Handle account removal correctly on all platforms.
[chromium-blink-merge.git] / gpu / command_buffer / client / gpu_control.h
bloba2f0ff31e1959e7f85fa6735d95913d18a7e274f
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_
8 #include <stdint.h>
10 #include <vector>
12 #include "base/callback.h"
13 #include "base/macros.h"
14 #include "gpu/command_buffer/common/capabilities.h"
15 #include "gpu/command_buffer/common/mailbox.h"
16 #include "gpu/gpu_export.h"
18 namespace gfx {
19 class GpuMemoryBuffer;
22 namespace gpu {
24 // Common interface for GpuControl implementations.
25 class GPU_EXPORT GpuControl {
26 public:
27 GpuControl() {}
28 virtual ~GpuControl() {}
30 virtual Capabilities GetCapabilities() = 0;
32 // Create a gpu memory buffer of the given dimensions and format. Returns
33 // its ID or -1 on error.
34 virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer(
35 size_t width,
36 size_t height,
37 unsigned internalformat,
38 unsigned usage,
39 int32_t* id) = 0;
41 // Destroy a gpu memory buffer. The ID must be positive.
42 virtual void DestroyGpuMemoryBuffer(int32_t id) = 0;
44 // Inserts a sync point, returning its ID. Sync point IDs are global and can
45 // be used for cross-context synchronization.
46 virtual uint32_t InsertSyncPoint() = 0;
48 // Inserts a future sync point, returning its ID. Sync point IDs are global
49 // and can be used for cross-context synchronization. The sync point won't be
50 // retired immediately.
51 virtual uint32_t InsertFutureSyncPoint() = 0;
53 // Retires a future sync point. This will signal contexts that are waiting
54 // on it to start executing.
55 virtual void RetireSyncPoint(uint32_t sync_point) = 0;
57 // Runs |callback| when a sync point is reached.
58 virtual void SignalSyncPoint(uint32_t sync_point,
59 const base::Closure& callback) = 0;
61 // Runs |callback| when a query created via glCreateQueryEXT() has cleared
62 // passed the glEndQueryEXT() point.
63 virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0;
65 virtual void SetSurfaceVisible(bool visible) = 0;
67 // Invokes the callback once the context has been flushed.
68 virtual void Echo(const base::Closure& callback) = 0;
70 // Attaches an external stream to the texture given by |texture_id| and
71 // returns a stream identifier.
72 virtual uint32_t CreateStreamTexture(uint32_t texture_id) = 0;
74 private:
75 DISALLOW_COPY_AND_ASSIGN(GpuControl);
78 } // namespace gpu
80 #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_