1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_
10 #include "base/memory/ref_counted.h"
11 #include "gpu/command_buffer/service/gl_utils.h"
22 class NativeImageBuffer
: public base::RefCountedThreadSafe
<NativeImageBuffer
> {
24 static scoped_refptr
<NativeImageBuffer
> Create(GLuint texture_id
);
26 virtual void AddClient(gfx::GLImage
* client
) = 0;
27 virtual void RemoveClient(gfx::GLImage
* client
) = 0;
28 virtual bool IsClient(gfx::GLImage
* client
) = 0;
29 virtual void BindToTexture(GLenum target
) = 0;
30 virtual void WillRead(gfx::GLImage
* client
) = 0;
31 virtual void WillWrite(gfx::GLImage
* client
) = 0;
32 virtual void DidRead(gfx::GLImage
* client
) = 0;
33 virtual void DidWrite(gfx::GLImage
* client
) = 0;
36 friend class base::RefCountedThreadSafe
<NativeImageBuffer
>;
37 NativeImageBuffer() {}
38 virtual ~NativeImageBuffer() {}
40 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer
);
43 // An immutable description that can be used to create a texture that shares
44 // the underlying image buffer(s).
45 class TextureDefinition
{
47 TextureDefinition(GLenum target
,
50 const scoped_refptr
<NativeImageBuffer
>& image
);
51 virtual ~TextureDefinition();
53 Texture
* CreateTexture() const;
54 void UpdateTexture(Texture
* texture
) const;
56 unsigned int version() const { return version_
; }
57 bool IsOlderThan(unsigned int version
) const {
58 return (version
- version_
) < 0x80000000;
60 bool Matches(const Texture
* texture
) const;
62 scoped_refptr
<NativeImageBuffer
> image() { return image_buffer_
; }
66 LevelInfo(GLenum target
,
67 GLenum internal_format
,
78 GLenum internal_format
;
88 typedef std::vector
<std::vector
<LevelInfo
> > LevelInfos
;
90 unsigned int version_
;
92 scoped_refptr
<NativeImageBuffer
> image_buffer_
;
99 LevelInfos level_infos_
;
105 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_