1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
8 #include "base/callback.h"
9 #include "ui/gfx/overlay_transform.h"
10 #include "ui/gfx/rect.h"
14 class ContextSupport
{
16 // Runs |callback| when a sync point is reached.
17 virtual void SignalSyncPoint(uint32 sync_point
,
18 const base::Closure
& callback
) = 0;
20 // Runs |callback| when a query created via glCreateQueryEXT() has cleared
21 // passed the glEndQueryEXT() point.
22 virtual void SignalQuery(uint32 query
, const base::Closure
& callback
) = 0;
24 // For onscreen contexts, indicates that the surface visibility has changed.
25 // Clients aren't expected to draw to an invisible surface.
26 virtual void SetSurfaceVisible(bool visible
) = 0;
28 virtual void Swap() = 0;
29 virtual void PartialSwapBuffers(const gfx::Rect
& sub_buffer
) = 0;
31 virtual void SetSwapBuffersCompleteCallback(
32 const base::Closure
& callback
) = 0;
34 // Schedule a texture to be presented as an overlay synchronously with the
35 // primary surface during the next buffer swap.
36 // This method is not stateful and needs to be re-scheduled every frame.
37 virtual void ScheduleOverlayPlane(int plane_z_order
,
38 gfx::OverlayTransform plane_transform
,
39 unsigned overlay_texture_id
,
40 const gfx::Rect
& display_bounds
,
41 const gfx::RectF
& uv_rect
) = 0;
43 virtual uint32
InsertFutureSyncPointCHROMIUM() = 0;
44 virtual void RetireSyncPointCHROMIUM(uint32 sync_point
) = 0;
48 virtual ~ContextSupport() {}
53 #endif // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_