Handle account removal correctly on all platforms.
[chromium-blink-merge.git] / gpu / command_buffer / client / vertex_array_object_manager.h
blob34f630d95aeb53f55f7e1b81f1fb6d2a13e0062c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_VERTEX_ARRAY_OBJECT_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_VERTEX_ARRAY_OBJECT_MANAGER_H_
8 #include <GLES2/gl2.h>
10 #include "base/containers/hash_tables.h"
11 #include "base/macros.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "gles2_impl_export.h"
15 namespace gpu {
16 namespace gles2 {
18 class GLES2Implementation;
19 class GLES2CmdHelper;
20 class VertexArrayObject;
22 // VertexArrayObjectManager manages vertex array objects on the client side
23 // of the command buffer.
24 class GLES2_IMPL_EXPORT VertexArrayObjectManager {
25 public:
26 VertexArrayObjectManager(
27 GLuint max_vertex_attribs,
28 GLuint array_buffer_id,
29 GLuint element_array_buffer_id);
30 ~VertexArrayObjectManager();
32 bool IsReservedId(GLuint id) const;
34 // Binds an element array.
35 // Returns true if service should be called.
36 bool BindElementArray(GLuint id);
38 // Unbind buffer.
39 void UnbindBuffer(GLuint id);
41 // Geneates array objects for the given ids.
42 void GenVertexArrays(GLsizei n, const GLuint* arrays);
44 // Deletes array objects for the given ids.
45 void DeleteVertexArrays(GLsizei n, const GLuint* arrays);
47 // Binds a vertex array.
48 // changed will be set to true if the service should be called.
49 // Returns false if array is an unknown id.
50 bool BindVertexArray(GLuint array, bool* changed);
52 // simulated will be set to true if buffers were simulated.
53 // Returns true service should be called.
54 bool SetupSimulatedClientSideBuffers(
55 const char* function_name,
56 GLES2Implementation* gl,
57 GLES2CmdHelper* gl_helper,
58 GLsizei num_elements,
59 GLsizei primcount,
60 bool* simulated);
62 // Returns true if buffers were setup.
63 bool SetupSimulatedIndexAndClientSideBuffers(
64 const char* function_name,
65 GLES2Implementation* gl,
66 GLES2CmdHelper* gl_helper,
67 GLsizei count,
68 GLenum type,
69 GLsizei primcount,
70 const void* indices,
71 GLuint* offset,
72 bool* simulated);
74 bool HaveEnabledClientSideBuffers() const;
76 void SetAttribEnable(GLuint index, bool enabled);
78 bool GetVertexAttrib(GLuint index, GLenum pname, uint32* param);
80 bool GetAttribPointer(GLuint index, GLenum pname, void** ptr) const;
82 // Returns false if error.
83 bool SetAttribPointer(
84 GLuint buffer_id,
85 GLuint index,
86 GLint size,
87 GLenum type,
88 GLboolean normalized,
89 GLsizei stride,
90 const void* ptr);
92 void SetAttribDivisor(GLuint index, GLuint divisor);
94 GLuint bound_element_array_buffer() const;
96 private:
97 typedef base::hash_map<GLuint, VertexArrayObject*> VertexArrayObjectMap;
99 bool IsDefaultVAOBound() const;
101 GLsizei CollectData(const void* data,
102 GLsizei bytes_per_element,
103 GLsizei real_stride,
104 GLsizei num_elements);
106 GLuint max_vertex_attribs_;
107 GLuint array_buffer_id_;
108 GLsizei array_buffer_size_;
109 GLsizei array_buffer_offset_;
110 GLuint element_array_buffer_id_;
111 GLsizei element_array_buffer_size_;
112 GLsizei collection_buffer_size_;
113 scoped_ptr<int8[]> collection_buffer_;
115 VertexArrayObject* default_vertex_array_object_;
116 VertexArrayObject* bound_vertex_array_object_;
117 VertexArrayObjectMap vertex_array_objects_;
119 DISALLOW_COPY_AND_ASSIGN(VertexArrayObjectManager);
122 } // namespace gles2
123 } // namespace gpu
125 #endif // GPU_COMMAND_BUFFER_CLIENT_VERTEX_ARRAY_OBJECT_MANAGER_H_