We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / net / tools / quic / quic_simple_client.h
blob1e63a878e1146afc905892885e1ed9ab81c4ab46
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // A toy client, which connects to a specified port and sends QUIC
6 // request to that endpoint.
8 #ifndef NET_TOOLS_QUIC_QUIC_SIMPLE_CLIENT_H_
9 #define NET_TOOLS_QUIC_QUIC_SIMPLE_CLIENT_H_
11 #include <string>
13 #include "base/basictypes.h"
14 #include "base/command_line.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/strings/string_piece.h"
17 #include "net/base/io_buffer.h"
18 #include "net/base/ip_endpoint.h"
19 #include "net/http/http_response_headers.h"
20 #include "net/log/net_log.h"
21 #include "net/quic/crypto/crypto_handshake.h"
22 #include "net/quic/quic_config.h"
23 #include "net/quic/quic_framer.h"
24 #include "net/quic/quic_packet_creator.h"
25 #include "net/quic/quic_packet_reader.h"
26 #include "net/tools/quic/quic_client_session.h"
27 #include "net/tools/quic/quic_spdy_client_stream.h"
29 namespace net {
31 struct HttpRequestInfo;
32 class ProofVerifier;
33 class QuicServerId;
34 class QuicConnectionHelper;
35 class UDPClientSocket;
37 namespace tools {
39 namespace test {
40 class QuicClientPeer;
41 } // namespace test
43 class QuicSimpleClient : public QuicDataStream::Visitor,
44 public QuicPacketReader::Visitor {
45 public:
46 class ResponseListener {
47 public:
48 ResponseListener() {}
49 virtual ~ResponseListener() {}
50 virtual void OnCompleteResponse(QuicStreamId id,
51 const HttpResponseHeaders& response_headers,
52 const std::string& response_body) = 0;
55 // Create a quic client, which will have events managed by an externally owned
56 // EpollServer.
57 QuicSimpleClient(IPEndPoint server_address,
58 const QuicServerId& server_id,
59 const QuicVersionVector& supported_versions);
60 QuicSimpleClient(IPEndPoint server_address,
61 const QuicServerId& server_id,
62 const QuicVersionVector& supported_versions,
63 const QuicConfig& config);
65 ~QuicSimpleClient() override;
67 // Initializes the client to create a connection. Should be called exactly
68 // once before calling StartConnect or Connect. Returns true if the
69 // initialization succeeds, false otherwise.
70 bool Initialize();
72 // "Connect" to the QUIC server, including performing synchronous crypto
73 // handshake.
74 bool Connect();
76 // Start the crypto handshake. This can be done in place of the synchronous
77 // Connect(), but callers are responsible for making sure the crypto handshake
78 // completes.
79 void StartConnect();
81 // Returns true if the crypto handshake has yet to establish encryption.
82 // Returns false if encryption is active (even if the server hasn't confirmed
83 // the handshake) or if the connection has been closed.
84 bool EncryptionBeingEstablished();
86 // Disconnects from the QUIC server.
87 void Disconnect();
89 // Sends an HTTP request and does not wait for response before returning.
90 void SendRequest(const HttpRequestInfo& headers,
91 base::StringPiece body,
92 bool fin);
94 // Sends an HTTP request and waits for response before returning.
95 void SendRequestAndWaitForResponse(const HttpRequestInfo& headers,
96 base::StringPiece body,
97 bool fin);
99 // Sends a request simple GET for each URL in |args|, and then waits for
100 // each to complete.
101 void SendRequestsAndWaitForResponse(
102 const base::CommandLine::StringVector& url_list);
104 // Returns a newly created QuicSpdyClientStream, owned by the
105 // QuicSimpleClient.
106 QuicSpdyClientStream* CreateReliableClientStream();
108 // Wait for events until the stream with the given ID is closed.
109 void WaitForStreamToClose(QuicStreamId id);
111 // Wait for events until the handshake is confirmed.
112 void WaitForCryptoHandshakeConfirmed();
114 // Wait up to 50ms, and handle any events which occur.
115 // Returns true if there are any outstanding requests.
116 bool WaitForEvents();
118 // QuicPacketReader::Visitor
119 void OnReadError(int result) override;
120 bool OnPacket(const QuicEncryptedPacket& packet,
121 IPEndPoint local_address,
122 IPEndPoint peer_address) override;
124 // QuicDataStream::Visitor
125 void OnClose(QuicDataStream* stream) override;
127 QuicClientSession* session() { return session_.get(); }
129 bool connected() const;
130 bool goaway_received() const;
132 void set_bind_to_address(IPAddressNumber address) {
133 bind_to_address_ = address;
136 IPAddressNumber bind_to_address() const { return bind_to_address_; }
138 void set_local_port(int local_port) { local_port_ = local_port; }
140 const IPEndPoint& server_address() const { return server_address_; }
142 const IPEndPoint& client_address() const { return client_address_; }
144 const QuicServerId& server_id() const { return server_id_; }
146 // This should only be set before the initial Connect()
147 void set_server_id(const QuicServerId& server_id) {
148 server_id_ = server_id;
151 void SetUserAgentID(const std::string& user_agent_id) {
152 crypto_config_.set_user_agent_id(user_agent_id);
155 // SetProofVerifier sets the ProofVerifier that will be used to verify the
156 // server's certificate and takes ownership of |verifier|.
157 void SetProofVerifier(ProofVerifier* verifier) {
158 // TODO(rtenneti): We should set ProofVerifier in QuicClientSession.
159 crypto_config_.SetProofVerifier(verifier);
162 // SetChannelIDSource sets a ChannelIDSource that will be called, when the
163 // server supports channel IDs, to obtain a channel ID for signing a message
164 // proving possession of the channel ID. This object takes ownership of
165 // |source|.
166 void SetChannelIDSource(ChannelIDSource* source) {
167 crypto_config_.SetChannelIDSource(source);
170 void SetSupportedVersions(const QuicVersionVector& versions) {
171 supported_versions_ = versions;
174 // Takes ownership of the listener.
175 void set_response_listener(ResponseListener* listener) {
176 response_listener_.reset(listener);
179 QuicConfig* config() { return &config_; }
181 void set_store_response(bool val) { store_response_ = val; }
183 size_t latest_response_code() const;
184 const std::string& latest_response_headers() const;
185 const std::string& latest_response_body() const;
187 protected:
188 virtual QuicConnectionId GenerateConnectionId();
189 virtual QuicConnectionHelper* CreateQuicConnectionHelper();
190 virtual QuicPacketWriter* CreateQuicPacketWriter();
192 private:
193 friend class net::tools::test::QuicClientPeer;
195 // A packet writer factory that always returns the same writer
196 class DummyPacketWriterFactory : public QuicConnection::PacketWriterFactory {
197 public:
198 DummyPacketWriterFactory(QuicPacketWriter* writer);
199 ~DummyPacketWriterFactory() override;
201 QuicPacketWriter* Create(QuicConnection* connection) const override;
203 private:
204 QuicPacketWriter* writer_;
207 // Used during initialization: creates the UDP socket FD, sets socket options,
208 // and binds the socket to our address.
209 bool CreateUDPSocket();
211 // Read a UDP packet and hand it to the framer.
212 bool ReadAndProcessPacket();
214 // Used by |helper_| to time alarms.
215 QuicClock clock_;
217 // Address of the server.
218 const IPEndPoint server_address_;
220 // |server_id_| is a tuple (hostname, port, is_https) of the server.
221 QuicServerId server_id_;
223 // config_ and crypto_config_ contain configuration and cached state about
224 // servers.
225 QuicConfig config_;
226 QuicCryptoClientConfig crypto_config_;
228 // Address of the client if the client is connected to the server.
229 IPEndPoint client_address_;
231 // If initialized, the address to bind to.
232 IPAddressNumber bind_to_address_;
233 // Local port to bind to. Initialize to 0.
234 int local_port_;
236 // Writer used to actually send packets to the wire. Needs to outlive
237 // |session_|.
238 scoped_ptr<QuicPacketWriter> writer_;
240 // Session which manages streams.
241 scoped_ptr<QuicClientSession> session_;
243 // UDP socket connected to the server.
244 scoped_ptr<UDPClientSocket> socket_;
246 // Connection on the socket. Owned by |session_|.
247 QuicConnection* connection_;
249 // Helper to be used by created connections.
250 scoped_ptr<QuicConnectionHelper> helper_;
252 // Listens for full responses.
253 scoped_ptr<ResponseListener> response_listener_;
255 // Tracks if the client is initialized to connect.
256 bool initialized_;
258 // If overflow_supported_ is true, this will be the number of packets dropped
259 // during the lifetime of the server.
260 QuicPacketCount packets_dropped_;
262 // True if the kernel supports SO_RXQ_OVFL, the number of packets dropped
263 // because the socket would otherwise overflow.
264 bool overflow_supported_;
266 // This vector contains QUIC versions which we currently support.
267 // This should be ordered such that the highest supported version is the first
268 // element, with subsequent elements in descending order (versions can be
269 // skipped as necessary). We will always pick supported_versions_[0] as the
270 // initial version to use.
271 QuicVersionVector supported_versions_;
273 // If true, store the latest response code, headers, and body.
274 bool store_response_;
275 // HTTP response code from most recent response.
276 size_t latest_response_code_;
277 // HTTP headers from most recent response.
278 std::string latest_response_headers_;
279 // Body of most recent response.
280 std::string latest_response_body_;
282 // The log used for the sockets.
283 NetLog net_log_;
285 scoped_ptr<QuicPacketReader> packet_reader_;
287 base::WeakPtrFactory<QuicSimpleClient> weak_factory_;
289 DISALLOW_COPY_AND_ASSIGN(QuicSimpleClient);
292 } // namespace tools
293 } // namespace net
295 #endif // NET_TOOLS_QUIC_QUIC_SIMPLE_CLIENT_H_