1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_connection.h"
17 #include "base/debug/stack_trace.h"
18 #include "base/format_macros.h"
19 #include "base/logging.h"
20 #include "base/profiler/scoped_tracker.h"
21 #include "base/stl_util.h"
22 #include "base/strings/stringprintf.h"
23 #include "net/base/net_errors.h"
24 #include "net/quic/crypto/quic_decrypter.h"
25 #include "net/quic/crypto/quic_encrypter.h"
26 #include "net/quic/iovector.h"
27 #include "net/quic/quic_bandwidth.h"
28 #include "net/quic/quic_config.h"
29 #include "net/quic/quic_fec_group.h"
30 #include "net/quic/quic_flags.h"
31 #include "net/quic/quic_packet_generator.h"
32 #include "net/quic/quic_utils.h"
34 using base::StringPiece
;
35 using base::StringPrintf
;
42 using std::numeric_limits
;
54 // The largest gap in packets we'll accept without closing the connection.
55 // This will likely have to be tuned.
56 const QuicPacketSequenceNumber kMaxPacketGap
= 5000;
58 // Limit the number of FEC groups to two. If we get enough out of order packets
59 // that this becomes limiting, we can revisit.
60 const size_t kMaxFecGroups
= 2;
62 // Maximum number of acks received before sending an ack in response.
63 const QuicPacketCount kMaxPacketsReceivedBeforeAckSend
= 20;
65 // Maximum number of tracked packets.
66 const QuicPacketCount kMaxTrackedPackets
= 5 * kMaxTcpCongestionWindow
;
68 bool Near(QuicPacketSequenceNumber a
, QuicPacketSequenceNumber b
) {
69 QuicPacketSequenceNumber delta
= (a
> b
) ? a
- b
: b
- a
;
70 return delta
<= kMaxPacketGap
;
73 // An alarm that is scheduled to send an ack if a timeout occurs.
74 class AckAlarm
: public QuicAlarm::Delegate
{
76 explicit AckAlarm(QuicConnection
* connection
)
77 : connection_(connection
) {
80 QuicTime
OnAlarm() override
{
81 connection_
->SendAck();
82 return QuicTime::Zero();
86 QuicConnection
* connection_
;
88 DISALLOW_COPY_AND_ASSIGN(AckAlarm
);
91 // This alarm will be scheduled any time a data-bearing packet is sent out.
92 // When the alarm goes off, the connection checks to see if the oldest packets
93 // have been acked, and retransmit them if they have not.
94 class RetransmissionAlarm
: public QuicAlarm::Delegate
{
96 explicit RetransmissionAlarm(QuicConnection
* connection
)
97 : connection_(connection
) {
100 QuicTime
OnAlarm() override
{
101 connection_
->OnRetransmissionTimeout();
102 return QuicTime::Zero();
106 QuicConnection
* connection_
;
108 DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarm
);
111 // An alarm that is scheduled when the sent scheduler requires a
112 // a delay before sending packets and fires when the packet may be sent.
113 class SendAlarm
: public QuicAlarm::Delegate
{
115 explicit SendAlarm(QuicConnection
* connection
)
116 : connection_(connection
) {
119 QuicTime
OnAlarm() override
{
120 connection_
->WriteIfNotBlocked();
121 // Never reschedule the alarm, since CanWrite does that.
122 return QuicTime::Zero();
126 QuicConnection
* connection_
;
128 DISALLOW_COPY_AND_ASSIGN(SendAlarm
);
131 class TimeoutAlarm
: public QuicAlarm::Delegate
{
133 explicit TimeoutAlarm(QuicConnection
* connection
)
134 : connection_(connection
) {
137 QuicTime
OnAlarm() override
{
138 connection_
->CheckForTimeout();
139 // Never reschedule the alarm, since CheckForTimeout does that.
140 return QuicTime::Zero();
144 QuicConnection
* connection_
;
146 DISALLOW_COPY_AND_ASSIGN(TimeoutAlarm
);
149 class PingAlarm
: public QuicAlarm::Delegate
{
151 explicit PingAlarm(QuicConnection
* connection
)
152 : connection_(connection
) {
155 QuicTime
OnAlarm() override
{
156 connection_
->SendPing();
157 return QuicTime::Zero();
161 QuicConnection
* connection_
;
163 DISALLOW_COPY_AND_ASSIGN(PingAlarm
);
166 // This alarm may be scheduled when an FEC protected packet is sent out.
167 class FecAlarm
: public QuicAlarm::Delegate
{
169 explicit FecAlarm(QuicPacketGenerator
* packet_generator
)
170 : packet_generator_(packet_generator
) {}
172 QuicTime
OnAlarm() override
{
173 packet_generator_
->OnFecTimeout();
174 return QuicTime::Zero();
178 QuicPacketGenerator
* packet_generator_
;
180 DISALLOW_COPY_AND_ASSIGN(FecAlarm
);
185 QuicConnection::QueuedPacket::QueuedPacket(SerializedPacket packet
,
186 EncryptionLevel level
)
187 : serialized_packet(packet
),
188 encryption_level(level
),
189 transmission_type(NOT_RETRANSMISSION
),
190 original_sequence_number(0) {
193 QuicConnection::QueuedPacket::QueuedPacket(
194 SerializedPacket packet
,
195 EncryptionLevel level
,
196 TransmissionType transmission_type
,
197 QuicPacketSequenceNumber original_sequence_number
)
198 : serialized_packet(packet
),
199 encryption_level(level
),
200 transmission_type(transmission_type
),
201 original_sequence_number(original_sequence_number
) {
205 (perspective_ == Perspective::IS_SERVER ? "Server: " : "Client: ")
207 QuicConnection::QuicConnection(QuicConnectionId connection_id
,
209 QuicConnectionHelperInterface
* helper
,
210 const PacketWriterFactory
& writer_factory
,
212 Perspective perspective
,
214 const QuicVersionVector
& supported_versions
)
215 : framer_(supported_versions
,
216 helper
->GetClock()->ApproximateNow(),
219 writer_(writer_factory
.Create(this)),
220 owns_writer_(owns_writer
),
221 encryption_level_(ENCRYPTION_NONE
),
222 has_forward_secure_encrypter_(false),
223 first_required_forward_secure_packet_(0),
224 clock_(helper
->GetClock()),
225 random_generator_(helper
->GetRandomGenerator()),
226 connection_id_(connection_id
),
227 peer_address_(address
),
228 migrating_peer_port_(0),
229 last_packet_decrypted_(false),
230 last_packet_revived_(false),
232 last_decrypted_packet_level_(ENCRYPTION_NONE
),
233 largest_seen_packet_with_ack_(0),
234 largest_seen_packet_with_stop_waiting_(0),
235 max_undecryptable_packets_(0),
236 pending_version_negotiation_packet_(false),
237 silent_close_enabled_(false),
238 received_packet_manager_(&stats_
),
240 num_packets_received_since_last_ack_sent_(0),
241 stop_waiting_count_(0),
242 ack_alarm_(helper
->CreateAlarm(new AckAlarm(this))),
243 retransmission_alarm_(helper
->CreateAlarm(new RetransmissionAlarm(this))),
244 send_alarm_(helper
->CreateAlarm(new SendAlarm(this))),
245 resume_writes_alarm_(helper
->CreateAlarm(new SendAlarm(this))),
246 timeout_alarm_(helper
->CreateAlarm(new TimeoutAlarm(this))),
247 ping_alarm_(helper
->CreateAlarm(new PingAlarm(this))),
249 debug_visitor_(nullptr),
250 packet_generator_(connection_id_
, &framer_
, random_generator_
, this),
251 fec_alarm_(helper
->CreateAlarm(new FecAlarm(&packet_generator_
))),
252 idle_network_timeout_(QuicTime::Delta::Infinite()),
253 overall_connection_timeout_(QuicTime::Delta::Infinite()),
254 time_of_last_received_packet_(clock_
->ApproximateNow()),
255 time_of_last_sent_new_packet_(clock_
->ApproximateNow()),
256 sequence_number_of_last_sent_packet_(0),
257 sent_packet_manager_(
261 FLAGS_quic_use_bbr_congestion_control
? kBBR
: kCubic
,
262 FLAGS_quic_use_time_loss_detection
? kTime
: kNack
,
264 version_negotiation_state_(START_NEGOTIATION
),
265 perspective_(perspective
),
267 peer_ip_changed_(false),
268 peer_port_changed_(false),
269 self_ip_changed_(false),
270 self_port_changed_(false),
271 can_truncate_connection_ids_(true),
272 is_secure_(is_secure
) {
273 DVLOG(1) << ENDPOINT
<< "Created connection with connection_id: "
275 framer_
.set_visitor(this);
276 framer_
.set_received_entropy_calculator(&received_packet_manager_
);
277 stats_
.connection_creation_time
= clock_
->ApproximateNow();
278 sent_packet_manager_
.set_network_change_visitor(this);
279 if (FLAGS_quic_small_default_packet_size
&&
280 perspective_
== Perspective::IS_SERVER
) {
281 set_max_packet_length(kDefaultServerMaxPacketSize
);
285 QuicConnection::~QuicConnection() {
289 STLDeleteElements(&undecryptable_packets_
);
290 STLDeleteValues(&group_map_
);
291 for (QueuedPacketList::iterator it
= queued_packets_
.begin();
292 it
!= queued_packets_
.end(); ++it
) {
293 delete it
->serialized_packet
.retransmittable_frames
;
294 delete it
->serialized_packet
.packet
;
298 void QuicConnection::SetFromConfig(const QuicConfig
& config
) {
299 if (config
.negotiated()) {
300 SetNetworkTimeouts(QuicTime::Delta::Infinite(),
301 config
.IdleConnectionStateLifetime());
302 if (config
.SilentClose()) {
303 silent_close_enabled_
= true;
306 SetNetworkTimeouts(config
.max_time_before_crypto_handshake(),
307 config
.max_idle_time_before_crypto_handshake());
310 sent_packet_manager_
.SetFromConfig(config
);
311 if (config
.HasReceivedBytesForConnectionId() &&
312 can_truncate_connection_ids_
) {
313 packet_generator_
.SetConnectionIdLength(
314 config
.ReceivedBytesForConnectionId());
316 max_undecryptable_packets_
= config
.max_undecryptable_packets();
319 void QuicConnection::OnSendConnectionState(
320 const CachedNetworkParameters
& cached_network_params
) {
321 if (debug_visitor_
!= nullptr) {
322 debug_visitor_
->OnSendConnectionState(cached_network_params
);
326 bool QuicConnection::ResumeConnectionState(
327 const CachedNetworkParameters
& cached_network_params
,
328 bool max_bandwidth_resumption
) {
329 if (debug_visitor_
!= nullptr) {
330 debug_visitor_
->OnResumeConnectionState(cached_network_params
);
332 return sent_packet_manager_
.ResumeConnectionState(cached_network_params
,
333 max_bandwidth_resumption
);
336 void QuicConnection::SetNumOpenStreams(size_t num_streams
) {
337 sent_packet_manager_
.SetNumOpenStreams(num_streams
);
340 bool QuicConnection::SelectMutualVersion(
341 const QuicVersionVector
& available_versions
) {
342 // Try to find the highest mutual version by iterating over supported
343 // versions, starting with the highest, and breaking out of the loop once we
344 // find a matching version in the provided available_versions vector.
345 const QuicVersionVector
& supported_versions
= framer_
.supported_versions();
346 for (size_t i
= 0; i
< supported_versions
.size(); ++i
) {
347 const QuicVersion
& version
= supported_versions
[i
];
348 if (std::find(available_versions
.begin(), available_versions
.end(),
349 version
) != available_versions
.end()) {
350 framer_
.set_version(version
);
358 void QuicConnection::OnError(QuicFramer
* framer
) {
359 // Packets that we can not or have not decrypted are dropped.
360 // TODO(rch): add stats to measure this.
361 if (!connected_
|| last_packet_decrypted_
== false) {
364 SendConnectionCloseWithDetails(framer
->error(), framer
->detailed_error());
367 void QuicConnection::MaybeSetFecAlarm(
368 QuicPacketSequenceNumber sequence_number
) {
369 if (fec_alarm_
->IsSet()) {
372 QuicTime::Delta timeout
= packet_generator_
.GetFecTimeout(sequence_number
);
373 if (!timeout
.IsInfinite()) {
374 fec_alarm_
->Set(clock_
->ApproximateNow().Add(timeout
));
378 void QuicConnection::OnPacket() {
379 DCHECK(last_stream_frames_
.empty() &&
380 last_ack_frames_
.empty() &&
381 last_stop_waiting_frames_
.empty() &&
382 last_rst_frames_
.empty() &&
383 last_goaway_frames_
.empty() &&
384 last_window_update_frames_
.empty() &&
385 last_blocked_frames_
.empty() &&
386 last_ping_frames_
.empty() &&
387 last_close_frames_
.empty());
388 last_packet_decrypted_
= false;
389 last_packet_revived_
= false;
392 void QuicConnection::OnPublicResetPacket(
393 const QuicPublicResetPacket
& packet
) {
394 // Check that any public reset packet with a different connection ID that was
395 // routed to this QuicConnection has been redirected before control reaches
396 // here. (Check for a bug regression.)
397 DCHECK_EQ(connection_id_
, packet
.public_header
.connection_id
);
398 if (debug_visitor_
!= nullptr) {
399 debug_visitor_
->OnPublicResetPacket(packet
);
401 CloseConnection(QUIC_PUBLIC_RESET
, true);
403 DVLOG(1) << ENDPOINT
<< "Connection " << connection_id()
404 << " closed via QUIC_PUBLIC_RESET from peer.";
407 bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version
) {
408 DVLOG(1) << ENDPOINT
<< "Received packet with mismatched version "
410 // TODO(satyamshekhar): Implement no server state in this mode.
411 if (perspective_
== Perspective::IS_CLIENT
) {
412 LOG(DFATAL
) << ENDPOINT
<< "Framer called OnProtocolVersionMismatch. "
413 << "Closing connection.";
414 CloseConnection(QUIC_INTERNAL_ERROR
, false);
417 DCHECK_NE(version(), received_version
);
419 if (debug_visitor_
!= nullptr) {
420 debug_visitor_
->OnProtocolVersionMismatch(received_version
);
423 switch (version_negotiation_state_
) {
424 case START_NEGOTIATION
:
425 if (!framer_
.IsSupportedVersion(received_version
)) {
426 SendVersionNegotiationPacket();
427 version_negotiation_state_
= NEGOTIATION_IN_PROGRESS
;
432 case NEGOTIATION_IN_PROGRESS
:
433 if (!framer_
.IsSupportedVersion(received_version
)) {
434 SendVersionNegotiationPacket();
439 case NEGOTIATED_VERSION
:
440 // Might be old packets that were sent by the client before the version
441 // was negotiated. Drop these.
448 version_negotiation_state_
= NEGOTIATED_VERSION
;
449 visitor_
->OnSuccessfulVersionNegotiation(received_version
);
450 if (debug_visitor_
!= nullptr) {
451 debug_visitor_
->OnSuccessfulVersionNegotiation(received_version
);
453 DVLOG(1) << ENDPOINT
<< "version negotiated " << received_version
;
455 // Store the new version.
456 framer_
.set_version(received_version
);
458 // TODO(satyamshekhar): Store the sequence number of this packet and close the
459 // connection if we ever received a packet with incorrect version and whose
460 // sequence number is greater.
464 // Handles version negotiation for client connection.
465 void QuicConnection::OnVersionNegotiationPacket(
466 const QuicVersionNegotiationPacket
& packet
) {
467 // Check that any public reset packet with a different connection ID that was
468 // routed to this QuicConnection has been redirected before control reaches
469 // here. (Check for a bug regression.)
470 DCHECK_EQ(connection_id_
, packet
.connection_id
);
471 if (perspective_
== Perspective::IS_SERVER
) {
472 LOG(DFATAL
) << ENDPOINT
<< "Framer parsed VersionNegotiationPacket."
473 << " Closing connection.";
474 CloseConnection(QUIC_INTERNAL_ERROR
, false);
477 if (debug_visitor_
!= nullptr) {
478 debug_visitor_
->OnVersionNegotiationPacket(packet
);
481 if (version_negotiation_state_
!= START_NEGOTIATION
) {
482 // Possibly a duplicate version negotiation packet.
486 if (std::find(packet
.versions
.begin(),
487 packet
.versions
.end(), version()) !=
488 packet
.versions
.end()) {
489 DLOG(WARNING
) << ENDPOINT
<< "The server already supports our version. "
490 << "It should have accepted our connection.";
491 // Just drop the connection.
492 CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET
, false);
496 if (!SelectMutualVersion(packet
.versions
)) {
497 SendConnectionCloseWithDetails(QUIC_INVALID_VERSION
,
498 "no common version found");
503 << "Negotiated version: " << QuicVersionToString(version());
504 server_supported_versions_
= packet
.versions
;
505 version_negotiation_state_
= NEGOTIATION_IN_PROGRESS
;
506 RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION
);
509 void QuicConnection::OnRevivedPacket() {
512 bool QuicConnection::OnUnauthenticatedPublicHeader(
513 const QuicPacketPublicHeader
& header
) {
514 if (header
.connection_id
== connection_id_
) {
518 ++stats_
.packets_dropped
;
519 DVLOG(1) << ENDPOINT
<< "Ignoring packet from unexpected ConnectionId: "
520 << header
.connection_id
<< " instead of " << connection_id_
;
521 if (debug_visitor_
!= nullptr) {
522 debug_visitor_
->OnIncorrectConnectionId(header
.connection_id
);
524 // If this is a server, the dispatcher routes each packet to the
525 // QuicConnection responsible for the packet's connection ID. So if control
526 // arrives here and this is a server, the dispatcher must be malfunctioning.
527 DCHECK_NE(Perspective::IS_SERVER
, perspective_
);
531 bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader
& header
) {
532 // Check that any public reset packet with a different connection ID that was
533 // routed to this QuicConnection has been redirected before control reaches
535 DCHECK_EQ(connection_id_
, header
.public_header
.connection_id
);
539 void QuicConnection::OnDecryptedPacket(EncryptionLevel level
) {
540 last_decrypted_packet_level_
= level
;
541 last_packet_decrypted_
= true;
542 // If this packet was foward-secure encrypted and the forward-secure encrypter
543 // is not being used, start using it.
544 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
545 has_forward_secure_encrypter_
&& level
== ENCRYPTION_FORWARD_SECURE
) {
546 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE
);
550 bool QuicConnection::OnPacketHeader(const QuicPacketHeader
& header
) {
551 if (debug_visitor_
!= nullptr) {
552 debug_visitor_
->OnPacketHeader(header
);
555 if (!ProcessValidatedPacket()) {
559 // Will be decrement below if we fall through to return true;
560 ++stats_
.packets_dropped
;
562 if (!Near(header
.packet_sequence_number
,
563 last_header_
.packet_sequence_number
)) {
564 DVLOG(1) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
565 << " out of bounds. Discarding";
566 SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER
,
567 "Packet sequence number out of bounds");
571 // If this packet has already been seen, or that the sender
572 // has told us will not be retransmitted, then stop processing the packet.
573 if (!received_packet_manager_
.IsAwaitingPacket(
574 header
.packet_sequence_number
)) {
575 DVLOG(1) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
576 << " no longer being waited for. Discarding.";
577 if (debug_visitor_
!= nullptr) {
578 debug_visitor_
->OnDuplicatePacket(header
.packet_sequence_number
);
583 if (version_negotiation_state_
!= NEGOTIATED_VERSION
) {
584 if (perspective_
== Perspective::IS_SERVER
) {
585 if (!header
.public_header
.version_flag
) {
586 DLOG(WARNING
) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
587 << " without version flag before version negotiated.";
588 // Packets should have the version flag till version negotiation is
590 CloseConnection(QUIC_INVALID_VERSION
, false);
593 DCHECK_EQ(1u, header
.public_header
.versions
.size());
594 DCHECK_EQ(header
.public_header
.versions
[0], version());
595 version_negotiation_state_
= NEGOTIATED_VERSION
;
596 visitor_
->OnSuccessfulVersionNegotiation(version());
597 if (debug_visitor_
!= nullptr) {
598 debug_visitor_
->OnSuccessfulVersionNegotiation(version());
602 DCHECK(!header
.public_header
.version_flag
);
603 // If the client gets a packet without the version flag from the server
604 // it should stop sending version since the version negotiation is done.
605 packet_generator_
.StopSendingVersion();
606 version_negotiation_state_
= NEGOTIATED_VERSION
;
607 visitor_
->OnSuccessfulVersionNegotiation(version());
608 if (debug_visitor_
!= nullptr) {
609 debug_visitor_
->OnSuccessfulVersionNegotiation(version());
614 DCHECK_EQ(NEGOTIATED_VERSION
, version_negotiation_state_
);
616 --stats_
.packets_dropped
;
617 DVLOG(1) << ENDPOINT
<< "Received packet header: " << header
;
618 last_header_
= header
;
623 void QuicConnection::OnFecProtectedPayload(StringPiece payload
) {
624 DCHECK_EQ(IN_FEC_GROUP
, last_header_
.is_in_fec_group
);
625 DCHECK_NE(0u, last_header_
.fec_group
);
626 QuicFecGroup
* group
= GetFecGroup();
627 if (group
!= nullptr) {
628 group
->Update(last_decrypted_packet_level_
, last_header_
, payload
);
632 bool QuicConnection::OnStreamFrame(const QuicStreamFrame
& frame
) {
634 if (debug_visitor_
!= nullptr) {
635 debug_visitor_
->OnStreamFrame(frame
);
637 if (frame
.stream_id
!= kCryptoStreamId
&&
638 last_decrypted_packet_level_
== ENCRYPTION_NONE
) {
639 DLOG(WARNING
) << ENDPOINT
640 << "Received an unencrypted data frame: closing connection";
641 SendConnectionClose(QUIC_UNENCRYPTED_STREAM_DATA
);
644 last_stream_frames_
.push_back(frame
);
648 bool QuicConnection::OnAckFrame(const QuicAckFrame
& incoming_ack
) {
650 if (debug_visitor_
!= nullptr) {
651 debug_visitor_
->OnAckFrame(incoming_ack
);
653 DVLOG(1) << ENDPOINT
<< "OnAckFrame: " << incoming_ack
;
655 if (last_header_
.packet_sequence_number
<= largest_seen_packet_with_ack_
) {
656 DVLOG(1) << ENDPOINT
<< "Received an old ack frame: ignoring";
660 if (!ValidateAckFrame(incoming_ack
)) {
661 SendConnectionClose(QUIC_INVALID_ACK_DATA
);
665 last_ack_frames_
.push_back(incoming_ack
);
669 void QuicConnection::ProcessAckFrame(const QuicAckFrame
& incoming_ack
) {
670 largest_seen_packet_with_ack_
= last_header_
.packet_sequence_number
;
671 sent_packet_manager_
.OnIncomingAck(incoming_ack
,
672 time_of_last_received_packet_
);
673 sent_entropy_manager_
.ClearEntropyBefore(
674 sent_packet_manager_
.least_packet_awaited_by_peer() - 1);
675 if (sent_packet_manager_
.HasPendingRetransmissions()) {
679 // Always reset the retransmission alarm when an ack comes in, since we now
680 // have a better estimate of the current rtt than when it was set.
681 QuicTime retransmission_time
= sent_packet_manager_
.GetRetransmissionTime();
682 retransmission_alarm_
->Update(retransmission_time
,
683 QuicTime::Delta::FromMilliseconds(1));
686 void QuicConnection::ProcessStopWaitingFrame(
687 const QuicStopWaitingFrame
& stop_waiting
) {
688 largest_seen_packet_with_stop_waiting_
= last_header_
.packet_sequence_number
;
689 received_packet_manager_
.UpdatePacketInformationSentByPeer(stop_waiting
);
690 // Possibly close any FecGroups which are now irrelevant.
691 CloseFecGroupsBefore(stop_waiting
.least_unacked
+ 1);
694 bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame
& frame
) {
697 if (last_header_
.packet_sequence_number
<=
698 largest_seen_packet_with_stop_waiting_
) {
699 DVLOG(1) << ENDPOINT
<< "Received an old stop waiting frame: ignoring";
703 if (!ValidateStopWaitingFrame(frame
)) {
704 SendConnectionClose(QUIC_INVALID_STOP_WAITING_DATA
);
708 if (debug_visitor_
!= nullptr) {
709 debug_visitor_
->OnStopWaitingFrame(frame
);
712 last_stop_waiting_frames_
.push_back(frame
);
716 bool QuicConnection::OnPingFrame(const QuicPingFrame
& frame
) {
718 if (debug_visitor_
!= nullptr) {
719 debug_visitor_
->OnPingFrame(frame
);
721 last_ping_frames_
.push_back(frame
);
725 bool QuicConnection::ValidateAckFrame(const QuicAckFrame
& incoming_ack
) {
726 if (incoming_ack
.largest_observed
> packet_generator_
.sequence_number()) {
727 DLOG(ERROR
) << ENDPOINT
<< "Peer's observed unsent packet:"
728 << incoming_ack
.largest_observed
<< " vs "
729 << packet_generator_
.sequence_number();
730 // We got an error for data we have not sent. Error out.
734 if (incoming_ack
.largest_observed
< sent_packet_manager_
.largest_observed()) {
735 DLOG(ERROR
) << ENDPOINT
<< "Peer's largest_observed packet decreased:"
736 << incoming_ack
.largest_observed
<< " vs "
737 << sent_packet_manager_
.largest_observed();
738 // A new ack has a diminished largest_observed value. Error out.
739 // If this was an old packet, we wouldn't even have checked.
743 if (!incoming_ack
.missing_packets
.empty() &&
744 *incoming_ack
.missing_packets
.rbegin() > incoming_ack
.largest_observed
) {
745 DLOG(ERROR
) << ENDPOINT
<< "Peer sent missing packet: "
746 << *incoming_ack
.missing_packets
.rbegin()
747 << " which is greater than largest observed: "
748 << incoming_ack
.largest_observed
;
752 if (!incoming_ack
.missing_packets
.empty() &&
753 *incoming_ack
.missing_packets
.begin() <
754 sent_packet_manager_
.least_packet_awaited_by_peer()) {
755 DLOG(ERROR
) << ENDPOINT
<< "Peer sent missing packet: "
756 << *incoming_ack
.missing_packets
.begin()
757 << " which is smaller than least_packet_awaited_by_peer_: "
758 << sent_packet_manager_
.least_packet_awaited_by_peer();
762 if (!sent_entropy_manager_
.IsValidEntropy(
763 incoming_ack
.largest_observed
,
764 incoming_ack
.missing_packets
,
765 incoming_ack
.entropy_hash
)) {
766 DLOG(ERROR
) << ENDPOINT
<< "Peer sent invalid entropy.";
770 for (SequenceNumberSet::const_iterator iter
=
771 incoming_ack
.revived_packets
.begin();
772 iter
!= incoming_ack
.revived_packets
.end(); ++iter
) {
773 if (!ContainsKey(incoming_ack
.missing_packets
, *iter
)) {
774 DLOG(ERROR
) << ENDPOINT
775 << "Peer specified revived packet which was not missing.";
782 bool QuicConnection::ValidateStopWaitingFrame(
783 const QuicStopWaitingFrame
& stop_waiting
) {
784 if (stop_waiting
.least_unacked
<
785 received_packet_manager_
.peer_least_packet_awaiting_ack()) {
786 DLOG(ERROR
) << ENDPOINT
<< "Peer's sent low least_unacked: "
787 << stop_waiting
.least_unacked
<< " vs "
788 << received_packet_manager_
.peer_least_packet_awaiting_ack();
789 // We never process old ack frames, so this number should only increase.
793 if (stop_waiting
.least_unacked
>
794 last_header_
.packet_sequence_number
) {
795 DLOG(ERROR
) << ENDPOINT
<< "Peer sent least_unacked:"
796 << stop_waiting
.least_unacked
797 << " greater than the enclosing packet sequence number:"
798 << last_header_
.packet_sequence_number
;
805 void QuicConnection::OnFecData(const QuicFecData
& fec
) {
806 DCHECK_EQ(IN_FEC_GROUP
, last_header_
.is_in_fec_group
);
807 DCHECK_NE(0u, last_header_
.fec_group
);
808 QuicFecGroup
* group
= GetFecGroup();
809 if (group
!= nullptr) {
810 group
->UpdateFec(last_decrypted_packet_level_
,
811 last_header_
.packet_sequence_number
, fec
);
815 bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame
& frame
) {
817 if (debug_visitor_
!= nullptr) {
818 debug_visitor_
->OnRstStreamFrame(frame
);
820 DVLOG(1) << ENDPOINT
<< "Stream reset with error "
821 << QuicUtils::StreamErrorToString(frame
.error_code
);
822 last_rst_frames_
.push_back(frame
);
826 bool QuicConnection::OnConnectionCloseFrame(
827 const QuicConnectionCloseFrame
& frame
) {
829 if (debug_visitor_
!= nullptr) {
830 debug_visitor_
->OnConnectionCloseFrame(frame
);
832 DVLOG(1) << ENDPOINT
<< "Connection " << connection_id()
833 << " closed with error "
834 << QuicUtils::ErrorToString(frame
.error_code
)
835 << " " << frame
.error_details
;
836 last_close_frames_
.push_back(frame
);
840 bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame
& frame
) {
842 if (debug_visitor_
!= nullptr) {
843 debug_visitor_
->OnGoAwayFrame(frame
);
845 DVLOG(1) << ENDPOINT
<< "Go away received with error "
846 << QuicUtils::ErrorToString(frame
.error_code
)
847 << " and reason:" << frame
.reason_phrase
;
848 last_goaway_frames_
.push_back(frame
);
852 bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame
& frame
) {
854 if (debug_visitor_
!= nullptr) {
855 debug_visitor_
->OnWindowUpdateFrame(frame
);
857 DVLOG(1) << ENDPOINT
<< "WindowUpdate received for stream: "
858 << frame
.stream_id
<< " with byte offset: " << frame
.byte_offset
;
859 last_window_update_frames_
.push_back(frame
);
863 bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame
& frame
) {
865 if (debug_visitor_
!= nullptr) {
866 debug_visitor_
->OnBlockedFrame(frame
);
868 DVLOG(1) << ENDPOINT
<< "Blocked frame received for stream: "
870 last_blocked_frames_
.push_back(frame
);
874 void QuicConnection::OnPacketComplete() {
875 // Don't do anything if this packet closed the connection.
881 DVLOG(1) << ENDPOINT
<< (last_packet_revived_
? "Revived" : "Got")
882 << " packet " << last_header_
.packet_sequence_number
883 << " with " << last_stream_frames_
.size()<< " stream frames "
884 << last_ack_frames_
.size() << " acks, "
885 << last_stop_waiting_frames_
.size() << " stop_waiting, "
886 << last_rst_frames_
.size() << " rsts, "
887 << last_goaway_frames_
.size() << " goaways, "
888 << last_window_update_frames_
.size() << " window updates, "
889 << last_blocked_frames_
.size() << " blocked, "
890 << last_ping_frames_
.size() << " pings, "
891 << last_close_frames_
.size() << " closes, "
892 << "for " << last_header_
.public_header
.connection_id
;
894 ++num_packets_received_since_last_ack_sent_
;
896 // Call MaybeQueueAck() before recording the received packet, since we want
897 // to trigger an ack if the newly received packet was previously missing.
900 // Record received or revived packet to populate ack info correctly before
901 // processing stream frames, since the processing may result in a response
902 // packet with a bundled ack.
903 if (last_packet_revived_
) {
904 received_packet_manager_
.RecordPacketRevived(
905 last_header_
.packet_sequence_number
);
907 received_packet_manager_
.RecordPacketReceived(
908 last_size_
, last_header_
, time_of_last_received_packet_
);
911 if (!last_stream_frames_
.empty()) {
912 visitor_
->OnStreamFrames(last_stream_frames_
);
915 for (size_t i
= 0; i
< last_stream_frames_
.size(); ++i
) {
916 stats_
.stream_bytes_received
+=
917 last_stream_frames_
[i
].data
.TotalBufferSize();
920 // Process window updates, blocked, stream resets, acks, then congestion
922 if (!last_window_update_frames_
.empty()) {
923 visitor_
->OnWindowUpdateFrames(last_window_update_frames_
);
925 if (!last_blocked_frames_
.empty()) {
926 visitor_
->OnBlockedFrames(last_blocked_frames_
);
928 for (size_t i
= 0; i
< last_goaway_frames_
.size(); ++i
) {
929 visitor_
->OnGoAway(last_goaway_frames_
[i
]);
931 for (size_t i
= 0; i
< last_rst_frames_
.size(); ++i
) {
932 visitor_
->OnRstStream(last_rst_frames_
[i
]);
934 for (size_t i
= 0; i
< last_ack_frames_
.size(); ++i
) {
935 ProcessAckFrame(last_ack_frames_
[i
]);
937 for (size_t i
= 0; i
< last_stop_waiting_frames_
.size(); ++i
) {
938 ProcessStopWaitingFrame(last_stop_waiting_frames_
[i
]);
940 if (!last_close_frames_
.empty()) {
941 CloseConnection(last_close_frames_
[0].error_code
, true);
945 // If there are new missing packets to report, send an ack immediately.
946 if (received_packet_manager_
.HasNewMissingPackets()) {
948 ack_alarm_
->Cancel();
951 UpdateStopWaitingCount();
953 MaybeCloseIfTooManyOutstandingPackets();
956 void QuicConnection::MaybeQueueAck() {
957 // If the incoming packet was missing, send an ack immediately.
958 ack_queued_
= received_packet_manager_
.IsMissing(
959 last_header_
.packet_sequence_number
);
961 if (!ack_queued_
&& ShouldLastPacketInstigateAck()) {
962 if (ack_alarm_
->IsSet()) {
965 // Send an ack much more quickly for crypto handshake packets.
966 QuicTime::Delta delayed_ack_time
= sent_packet_manager_
.DelayedAckTime();
967 ack_alarm_
->Set(clock_
->ApproximateNow().Add(delayed_ack_time
));
968 DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
973 ack_alarm_
->Cancel();
977 void QuicConnection::ClearLastFrames() {
978 last_stream_frames_
.clear();
979 last_ack_frames_
.clear();
980 last_stop_waiting_frames_
.clear();
981 last_rst_frames_
.clear();
982 last_goaway_frames_
.clear();
983 last_window_update_frames_
.clear();
984 last_blocked_frames_
.clear();
985 last_ping_frames_
.clear();
986 last_close_frames_
.clear();
989 void QuicConnection::MaybeCloseIfTooManyOutstandingPackets() {
990 // This occurs if we don't discard old packets we've sent fast enough.
991 // It's possible largest observed is less than least unacked.
992 if (sent_packet_manager_
.largest_observed() >
993 (sent_packet_manager_
.GetLeastUnacked() + kMaxTrackedPackets
)) {
994 SendConnectionCloseWithDetails(
995 QUIC_TOO_MANY_OUTSTANDING_SENT_PACKETS
,
996 StringPrintf("More than %" PRIu64
" outstanding.", kMaxTrackedPackets
));
998 // This occurs if there are received packet gaps and the peer does not raise
999 // the least unacked fast enough.
1000 if (received_packet_manager_
.NumTrackedPackets() > kMaxTrackedPackets
) {
1001 SendConnectionCloseWithDetails(
1002 QUIC_TOO_MANY_OUTSTANDING_RECEIVED_PACKETS
,
1003 StringPrintf("More than %" PRIu64
" outstanding.", kMaxTrackedPackets
));
1007 void QuicConnection::PopulateAckFrame(QuicAckFrame
* ack
) {
1008 received_packet_manager_
.UpdateReceivedPacketInfo(ack
,
1009 clock_
->ApproximateNow());
1012 void QuicConnection::PopulateStopWaitingFrame(
1013 QuicStopWaitingFrame
* stop_waiting
) {
1014 stop_waiting
->least_unacked
= GetLeastUnacked();
1015 stop_waiting
->entropy_hash
= sent_entropy_manager_
.GetCumulativeEntropy(
1016 stop_waiting
->least_unacked
- 1);
1019 bool QuicConnection::ShouldLastPacketInstigateAck() const {
1020 if (!last_stream_frames_
.empty() ||
1021 !last_goaway_frames_
.empty() ||
1022 !last_rst_frames_
.empty() ||
1023 !last_window_update_frames_
.empty() ||
1024 !last_blocked_frames_
.empty() ||
1025 !last_ping_frames_
.empty()) {
1029 if (!last_ack_frames_
.empty() && last_ack_frames_
.back().is_truncated
) {
1032 // Always send an ack every 20 packets in order to allow the peer to discard
1033 // information from the SentPacketManager and provide an RTT measurement.
1034 if (num_packets_received_since_last_ack_sent_
>=
1035 kMaxPacketsReceivedBeforeAckSend
) {
1041 void QuicConnection::UpdateStopWaitingCount() {
1042 if (last_ack_frames_
.empty()) {
1046 // If the peer is still waiting for a packet that we are no longer planning to
1047 // send, send an ack to raise the high water mark.
1048 if (!last_ack_frames_
.back().missing_packets
.empty() &&
1049 GetLeastUnacked() > *last_ack_frames_
.back().missing_packets
.begin()) {
1050 ++stop_waiting_count_
;
1052 stop_waiting_count_
= 0;
1056 QuicPacketSequenceNumber
QuicConnection::GetLeastUnacked() const {
1057 return sent_packet_manager_
.GetLeastUnacked();
1060 void QuicConnection::MaybeSendInResponseToPacket() {
1064 ScopedPacketBundler
bundler(this, ack_queued_
? SEND_ACK
: NO_ACK
);
1066 // Now that we have received an ack, we might be able to send packets which
1067 // are queued locally, or drain streams which are blocked.
1068 if (CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1073 void QuicConnection::SendVersionNegotiationPacket() {
1074 // TODO(alyssar): implement zero server state negotiation.
1075 pending_version_negotiation_packet_
= true;
1076 if (writer_
->IsWriteBlocked()) {
1077 visitor_
->OnWriteBlocked();
1080 DVLOG(1) << ENDPOINT
<< "Sending version negotiation packet: {"
1081 << QuicVersionVectorToString(framer_
.supported_versions()) << "}";
1082 scoped_ptr
<QuicEncryptedPacket
> version_packet(
1083 packet_generator_
.SerializeVersionNegotiationPacket(
1084 framer_
.supported_versions()));
1085 WriteResult result
= writer_
->WritePacket(
1086 version_packet
->data(), version_packet
->length(),
1087 self_address().address(), peer_address());
1089 if (result
.status
== WRITE_STATUS_ERROR
) {
1090 // We can't send an error as the socket is presumably borked.
1091 CloseConnection(QUIC_PACKET_WRITE_ERROR
, false);
1094 if (result
.status
== WRITE_STATUS_BLOCKED
) {
1095 visitor_
->OnWriteBlocked();
1096 if (writer_
->IsWriteBlockedDataBuffered()) {
1097 pending_version_negotiation_packet_
= false;
1102 pending_version_negotiation_packet_
= false;
1105 QuicConsumedData
QuicConnection::SendStreamData(
1107 const IOVector
& data
,
1108 QuicStreamOffset offset
,
1110 FecProtection fec_protection
,
1111 QuicAckNotifier::DelegateInterface
* delegate
) {
1112 if (!fin
&& data
.Empty()) {
1113 LOG(DFATAL
) << "Attempt to send empty stream frame";
1114 return QuicConsumedData(0, false);
1117 // Opportunistically bundle an ack with every outgoing packet.
1118 // Particularly, we want to bundle with handshake packets since we don't know
1119 // which decrypter will be used on an ack packet following a handshake
1120 // packet (a handshake packet from client to server could result in a REJ or a
1121 // SHLO from the server, leading to two different decrypters at the server.)
1123 // TODO(jri): Note that ConsumeData may cause a response packet to be sent.
1124 // We may end up sending stale ack information if there are undecryptable
1125 // packets hanging around and/or there are revivable packets which may get
1126 // handled after this packet is sent. Change ScopedPacketBundler to do the
1127 // right thing: check ack_queued_, and then check undecryptable packets and
1128 // also if there is possibility of revival. Only bundle an ack if there's no
1129 // processing left that may cause received_info_ to change.
1130 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1131 return packet_generator_
.ConsumeData(id
, data
, offset
, fin
, fec_protection
,
1135 void QuicConnection::SendRstStream(QuicStreamId id
,
1136 QuicRstStreamErrorCode error
,
1137 QuicStreamOffset bytes_written
) {
1138 // Opportunistically bundle an ack with this outgoing packet.
1139 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1140 packet_generator_
.AddControlFrame(QuicFrame(new QuicRstStreamFrame(
1141 id
, AdjustErrorForVersion(error
, version()), bytes_written
)));
1142 if (!FLAGS_quic_do_not_retransmit_for_reset_streams
) {
1146 sent_packet_manager_
.CancelRetransmissionsForStream(id
);
1147 // Remove all queued packets which only contain data for the reset stream.
1148 QueuedPacketList::iterator packet_iterator
= queued_packets_
.begin();
1149 while (packet_iterator
!= queued_packets_
.end()) {
1150 RetransmittableFrames
* retransmittable_frames
=
1151 packet_iterator
->serialized_packet
.retransmittable_frames
;
1152 if (!retransmittable_frames
) {
1156 retransmittable_frames
->RemoveFramesForStream(id
);
1157 if (!retransmittable_frames
->frames().empty()) {
1161 delete packet_iterator
->serialized_packet
.retransmittable_frames
;
1162 delete packet_iterator
->serialized_packet
.packet
;
1163 packet_iterator
->serialized_packet
.retransmittable_frames
= nullptr;
1164 packet_iterator
->serialized_packet
.packet
= nullptr;
1165 packet_iterator
= queued_packets_
.erase(packet_iterator
);
1169 void QuicConnection::SendWindowUpdate(QuicStreamId id
,
1170 QuicStreamOffset byte_offset
) {
1171 // Opportunistically bundle an ack with this outgoing packet.
1172 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1173 packet_generator_
.AddControlFrame(
1174 QuicFrame(new QuicWindowUpdateFrame(id
, byte_offset
)));
1177 void QuicConnection::SendBlocked(QuicStreamId id
) {
1178 // Opportunistically bundle an ack with this outgoing packet.
1179 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1180 packet_generator_
.AddControlFrame(QuicFrame(new QuicBlockedFrame(id
)));
1183 const QuicConnectionStats
& QuicConnection::GetStats() {
1184 const RttStats
* rtt_stats
= sent_packet_manager_
.GetRttStats();
1186 // Update rtt and estimated bandwidth.
1187 QuicTime::Delta min_rtt
= rtt_stats
->min_rtt();
1188 if (min_rtt
.IsZero()) {
1189 // If min RTT has not been set, use initial RTT instead.
1190 min_rtt
= QuicTime::Delta::FromMicroseconds(rtt_stats
->initial_rtt_us());
1192 stats_
.min_rtt_us
= min_rtt
.ToMicroseconds();
1194 QuicTime::Delta srtt
= rtt_stats
->smoothed_rtt();
1195 if (srtt
.IsZero()) {
1196 // If SRTT has not been set, use initial RTT instead.
1197 srtt
= QuicTime::Delta::FromMicroseconds(rtt_stats
->initial_rtt_us());
1199 stats_
.srtt_us
= srtt
.ToMicroseconds();
1201 stats_
.estimated_bandwidth
= sent_packet_manager_
.BandwidthEstimate();
1202 stats_
.max_packet_size
= packet_generator_
.max_packet_length();
1206 void QuicConnection::ProcessUdpPacket(const IPEndPoint
& self_address
,
1207 const IPEndPoint
& peer_address
,
1208 const QuicEncryptedPacket
& packet
) {
1212 // TODO(rtenneti): Remove ScopedTracker below once crbug.com/462789 is fixed.
1213 tracked_objects::ScopedTracker
tracking_profile(
1214 FROM_HERE_WITH_EXPLICIT_FUNCTION(
1215 "462789 QuicConnection::ProcessUdpPacket"));
1216 if (debug_visitor_
!= nullptr) {
1217 debug_visitor_
->OnPacketReceived(self_address
, peer_address
, packet
);
1219 last_size_
= packet
.length();
1221 CheckForAddressMigration(self_address
, peer_address
);
1223 stats_
.bytes_received
+= packet
.length();
1224 ++stats_
.packets_received
;
1226 if (!framer_
.ProcessPacket(packet
)) {
1227 // If we are unable to decrypt this packet, it might be
1228 // because the CHLO or SHLO packet was lost.
1229 if (framer_
.error() == QUIC_DECRYPTION_FAILURE
) {
1230 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
1231 undecryptable_packets_
.size() < max_undecryptable_packets_
) {
1232 QueueUndecryptablePacket(packet
);
1233 } else if (debug_visitor_
!= nullptr) {
1234 debug_visitor_
->OnUndecryptablePacket();
1237 DVLOG(1) << ENDPOINT
<< "Unable to process packet. Last packet processed: "
1238 << last_header_
.packet_sequence_number
;
1242 ++stats_
.packets_processed
;
1243 MaybeProcessUndecryptablePackets();
1244 MaybeProcessRevivedPacket();
1245 MaybeSendInResponseToPacket();
1249 void QuicConnection::CheckForAddressMigration(
1250 const IPEndPoint
& self_address
, const IPEndPoint
& peer_address
) {
1251 peer_ip_changed_
= false;
1252 peer_port_changed_
= false;
1253 self_ip_changed_
= false;
1254 self_port_changed_
= false;
1256 if (peer_address_
.address().empty()) {
1257 peer_address_
= peer_address
;
1259 if (self_address_
.address().empty()) {
1260 self_address_
= self_address
;
1263 if (!peer_address
.address().empty() && !peer_address_
.address().empty()) {
1264 peer_ip_changed_
= (peer_address
.address() != peer_address_
.address());
1265 peer_port_changed_
= (peer_address
.port() != peer_address_
.port());
1267 // Store in case we want to migrate connection in ProcessValidatedPacket.
1268 migrating_peer_port_
= peer_address
.port();
1271 if (!self_address
.address().empty() && !self_address_
.address().empty()) {
1272 self_ip_changed_
= (self_address
.address() != self_address_
.address());
1273 self_port_changed_
= (self_address
.port() != self_address_
.port());
1277 void QuicConnection::OnCanWrite() {
1278 DCHECK(!writer_
->IsWriteBlocked());
1280 WriteQueuedPackets();
1281 WritePendingRetransmissions();
1283 // Sending queued packets may have caused the socket to become write blocked,
1284 // or the congestion manager to prohibit sending. If we've sent everything
1285 // we had queued and we're still not blocked, let the visitor know it can
1287 if (!CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1291 { // Limit the scope of the bundler. ACK inclusion happens elsewhere.
1292 ScopedPacketBundler
bundler(this, NO_ACK
);
1293 visitor_
->OnCanWrite();
1296 // After the visitor writes, it may have caused the socket to become write
1297 // blocked or the congestion manager to prohibit sending, so check again.
1298 if (visitor_
->WillingAndAbleToWrite() &&
1299 !resume_writes_alarm_
->IsSet() &&
1300 CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1301 // We're not write blocked, but some stream didn't write out all of its
1302 // bytes. Register for 'immediate' resumption so we'll keep writing after
1303 // other connections and events have had a chance to use the thread.
1304 resume_writes_alarm_
->Set(clock_
->ApproximateNow());
1308 void QuicConnection::WriteIfNotBlocked() {
1309 if (!writer_
->IsWriteBlocked()) {
1314 bool QuicConnection::ProcessValidatedPacket() {
1315 if (peer_ip_changed_
|| self_ip_changed_
|| self_port_changed_
) {
1316 SendConnectionCloseWithDetails(
1317 QUIC_ERROR_MIGRATING_ADDRESS
,
1318 "Neither IP address migration, nor self port migration are supported.");
1322 // Peer port migration is supported, do it now if port has changed.
1323 if (peer_port_changed_
) {
1324 DVLOG(1) << ENDPOINT
<< "Peer's port changed from "
1325 << peer_address_
.port() << " to " << migrating_peer_port_
1326 << ", migrating connection.";
1327 peer_address_
= IPEndPoint(peer_address_
.address(), migrating_peer_port_
);
1330 time_of_last_received_packet_
= clock_
->Now();
1331 DVLOG(1) << ENDPOINT
<< "time of last received packet: "
1332 << time_of_last_received_packet_
.ToDebuggingValue();
1334 if (perspective_
== Perspective::IS_SERVER
&&
1335 encryption_level_
== ENCRYPTION_NONE
&&
1336 last_size_
> packet_generator_
.max_packet_length()) {
1337 set_max_packet_length(last_size_
);
1342 void QuicConnection::WriteQueuedPackets() {
1343 DCHECK(!writer_
->IsWriteBlocked());
1345 if (pending_version_negotiation_packet_
) {
1346 SendVersionNegotiationPacket();
1349 QueuedPacketList::iterator packet_iterator
= queued_packets_
.begin();
1350 while (packet_iterator
!= queued_packets_
.end() &&
1351 WritePacket(&(*packet_iterator
))) {
1352 packet_iterator
= queued_packets_
.erase(packet_iterator
);
1356 void QuicConnection::WritePendingRetransmissions() {
1357 // Keep writing as long as there's a pending retransmission which can be
1359 while (sent_packet_manager_
.HasPendingRetransmissions()) {
1360 const QuicSentPacketManager::PendingRetransmission pending
=
1361 sent_packet_manager_
.NextPendingRetransmission();
1362 if (!CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1366 // Re-packetize the frames with a new sequence number for retransmission.
1367 // Retransmitted data packets do not use FEC, even when it's enabled.
1368 // Retransmitted packets use the same sequence number length as the
1370 // Flush the packet generator before making a new packet.
1371 // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
1372 // does not require the creator to be flushed.
1373 packet_generator_
.FlushAllQueuedFrames();
1374 SerializedPacket serialized_packet
= packet_generator_
.ReserializeAllFrames(
1375 pending
.retransmittable_frames
, pending
.sequence_number_length
);
1376 if (serialized_packet
.packet
== nullptr) {
1377 // We failed to serialize the packet, so close the connection.
1378 // CloseConnection does not send close packet, so no infinite loop here.
1379 CloseConnection(QUIC_ENCRYPTION_FAILURE
, false);
1383 DVLOG(1) << ENDPOINT
<< "Retransmitting " << pending
.sequence_number
1384 << " as " << serialized_packet
.sequence_number
;
1386 QueuedPacket(serialized_packet
,
1387 pending
.retransmittable_frames
.encryption_level(),
1388 pending
.transmission_type
,
1389 pending
.sequence_number
));
1393 void QuicConnection::RetransmitUnackedPackets(
1394 TransmissionType retransmission_type
) {
1395 sent_packet_manager_
.RetransmitUnackedPackets(retransmission_type
);
1397 WriteIfNotBlocked();
1400 void QuicConnection::NeuterUnencryptedPackets() {
1401 sent_packet_manager_
.NeuterUnencryptedPackets();
1402 // This may have changed the retransmission timer, so re-arm it.
1403 QuicTime retransmission_time
= sent_packet_manager_
.GetRetransmissionTime();
1404 retransmission_alarm_
->Update(retransmission_time
,
1405 QuicTime::Delta::FromMilliseconds(1));
1408 bool QuicConnection::ShouldGeneratePacket(
1409 TransmissionType transmission_type
,
1410 HasRetransmittableData retransmittable
,
1411 IsHandshake handshake
) {
1412 // We should serialize handshake packets immediately to ensure that they
1413 // end up sent at the right encryption level.
1414 if (handshake
== IS_HANDSHAKE
) {
1418 return CanWrite(retransmittable
);
1421 bool QuicConnection::CanWrite(HasRetransmittableData retransmittable
) {
1426 if (writer_
->IsWriteBlocked()) {
1427 visitor_
->OnWriteBlocked();
1431 QuicTime now
= clock_
->Now();
1432 QuicTime::Delta delay
= sent_packet_manager_
.TimeUntilSend(
1433 now
, retransmittable
);
1434 if (delay
.IsInfinite()) {
1435 send_alarm_
->Cancel();
1439 // If the scheduler requires a delay, then we can not send this packet now.
1440 if (!delay
.IsZero()) {
1441 send_alarm_
->Update(now
.Add(delay
), QuicTime::Delta::FromMilliseconds(1));
1442 DVLOG(1) << ENDPOINT
<< "Delaying sending " << delay
.ToMilliseconds()
1446 send_alarm_
->Cancel();
1450 bool QuicConnection::WritePacket(QueuedPacket
* packet
) {
1451 if (!WritePacketInner(packet
)) {
1454 delete packet
->serialized_packet
.retransmittable_frames
;
1455 delete packet
->serialized_packet
.packet
;
1456 packet
->serialized_packet
.retransmittable_frames
= nullptr;
1457 packet
->serialized_packet
.packet
= nullptr;
1461 bool QuicConnection::WritePacketInner(QueuedPacket
* packet
) {
1462 if (ShouldDiscardPacket(*packet
)) {
1463 ++stats_
.packets_discarded
;
1466 // Connection close packets are encrypted and saved, so don't exit early.
1467 const bool is_connection_close
= IsConnectionClose(*packet
);
1468 if (writer_
->IsWriteBlocked() && !is_connection_close
) {
1472 QuicPacketSequenceNumber sequence_number
=
1473 packet
->serialized_packet
.sequence_number
;
1474 DCHECK_LE(sequence_number_of_last_sent_packet_
, sequence_number
);
1475 sequence_number_of_last_sent_packet_
= sequence_number
;
1477 QuicEncryptedPacket
* encrypted
= packet
->serialized_packet
.packet
;
1478 // Connection close packets are eventually owned by TimeWaitListManager.
1479 // Others are deleted at the end of this call.
1480 if (is_connection_close
) {
1481 DCHECK(connection_close_packet_
.get() == nullptr);
1482 connection_close_packet_
.reset(encrypted
);
1483 packet
->serialized_packet
.packet
= nullptr;
1484 // This assures we won't try to write *forced* packets when blocked.
1485 // Return true to stop processing.
1486 if (writer_
->IsWriteBlocked()) {
1487 visitor_
->OnWriteBlocked();
1492 if (!FLAGS_quic_allow_oversized_packets_for_test
) {
1493 DCHECK_LE(encrypted
->length(), kMaxPacketSize
);
1495 DCHECK_LE(encrypted
->length(), packet_generator_
.max_packet_length());
1496 DVLOG(1) << ENDPOINT
<< "Sending packet " << sequence_number
<< " : "
1497 << (packet
->serialized_packet
.is_fec_packet
1499 : (IsRetransmittable(*packet
) == HAS_RETRANSMITTABLE_DATA
1501 : " ack only ")) << ", encryption level: "
1502 << QuicUtils::EncryptionLevelToString(packet
->encryption_level
)
1503 << ", encrypted length:" << encrypted
->length();
1504 DVLOG(2) << ENDPOINT
<< "packet(" << sequence_number
<< "): " << std::endl
1505 << QuicUtils::StringToHexASCIIDump(encrypted
->AsStringPiece());
1507 // Measure the RTT from before the write begins to avoid underestimating the
1508 // min_rtt_, especially in cases where the thread blocks or gets swapped out
1509 // during the WritePacket below.
1510 QuicTime packet_send_time
= clock_
->Now();
1511 WriteResult result
= writer_
->WritePacket(encrypted
->data(),
1512 encrypted
->length(),
1513 self_address().address(),
1515 if (result
.error_code
== ERR_IO_PENDING
) {
1516 DCHECK_EQ(WRITE_STATUS_BLOCKED
, result
.status
);
1519 if (result
.status
== WRITE_STATUS_BLOCKED
) {
1520 visitor_
->OnWriteBlocked();
1521 // If the socket buffers the the data, then the packet should not
1522 // be queued and sent again, which would result in an unnecessary
1523 // duplicate packet being sent. The helper must call OnCanWrite
1524 // when the write completes, and OnWriteError if an error occurs.
1525 if (!writer_
->IsWriteBlockedDataBuffered()) {
1529 if (result
.status
!= WRITE_STATUS_ERROR
&& debug_visitor_
!= nullptr) {
1530 // Pass the write result to the visitor.
1531 debug_visitor_
->OnPacketSent(packet
->serialized_packet
,
1532 packet
->original_sequence_number
,
1533 packet
->encryption_level
,
1534 packet
->transmission_type
,
1538 if (packet
->transmission_type
== NOT_RETRANSMISSION
) {
1539 time_of_last_sent_new_packet_
= packet_send_time
;
1542 MaybeSetFecAlarm(sequence_number
);
1543 DVLOG(1) << ENDPOINT
<< "time we began writing last sent packet: "
1544 << packet_send_time
.ToDebuggingValue();
1546 // TODO(ianswett): Change the sequence number length and other packet creator
1547 // options by a more explicit API than setting a struct value directly,
1548 // perhaps via the NetworkChangeVisitor.
1549 packet_generator_
.UpdateSequenceNumberLength(
1550 sent_packet_manager_
.least_packet_awaited_by_peer(),
1551 sent_packet_manager_
.EstimateMaxPacketsInFlight(max_packet_length()));
1553 bool reset_retransmission_alarm
= sent_packet_manager_
.OnPacketSent(
1554 &packet
->serialized_packet
,
1555 packet
->original_sequence_number
,
1557 encrypted
->length(),
1558 packet
->transmission_type
,
1559 IsRetransmittable(*packet
));
1561 if (reset_retransmission_alarm
|| !retransmission_alarm_
->IsSet()) {
1562 retransmission_alarm_
->Update(sent_packet_manager_
.GetRetransmissionTime(),
1563 QuicTime::Delta::FromMilliseconds(1));
1566 stats_
.bytes_sent
+= result
.bytes_written
;
1567 ++stats_
.packets_sent
;
1568 if (packet
->transmission_type
!= NOT_RETRANSMISSION
) {
1569 stats_
.bytes_retransmitted
+= result
.bytes_written
;
1570 ++stats_
.packets_retransmitted
;
1573 if (result
.status
== WRITE_STATUS_ERROR
) {
1574 OnWriteError(result
.error_code
);
1575 DLOG(ERROR
) << ENDPOINT
<< "failed writing " << encrypted
->length()
1577 << " from host " << self_address().ToStringWithoutPort()
1578 << " to address " << peer_address().ToString();
1585 bool QuicConnection::ShouldDiscardPacket(const QueuedPacket
& packet
) {
1587 DVLOG(1) << ENDPOINT
1588 << "Not sending packet as connection is disconnected.";
1592 QuicPacketSequenceNumber sequence_number
=
1593 packet
.serialized_packet
.sequence_number
;
1594 if (encryption_level_
== ENCRYPTION_FORWARD_SECURE
&&
1595 packet
.encryption_level
== ENCRYPTION_NONE
) {
1596 // Drop packets that are NULL encrypted since the peer won't accept them
1598 DVLOG(1) << ENDPOINT
<< "Dropping NULL encrypted packet: "
1599 << sequence_number
<< " since the connection is forward secure.";
1603 // If a retransmission has been acked before sending, don't send it.
1604 // This occurs if a packet gets serialized, queued, then discarded.
1605 if (packet
.transmission_type
!= NOT_RETRANSMISSION
&&
1606 (!sent_packet_manager_
.IsUnacked(packet
.original_sequence_number
) ||
1607 !sent_packet_manager_
.HasRetransmittableFrames(
1608 packet
.original_sequence_number
))) {
1609 DVLOG(1) << ENDPOINT
<< "Dropping unacked packet: " << sequence_number
1610 << " A previous transmission was acked while write blocked.";
1617 void QuicConnection::OnWriteError(int error_code
) {
1618 DVLOG(1) << ENDPOINT
<< "Write failed with error: " << error_code
1619 << " (" << ErrorToString(error_code
) << ")";
1620 // We can't send an error as the socket is presumably borked.
1621 CloseConnection(QUIC_PACKET_WRITE_ERROR
, false);
1624 void QuicConnection::OnSerializedPacket(
1625 const SerializedPacket
& serialized_packet
) {
1626 if (serialized_packet
.packet
== nullptr) {
1627 // We failed to serialize the packet, so close the connection.
1628 // CloseConnection does not send close packet, so no infinite loop here.
1629 CloseConnection(QUIC_ENCRYPTION_FAILURE
, false);
1632 if (serialized_packet
.retransmittable_frames
) {
1633 sent_packet_manager_
.OnSerializedPacket(serialized_packet
);
1635 if (serialized_packet
.is_fec_packet
&& fec_alarm_
->IsSet()) {
1636 // If an FEC packet is serialized with the FEC alarm set, cancel the alarm.
1637 fec_alarm_
->Cancel();
1639 SendOrQueuePacket(QueuedPacket(serialized_packet
, encryption_level_
));
1642 void QuicConnection::OnCongestionWindowChange() {
1643 packet_generator_
.OnCongestionWindowChange(
1644 sent_packet_manager_
.EstimateMaxPacketsInFlight(max_packet_length()));
1645 visitor_
->OnCongestionWindowChange(clock_
->ApproximateNow());
1648 void QuicConnection::OnRttChange() {
1649 // Uses the connection's smoothed RTT. If zero, uses initial_rtt.
1650 QuicTime::Delta rtt
= sent_packet_manager_
.GetRttStats()->smoothed_rtt();
1652 rtt
= QuicTime::Delta::FromMicroseconds(
1653 sent_packet_manager_
.GetRttStats()->initial_rtt_us());
1655 packet_generator_
.OnRttChange(rtt
);
1658 void QuicConnection::OnHandshakeComplete() {
1659 sent_packet_manager_
.SetHandshakeConfirmed();
1660 // The client should immediately ack the SHLO to confirm the handshake is
1661 // complete with the server.
1662 if (perspective_
== Perspective::IS_CLIENT
&& !ack_queued_
) {
1663 ack_alarm_
->Cancel();
1664 ack_alarm_
->Set(clock_
->ApproximateNow());
1668 void QuicConnection::SendOrQueuePacket(QueuedPacket packet
) {
1669 // The caller of this function is responsible for checking CanWrite().
1670 if (packet
.serialized_packet
.packet
== nullptr) {
1672 << "packet.serialized_packet.packet == nullptr in to SendOrQueuePacket";
1676 sent_entropy_manager_
.RecordPacketEntropyHash(
1677 packet
.serialized_packet
.sequence_number
,
1678 packet
.serialized_packet
.entropy_hash
);
1679 if (!WritePacket(&packet
)) {
1680 queued_packets_
.push_back(packet
);
1683 // If a forward-secure encrypter is available but is not being used and the
1684 // next sequence number is the first packet which requires
1685 // forward security, start using the forward-secure encrypter.
1686 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
1687 has_forward_secure_encrypter_
&&
1688 packet
.serialized_packet
.sequence_number
>=
1689 first_required_forward_secure_packet_
- 1) {
1690 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE
);
1694 void QuicConnection::SendPing() {
1695 if (retransmission_alarm_
->IsSet()) {
1698 packet_generator_
.AddControlFrame(QuicFrame(new QuicPingFrame
));
1701 void QuicConnection::SendAck() {
1702 ack_alarm_
->Cancel();
1703 stop_waiting_count_
= 0;
1704 num_packets_received_since_last_ack_sent_
= 0;
1706 packet_generator_
.SetShouldSendAck(true);
1709 void QuicConnection::OnRetransmissionTimeout() {
1710 if (!sent_packet_manager_
.HasUnackedPackets()) {
1714 sent_packet_manager_
.OnRetransmissionTimeout();
1715 WriteIfNotBlocked();
1717 // A write failure can result in the connection being closed, don't attempt to
1718 // write further packets, or to set alarms.
1723 // In the TLP case, the SentPacketManager gives the connection the opportunity
1724 // to send new data before retransmitting.
1725 if (sent_packet_manager_
.MaybeRetransmitTailLossProbe()) {
1726 // Send the pending retransmission now that it's been queued.
1727 WriteIfNotBlocked();
1730 // Ensure the retransmission alarm is always set if there are unacked packets
1731 // and nothing waiting to be sent.
1732 if (!HasQueuedData() && !retransmission_alarm_
->IsSet()) {
1733 QuicTime rto_timeout
= sent_packet_manager_
.GetRetransmissionTime();
1734 if (rto_timeout
.IsInitialized()) {
1735 retransmission_alarm_
->Set(rto_timeout
);
1740 void QuicConnection::SetEncrypter(EncryptionLevel level
,
1741 QuicEncrypter
* encrypter
) {
1742 packet_generator_
.SetEncrypter(level
, encrypter
);
1743 if (level
== ENCRYPTION_FORWARD_SECURE
) {
1744 has_forward_secure_encrypter_
= true;
1745 first_required_forward_secure_packet_
=
1746 sequence_number_of_last_sent_packet_
+
1747 // 3 times the current congestion window (in slow start) should cover
1748 // about two full round trips worth of packets, which should be
1750 3 * sent_packet_manager_
.EstimateMaxPacketsInFlight(
1751 max_packet_length());
1755 void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level
) {
1756 encryption_level_
= level
;
1757 packet_generator_
.set_encryption_level(level
);
1760 void QuicConnection::SetDecrypter(QuicDecrypter
* decrypter
,
1761 EncryptionLevel level
) {
1762 framer_
.SetDecrypter(decrypter
, level
);
1765 void QuicConnection::SetAlternativeDecrypter(QuicDecrypter
* decrypter
,
1766 EncryptionLevel level
,
1767 bool latch_once_used
) {
1768 framer_
.SetAlternativeDecrypter(decrypter
, level
, latch_once_used
);
1771 const QuicDecrypter
* QuicConnection::decrypter() const {
1772 return framer_
.decrypter();
1775 const QuicDecrypter
* QuicConnection::alternative_decrypter() const {
1776 return framer_
.alternative_decrypter();
1779 void QuicConnection::QueueUndecryptablePacket(
1780 const QuicEncryptedPacket
& packet
) {
1781 DVLOG(1) << ENDPOINT
<< "Queueing undecryptable packet.";
1782 undecryptable_packets_
.push_back(packet
.Clone());
1785 void QuicConnection::MaybeProcessUndecryptablePackets() {
1786 if (undecryptable_packets_
.empty() || encryption_level_
== ENCRYPTION_NONE
) {
1790 while (connected_
&& !undecryptable_packets_
.empty()) {
1791 DVLOG(1) << ENDPOINT
<< "Attempting to process undecryptable packet";
1792 QuicEncryptedPacket
* packet
= undecryptable_packets_
.front();
1793 if (!framer_
.ProcessPacket(*packet
) &&
1794 framer_
.error() == QUIC_DECRYPTION_FAILURE
) {
1795 DVLOG(1) << ENDPOINT
<< "Unable to process undecryptable packet...";
1798 DVLOG(1) << ENDPOINT
<< "Processed undecryptable packet!";
1799 ++stats_
.packets_processed
;
1801 undecryptable_packets_
.pop_front();
1804 // Once forward secure encryption is in use, there will be no
1805 // new keys installed and hence any undecryptable packets will
1806 // never be able to be decrypted.
1807 if (encryption_level_
== ENCRYPTION_FORWARD_SECURE
) {
1808 if (debug_visitor_
!= nullptr) {
1809 // TODO(rtenneti): perhaps more efficient to pass the number of
1810 // undecryptable packets as the argument to OnUndecryptablePacket so that
1811 // we just need to call OnUndecryptablePacket once?
1812 for (size_t i
= 0; i
< undecryptable_packets_
.size(); ++i
) {
1813 debug_visitor_
->OnUndecryptablePacket();
1816 STLDeleteElements(&undecryptable_packets_
);
1820 void QuicConnection::MaybeProcessRevivedPacket() {
1821 QuicFecGroup
* group
= GetFecGroup();
1822 if (!connected_
|| group
== nullptr || !group
->CanRevive()) {
1825 QuicPacketHeader revived_header
;
1826 char revived_payload
[kMaxPacketSize
];
1827 size_t len
= group
->Revive(&revived_header
, revived_payload
, kMaxPacketSize
);
1828 revived_header
.public_header
.connection_id
= connection_id_
;
1829 revived_header
.public_header
.connection_id_length
=
1830 last_header_
.public_header
.connection_id_length
;
1831 revived_header
.public_header
.version_flag
= false;
1832 revived_header
.public_header
.reset_flag
= false;
1833 revived_header
.public_header
.sequence_number_length
=
1834 last_header_
.public_header
.sequence_number_length
;
1835 revived_header
.fec_flag
= false;
1836 revived_header
.is_in_fec_group
= NOT_IN_FEC_GROUP
;
1837 revived_header
.fec_group
= 0;
1838 group_map_
.erase(last_header_
.fec_group
);
1839 last_decrypted_packet_level_
= group
->effective_encryption_level();
1840 DCHECK_LT(last_decrypted_packet_level_
, NUM_ENCRYPTION_LEVELS
);
1843 last_packet_revived_
= true;
1844 if (debug_visitor_
!= nullptr) {
1845 debug_visitor_
->OnRevivedPacket(revived_header
,
1846 StringPiece(revived_payload
, len
));
1849 ++stats_
.packets_revived
;
1850 framer_
.ProcessRevivedPacket(&revived_header
,
1851 StringPiece(revived_payload
, len
));
1854 QuicFecGroup
* QuicConnection::GetFecGroup() {
1855 QuicFecGroupNumber fec_group_num
= last_header_
.fec_group
;
1856 if (fec_group_num
== 0) {
1859 if (!ContainsKey(group_map_
, fec_group_num
)) {
1860 if (group_map_
.size() >= kMaxFecGroups
) { // Too many groups
1861 if (fec_group_num
< group_map_
.begin()->first
) {
1862 // The group being requested is a group we've seen before and deleted.
1863 // Don't recreate it.
1866 // Clear the lowest group number.
1867 delete group_map_
.begin()->second
;
1868 group_map_
.erase(group_map_
.begin());
1870 group_map_
[fec_group_num
] = new QuicFecGroup();
1872 return group_map_
[fec_group_num
];
1875 void QuicConnection::SendConnectionClose(QuicErrorCode error
) {
1876 SendConnectionCloseWithDetails(error
, string());
1879 void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error
,
1880 const string
& details
) {
1881 // If we're write blocked, WritePacket() will not send, but will capture the
1882 // serialized packet.
1883 SendConnectionClosePacket(error
, details
);
1885 // It's possible that while sending the connection close packet, we get a
1886 // socket error and disconnect right then and there. Avoid a double
1887 // disconnect in that case.
1888 CloseConnection(error
, false);
1892 void QuicConnection::SendConnectionClosePacket(QuicErrorCode error
,
1893 const string
& details
) {
1894 DVLOG(1) << ENDPOINT
<< "Force closing " << connection_id()
1895 << " with error " << QuicUtils::ErrorToString(error
)
1896 << " (" << error
<< ") " << details
;
1897 // Don't send explicit connection close packets for timeouts.
1898 // This is particularly important on mobile, where connections are short.
1899 if (silent_close_enabled_
&&
1900 error
== QuicErrorCode::QUIC_CONNECTION_TIMED_OUT
) {
1903 ScopedPacketBundler
ack_bundler(this, SEND_ACK
);
1904 QuicConnectionCloseFrame
* frame
= new QuicConnectionCloseFrame();
1905 frame
->error_code
= error
;
1906 frame
->error_details
= details
;
1907 packet_generator_
.AddControlFrame(QuicFrame(frame
));
1908 packet_generator_
.FlushAllQueuedFrames();
1911 void QuicConnection::CloseConnection(QuicErrorCode error
, bool from_peer
) {
1913 DLOG(DFATAL
) << "Error: attempt to close an already closed connection"
1914 << base::debug::StackTrace().ToString();
1918 if (debug_visitor_
!= nullptr) {
1919 debug_visitor_
->OnConnectionClosed(error
, from_peer
);
1921 DCHECK(visitor_
!= nullptr);
1922 visitor_
->OnConnectionClosed(error
, from_peer
);
1923 // Cancel the alarms so they don't trigger any action now that the
1924 // connection is closed.
1925 ack_alarm_
->Cancel();
1926 ping_alarm_
->Cancel();
1927 fec_alarm_
->Cancel();
1928 resume_writes_alarm_
->Cancel();
1929 retransmission_alarm_
->Cancel();
1930 send_alarm_
->Cancel();
1931 timeout_alarm_
->Cancel();
1934 void QuicConnection::SendGoAway(QuicErrorCode error
,
1935 QuicStreamId last_good_stream_id
,
1936 const string
& reason
) {
1937 DVLOG(1) << ENDPOINT
<< "Going away with error "
1938 << QuicUtils::ErrorToString(error
)
1939 << " (" << error
<< ")";
1941 // Opportunistically bundle an ack with this outgoing packet.
1942 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1943 packet_generator_
.AddControlFrame(
1944 QuicFrame(new QuicGoAwayFrame(error
, last_good_stream_id
, reason
)));
1947 void QuicConnection::CloseFecGroupsBefore(
1948 QuicPacketSequenceNumber sequence_number
) {
1949 FecGroupMap::iterator it
= group_map_
.begin();
1950 while (it
!= group_map_
.end()) {
1951 // If this is the current group or the group doesn't protect this packet
1952 // we can ignore it.
1953 if (last_header_
.fec_group
== it
->first
||
1954 !it
->second
->ProtectsPacketsBefore(sequence_number
)) {
1958 QuicFecGroup
* fec_group
= it
->second
;
1959 DCHECK(!fec_group
->CanRevive());
1960 FecGroupMap::iterator next
= it
;
1962 group_map_
.erase(it
);
1968 QuicByteCount
QuicConnection::max_packet_length() const {
1969 return packet_generator_
.max_packet_length();
1972 void QuicConnection::set_max_packet_length(QuicByteCount length
) {
1973 return packet_generator_
.set_max_packet_length(length
);
1976 bool QuicConnection::HasQueuedData() const {
1977 return pending_version_negotiation_packet_
||
1978 !queued_packets_
.empty() || packet_generator_
.HasQueuedFrames();
1981 bool QuicConnection::CanWriteStreamData() {
1982 // Don't write stream data if there are negotiation or queued data packets
1983 // to send. Otherwise, continue and bundle as many frames as possible.
1984 if (pending_version_negotiation_packet_
|| !queued_packets_
.empty()) {
1988 IsHandshake pending_handshake
= visitor_
->HasPendingHandshake() ?
1989 IS_HANDSHAKE
: NOT_HANDSHAKE
;
1990 // Sending queued packets may have caused the socket to become write blocked,
1991 // or the congestion manager to prohibit sending. If we've sent everything
1992 // we had queued and we're still not blocked, let the visitor know it can
1994 return ShouldGeneratePacket(NOT_RETRANSMISSION
, HAS_RETRANSMITTABLE_DATA
,
1998 void QuicConnection::SetNetworkTimeouts(QuicTime::Delta overall_timeout
,
1999 QuicTime::Delta idle_timeout
) {
2000 LOG_IF(DFATAL
, idle_timeout
> overall_timeout
)
2001 << "idle_timeout:" << idle_timeout
.ToMilliseconds()
2002 << " overall_timeout:" << overall_timeout
.ToMilliseconds();
2003 // Adjust the idle timeout on client and server to prevent clients from
2004 // sending requests to servers which have already closed the connection.
2005 if (perspective_
== Perspective::IS_SERVER
) {
2006 idle_timeout
= idle_timeout
.Add(QuicTime::Delta::FromSeconds(3));
2007 } else if (idle_timeout
> QuicTime::Delta::FromSeconds(1)) {
2008 idle_timeout
= idle_timeout
.Subtract(QuicTime::Delta::FromSeconds(1));
2010 overall_connection_timeout_
= overall_timeout
;
2011 idle_network_timeout_
= idle_timeout
;
2016 void QuicConnection::CheckForTimeout() {
2017 QuicTime now
= clock_
->ApproximateNow();
2018 QuicTime time_of_last_packet
= max(time_of_last_received_packet_
,
2019 time_of_last_sent_new_packet_
);
2021 // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
2022 // is accurate time. However, this should not change the behavior of
2023 // timeout handling.
2024 QuicTime::Delta idle_duration
= now
.Subtract(time_of_last_packet
);
2025 DVLOG(1) << ENDPOINT
<< "last packet "
2026 << time_of_last_packet
.ToDebuggingValue()
2027 << " now:" << now
.ToDebuggingValue()
2028 << " idle_duration:" << idle_duration
.ToMicroseconds()
2029 << " idle_network_timeout: "
2030 << idle_network_timeout_
.ToMicroseconds();
2031 if (idle_duration
>= idle_network_timeout_
) {
2032 DVLOG(1) << ENDPOINT
<< "Connection timedout due to no network activity.";
2033 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT
);
2037 if (!overall_connection_timeout_
.IsInfinite()) {
2038 QuicTime::Delta connected_duration
=
2039 now
.Subtract(stats_
.connection_creation_time
);
2040 DVLOG(1) << ENDPOINT
<< "connection time: "
2041 << connected_duration
.ToMicroseconds() << " overall timeout: "
2042 << overall_connection_timeout_
.ToMicroseconds();
2043 if (connected_duration
>= overall_connection_timeout_
) {
2044 DVLOG(1) << ENDPOINT
<<
2045 "Connection timedout due to overall connection timeout.";
2046 SendConnectionClose(QUIC_CONNECTION_OVERALL_TIMED_OUT
);
2054 void QuicConnection::SetTimeoutAlarm() {
2055 QuicTime time_of_last_packet
= max(time_of_last_received_packet_
,
2056 time_of_last_sent_new_packet_
);
2058 QuicTime deadline
= time_of_last_packet
.Add(idle_network_timeout_
);
2059 if (!overall_connection_timeout_
.IsInfinite()) {
2060 deadline
= min(deadline
,
2061 stats_
.connection_creation_time
.Add(
2062 overall_connection_timeout_
));
2065 timeout_alarm_
->Cancel();
2066 timeout_alarm_
->Set(deadline
);
2069 void QuicConnection::SetPingAlarm() {
2070 if (perspective_
== Perspective::IS_SERVER
) {
2071 // Only clients send pings.
2074 if (!visitor_
->HasOpenDataStreams()) {
2075 ping_alarm_
->Cancel();
2076 // Don't send a ping unless there are open streams.
2079 QuicTime::Delta ping_timeout
= QuicTime::Delta::FromSeconds(kPingTimeoutSecs
);
2080 ping_alarm_
->Update(clock_
->ApproximateNow().Add(ping_timeout
),
2081 QuicTime::Delta::FromSeconds(1));
2084 QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
2085 QuicConnection
* connection
,
2086 AckBundling send_ack
)
2087 : connection_(connection
),
2088 already_in_batch_mode_(connection
!= nullptr &&
2089 connection
->packet_generator_
.InBatchMode()) {
2090 if (connection_
== nullptr) {
2093 // Move generator into batch mode. If caller wants us to include an ack,
2094 // check the delayed-ack timer to see if there's ack info to be sent.
2095 if (!already_in_batch_mode_
) {
2096 DVLOG(1) << "Entering Batch Mode.";
2097 connection_
->packet_generator_
.StartBatchOperations();
2099 // Bundle an ack if the alarm is set or with every second packet if we need to
2100 // raise the peer's least unacked.
2102 connection_
->ack_alarm_
->IsSet() || connection_
->stop_waiting_count_
> 1;
2103 if (send_ack
== SEND_ACK
|| (send_ack
== BUNDLE_PENDING_ACK
&& ack_pending
)) {
2104 DVLOG(1) << "Bundling ack with outgoing packet.";
2105 connection_
->SendAck();
2109 QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
2110 if (connection_
== nullptr) {
2113 // If we changed the generator's batch state, restore original batch state.
2114 if (!already_in_batch_mode_
) {
2115 DVLOG(1) << "Leaving Batch Mode.";
2116 connection_
->packet_generator_
.FinishBatchOperations();
2118 DCHECK_EQ(already_in_batch_mode_
,
2119 connection_
->packet_generator_
.InBatchMode());
2122 HasRetransmittableData
QuicConnection::IsRetransmittable(
2123 const QueuedPacket
& packet
) {
2124 // Retransmitted packets retransmittable frames are owned by the unacked
2125 // packet map, but are not present in the serialized packet.
2126 if (packet
.transmission_type
!= NOT_RETRANSMISSION
||
2127 packet
.serialized_packet
.retransmittable_frames
!= nullptr) {
2128 return HAS_RETRANSMITTABLE_DATA
;
2130 return NO_RETRANSMITTABLE_DATA
;
2134 bool QuicConnection::IsConnectionClose(const QueuedPacket
& packet
) {
2135 const RetransmittableFrames
* retransmittable_frames
=
2136 packet
.serialized_packet
.retransmittable_frames
;
2137 if (retransmittable_frames
== nullptr) {
2140 for (const QuicFrame
& frame
: retransmittable_frames
->frames()) {
2141 if (frame
.type
== CONNECTION_CLOSE_FRAME
) {