We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / sync / internal_api / change_reorder_buffer.cc
blobc585bd78ed97ccd091bc0c5363404dfe420373fa
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "sync/internal_api/change_reorder_buffer.h"
7 #include <limits>
8 #include <queue>
9 #include <set>
10 #include <utility> // for pair<>
12 #include "sync/internal_api/public/base_node.h"
13 #include "sync/internal_api/public/base_transaction.h"
14 #include "sync/syncable/entry.h"
15 #include "sync/syncable/syncable_base_transaction.h"
17 using std::numeric_limits;
18 using std::pair;
19 using std::queue;
20 using std::set;
22 namespace syncer {
24 // Traversal provides a way to collect a set of nodes from the syncable
25 // directory structure and then traverse them, along with any intermediate
26 // nodes, in a top-down fashion, starting from a single common ancestor. A
27 // Traversal starts out empty and is grown by means of the ExpandToInclude
28 // method. Once constructed, the top(), begin_children(), and end_children()
29 // methods can be used to explore the nodes in root-to-leaf order.
30 class ChangeReorderBuffer::Traversal {
31 public:
32 typedef pair<int64, int64> ParentChildLink;
33 typedef set<ParentChildLink> LinkSet;
35 Traversal() : top_(kInvalidId) { }
37 // Expand the traversal so that it includes the node indicated by
38 // |child_handle|.
39 void ExpandToInclude(syncable::BaseTransaction* trans,
40 int64 child_handle) {
41 // If |top_| is invalid, this is the first insertion -- easy.
42 if (top_ == kInvalidId) {
43 top_ = child_handle;
44 return;
47 int64 node_to_include = child_handle;
48 while (node_to_include != kInvalidId && node_to_include != top_) {
49 int64 node_parent = 0;
51 syncable::Entry node(trans, syncable::GET_BY_HANDLE, node_to_include);
52 CHECK(node.good());
53 if (node.GetId().IsRoot()) {
54 // If we've hit the root, and the root isn't already in the tree
55 // (it would have to be |top_| if it were), start a new expansion
56 // upwards from |top_| to unite the original traversal with the
57 // path we just added that goes from |child_handle| to the root.
58 node_to_include = top_;
59 top_ = node.GetMetahandle();
60 } else {
61 // Otherwise, get the parent ID so that we can add a ParentChildLink.
63 // Treat nodes with unset parent ID as if they were linked to the root.
64 // That is a valid way to traverse the tree because all hierarchical
65 // datatypes must have a valid parent ID and the ones with unset parent
66 // ID have flat hierarchy where the order doesn't matter.
67 const syncable::Id& parent_id = !node.GetParentId().IsNull()
68 ? node.GetParentId()
69 : syncable::Id::GetRoot();
70 syncable::Entry parent(trans, syncable::GET_BY_ID, parent_id);
71 CHECK(parent.good());
72 node_parent = parent.GetMetahandle();
74 ParentChildLink link(node_parent, node_to_include);
76 // If the link exists in the LinkSet |links_|, we don't need to search
77 // any higher; we are done.
78 if (links_.find(link) != links_.end())
79 return;
81 // Otherwise, extend |links_|, and repeat on the parent.
82 links_.insert(link);
83 node_to_include = node_parent;
88 // Return the top node of the traversal. Use this as a starting point
89 // for walking the tree.
90 int64 top() const { return top_; }
92 // Return an iterator corresponding to the first child (in the traversal)
93 // of the node specified by |parent_id|. Iterate this return value until
94 // it is equal to the value returned by end_children(parent_id). The
95 // enumeration thus provided is unordered.
96 LinkSet::const_iterator begin_children(int64 parent_id) const {
97 return links_.upper_bound(
98 ParentChildLink(parent_id, numeric_limits<int64>::min()));
101 // Return an iterator corresponding to the last child in the traversal
102 // of the node specified by |parent_id|.
103 LinkSet::const_iterator end_children(int64 parent_id) const {
104 return begin_children(parent_id + 1);
107 private:
108 // The topmost point in the directory hierarchy that is in the traversal,
109 // and thus the first node to be traversed. If the traversal is empty,
110 // this is kInvalidId. If the traversal contains exactly one member, |top_|
111 // will be the solitary member, and |links_| will be empty.
112 int64 top_;
113 // A set of single-level links that compose the traversal below |top_|. The
114 // (parent, child) ordering of values enables efficient lookup of children
115 // given the parent handle, which is used for top-down traversal. |links_|
116 // is expected to be connected -- every node that appears as a parent in a
117 // link must either appear as a child of another link, or else be the
118 // topmost node, |top_|.
119 LinkSet links_;
121 DISALLOW_COPY_AND_ASSIGN(Traversal);
124 ChangeReorderBuffer::ChangeReorderBuffer() {
127 ChangeReorderBuffer::~ChangeReorderBuffer() {
130 void ChangeReorderBuffer::PushAddedItem(int64 id) {
131 operations_[id] = ChangeRecord::ACTION_ADD;
134 void ChangeReorderBuffer::PushDeletedItem(int64 id) {
135 operations_[id] = ChangeRecord::ACTION_DELETE;
138 void ChangeReorderBuffer::PushUpdatedItem(int64 id) {
139 operations_[id] = ChangeRecord::ACTION_UPDATE;
142 void ChangeReorderBuffer::SetExtraDataForId(
143 int64 id,
144 ExtraPasswordChangeRecordData* extra) {
145 extra_data_[id] = make_linked_ptr<ExtraPasswordChangeRecordData>(extra);
148 void ChangeReorderBuffer::SetSpecificsForId(
149 int64 id,
150 const sync_pb::EntitySpecifics& specifics) {
151 specifics_[id] = specifics;
154 void ChangeReorderBuffer::Clear() {
155 operations_.clear();
158 bool ChangeReorderBuffer::IsEmpty() const {
159 return operations_.empty();
162 bool ChangeReorderBuffer::GetAllChangesInTreeOrder(
163 const BaseTransaction* sync_trans,
164 ImmutableChangeRecordList* changes) {
165 syncable::BaseTransaction* trans = sync_trans->GetWrappedTrans();
167 // Step 1: Iterate through the operations, doing three things:
168 // (a) Push deleted items straight into the |changelist|.
169 // (b) Construct a traversal spanning all non-deleted items.
170 // (c) Construct a set of all parent nodes of any position changes.
171 Traversal traversal;
173 ChangeRecordList changelist;
175 OperationMap::const_iterator i;
176 for (i = operations_.begin(); i != operations_.end(); ++i) {
177 if (i->second == ChangeRecord::ACTION_DELETE) {
178 ChangeRecord record;
179 record.id = i->first;
180 record.action = i->second;
181 if (specifics_.find(record.id) != specifics_.end())
182 record.specifics = specifics_[record.id];
183 if (extra_data_.find(record.id) != extra_data_.end())
184 record.extra = extra_data_[record.id];
185 changelist.push_back(record);
186 } else {
187 traversal.ExpandToInclude(trans, i->first);
191 // Step 2: Breadth-first expansion of the traversal.
192 queue<int64> to_visit;
193 to_visit.push(traversal.top());
194 while (!to_visit.empty()) {
195 int64 next = to_visit.front();
196 to_visit.pop();
198 // If the node has an associated action, output a change record.
199 i = operations_.find(next);
200 if (i != operations_.end()) {
201 ChangeRecord record;
202 record.id = next;
203 record.action = i->second;
204 if (specifics_.find(record.id) != specifics_.end())
205 record.specifics = specifics_[record.id];
206 if (extra_data_.find(record.id) != extra_data_.end())
207 record.extra = extra_data_[record.id];
208 changelist.push_back(record);
211 // Now add the children of |next| to |to_visit|.
212 Traversal::LinkSet::const_iterator j = traversal.begin_children(next);
213 Traversal::LinkSet::const_iterator end = traversal.end_children(next);
214 for (; j != end; ++j) {
215 CHECK(j->first == next);
216 to_visit.push(j->second);
220 *changes = ImmutableChangeRecordList(&changelist);
221 return true;
224 } // namespace syncer