Handle account removal correctly on all platforms.
[chromium-blink-merge.git] / gpu / command_buffer / client / gles2_cmd_helper_autogen.h
blob7510ad1b46e9056ca9d732dc10f1117de671f77a
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT!
11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_AUTOGEN_H_
12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_AUTOGEN_H_
14 void ActiveTexture(GLenum texture) {
15 gles2::cmds::ActiveTexture* c = GetCmdSpace<gles2::cmds::ActiveTexture>();
16 if (c) {
17 c->Init(texture);
21 void AttachShader(GLuint program, GLuint shader) {
22 gles2::cmds::AttachShader* c = GetCmdSpace<gles2::cmds::AttachShader>();
23 if (c) {
24 c->Init(program, shader);
28 void BindAttribLocationBucket(GLuint program,
29 GLuint index,
30 uint32_t name_bucket_id) {
31 gles2::cmds::BindAttribLocationBucket* c =
32 GetCmdSpace<gles2::cmds::BindAttribLocationBucket>();
33 if (c) {
34 c->Init(program, index, name_bucket_id);
38 void BindBuffer(GLenum target, GLuint buffer) {
39 gles2::cmds::BindBuffer* c = GetCmdSpace<gles2::cmds::BindBuffer>();
40 if (c) {
41 c->Init(target, buffer);
45 void BindFramebuffer(GLenum target, GLuint framebuffer) {
46 gles2::cmds::BindFramebuffer* c = GetCmdSpace<gles2::cmds::BindFramebuffer>();
47 if (c) {
48 c->Init(target, framebuffer);
52 void BindRenderbuffer(GLenum target, GLuint renderbuffer) {
53 gles2::cmds::BindRenderbuffer* c =
54 GetCmdSpace<gles2::cmds::BindRenderbuffer>();
55 if (c) {
56 c->Init(target, renderbuffer);
60 void BindTexture(GLenum target, GLuint texture) {
61 gles2::cmds::BindTexture* c = GetCmdSpace<gles2::cmds::BindTexture>();
62 if (c) {
63 c->Init(target, texture);
67 void BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
68 gles2::cmds::BlendColor* c = GetCmdSpace<gles2::cmds::BlendColor>();
69 if (c) {
70 c->Init(red, green, blue, alpha);
74 void BlendEquation(GLenum mode) {
75 gles2::cmds::BlendEquation* c = GetCmdSpace<gles2::cmds::BlendEquation>();
76 if (c) {
77 c->Init(mode);
81 void BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) {
82 gles2::cmds::BlendEquationSeparate* c =
83 GetCmdSpace<gles2::cmds::BlendEquationSeparate>();
84 if (c) {
85 c->Init(modeRGB, modeAlpha);
89 void BlendFunc(GLenum sfactor, GLenum dfactor) {
90 gles2::cmds::BlendFunc* c = GetCmdSpace<gles2::cmds::BlendFunc>();
91 if (c) {
92 c->Init(sfactor, dfactor);
96 void BlendFuncSeparate(GLenum srcRGB,
97 GLenum dstRGB,
98 GLenum srcAlpha,
99 GLenum dstAlpha) {
100 gles2::cmds::BlendFuncSeparate* c =
101 GetCmdSpace<gles2::cmds::BlendFuncSeparate>();
102 if (c) {
103 c->Init(srcRGB, dstRGB, srcAlpha, dstAlpha);
107 void BufferData(GLenum target,
108 GLsizeiptr size,
109 uint32_t data_shm_id,
110 uint32_t data_shm_offset,
111 GLenum usage) {
112 gles2::cmds::BufferData* c = GetCmdSpace<gles2::cmds::BufferData>();
113 if (c) {
114 c->Init(target, size, data_shm_id, data_shm_offset, usage);
118 void BufferSubData(GLenum target,
119 GLintptr offset,
120 GLsizeiptr size,
121 uint32_t data_shm_id,
122 uint32_t data_shm_offset) {
123 gles2::cmds::BufferSubData* c = GetCmdSpace<gles2::cmds::BufferSubData>();
124 if (c) {
125 c->Init(target, offset, size, data_shm_id, data_shm_offset);
129 void CheckFramebufferStatus(GLenum target,
130 uint32_t result_shm_id,
131 uint32_t result_shm_offset) {
132 gles2::cmds::CheckFramebufferStatus* c =
133 GetCmdSpace<gles2::cmds::CheckFramebufferStatus>();
134 if (c) {
135 c->Init(target, result_shm_id, result_shm_offset);
139 void Clear(GLbitfield mask) {
140 gles2::cmds::Clear* c = GetCmdSpace<gles2::cmds::Clear>();
141 if (c) {
142 c->Init(mask);
146 void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
147 gles2::cmds::ClearColor* c = GetCmdSpace<gles2::cmds::ClearColor>();
148 if (c) {
149 c->Init(red, green, blue, alpha);
153 void ClearDepthf(GLclampf depth) {
154 gles2::cmds::ClearDepthf* c = GetCmdSpace<gles2::cmds::ClearDepthf>();
155 if (c) {
156 c->Init(depth);
160 void ClearStencil(GLint s) {
161 gles2::cmds::ClearStencil* c = GetCmdSpace<gles2::cmds::ClearStencil>();
162 if (c) {
163 c->Init(s);
167 void ColorMask(GLboolean red,
168 GLboolean green,
169 GLboolean blue,
170 GLboolean alpha) {
171 gles2::cmds::ColorMask* c = GetCmdSpace<gles2::cmds::ColorMask>();
172 if (c) {
173 c->Init(red, green, blue, alpha);
177 void CompileShader(GLuint shader) {
178 gles2::cmds::CompileShader* c = GetCmdSpace<gles2::cmds::CompileShader>();
179 if (c) {
180 c->Init(shader);
184 void CompressedTexImage2DBucket(GLenum target,
185 GLint level,
186 GLenum internalformat,
187 GLsizei width,
188 GLsizei height,
189 GLuint bucket_id) {
190 gles2::cmds::CompressedTexImage2DBucket* c =
191 GetCmdSpace<gles2::cmds::CompressedTexImage2DBucket>();
192 if (c) {
193 c->Init(target, level, internalformat, width, height, bucket_id);
197 void CompressedTexImage2D(GLenum target,
198 GLint level,
199 GLenum internalformat,
200 GLsizei width,
201 GLsizei height,
202 GLsizei imageSize,
203 uint32_t data_shm_id,
204 uint32_t data_shm_offset) {
205 gles2::cmds::CompressedTexImage2D* c =
206 GetCmdSpace<gles2::cmds::CompressedTexImage2D>();
207 if (c) {
208 c->Init(target,
209 level,
210 internalformat,
211 width,
212 height,
213 imageSize,
214 data_shm_id,
215 data_shm_offset);
219 void CompressedTexSubImage2DBucket(GLenum target,
220 GLint level,
221 GLint xoffset,
222 GLint yoffset,
223 GLsizei width,
224 GLsizei height,
225 GLenum format,
226 GLuint bucket_id) {
227 gles2::cmds::CompressedTexSubImage2DBucket* c =
228 GetCmdSpace<gles2::cmds::CompressedTexSubImage2DBucket>();
229 if (c) {
230 c->Init(target, level, xoffset, yoffset, width, height, format, bucket_id);
234 void CompressedTexSubImage2D(GLenum target,
235 GLint level,
236 GLint xoffset,
237 GLint yoffset,
238 GLsizei width,
239 GLsizei height,
240 GLenum format,
241 GLsizei imageSize,
242 uint32_t data_shm_id,
243 uint32_t data_shm_offset) {
244 gles2::cmds::CompressedTexSubImage2D* c =
245 GetCmdSpace<gles2::cmds::CompressedTexSubImage2D>();
246 if (c) {
247 c->Init(target,
248 level,
249 xoffset,
250 yoffset,
251 width,
252 height,
253 format,
254 imageSize,
255 data_shm_id,
256 data_shm_offset);
260 void CopyTexImage2D(GLenum target,
261 GLint level,
262 GLenum internalformat,
263 GLint x,
264 GLint y,
265 GLsizei width,
266 GLsizei height) {
267 gles2::cmds::CopyTexImage2D* c = GetCmdSpace<gles2::cmds::CopyTexImage2D>();
268 if (c) {
269 c->Init(target, level, internalformat, x, y, width, height);
273 void CopyTexSubImage2D(GLenum target,
274 GLint level,
275 GLint xoffset,
276 GLint yoffset,
277 GLint x,
278 GLint y,
279 GLsizei width,
280 GLsizei height) {
281 gles2::cmds::CopyTexSubImage2D* c =
282 GetCmdSpace<gles2::cmds::CopyTexSubImage2D>();
283 if (c) {
284 c->Init(target, level, xoffset, yoffset, x, y, width, height);
288 void CreateProgram(uint32_t client_id) {
289 gles2::cmds::CreateProgram* c = GetCmdSpace<gles2::cmds::CreateProgram>();
290 if (c) {
291 c->Init(client_id);
295 void CreateShader(GLenum type, uint32_t client_id) {
296 gles2::cmds::CreateShader* c = GetCmdSpace<gles2::cmds::CreateShader>();
297 if (c) {
298 c->Init(type, client_id);
302 void CullFace(GLenum mode) {
303 gles2::cmds::CullFace* c = GetCmdSpace<gles2::cmds::CullFace>();
304 if (c) {
305 c->Init(mode);
309 void DeleteBuffersImmediate(GLsizei n, const GLuint* buffers) {
310 const uint32_t size = gles2::cmds::DeleteBuffersImmediate::ComputeSize(n);
311 gles2::cmds::DeleteBuffersImmediate* c =
312 GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteBuffersImmediate>(size);
313 if (c) {
314 c->Init(n, buffers);
318 void DeleteFramebuffersImmediate(GLsizei n, const GLuint* framebuffers) {
319 const uint32_t size =
320 gles2::cmds::DeleteFramebuffersImmediate::ComputeSize(n);
321 gles2::cmds::DeleteFramebuffersImmediate* c =
322 GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteFramebuffersImmediate>(
323 size);
324 if (c) {
325 c->Init(n, framebuffers);
329 void DeleteProgram(GLuint program) {
330 gles2::cmds::DeleteProgram* c = GetCmdSpace<gles2::cmds::DeleteProgram>();
331 if (c) {
332 c->Init(program);
336 void DeleteRenderbuffersImmediate(GLsizei n, const GLuint* renderbuffers) {
337 const uint32_t size =
338 gles2::cmds::DeleteRenderbuffersImmediate::ComputeSize(n);
339 gles2::cmds::DeleteRenderbuffersImmediate* c =
340 GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteRenderbuffersImmediate>(
341 size);
342 if (c) {
343 c->Init(n, renderbuffers);
347 void DeleteShader(GLuint shader) {
348 gles2::cmds::DeleteShader* c = GetCmdSpace<gles2::cmds::DeleteShader>();
349 if (c) {
350 c->Init(shader);
354 void DeleteTexturesImmediate(GLsizei n, const GLuint* textures) {
355 const uint32_t size = gles2::cmds::DeleteTexturesImmediate::ComputeSize(n);
356 gles2::cmds::DeleteTexturesImmediate* c =
357 GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteTexturesImmediate>(size);
358 if (c) {
359 c->Init(n, textures);
363 void DepthFunc(GLenum func) {
364 gles2::cmds::DepthFunc* c = GetCmdSpace<gles2::cmds::DepthFunc>();
365 if (c) {
366 c->Init(func);
370 void DepthMask(GLboolean flag) {
371 gles2::cmds::DepthMask* c = GetCmdSpace<gles2::cmds::DepthMask>();
372 if (c) {
373 c->Init(flag);
377 void DepthRangef(GLclampf zNear, GLclampf zFar) {
378 gles2::cmds::DepthRangef* c = GetCmdSpace<gles2::cmds::DepthRangef>();
379 if (c) {
380 c->Init(zNear, zFar);
384 void DetachShader(GLuint program, GLuint shader) {
385 gles2::cmds::DetachShader* c = GetCmdSpace<gles2::cmds::DetachShader>();
386 if (c) {
387 c->Init(program, shader);
391 void Disable(GLenum cap) {
392 gles2::cmds::Disable* c = GetCmdSpace<gles2::cmds::Disable>();
393 if (c) {
394 c->Init(cap);
398 void DisableVertexAttribArray(GLuint index) {
399 gles2::cmds::DisableVertexAttribArray* c =
400 GetCmdSpace<gles2::cmds::DisableVertexAttribArray>();
401 if (c) {
402 c->Init(index);
406 void DrawArrays(GLenum mode, GLint first, GLsizei count) {
407 gles2::cmds::DrawArrays* c = GetCmdSpace<gles2::cmds::DrawArrays>();
408 if (c) {
409 c->Init(mode, first, count);
413 void DrawElements(GLenum mode,
414 GLsizei count,
415 GLenum type,
416 GLuint index_offset) {
417 gles2::cmds::DrawElements* c = GetCmdSpace<gles2::cmds::DrawElements>();
418 if (c) {
419 c->Init(mode, count, type, index_offset);
423 void Enable(GLenum cap) {
424 gles2::cmds::Enable* c = GetCmdSpace<gles2::cmds::Enable>();
425 if (c) {
426 c->Init(cap);
430 void EnableVertexAttribArray(GLuint index) {
431 gles2::cmds::EnableVertexAttribArray* c =
432 GetCmdSpace<gles2::cmds::EnableVertexAttribArray>();
433 if (c) {
434 c->Init(index);
438 void Finish() {
439 gles2::cmds::Finish* c = GetCmdSpace<gles2::cmds::Finish>();
440 if (c) {
441 c->Init();
445 void Flush() {
446 gles2::cmds::Flush* c = GetCmdSpace<gles2::cmds::Flush>();
447 if (c) {
448 c->Init();
452 void FramebufferRenderbuffer(GLenum target,
453 GLenum attachment,
454 GLenum renderbuffertarget,
455 GLuint renderbuffer) {
456 gles2::cmds::FramebufferRenderbuffer* c =
457 GetCmdSpace<gles2::cmds::FramebufferRenderbuffer>();
458 if (c) {
459 c->Init(target, attachment, renderbuffertarget, renderbuffer);
463 void FramebufferTexture2D(GLenum target,
464 GLenum attachment,
465 GLenum textarget,
466 GLuint texture) {
467 gles2::cmds::FramebufferTexture2D* c =
468 GetCmdSpace<gles2::cmds::FramebufferTexture2D>();
469 if (c) {
470 c->Init(target, attachment, textarget, texture);
474 void FrontFace(GLenum mode) {
475 gles2::cmds::FrontFace* c = GetCmdSpace<gles2::cmds::FrontFace>();
476 if (c) {
477 c->Init(mode);
481 void GenBuffersImmediate(GLsizei n, GLuint* buffers) {
482 const uint32_t size = gles2::cmds::GenBuffersImmediate::ComputeSize(n);
483 gles2::cmds::GenBuffersImmediate* c =
484 GetImmediateCmdSpaceTotalSize<gles2::cmds::GenBuffersImmediate>(size);
485 if (c) {
486 c->Init(n, buffers);
490 void GenerateMipmap(GLenum target) {
491 gles2::cmds::GenerateMipmap* c = GetCmdSpace<gles2::cmds::GenerateMipmap>();
492 if (c) {
493 c->Init(target);
497 void GenFramebuffersImmediate(GLsizei n, GLuint* framebuffers) {
498 const uint32_t size = gles2::cmds::GenFramebuffersImmediate::ComputeSize(n);
499 gles2::cmds::GenFramebuffersImmediate* c =
500 GetImmediateCmdSpaceTotalSize<gles2::cmds::GenFramebuffersImmediate>(
501 size);
502 if (c) {
503 c->Init(n, framebuffers);
507 void GenRenderbuffersImmediate(GLsizei n, GLuint* renderbuffers) {
508 const uint32_t size = gles2::cmds::GenRenderbuffersImmediate::ComputeSize(n);
509 gles2::cmds::GenRenderbuffersImmediate* c =
510 GetImmediateCmdSpaceTotalSize<gles2::cmds::GenRenderbuffersImmediate>(
511 size);
512 if (c) {
513 c->Init(n, renderbuffers);
517 void GenTexturesImmediate(GLsizei n, GLuint* textures) {
518 const uint32_t size = gles2::cmds::GenTexturesImmediate::ComputeSize(n);
519 gles2::cmds::GenTexturesImmediate* c =
520 GetImmediateCmdSpaceTotalSize<gles2::cmds::GenTexturesImmediate>(size);
521 if (c) {
522 c->Init(n, textures);
526 void GetActiveAttrib(GLuint program,
527 GLuint index,
528 uint32_t name_bucket_id,
529 uint32_t result_shm_id,
530 uint32_t result_shm_offset) {
531 gles2::cmds::GetActiveAttrib* c = GetCmdSpace<gles2::cmds::GetActiveAttrib>();
532 if (c) {
533 c->Init(program, index, name_bucket_id, result_shm_id, result_shm_offset);
537 void GetActiveUniform(GLuint program,
538 GLuint index,
539 uint32_t name_bucket_id,
540 uint32_t result_shm_id,
541 uint32_t result_shm_offset) {
542 gles2::cmds::GetActiveUniform* c =
543 GetCmdSpace<gles2::cmds::GetActiveUniform>();
544 if (c) {
545 c->Init(program, index, name_bucket_id, result_shm_id, result_shm_offset);
549 void GetAttachedShaders(GLuint program,
550 uint32_t result_shm_id,
551 uint32_t result_shm_offset,
552 uint32_t result_size) {
553 gles2::cmds::GetAttachedShaders* c =
554 GetCmdSpace<gles2::cmds::GetAttachedShaders>();
555 if (c) {
556 c->Init(program, result_shm_id, result_shm_offset, result_size);
560 void GetAttribLocation(GLuint program,
561 uint32_t name_bucket_id,
562 uint32_t location_shm_id,
563 uint32_t location_shm_offset) {
564 gles2::cmds::GetAttribLocation* c =
565 GetCmdSpace<gles2::cmds::GetAttribLocation>();
566 if (c) {
567 c->Init(program, name_bucket_id, location_shm_id, location_shm_offset);
571 void GetBooleanv(GLenum pname,
572 uint32_t params_shm_id,
573 uint32_t params_shm_offset) {
574 gles2::cmds::GetBooleanv* c = GetCmdSpace<gles2::cmds::GetBooleanv>();
575 if (c) {
576 c->Init(pname, params_shm_id, params_shm_offset);
580 void GetBufferParameteriv(GLenum target,
581 GLenum pname,
582 uint32_t params_shm_id,
583 uint32_t params_shm_offset) {
584 gles2::cmds::GetBufferParameteriv* c =
585 GetCmdSpace<gles2::cmds::GetBufferParameteriv>();
586 if (c) {
587 c->Init(target, pname, params_shm_id, params_shm_offset);
591 void GetError(uint32_t result_shm_id, uint32_t result_shm_offset) {
592 gles2::cmds::GetError* c = GetCmdSpace<gles2::cmds::GetError>();
593 if (c) {
594 c->Init(result_shm_id, result_shm_offset);
598 void GetFloatv(GLenum pname,
599 uint32_t params_shm_id,
600 uint32_t params_shm_offset) {
601 gles2::cmds::GetFloatv* c = GetCmdSpace<gles2::cmds::GetFloatv>();
602 if (c) {
603 c->Init(pname, params_shm_id, params_shm_offset);
607 void GetFramebufferAttachmentParameteriv(GLenum target,
608 GLenum attachment,
609 GLenum pname,
610 uint32_t params_shm_id,
611 uint32_t params_shm_offset) {
612 gles2::cmds::GetFramebufferAttachmentParameteriv* c =
613 GetCmdSpace<gles2::cmds::GetFramebufferAttachmentParameteriv>();
614 if (c) {
615 c->Init(target, attachment, pname, params_shm_id, params_shm_offset);
619 void GetIntegerv(GLenum pname,
620 uint32_t params_shm_id,
621 uint32_t params_shm_offset) {
622 gles2::cmds::GetIntegerv* c = GetCmdSpace<gles2::cmds::GetIntegerv>();
623 if (c) {
624 c->Init(pname, params_shm_id, params_shm_offset);
628 void GetProgramiv(GLuint program,
629 GLenum pname,
630 uint32_t params_shm_id,
631 uint32_t params_shm_offset) {
632 gles2::cmds::GetProgramiv* c = GetCmdSpace<gles2::cmds::GetProgramiv>();
633 if (c) {
634 c->Init(program, pname, params_shm_id, params_shm_offset);
638 void GetProgramInfoLog(GLuint program, uint32_t bucket_id) {
639 gles2::cmds::GetProgramInfoLog* c =
640 GetCmdSpace<gles2::cmds::GetProgramInfoLog>();
641 if (c) {
642 c->Init(program, bucket_id);
646 void GetRenderbufferParameteriv(GLenum target,
647 GLenum pname,
648 uint32_t params_shm_id,
649 uint32_t params_shm_offset) {
650 gles2::cmds::GetRenderbufferParameteriv* c =
651 GetCmdSpace<gles2::cmds::GetRenderbufferParameteriv>();
652 if (c) {
653 c->Init(target, pname, params_shm_id, params_shm_offset);
657 void GetShaderiv(GLuint shader,
658 GLenum pname,
659 uint32_t params_shm_id,
660 uint32_t params_shm_offset) {
661 gles2::cmds::GetShaderiv* c = GetCmdSpace<gles2::cmds::GetShaderiv>();
662 if (c) {
663 c->Init(shader, pname, params_shm_id, params_shm_offset);
667 void GetShaderInfoLog(GLuint shader, uint32_t bucket_id) {
668 gles2::cmds::GetShaderInfoLog* c =
669 GetCmdSpace<gles2::cmds::GetShaderInfoLog>();
670 if (c) {
671 c->Init(shader, bucket_id);
675 void GetShaderPrecisionFormat(GLenum shadertype,
676 GLenum precisiontype,
677 uint32_t result_shm_id,
678 uint32_t result_shm_offset) {
679 gles2::cmds::GetShaderPrecisionFormat* c =
680 GetCmdSpace<gles2::cmds::GetShaderPrecisionFormat>();
681 if (c) {
682 c->Init(shadertype, precisiontype, result_shm_id, result_shm_offset);
686 void GetShaderSource(GLuint shader, uint32_t bucket_id) {
687 gles2::cmds::GetShaderSource* c = GetCmdSpace<gles2::cmds::GetShaderSource>();
688 if (c) {
689 c->Init(shader, bucket_id);
693 void GetString(GLenum name, uint32_t bucket_id) {
694 gles2::cmds::GetString* c = GetCmdSpace<gles2::cmds::GetString>();
695 if (c) {
696 c->Init(name, bucket_id);
700 void GetTexParameterfv(GLenum target,
701 GLenum pname,
702 uint32_t params_shm_id,
703 uint32_t params_shm_offset) {
704 gles2::cmds::GetTexParameterfv* c =
705 GetCmdSpace<gles2::cmds::GetTexParameterfv>();
706 if (c) {
707 c->Init(target, pname, params_shm_id, params_shm_offset);
711 void GetTexParameteriv(GLenum target,
712 GLenum pname,
713 uint32_t params_shm_id,
714 uint32_t params_shm_offset) {
715 gles2::cmds::GetTexParameteriv* c =
716 GetCmdSpace<gles2::cmds::GetTexParameteriv>();
717 if (c) {
718 c->Init(target, pname, params_shm_id, params_shm_offset);
722 void GetUniformfv(GLuint program,
723 GLint location,
724 uint32_t params_shm_id,
725 uint32_t params_shm_offset) {
726 gles2::cmds::GetUniformfv* c = GetCmdSpace<gles2::cmds::GetUniformfv>();
727 if (c) {
728 c->Init(program, location, params_shm_id, params_shm_offset);
732 void GetUniformiv(GLuint program,
733 GLint location,
734 uint32_t params_shm_id,
735 uint32_t params_shm_offset) {
736 gles2::cmds::GetUniformiv* c = GetCmdSpace<gles2::cmds::GetUniformiv>();
737 if (c) {
738 c->Init(program, location, params_shm_id, params_shm_offset);
742 void GetUniformLocation(GLuint program,
743 uint32_t name_bucket_id,
744 uint32_t location_shm_id,
745 uint32_t location_shm_offset) {
746 gles2::cmds::GetUniformLocation* c =
747 GetCmdSpace<gles2::cmds::GetUniformLocation>();
748 if (c) {
749 c->Init(program, name_bucket_id, location_shm_id, location_shm_offset);
753 void GetVertexAttribfv(GLuint index,
754 GLenum pname,
755 uint32_t params_shm_id,
756 uint32_t params_shm_offset) {
757 gles2::cmds::GetVertexAttribfv* c =
758 GetCmdSpace<gles2::cmds::GetVertexAttribfv>();
759 if (c) {
760 c->Init(index, pname, params_shm_id, params_shm_offset);
764 void GetVertexAttribiv(GLuint index,
765 GLenum pname,
766 uint32_t params_shm_id,
767 uint32_t params_shm_offset) {
768 gles2::cmds::GetVertexAttribiv* c =
769 GetCmdSpace<gles2::cmds::GetVertexAttribiv>();
770 if (c) {
771 c->Init(index, pname, params_shm_id, params_shm_offset);
775 void GetVertexAttribPointerv(GLuint index,
776 GLenum pname,
777 uint32_t pointer_shm_id,
778 uint32_t pointer_shm_offset) {
779 gles2::cmds::GetVertexAttribPointerv* c =
780 GetCmdSpace<gles2::cmds::GetVertexAttribPointerv>();
781 if (c) {
782 c->Init(index, pname, pointer_shm_id, pointer_shm_offset);
786 void Hint(GLenum target, GLenum mode) {
787 gles2::cmds::Hint* c = GetCmdSpace<gles2::cmds::Hint>();
788 if (c) {
789 c->Init(target, mode);
793 void IsBuffer(GLuint buffer,
794 uint32_t result_shm_id,
795 uint32_t result_shm_offset) {
796 gles2::cmds::IsBuffer* c = GetCmdSpace<gles2::cmds::IsBuffer>();
797 if (c) {
798 c->Init(buffer, result_shm_id, result_shm_offset);
802 void IsEnabled(GLenum cap, uint32_t result_shm_id, uint32_t result_shm_offset) {
803 gles2::cmds::IsEnabled* c = GetCmdSpace<gles2::cmds::IsEnabled>();
804 if (c) {
805 c->Init(cap, result_shm_id, result_shm_offset);
809 void IsFramebuffer(GLuint framebuffer,
810 uint32_t result_shm_id,
811 uint32_t result_shm_offset) {
812 gles2::cmds::IsFramebuffer* c = GetCmdSpace<gles2::cmds::IsFramebuffer>();
813 if (c) {
814 c->Init(framebuffer, result_shm_id, result_shm_offset);
818 void IsProgram(GLuint program,
819 uint32_t result_shm_id,
820 uint32_t result_shm_offset) {
821 gles2::cmds::IsProgram* c = GetCmdSpace<gles2::cmds::IsProgram>();
822 if (c) {
823 c->Init(program, result_shm_id, result_shm_offset);
827 void IsRenderbuffer(GLuint renderbuffer,
828 uint32_t result_shm_id,
829 uint32_t result_shm_offset) {
830 gles2::cmds::IsRenderbuffer* c = GetCmdSpace<gles2::cmds::IsRenderbuffer>();
831 if (c) {
832 c->Init(renderbuffer, result_shm_id, result_shm_offset);
836 void IsShader(GLuint shader,
837 uint32_t result_shm_id,
838 uint32_t result_shm_offset) {
839 gles2::cmds::IsShader* c = GetCmdSpace<gles2::cmds::IsShader>();
840 if (c) {
841 c->Init(shader, result_shm_id, result_shm_offset);
845 void IsTexture(GLuint texture,
846 uint32_t result_shm_id,
847 uint32_t result_shm_offset) {
848 gles2::cmds::IsTexture* c = GetCmdSpace<gles2::cmds::IsTexture>();
849 if (c) {
850 c->Init(texture, result_shm_id, result_shm_offset);
854 void LineWidth(GLfloat width) {
855 gles2::cmds::LineWidth* c = GetCmdSpace<gles2::cmds::LineWidth>();
856 if (c) {
857 c->Init(width);
861 void LinkProgram(GLuint program) {
862 gles2::cmds::LinkProgram* c = GetCmdSpace<gles2::cmds::LinkProgram>();
863 if (c) {
864 c->Init(program);
868 void PixelStorei(GLenum pname, GLint param) {
869 gles2::cmds::PixelStorei* c = GetCmdSpace<gles2::cmds::PixelStorei>();
870 if (c) {
871 c->Init(pname, param);
875 void PolygonOffset(GLfloat factor, GLfloat units) {
876 gles2::cmds::PolygonOffset* c = GetCmdSpace<gles2::cmds::PolygonOffset>();
877 if (c) {
878 c->Init(factor, units);
882 void ReadPixels(GLint x,
883 GLint y,
884 GLsizei width,
885 GLsizei height,
886 GLenum format,
887 GLenum type,
888 uint32_t pixels_shm_id,
889 uint32_t pixels_shm_offset,
890 uint32_t result_shm_id,
891 uint32_t result_shm_offset,
892 GLboolean async) {
893 gles2::cmds::ReadPixels* c = GetCmdSpace<gles2::cmds::ReadPixels>();
894 if (c) {
895 c->Init(x,
897 width,
898 height,
899 format,
900 type,
901 pixels_shm_id,
902 pixels_shm_offset,
903 result_shm_id,
904 result_shm_offset,
905 async);
909 void ReleaseShaderCompiler() {
910 gles2::cmds::ReleaseShaderCompiler* c =
911 GetCmdSpace<gles2::cmds::ReleaseShaderCompiler>();
912 if (c) {
913 c->Init();
917 void RenderbufferStorage(GLenum target,
918 GLenum internalformat,
919 GLsizei width,
920 GLsizei height) {
921 gles2::cmds::RenderbufferStorage* c =
922 GetCmdSpace<gles2::cmds::RenderbufferStorage>();
923 if (c) {
924 c->Init(target, internalformat, width, height);
928 void SampleCoverage(GLclampf value, GLboolean invert) {
929 gles2::cmds::SampleCoverage* c = GetCmdSpace<gles2::cmds::SampleCoverage>();
930 if (c) {
931 c->Init(value, invert);
935 void Scissor(GLint x, GLint y, GLsizei width, GLsizei height) {
936 gles2::cmds::Scissor* c = GetCmdSpace<gles2::cmds::Scissor>();
937 if (c) {
938 c->Init(x, y, width, height);
942 void ShaderBinary(GLsizei n,
943 uint32_t shaders_shm_id,
944 uint32_t shaders_shm_offset,
945 GLenum binaryformat,
946 uint32_t binary_shm_id,
947 uint32_t binary_shm_offset,
948 GLsizei length) {
949 gles2::cmds::ShaderBinary* c = GetCmdSpace<gles2::cmds::ShaderBinary>();
950 if (c) {
951 c->Init(n,
952 shaders_shm_id,
953 shaders_shm_offset,
954 binaryformat,
955 binary_shm_id,
956 binary_shm_offset,
957 length);
961 void ShaderSourceBucket(GLuint shader, uint32_t data_bucket_id) {
962 gles2::cmds::ShaderSourceBucket* c =
963 GetCmdSpace<gles2::cmds::ShaderSourceBucket>();
964 if (c) {
965 c->Init(shader, data_bucket_id);
969 void StencilFunc(GLenum func, GLint ref, GLuint mask) {
970 gles2::cmds::StencilFunc* c = GetCmdSpace<gles2::cmds::StencilFunc>();
971 if (c) {
972 c->Init(func, ref, mask);
976 void StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) {
977 gles2::cmds::StencilFuncSeparate* c =
978 GetCmdSpace<gles2::cmds::StencilFuncSeparate>();
979 if (c) {
980 c->Init(face, func, ref, mask);
984 void StencilMask(GLuint mask) {
985 gles2::cmds::StencilMask* c = GetCmdSpace<gles2::cmds::StencilMask>();
986 if (c) {
987 c->Init(mask);
991 void StencilMaskSeparate(GLenum face, GLuint mask) {
992 gles2::cmds::StencilMaskSeparate* c =
993 GetCmdSpace<gles2::cmds::StencilMaskSeparate>();
994 if (c) {
995 c->Init(face, mask);
999 void StencilOp(GLenum fail, GLenum zfail, GLenum zpass) {
1000 gles2::cmds::StencilOp* c = GetCmdSpace<gles2::cmds::StencilOp>();
1001 if (c) {
1002 c->Init(fail, zfail, zpass);
1006 void StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) {
1007 gles2::cmds::StencilOpSeparate* c =
1008 GetCmdSpace<gles2::cmds::StencilOpSeparate>();
1009 if (c) {
1010 c->Init(face, fail, zfail, zpass);
1014 void TexImage2D(GLenum target,
1015 GLint level,
1016 GLint internalformat,
1017 GLsizei width,
1018 GLsizei height,
1019 GLenum format,
1020 GLenum type,
1021 uint32_t pixels_shm_id,
1022 uint32_t pixels_shm_offset) {
1023 gles2::cmds::TexImage2D* c = GetCmdSpace<gles2::cmds::TexImage2D>();
1024 if (c) {
1025 c->Init(target,
1026 level,
1027 internalformat,
1028 width,
1029 height,
1030 format,
1031 type,
1032 pixels_shm_id,
1033 pixels_shm_offset);
1037 void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
1038 gles2::cmds::TexParameterf* c = GetCmdSpace<gles2::cmds::TexParameterf>();
1039 if (c) {
1040 c->Init(target, pname, param);
1044 void TexParameterfvImmediate(GLenum target,
1045 GLenum pname,
1046 const GLfloat* params) {
1047 const uint32_t size = gles2::cmds::TexParameterfvImmediate::ComputeSize();
1048 gles2::cmds::TexParameterfvImmediate* c =
1049 GetImmediateCmdSpaceTotalSize<gles2::cmds::TexParameterfvImmediate>(size);
1050 if (c) {
1051 c->Init(target, pname, params);
1055 void TexParameteri(GLenum target, GLenum pname, GLint param) {
1056 gles2::cmds::TexParameteri* c = GetCmdSpace<gles2::cmds::TexParameteri>();
1057 if (c) {
1058 c->Init(target, pname, param);
1062 void TexParameterivImmediate(GLenum target, GLenum pname, const GLint* params) {
1063 const uint32_t size = gles2::cmds::TexParameterivImmediate::ComputeSize();
1064 gles2::cmds::TexParameterivImmediate* c =
1065 GetImmediateCmdSpaceTotalSize<gles2::cmds::TexParameterivImmediate>(size);
1066 if (c) {
1067 c->Init(target, pname, params);
1071 void TexSubImage2D(GLenum target,
1072 GLint level,
1073 GLint xoffset,
1074 GLint yoffset,
1075 GLsizei width,
1076 GLsizei height,
1077 GLenum format,
1078 GLenum type,
1079 uint32_t pixels_shm_id,
1080 uint32_t pixels_shm_offset,
1081 GLboolean internal) {
1082 gles2::cmds::TexSubImage2D* c = GetCmdSpace<gles2::cmds::TexSubImage2D>();
1083 if (c) {
1084 c->Init(target,
1085 level,
1086 xoffset,
1087 yoffset,
1088 width,
1089 height,
1090 format,
1091 type,
1092 pixels_shm_id,
1093 pixels_shm_offset,
1094 internal);
1098 void Uniform1f(GLint location, GLfloat x) {
1099 gles2::cmds::Uniform1f* c = GetCmdSpace<gles2::cmds::Uniform1f>();
1100 if (c) {
1101 c->Init(location, x);
1105 void Uniform1fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
1106 const uint32_t size = gles2::cmds::Uniform1fvImmediate::ComputeSize(count);
1107 gles2::cmds::Uniform1fvImmediate* c =
1108 GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform1fvImmediate>(size);
1109 if (c) {
1110 c->Init(location, count, v);
1114 void Uniform1i(GLint location, GLint x) {
1115 gles2::cmds::Uniform1i* c = GetCmdSpace<gles2::cmds::Uniform1i>();
1116 if (c) {
1117 c->Init(location, x);
1121 void Uniform1ivImmediate(GLint location, GLsizei count, const GLint* v) {
1122 const uint32_t size = gles2::cmds::Uniform1ivImmediate::ComputeSize(count);
1123 gles2::cmds::Uniform1ivImmediate* c =
1124 GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform1ivImmediate>(size);
1125 if (c) {
1126 c->Init(location, count, v);
1130 void Uniform2f(GLint location, GLfloat x, GLfloat y) {
1131 gles2::cmds::Uniform2f* c = GetCmdSpace<gles2::cmds::Uniform2f>();
1132 if (c) {
1133 c->Init(location, x, y);
1137 void Uniform2fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
1138 const uint32_t size = gles2::cmds::Uniform2fvImmediate::ComputeSize(count);
1139 gles2::cmds::Uniform2fvImmediate* c =
1140 GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform2fvImmediate>(size);
1141 if (c) {
1142 c->Init(location, count, v);
1146 void Uniform2i(GLint location, GLint x, GLint y) {
1147 gles2::cmds::Uniform2i* c = GetCmdSpace<gles2::cmds::Uniform2i>();
1148 if (c) {
1149 c->Init(location, x, y);
1153 void Uniform2ivImmediate(GLint location, GLsizei count, const GLint* v) {
1154 const uint32_t size = gles2::cmds::Uniform2ivImmediate::ComputeSize(count);
1155 gles2::cmds::Uniform2ivImmediate* c =
1156 GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform2ivImmediate>(size);
1157 if (c) {
1158 c->Init(location, count, v);
1162 void Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) {
1163 gles2::cmds::Uniform3f* c = GetCmdSpace<gles2::cmds::Uniform3f>();
1164 if (c) {
1165 c->Init(location, x, y, z);
1169 void Uniform3fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
1170 const uint32_t size = gles2::cmds::Uniform3fvImmediate::ComputeSize(count);
1171 gles2::cmds::Uniform3fvImmediate* c =
1172 GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform3fvImmediate>(size);
1173 if (c) {
1174 c->Init(location, count, v);
1178 void Uniform3i(GLint location, GLint x, GLint y, GLint z) {
1179 gles2::cmds::Uniform3i* c = GetCmdSpace<gles2::cmds::Uniform3i>();
1180 if (c) {
1181 c->Init(location, x, y, z);
1185 void Uniform3ivImmediate(GLint location, GLsizei count, const GLint* v) {
1186 const uint32_t size = gles2::cmds::Uniform3ivImmediate::ComputeSize(count);
1187 gles2::cmds::Uniform3ivImmediate* c =
1188 GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform3ivImmediate>(size);
1189 if (c) {
1190 c->Init(location, count, v);
1194 void Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
1195 gles2::cmds::Uniform4f* c = GetCmdSpace<gles2::cmds::Uniform4f>();
1196 if (c) {
1197 c->Init(location, x, y, z, w);
1201 void Uniform4fvImmediate(GLint location, GLsizei count, const GLfloat* v) {
1202 const uint32_t size = gles2::cmds::Uniform4fvImmediate::ComputeSize(count);
1203 gles2::cmds::Uniform4fvImmediate* c =
1204 GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform4fvImmediate>(size);
1205 if (c) {
1206 c->Init(location, count, v);
1210 void Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) {
1211 gles2::cmds::Uniform4i* c = GetCmdSpace<gles2::cmds::Uniform4i>();
1212 if (c) {
1213 c->Init(location, x, y, z, w);
1217 void Uniform4ivImmediate(GLint location, GLsizei count, const GLint* v) {
1218 const uint32_t size = gles2::cmds::Uniform4ivImmediate::ComputeSize(count);
1219 gles2::cmds::Uniform4ivImmediate* c =
1220 GetImmediateCmdSpaceTotalSize<gles2::cmds::Uniform4ivImmediate>(size);
1221 if (c) {
1222 c->Init(location, count, v);
1226 void UniformMatrix2fvImmediate(GLint location,
1227 GLsizei count,
1228 const GLfloat* value) {
1229 const uint32_t size =
1230 gles2::cmds::UniformMatrix2fvImmediate::ComputeSize(count);
1231 gles2::cmds::UniformMatrix2fvImmediate* c =
1232 GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix2fvImmediate>(
1233 size);
1234 if (c) {
1235 c->Init(location, count, value);
1239 void UniformMatrix3fvImmediate(GLint location,
1240 GLsizei count,
1241 const GLfloat* value) {
1242 const uint32_t size =
1243 gles2::cmds::UniformMatrix3fvImmediate::ComputeSize(count);
1244 gles2::cmds::UniformMatrix3fvImmediate* c =
1245 GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix3fvImmediate>(
1246 size);
1247 if (c) {
1248 c->Init(location, count, value);
1252 void UniformMatrix4fvImmediate(GLint location,
1253 GLsizei count,
1254 const GLfloat* value) {
1255 const uint32_t size =
1256 gles2::cmds::UniformMatrix4fvImmediate::ComputeSize(count);
1257 gles2::cmds::UniformMatrix4fvImmediate* c =
1258 GetImmediateCmdSpaceTotalSize<gles2::cmds::UniformMatrix4fvImmediate>(
1259 size);
1260 if (c) {
1261 c->Init(location, count, value);
1265 void UseProgram(GLuint program) {
1266 gles2::cmds::UseProgram* c = GetCmdSpace<gles2::cmds::UseProgram>();
1267 if (c) {
1268 c->Init(program);
1272 void ValidateProgram(GLuint program) {
1273 gles2::cmds::ValidateProgram* c = GetCmdSpace<gles2::cmds::ValidateProgram>();
1274 if (c) {
1275 c->Init(program);
1279 void VertexAttrib1f(GLuint indx, GLfloat x) {
1280 gles2::cmds::VertexAttrib1f* c = GetCmdSpace<gles2::cmds::VertexAttrib1f>();
1281 if (c) {
1282 c->Init(indx, x);
1286 void VertexAttrib1fvImmediate(GLuint indx, const GLfloat* values) {
1287 const uint32_t size = gles2::cmds::VertexAttrib1fvImmediate::ComputeSize();
1288 gles2::cmds::VertexAttrib1fvImmediate* c =
1289 GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib1fvImmediate>(
1290 size);
1291 if (c) {
1292 c->Init(indx, values);
1296 void VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) {
1297 gles2::cmds::VertexAttrib2f* c = GetCmdSpace<gles2::cmds::VertexAttrib2f>();
1298 if (c) {
1299 c->Init(indx, x, y);
1303 void VertexAttrib2fvImmediate(GLuint indx, const GLfloat* values) {
1304 const uint32_t size = gles2::cmds::VertexAttrib2fvImmediate::ComputeSize();
1305 gles2::cmds::VertexAttrib2fvImmediate* c =
1306 GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib2fvImmediate>(
1307 size);
1308 if (c) {
1309 c->Init(indx, values);
1313 void VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) {
1314 gles2::cmds::VertexAttrib3f* c = GetCmdSpace<gles2::cmds::VertexAttrib3f>();
1315 if (c) {
1316 c->Init(indx, x, y, z);
1320 void VertexAttrib3fvImmediate(GLuint indx, const GLfloat* values) {
1321 const uint32_t size = gles2::cmds::VertexAttrib3fvImmediate::ComputeSize();
1322 gles2::cmds::VertexAttrib3fvImmediate* c =
1323 GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib3fvImmediate>(
1324 size);
1325 if (c) {
1326 c->Init(indx, values);
1330 void VertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) {
1331 gles2::cmds::VertexAttrib4f* c = GetCmdSpace<gles2::cmds::VertexAttrib4f>();
1332 if (c) {
1333 c->Init(indx, x, y, z, w);
1337 void VertexAttrib4fvImmediate(GLuint indx, const GLfloat* values) {
1338 const uint32_t size = gles2::cmds::VertexAttrib4fvImmediate::ComputeSize();
1339 gles2::cmds::VertexAttrib4fvImmediate* c =
1340 GetImmediateCmdSpaceTotalSize<gles2::cmds::VertexAttrib4fvImmediate>(
1341 size);
1342 if (c) {
1343 c->Init(indx, values);
1347 void VertexAttribPointer(GLuint indx,
1348 GLint size,
1349 GLenum type,
1350 GLboolean normalized,
1351 GLsizei stride,
1352 GLuint offset) {
1353 gles2::cmds::VertexAttribPointer* c =
1354 GetCmdSpace<gles2::cmds::VertexAttribPointer>();
1355 if (c) {
1356 c->Init(indx, size, type, normalized, stride, offset);
1360 void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
1361 gles2::cmds::Viewport* c = GetCmdSpace<gles2::cmds::Viewport>();
1362 if (c) {
1363 c->Init(x, y, width, height);
1367 void BlitFramebufferCHROMIUM(GLint srcX0,
1368 GLint srcY0,
1369 GLint srcX1,
1370 GLint srcY1,
1371 GLint dstX0,
1372 GLint dstY0,
1373 GLint dstX1,
1374 GLint dstY1,
1375 GLbitfield mask,
1376 GLenum filter) {
1377 gles2::cmds::BlitFramebufferCHROMIUM* c =
1378 GetCmdSpace<gles2::cmds::BlitFramebufferCHROMIUM>();
1379 if (c) {
1380 c->Init(
1381 srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
1385 void RenderbufferStorageMultisampleCHROMIUM(GLenum target,
1386 GLsizei samples,
1387 GLenum internalformat,
1388 GLsizei width,
1389 GLsizei height) {
1390 gles2::cmds::RenderbufferStorageMultisampleCHROMIUM* c =
1391 GetCmdSpace<gles2::cmds::RenderbufferStorageMultisampleCHROMIUM>();
1392 if (c) {
1393 c->Init(target, samples, internalformat, width, height);
1397 void RenderbufferStorageMultisampleEXT(GLenum target,
1398 GLsizei samples,
1399 GLenum internalformat,
1400 GLsizei width,
1401 GLsizei height) {
1402 gles2::cmds::RenderbufferStorageMultisampleEXT* c =
1403 GetCmdSpace<gles2::cmds::RenderbufferStorageMultisampleEXT>();
1404 if (c) {
1405 c->Init(target, samples, internalformat, width, height);
1409 void FramebufferTexture2DMultisampleEXT(GLenum target,
1410 GLenum attachment,
1411 GLenum textarget,
1412 GLuint texture,
1413 GLsizei samples) {
1414 gles2::cmds::FramebufferTexture2DMultisampleEXT* c =
1415 GetCmdSpace<gles2::cmds::FramebufferTexture2DMultisampleEXT>();
1416 if (c) {
1417 c->Init(target, attachment, textarget, texture, samples);
1421 void TexStorage2DEXT(GLenum target,
1422 GLsizei levels,
1423 GLenum internalFormat,
1424 GLsizei width,
1425 GLsizei height) {
1426 gles2::cmds::TexStorage2DEXT* c = GetCmdSpace<gles2::cmds::TexStorage2DEXT>();
1427 if (c) {
1428 c->Init(target, levels, internalFormat, width, height);
1432 void GenQueriesEXTImmediate(GLsizei n, GLuint* queries) {
1433 const uint32_t size = gles2::cmds::GenQueriesEXTImmediate::ComputeSize(n);
1434 gles2::cmds::GenQueriesEXTImmediate* c =
1435 GetImmediateCmdSpaceTotalSize<gles2::cmds::GenQueriesEXTImmediate>(size);
1436 if (c) {
1437 c->Init(n, queries);
1441 void DeleteQueriesEXTImmediate(GLsizei n, const GLuint* queries) {
1442 const uint32_t size = gles2::cmds::DeleteQueriesEXTImmediate::ComputeSize(n);
1443 gles2::cmds::DeleteQueriesEXTImmediate* c =
1444 GetImmediateCmdSpaceTotalSize<gles2::cmds::DeleteQueriesEXTImmediate>(
1445 size);
1446 if (c) {
1447 c->Init(n, queries);
1451 void BeginQueryEXT(GLenum target,
1452 GLuint id,
1453 uint32_t sync_data_shm_id,
1454 uint32_t sync_data_shm_offset) {
1455 gles2::cmds::BeginQueryEXT* c = GetCmdSpace<gles2::cmds::BeginQueryEXT>();
1456 if (c) {
1457 c->Init(target, id, sync_data_shm_id, sync_data_shm_offset);
1461 void EndQueryEXT(GLenum target, GLuint submit_count) {
1462 gles2::cmds::EndQueryEXT* c = GetCmdSpace<gles2::cmds::EndQueryEXT>();
1463 if (c) {
1464 c->Init(target, submit_count);
1468 void InsertEventMarkerEXT(GLuint bucket_id) {
1469 gles2::cmds::InsertEventMarkerEXT* c =
1470 GetCmdSpace<gles2::cmds::InsertEventMarkerEXT>();
1471 if (c) {
1472 c->Init(bucket_id);
1476 void PushGroupMarkerEXT(GLuint bucket_id) {
1477 gles2::cmds::PushGroupMarkerEXT* c =
1478 GetCmdSpace<gles2::cmds::PushGroupMarkerEXT>();
1479 if (c) {
1480 c->Init(bucket_id);
1484 void PopGroupMarkerEXT() {
1485 gles2::cmds::PopGroupMarkerEXT* c =
1486 GetCmdSpace<gles2::cmds::PopGroupMarkerEXT>();
1487 if (c) {
1488 c->Init();
1492 void GenVertexArraysOESImmediate(GLsizei n, GLuint* arrays) {
1493 const uint32_t size =
1494 gles2::cmds::GenVertexArraysOESImmediate::ComputeSize(n);
1495 gles2::cmds::GenVertexArraysOESImmediate* c =
1496 GetImmediateCmdSpaceTotalSize<gles2::cmds::GenVertexArraysOESImmediate>(
1497 size);
1498 if (c) {
1499 c->Init(n, arrays);
1503 void DeleteVertexArraysOESImmediate(GLsizei n, const GLuint* arrays) {
1504 const uint32_t size =
1505 gles2::cmds::DeleteVertexArraysOESImmediate::ComputeSize(n);
1506 gles2::cmds::DeleteVertexArraysOESImmediate* c =
1507 GetImmediateCmdSpaceTotalSize<
1508 gles2::cmds::DeleteVertexArraysOESImmediate>(size);
1509 if (c) {
1510 c->Init(n, arrays);
1514 void IsVertexArrayOES(GLuint array,
1515 uint32_t result_shm_id,
1516 uint32_t result_shm_offset) {
1517 gles2::cmds::IsVertexArrayOES* c =
1518 GetCmdSpace<gles2::cmds::IsVertexArrayOES>();
1519 if (c) {
1520 c->Init(array, result_shm_id, result_shm_offset);
1524 void BindVertexArrayOES(GLuint array) {
1525 gles2::cmds::BindVertexArrayOES* c =
1526 GetCmdSpace<gles2::cmds::BindVertexArrayOES>();
1527 if (c) {
1528 c->Init(array);
1532 void SwapBuffers() {
1533 gles2::cmds::SwapBuffers* c = GetCmdSpace<gles2::cmds::SwapBuffers>();
1534 if (c) {
1535 c->Init();
1539 void GetMaxValueInBufferCHROMIUM(GLuint buffer_id,
1540 GLsizei count,
1541 GLenum type,
1542 GLuint offset,
1543 uint32_t result_shm_id,
1544 uint32_t result_shm_offset) {
1545 gles2::cmds::GetMaxValueInBufferCHROMIUM* c =
1546 GetCmdSpace<gles2::cmds::GetMaxValueInBufferCHROMIUM>();
1547 if (c) {
1548 c->Init(buffer_id, count, type, offset, result_shm_id, result_shm_offset);
1552 void GenSharedIdsCHROMIUM(GLuint namespace_id,
1553 GLuint id_offset,
1554 GLsizei n,
1555 uint32_t ids_shm_id,
1556 uint32_t ids_shm_offset) {
1557 gles2::cmds::GenSharedIdsCHROMIUM* c =
1558 GetCmdSpace<gles2::cmds::GenSharedIdsCHROMIUM>();
1559 if (c) {
1560 c->Init(namespace_id, id_offset, n, ids_shm_id, ids_shm_offset);
1564 void DeleteSharedIdsCHROMIUM(GLuint namespace_id,
1565 GLsizei n,
1566 uint32_t ids_shm_id,
1567 uint32_t ids_shm_offset) {
1568 gles2::cmds::DeleteSharedIdsCHROMIUM* c =
1569 GetCmdSpace<gles2::cmds::DeleteSharedIdsCHROMIUM>();
1570 if (c) {
1571 c->Init(namespace_id, n, ids_shm_id, ids_shm_offset);
1575 void RegisterSharedIdsCHROMIUM(GLuint namespace_id,
1576 GLsizei n,
1577 uint32_t ids_shm_id,
1578 uint32_t ids_shm_offset) {
1579 gles2::cmds::RegisterSharedIdsCHROMIUM* c =
1580 GetCmdSpace<gles2::cmds::RegisterSharedIdsCHROMIUM>();
1581 if (c) {
1582 c->Init(namespace_id, n, ids_shm_id, ids_shm_offset);
1586 void EnableFeatureCHROMIUM(GLuint bucket_id,
1587 uint32_t result_shm_id,
1588 uint32_t result_shm_offset) {
1589 gles2::cmds::EnableFeatureCHROMIUM* c =
1590 GetCmdSpace<gles2::cmds::EnableFeatureCHROMIUM>();
1591 if (c) {
1592 c->Init(bucket_id, result_shm_id, result_shm_offset);
1596 void ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) {
1597 gles2::cmds::ResizeCHROMIUM* c = GetCmdSpace<gles2::cmds::ResizeCHROMIUM>();
1598 if (c) {
1599 c->Init(width, height, scale_factor);
1603 void GetRequestableExtensionsCHROMIUM(uint32_t bucket_id) {
1604 gles2::cmds::GetRequestableExtensionsCHROMIUM* c =
1605 GetCmdSpace<gles2::cmds::GetRequestableExtensionsCHROMIUM>();
1606 if (c) {
1607 c->Init(bucket_id);
1611 void RequestExtensionCHROMIUM(uint32_t bucket_id) {
1612 gles2::cmds::RequestExtensionCHROMIUM* c =
1613 GetCmdSpace<gles2::cmds::RequestExtensionCHROMIUM>();
1614 if (c) {
1615 c->Init(bucket_id);
1619 void GetMultipleIntegervCHROMIUM(uint32_t pnames_shm_id,
1620 uint32_t pnames_shm_offset,
1621 GLuint count,
1622 uint32_t results_shm_id,
1623 uint32_t results_shm_offset,
1624 GLsizeiptr size) {
1625 gles2::cmds::GetMultipleIntegervCHROMIUM* c =
1626 GetCmdSpace<gles2::cmds::GetMultipleIntegervCHROMIUM>();
1627 if (c) {
1628 c->Init(pnames_shm_id,
1629 pnames_shm_offset,
1630 count,
1631 results_shm_id,
1632 results_shm_offset,
1633 size);
1637 void GetProgramInfoCHROMIUM(GLuint program, uint32_t bucket_id) {
1638 gles2::cmds::GetProgramInfoCHROMIUM* c =
1639 GetCmdSpace<gles2::cmds::GetProgramInfoCHROMIUM>();
1640 if (c) {
1641 c->Init(program, bucket_id);
1645 void GetTranslatedShaderSourceANGLE(GLuint shader, uint32_t bucket_id) {
1646 gles2::cmds::GetTranslatedShaderSourceANGLE* c =
1647 GetCmdSpace<gles2::cmds::GetTranslatedShaderSourceANGLE>();
1648 if (c) {
1649 c->Init(shader, bucket_id);
1653 void PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) {
1654 gles2::cmds::PostSubBufferCHROMIUM* c =
1655 GetCmdSpace<gles2::cmds::PostSubBufferCHROMIUM>();
1656 if (c) {
1657 c->Init(x, y, width, height);
1661 void TexImageIOSurface2DCHROMIUM(GLenum target,
1662 GLsizei width,
1663 GLsizei height,
1664 GLuint ioSurfaceId,
1665 GLuint plane) {
1666 gles2::cmds::TexImageIOSurface2DCHROMIUM* c =
1667 GetCmdSpace<gles2::cmds::TexImageIOSurface2DCHROMIUM>();
1668 if (c) {
1669 c->Init(target, width, height, ioSurfaceId, plane);
1673 void CopyTextureCHROMIUM(GLenum target,
1674 GLenum source_id,
1675 GLenum dest_id,
1676 GLint level,
1677 GLint internalformat,
1678 GLenum dest_type) {
1679 gles2::cmds::CopyTextureCHROMIUM* c =
1680 GetCmdSpace<gles2::cmds::CopyTextureCHROMIUM>();
1681 if (c) {
1682 c->Init(target, source_id, dest_id, level, internalformat, dest_type);
1686 void DrawArraysInstancedANGLE(GLenum mode,
1687 GLint first,
1688 GLsizei count,
1689 GLsizei primcount) {
1690 gles2::cmds::DrawArraysInstancedANGLE* c =
1691 GetCmdSpace<gles2::cmds::DrawArraysInstancedANGLE>();
1692 if (c) {
1693 c->Init(mode, first, count, primcount);
1697 void DrawElementsInstancedANGLE(GLenum mode,
1698 GLsizei count,
1699 GLenum type,
1700 GLuint index_offset,
1701 GLsizei primcount) {
1702 gles2::cmds::DrawElementsInstancedANGLE* c =
1703 GetCmdSpace<gles2::cmds::DrawElementsInstancedANGLE>();
1704 if (c) {
1705 c->Init(mode, count, type, index_offset, primcount);
1709 void VertexAttribDivisorANGLE(GLuint index, GLuint divisor) {
1710 gles2::cmds::VertexAttribDivisorANGLE* c =
1711 GetCmdSpace<gles2::cmds::VertexAttribDivisorANGLE>();
1712 if (c) {
1713 c->Init(index, divisor);
1717 void ProduceTextureCHROMIUMImmediate(GLenum target, const GLbyte* mailbox) {
1718 const uint32_t size =
1719 gles2::cmds::ProduceTextureCHROMIUMImmediate::ComputeSize();
1720 gles2::cmds::ProduceTextureCHROMIUMImmediate* c =
1721 GetImmediateCmdSpaceTotalSize<
1722 gles2::cmds::ProduceTextureCHROMIUMImmediate>(size);
1723 if (c) {
1724 c->Init(target, mailbox);
1728 void ProduceTextureDirectCHROMIUMImmediate(GLuint texture,
1729 GLenum target,
1730 const GLbyte* mailbox) {
1731 const uint32_t size =
1732 gles2::cmds::ProduceTextureDirectCHROMIUMImmediate::ComputeSize();
1733 gles2::cmds::ProduceTextureDirectCHROMIUMImmediate* c =
1734 GetImmediateCmdSpaceTotalSize<
1735 gles2::cmds::ProduceTextureDirectCHROMIUMImmediate>(size);
1736 if (c) {
1737 c->Init(texture, target, mailbox);
1741 void ConsumeTextureCHROMIUMImmediate(GLenum target, const GLbyte* mailbox) {
1742 const uint32_t size =
1743 gles2::cmds::ConsumeTextureCHROMIUMImmediate::ComputeSize();
1744 gles2::cmds::ConsumeTextureCHROMIUMImmediate* c =
1745 GetImmediateCmdSpaceTotalSize<
1746 gles2::cmds::ConsumeTextureCHROMIUMImmediate>(size);
1747 if (c) {
1748 c->Init(target, mailbox);
1752 void BindUniformLocationCHROMIUMBucket(GLuint program,
1753 GLint location,
1754 uint32_t name_bucket_id) {
1755 gles2::cmds::BindUniformLocationCHROMIUMBucket* c =
1756 GetCmdSpace<gles2::cmds::BindUniformLocationCHROMIUMBucket>();
1757 if (c) {
1758 c->Init(program, location, name_bucket_id);
1762 void BindTexImage2DCHROMIUM(GLenum target, GLint imageId) {
1763 gles2::cmds::BindTexImage2DCHROMIUM* c =
1764 GetCmdSpace<gles2::cmds::BindTexImage2DCHROMIUM>();
1765 if (c) {
1766 c->Init(target, imageId);
1770 void ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) {
1771 gles2::cmds::ReleaseTexImage2DCHROMIUM* c =
1772 GetCmdSpace<gles2::cmds::ReleaseTexImage2DCHROMIUM>();
1773 if (c) {
1774 c->Init(target, imageId);
1778 void TraceBeginCHROMIUM(GLuint bucket_id) {
1779 gles2::cmds::TraceBeginCHROMIUM* c =
1780 GetCmdSpace<gles2::cmds::TraceBeginCHROMIUM>();
1781 if (c) {
1782 c->Init(bucket_id);
1786 void TraceEndCHROMIUM() {
1787 gles2::cmds::TraceEndCHROMIUM* c =
1788 GetCmdSpace<gles2::cmds::TraceEndCHROMIUM>();
1789 if (c) {
1790 c->Init();
1794 void AsyncTexSubImage2DCHROMIUM(GLenum target,
1795 GLint level,
1796 GLint xoffset,
1797 GLint yoffset,
1798 GLsizei width,
1799 GLsizei height,
1800 GLenum format,
1801 GLenum type,
1802 uint32_t data_shm_id,
1803 uint32_t data_shm_offset,
1804 uint32_t async_upload_token,
1805 uint32_t sync_data_shm_id,
1806 uint32_t sync_data_shm_offset) {
1807 gles2::cmds::AsyncTexSubImage2DCHROMIUM* c =
1808 GetCmdSpace<gles2::cmds::AsyncTexSubImage2DCHROMIUM>();
1809 if (c) {
1810 c->Init(target,
1811 level,
1812 xoffset,
1813 yoffset,
1814 width,
1815 height,
1816 format,
1817 type,
1818 data_shm_id,
1819 data_shm_offset,
1820 async_upload_token,
1821 sync_data_shm_id,
1822 sync_data_shm_offset);
1826 void AsyncTexImage2DCHROMIUM(GLenum target,
1827 GLint level,
1828 GLint internalformat,
1829 GLsizei width,
1830 GLsizei height,
1831 GLenum format,
1832 GLenum type,
1833 uint32_t pixels_shm_id,
1834 uint32_t pixels_shm_offset,
1835 uint32_t async_upload_token,
1836 uint32_t sync_data_shm_id,
1837 uint32_t sync_data_shm_offset) {
1838 gles2::cmds::AsyncTexImage2DCHROMIUM* c =
1839 GetCmdSpace<gles2::cmds::AsyncTexImage2DCHROMIUM>();
1840 if (c) {
1841 c->Init(target,
1842 level,
1843 internalformat,
1844 width,
1845 height,
1846 format,
1847 type,
1848 pixels_shm_id,
1849 pixels_shm_offset,
1850 async_upload_token,
1851 sync_data_shm_id,
1852 sync_data_shm_offset);
1856 void WaitAsyncTexImage2DCHROMIUM(GLenum target) {
1857 gles2::cmds::WaitAsyncTexImage2DCHROMIUM* c =
1858 GetCmdSpace<gles2::cmds::WaitAsyncTexImage2DCHROMIUM>();
1859 if (c) {
1860 c->Init(target);
1864 void WaitAllAsyncTexImage2DCHROMIUM() {
1865 gles2::cmds::WaitAllAsyncTexImage2DCHROMIUM* c =
1866 GetCmdSpace<gles2::cmds::WaitAllAsyncTexImage2DCHROMIUM>();
1867 if (c) {
1868 c->Init();
1872 void DiscardFramebufferEXTImmediate(GLenum target,
1873 GLsizei count,
1874 const GLenum* attachments) {
1875 const uint32_t size =
1876 gles2::cmds::DiscardFramebufferEXTImmediate::ComputeSize(count);
1877 gles2::cmds::DiscardFramebufferEXTImmediate* c =
1878 GetImmediateCmdSpaceTotalSize<
1879 gles2::cmds::DiscardFramebufferEXTImmediate>(size);
1880 if (c) {
1881 c->Init(target, count, attachments);
1885 void LoseContextCHROMIUM(GLenum current, GLenum other) {
1886 gles2::cmds::LoseContextCHROMIUM* c =
1887 GetCmdSpace<gles2::cmds::LoseContextCHROMIUM>();
1888 if (c) {
1889 c->Init(current, other);
1893 void WaitSyncPointCHROMIUM(GLuint sync_point) {
1894 gles2::cmds::WaitSyncPointCHROMIUM* c =
1895 GetCmdSpace<gles2::cmds::WaitSyncPointCHROMIUM>();
1896 if (c) {
1897 c->Init(sync_point);
1901 void DrawBuffersEXTImmediate(GLsizei count, const GLenum* bufs) {
1902 const uint32_t size =
1903 gles2::cmds::DrawBuffersEXTImmediate::ComputeSize(count);
1904 gles2::cmds::DrawBuffersEXTImmediate* c =
1905 GetImmediateCmdSpaceTotalSize<gles2::cmds::DrawBuffersEXTImmediate>(size);
1906 if (c) {
1907 c->Init(count, bufs);
1911 void DiscardBackbufferCHROMIUM() {
1912 gles2::cmds::DiscardBackbufferCHROMIUM* c =
1913 GetCmdSpace<gles2::cmds::DiscardBackbufferCHROMIUM>();
1914 if (c) {
1915 c->Init();
1919 void ScheduleOverlayPlaneCHROMIUM(GLint plane_z_order,
1920 GLenum plane_transform,
1921 GLuint overlay_texture_id,
1922 GLint bounds_x,
1923 GLint bounds_y,
1924 GLint bounds_width,
1925 GLint bounds_height,
1926 GLfloat uv_x,
1927 GLfloat uv_y,
1928 GLfloat uv_width,
1929 GLfloat uv_height) {
1930 gles2::cmds::ScheduleOverlayPlaneCHROMIUM* c =
1931 GetCmdSpace<gles2::cmds::ScheduleOverlayPlaneCHROMIUM>();
1932 if (c) {
1933 c->Init(plane_z_order,
1934 plane_transform,
1935 overlay_texture_id,
1936 bounds_x,
1937 bounds_y,
1938 bounds_width,
1939 bounds_height,
1940 uv_x,
1941 uv_y,
1942 uv_width,
1943 uv_height);
1947 void MatrixLoadfCHROMIUMImmediate(GLenum matrixMode, const GLfloat* m) {
1948 const uint32_t size =
1949 gles2::cmds::MatrixLoadfCHROMIUMImmediate::ComputeSize();
1950 gles2::cmds::MatrixLoadfCHROMIUMImmediate* c =
1951 GetImmediateCmdSpaceTotalSize<gles2::cmds::MatrixLoadfCHROMIUMImmediate>(
1952 size);
1953 if (c) {
1954 c->Init(matrixMode, m);
1958 void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) {
1959 gles2::cmds::MatrixLoadIdentityCHROMIUM* c =
1960 GetCmdSpace<gles2::cmds::MatrixLoadIdentityCHROMIUM>();
1961 if (c) {
1962 c->Init(matrixMode);
1966 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_CMD_HELPER_AUTOGEN_H_