;
428 handshake_buf_ = new IOBuffer(handshake_buf_len);
429 return transport_->socket()
430 ->Read(handshake_buf_.get(), handshake_buf_len, io_callback_);
433 int SOCKS5ClientSocket::DoHandshakeReadComplete(int result) {
434 if (result < 0)
435 return result;
437 // The underlying socket closed unexpectedly.
438 if (result == 0) {
439 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTEDLY_CLOSED_DURING_HANDSHAKE);
440 return ERR_SOCKS_CONNECTION_FAILED;
443 buffer_.append(handshake_buf_->data(), result);
444 bytes_received_ += result;
446 // When the first few bytes are read, check how many more are required
447 // and accordingly increase them
448 if (bytes_received_ == kReadHeaderSize) {
449 if (buffer_[0] != kSOCKS5Version || buffer_[2] != kNullByte) {
450 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNEXPECTED_VERSION,
451 NetLog::IntegerCallback("version", buffer_[0]));
452 return ERR_SOCKS_CONNECTION_FAILED;
454 if (buffer_[1] != 0x00) {
455 net_log_.AddEvent(NetLog::TYPE_SOCKS_SERVER_ERROR,
456 NetLog::IntegerCallback("error_code", buffer_[1]));
457 return ERR_SOCKS_CONNECTION_FAILED;
460 // We check the type of IP/Domain the server returns and accordingly
461 // increase the size of the response. For domains, we need to read the
462 // size of the domain, so the initial request size is upto the domain
463 // size. Since for IPv4/IPv6 the size is fixed and hence no 'size' is
464 // read, we substract 1 byte from the additional request size.
465 SocksEndPointAddressType address_type =
466 static_cast<SocksEndPointAddressType>(buffer_[3]);
467 if (address_type == kEndPointDomain)
468 read_header_size += static_cast<uint8>(buffer_[4]);
469 else if (address_type == kEndPointResolvedIPv4)
470 read_header_size += sizeof(struct in_addr) - 1;
471 else if (address_type == kEndPointResolvedIPv6)
472 read_header_size += sizeof(struct in6_addr) - 1;
473 else {
474 net_log_.AddEvent(NetLog::TYPE_SOCKS_UNKNOWN_ADDRESS_TYPE,
475 NetLog::IntegerCallback("address_type", buffer_[3]));
476 return ERR_SOCKS_CONNECTION_FAILED;
479 read_header_size += 2; // for the port.
480 next_state_ = STATE_HANDSHAKE_READ;
481 return OK;
484 // When the final bytes are read, setup handshake. We ignore the rest
485 // of the response since they represent the SOCKSv5 endpoint and have
486 // no use when doing a tunnel connection.
487 if (bytes_received_ == read_header_size) {
488 completed_handshake_ = true;
489 buffer_.clear();
490 next_state_ = STATE_NONE;
491 return OK;
494 next_state_ = STATE_HANDSHAKE_READ;
495 return OK;
498 int SOCKS5ClientSocket::GetPeerAddress(IPEndPoint* address) const {
499 return transport_->socket()->GetPeerAddress(address);
502 int SOCKS5ClientSocket::GetLocalAddress(IPEndPoint* address) const {
503 return transport_->socket()->GetLocalAddress(address);
506 } // namespace net