We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / sync / internal_api / public / non_blocking_sync_common.h
blobb53e6a6e06f388127bdd2529f88cf3dc9155c2c3
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef SYNC_INTERNAL_API_PUBLIC_NON_BLOCKING_SYNC_COMMON_H_
6 #define SYNC_INTERNAL_API_PUBLIC_NON_BLOCKING_SYNC_COMMON_H_
8 #include <string>
9 #include <vector>
11 #include "base/time/time.h"
12 #include "sync/base/sync_export.h"
13 #include "sync/protocol/sync.pb.h"
15 namespace syncer {
17 static const int64 kUncommittedVersion = -1;
19 // Data-type global state that must be accessed and updated on the sync thread,
20 // but persisted on or through the model thread.
21 struct SYNC_EXPORT_PRIVATE DataTypeState {
22 DataTypeState();
23 ~DataTypeState();
25 // The latest progress markers received from the server.
26 sync_pb::DataTypeProgressMarker progress_marker;
28 // A data type context. Sent to the server in every commit or update
29 // request. May be updated by either by responses from the server or
30 // requests made on the model thread. The interpretation of this value may
31 // be data-type specific. Many data types ignore it.
32 sync_pb::DataTypeContext type_context;
34 // The ID of the folder node that sits at the top of this type's folder
35 // hierarchy. We keep this around for legacy reasons. The protocol expects
36 // that all nodes of a certain type are children of the same type root
37 // entity. This entity is delivered by the server, and may not be available
38 // until the first download cycle has completed.
39 std::string type_root_id;
41 // This value is set if this type's data should be encrypted on the server.
42 // If this key changes, the client will need to re-commit all of its local
43 // data to the server using the new encryption key.
44 std::string encryption_key_name;
46 // A strictly increasing counter used to generate unique values for the
47 // client-assigned IDs. The incrementing and ID assignment happens on the
48 // sync thread, but we store the value here so we can pass it back to the
49 // model thread for persistence. This is probably unnecessary for the
50 // client-tagged data types supported by non-blocking sync, but we will
51 // continue to emulate the directory sync's behavior for now.
52 int64 next_client_id;
54 // This flag is set to true when the first download cycle is complete. The
55 // ModelTypeSyncProxy should not attempt to commit any items until this
56 // flag is set.
57 bool initial_sync_done;
59 struct SYNC_EXPORT_PRIVATE CommitRequestData {
60 CommitRequestData();
61 ~CommitRequestData();
63 std::string id;
64 std::string client_tag_hash;
66 // Strictly incrementing number for in-progress commits. More information
67 // about its meaning can be found in comments in the files that make use of
68 // this struct.
69 int64 sequence_number;
71 int64 base_version;
72 base::Time ctime;
73 base::Time mtime;
74 std::string non_unique_name;
75 bool deleted;
76 sync_pb::EntitySpecifics specifics;
79 struct SYNC_EXPORT_PRIVATE CommitResponseData {
80 CommitResponseData();
81 ~CommitResponseData();
83 std::string id;
84 std::string client_tag_hash;
85 int64 sequence_number;
86 int64 response_version;
89 struct SYNC_EXPORT_PRIVATE UpdateResponseData {
90 UpdateResponseData();
91 ~UpdateResponseData();
93 std::string id;
94 std::string client_tag_hash;
95 int64 response_version;
96 base::Time ctime;
97 base::Time mtime;
98 std::string non_unique_name;
99 bool deleted;
100 sync_pb::EntitySpecifics specifics;
101 std::string encryption_key_name;
104 typedef std::vector<CommitRequestData> CommitRequestDataList;
105 typedef std::vector<CommitResponseData> CommitResponseDataList;
106 typedef std::vector<UpdateResponseData> UpdateResponseDataList;
108 } // namespace syncer
110 #endif // SYNC_INTERNAL_API_PUBLIC_NON_BLOCKING_SYNC_COMMON_H_