Chromoting Android: Refactor the eye point drawing code into CardboardActivityEyePoin...
[chromium-blink-merge.git] / ui / gfx / skbitmap_operations_unittest.cc
blob808912503b486e8803b95c5b757da1417e61ae86
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/skbitmap_operations.h"
7 #include "testing/gtest/include/gtest/gtest.h"
8 #include "third_party/skia/include/core/SkBitmap.h"
9 #include "third_party/skia/include/core/SkCanvas.h"
10 #include "third_party/skia/include/core/SkColorPriv.h"
11 #include "third_party/skia/include/core/SkRect.h"
12 #include "third_party/skia/include/core/SkRegion.h"
13 #include "third_party/skia/include/core/SkUnPreMultiply.h"
15 namespace {
17 // Returns true if each channel of the given two colors are "close." This is
18 // used for comparing colors where rounding errors may cause off-by-one.
19 inline bool ColorsClose(uint32_t a, uint32_t b) {
20 return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) <= 2 &&
21 abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) <= 2 &&
22 abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) <= 2 &&
23 abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) <= 2;
26 inline bool MultipliedColorsClose(uint32_t a, uint32_t b) {
27 return ColorsClose(SkUnPreMultiply::PMColorToColor(a),
28 SkUnPreMultiply::PMColorToColor(b));
31 bool BitmapsClose(const SkBitmap& a, const SkBitmap& b) {
32 SkAutoLockPixels a_lock(a);
33 SkAutoLockPixels b_lock(b);
35 for (int y = 0; y < a.height(); y++) {
36 for (int x = 0; x < a.width(); x++) {
37 SkColor a_pixel = *a.getAddr32(x, y);
38 SkColor b_pixel = *b.getAddr32(x, y);
39 if (!ColorsClose(a_pixel, b_pixel))
40 return false;
43 return true;
46 void FillDataToBitmap(int w, int h, SkBitmap* bmp) {
47 bmp->allocN32Pixels(w, h);
49 unsigned char* src_data =
50 reinterpret_cast<unsigned char*>(bmp->getAddr32(0, 0));
51 for (int i = 0; i < w * h; i++) {
52 src_data[i * 4 + 0] = static_cast<unsigned char>(i % 255);
53 src_data[i * 4 + 1] = static_cast<unsigned char>(i % 255);
54 src_data[i * 4 + 2] = static_cast<unsigned char>(i % 255);
55 src_data[i * 4 + 3] = static_cast<unsigned char>(i % 255);
59 // The reference (i.e., old) implementation of |CreateHSLShiftedBitmap()|.
60 SkBitmap ReferenceCreateHSLShiftedBitmap(
61 const SkBitmap& bitmap,
62 color_utils::HSL hsl_shift) {
63 SkBitmap shifted;
64 shifted.allocN32Pixels(bitmap.width(), bitmap.height());
65 shifted.eraseARGB(0, 0, 0, 0);
67 SkAutoLockPixels lock_bitmap(bitmap);
68 SkAutoLockPixels lock_shifted(shifted);
70 // Loop through the pixels of the original bitmap.
71 for (int y = 0; y < bitmap.height(); ++y) {
72 SkPMColor* pixels = bitmap.getAddr32(0, y);
73 SkPMColor* tinted_pixels = shifted.getAddr32(0, y);
75 for (int x = 0; x < bitmap.width(); ++x) {
76 tinted_pixels[x] = SkPreMultiplyColor(color_utils::HSLShift(
77 SkUnPreMultiply::PMColorToColor(pixels[x]), hsl_shift));
81 return shifted;
84 } // namespace
86 // Invert bitmap and verify the each pixel is inverted and the alpha value is
87 // not changed.
88 TEST(SkBitmapOperationsTest, CreateInvertedBitmap) {
89 int src_w = 16, src_h = 16;
90 SkBitmap src;
91 src.allocN32Pixels(src_w, src_h);
93 for (int y = 0; y < src_h; y++) {
94 for (int x = 0; x < src_w; x++) {
95 int i = y * src_w + x;
96 *src.getAddr32(x, y) =
97 SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0);
101 SkBitmap inverted = SkBitmapOperations::CreateInvertedBitmap(src);
102 SkAutoLockPixels src_lock(src);
103 SkAutoLockPixels inverted_lock(inverted);
105 for (int y = 0; y < src_h; y++) {
106 for (int x = 0; x < src_w; x++) {
107 int i = y * src_w + x;
108 EXPECT_EQ(static_cast<unsigned int>((255 - i) % 255),
109 SkColorGetA(*inverted.getAddr32(x, y)));
110 EXPECT_EQ(static_cast<unsigned int>(255 - (i % 255)),
111 SkColorGetR(*inverted.getAddr32(x, y)));
112 EXPECT_EQ(static_cast<unsigned int>(255 - (i * 4 % 255)),
113 SkColorGetG(*inverted.getAddr32(x, y)));
114 EXPECT_EQ(static_cast<unsigned int>(255),
115 SkColorGetB(*inverted.getAddr32(x, y)));
120 // Blend two bitmaps together at 50% alpha and verify that the result
121 // is the middle-blend of the two.
122 TEST(SkBitmapOperationsTest, CreateBlendedBitmap) {
123 int src_w = 16, src_h = 16;
124 SkBitmap src_a;
125 src_a.allocN32Pixels(src_w, src_h);
127 SkBitmap src_b;
128 src_b.allocN32Pixels(src_w, src_h);
130 for (int y = 0, i = 0; y < src_h; y++) {
131 for (int x = 0; x < src_w; x++) {
132 *src_a.getAddr32(x, y) = SkColorSetARGB(255, 0, i * 2 % 255, i % 255);
133 *src_b.getAddr32(x, y) =
134 SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0);
135 i++;
139 // Shift to red.
140 SkBitmap blended = SkBitmapOperations::CreateBlendedBitmap(
141 src_a, src_b, 0.5);
142 SkAutoLockPixels srca_lock(src_a);
143 SkAutoLockPixels srcb_lock(src_b);
144 SkAutoLockPixels blended_lock(blended);
146 for (int y = 0; y < src_h; y++) {
147 for (int x = 0; x < src_w; x++) {
148 int i = y * src_w + x;
149 EXPECT_EQ(static_cast<unsigned int>((255 + ((255 - i) % 255)) / 2),
150 SkColorGetA(*blended.getAddr32(x, y)));
151 EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
152 SkColorGetR(*blended.getAddr32(x, y)));
153 EXPECT_EQ((static_cast<unsigned int>((i * 2) % 255 + (i * 4) % 255) / 2),
154 SkColorGetG(*blended.getAddr32(x, y)));
155 EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2),
156 SkColorGetB(*blended.getAddr32(x, y)));
161 // Test our masking functions.
162 TEST(SkBitmapOperationsTest, CreateMaskedBitmap) {
163 int src_w = 16, src_h = 16;
165 SkBitmap src;
166 FillDataToBitmap(src_w, src_h, &src);
168 // Generate alpha mask
169 SkBitmap alpha;
170 alpha.allocN32Pixels(src_w, src_h);
171 for (int y = 0, i = 0; y < src_h; y++) {
172 for (int x = 0; x < src_w; x++) {
173 *alpha.getAddr32(x, y) = SkColorSetARGB((i + 128) % 255,
174 (i + 128) % 255,
175 (i + 64) % 255,
176 (i + 0) % 255);
177 i++;
181 SkBitmap masked = SkBitmapOperations::CreateMaskedBitmap(src, alpha);
183 SkAutoLockPixels src_lock(src);
184 SkAutoLockPixels alpha_lock(alpha);
185 SkAutoLockPixels masked_lock(masked);
186 for (int y = 0; y < src_h; y++) {
187 for (int x = 0; x < src_w; x++) {
188 // Test that the alpha is equal.
189 SkColor src_pixel = SkUnPreMultiply::PMColorToColor(*src.getAddr32(x, y));
190 SkColor alpha_pixel =
191 SkUnPreMultiply::PMColorToColor(*alpha.getAddr32(x, y));
192 SkColor masked_pixel = *masked.getAddr32(x, y);
194 int alpha_value = SkAlphaMul(SkColorGetA(src_pixel),
195 SkAlpha255To256(SkColorGetA(alpha_pixel)));
196 int alpha_value_256 = SkAlpha255To256(alpha_value);
197 SkColor expected_pixel = SkColorSetARGB(
198 alpha_value,
199 SkAlphaMul(SkColorGetR(src_pixel), alpha_value_256),
200 SkAlphaMul(SkColorGetG(src_pixel), alpha_value_256),
201 SkAlphaMul(SkColorGetB(src_pixel), alpha_value_256));
203 EXPECT_EQ(expected_pixel, masked_pixel);
208 // Make sure that when shifting a bitmap without any shift parameters,
209 // the end result is close enough to the original (rounding errors
210 // notwithstanding).
211 TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapToSame) {
212 int src_w = 16, src_h = 16;
213 SkBitmap src;
214 src.allocN32Pixels(src_w, src_h);
216 for (int y = 0, i = 0; y < src_h; y++) {
217 for (int x = 0; x < src_w; x++) {
218 *src.getAddr32(x, y) = SkPreMultiplyColor(SkColorSetARGB((i + 128) % 255,
219 (i + 128) % 255, (i + 64) % 255, (i + 0) % 255));
220 i++;
224 color_utils::HSL hsl = { -1, -1, -1 };
225 SkBitmap shifted = ReferenceCreateHSLShiftedBitmap(src, hsl);
227 SkAutoLockPixels src_lock(src);
228 SkAutoLockPixels shifted_lock(shifted);
230 for (int y = 0; y < src_h; y++) {
231 for (int x = 0; x < src_w; x++) {
232 SkColor src_pixel = *src.getAddr32(x, y);
233 SkColor shifted_pixel = *shifted.getAddr32(x, y);
234 EXPECT_TRUE(MultipliedColorsClose(src_pixel, shifted_pixel)) <<
235 "source: (a,r,g,b) = (" << SkColorGetA(src_pixel) << "," <<
236 SkColorGetR(src_pixel) << "," <<
237 SkColorGetG(src_pixel) << "," <<
238 SkColorGetB(src_pixel) << "); " <<
239 "shifted: (a,r,g,b) = (" << SkColorGetA(shifted_pixel) << "," <<
240 SkColorGetR(shifted_pixel) << "," <<
241 SkColorGetG(shifted_pixel) << "," <<
242 SkColorGetB(shifted_pixel) << ")";
247 // Shift a blue bitmap to red.
248 TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapHueOnly) {
249 int src_w = 16, src_h = 16;
250 SkBitmap src;
251 src.allocN32Pixels(src_w, src_h);
253 for (int y = 0, i = 0; y < src_h; y++) {
254 for (int x = 0; x < src_w; x++) {
255 *src.getAddr32(x, y) = SkColorSetARGB(255, 0, 0, i % 255);
256 i++;
260 // Shift to red.
261 color_utils::HSL hsl = { 0, -1, -1 };
263 SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl);
265 SkAutoLockPixels src_lock(src);
266 SkAutoLockPixels shifted_lock(shifted);
268 for (int y = 0, i = 0; y < src_h; y++) {
269 for (int x = 0; x < src_w; x++) {
270 EXPECT_TRUE(ColorsClose(shifted.getColor(x, y),
271 SkColorSetARGB(255, i % 255, 0, 0)));
272 i++;
277 // Validate HSL shift.
278 TEST(SkBitmapOperationsTest, ValidateHSLShift) {
279 // Note: 255/51 = 5 (exactly) => 6 including 0!
280 const int inc = 51;
281 const int dim = 255 / inc + 1;
282 SkBitmap src;
283 src.allocN32Pixels(dim*dim, dim*dim);
285 for (int a = 0, y = 0; a <= 255; a += inc) {
286 for (int r = 0; r <= 255; r += inc, y++) {
287 for (int g = 0, x = 0; g <= 255; g += inc) {
288 for (int b = 0; b <= 255; b+= inc, x++) {
289 *src.getAddr32(x, y) =
290 SkPreMultiplyColor(SkColorSetARGB(a, r, g, b));
296 // Shhhh. The spec says I should set things to -1 for "no change", but
297 // actually -0.1 will do. Don't tell anyone I did this.
298 for (double h = -0.1; h <= 1.0001; h += 0.1) {
299 for (double s = -0.1; s <= 1.0001; s += 0.1) {
300 for (double l = -0.1; l <= 1.0001; l += 0.1) {
301 color_utils::HSL hsl = { h, s, l };
302 SkBitmap ref_shifted = ReferenceCreateHSLShiftedBitmap(src, hsl);
303 SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl);
304 EXPECT_TRUE(BitmapsClose(ref_shifted, shifted))
305 << "h = " << h << ", s = " << s << ", l = " << l;
311 // Test our cropping.
312 TEST(SkBitmapOperationsTest, CreateCroppedBitmap) {
313 int src_w = 16, src_h = 16;
314 SkBitmap src;
315 FillDataToBitmap(src_w, src_h, &src);
317 SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(src, 4, 4,
318 8, 8);
319 ASSERT_EQ(8, cropped.width());
320 ASSERT_EQ(8, cropped.height());
322 SkAutoLockPixels src_lock(src);
323 SkAutoLockPixels cropped_lock(cropped);
324 for (int y = 4; y < 12; y++) {
325 for (int x = 4; x < 12; x++) {
326 EXPECT_EQ(*src.getAddr32(x, y),
327 *cropped.getAddr32(x - 4, y - 4));
332 // Test whether our cropping correctly wraps across image boundaries.
333 TEST(SkBitmapOperationsTest, CreateCroppedBitmapWrapping) {
334 int src_w = 16, src_h = 16;
335 SkBitmap src;
336 FillDataToBitmap(src_w, src_h, &src);
338 SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(
339 src, src_w / 2, src_h / 2, src_w, src_h);
340 ASSERT_EQ(src_w, cropped.width());
341 ASSERT_EQ(src_h, cropped.height());
343 SkAutoLockPixels src_lock(src);
344 SkAutoLockPixels cropped_lock(cropped);
345 for (int y = 0; y < src_h; y++) {
346 for (int x = 0; x < src_w; x++) {
347 EXPECT_EQ(*src.getAddr32(x, y),
348 *cropped.getAddr32((x + src_w / 2) % src_w,
349 (y + src_h / 2) % src_h));
354 TEST(SkBitmapOperationsTest, DownsampleByTwo) {
355 // Use an odd-sized bitmap to make sure the edge cases where there isn't a
356 // 2x2 block of pixels is handled correctly.
357 // Here's the ARGB example
359 // 50% transparent green opaque 50% blue white
360 // 80008000 FF000080 FFFFFFFF
362 // 50% transparent red opaque 50% gray black
363 // 80800000 80808080 FF000000
365 // black white 50% gray
366 // FF000000 FFFFFFFF FF808080
368 // The result of this computation should be:
369 // A0404040 FF808080
370 // FF808080 FF808080
371 SkBitmap input;
372 input.allocN32Pixels(3, 3);
374 // The color order may be different, but we don't care (the channels are
375 // trated the same).
376 *input.getAddr32(0, 0) = 0x80008000;
377 *input.getAddr32(1, 0) = 0xFF000080;
378 *input.getAddr32(2, 0) = 0xFFFFFFFF;
379 *input.getAddr32(0, 1) = 0x80800000;
380 *input.getAddr32(1, 1) = 0x80808080;
381 *input.getAddr32(2, 1) = 0xFF000000;
382 *input.getAddr32(0, 2) = 0xFF000000;
383 *input.getAddr32(1, 2) = 0xFFFFFFFF;
384 *input.getAddr32(2, 2) = 0xFF808080;
386 SkBitmap result = SkBitmapOperations::DownsampleByTwo(input);
387 EXPECT_EQ(2, result.width());
388 EXPECT_EQ(2, result.height());
390 // Some of the values are off-by-one due to rounding.
391 SkAutoLockPixels lock(result);
392 EXPECT_EQ(0x9f404040, *result.getAddr32(0, 0));
393 EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(1, 0));
394 EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(0, 1));
395 EXPECT_EQ(0xFF808080, *result.getAddr32(1, 1));
398 // Test edge cases for DownsampleByTwo.
399 TEST(SkBitmapOperationsTest, DownsampleByTwoSmall) {
400 SkPMColor reference = 0xFF4080FF;
402 // Test a 1x1 bitmap.
403 SkBitmap one_by_one;
404 one_by_one.allocN32Pixels(1, 1);
405 *one_by_one.getAddr32(0, 0) = reference;
406 SkBitmap result = SkBitmapOperations::DownsampleByTwo(one_by_one);
407 SkAutoLockPixels lock1(result);
408 EXPECT_EQ(1, result.width());
409 EXPECT_EQ(1, result.height());
410 EXPECT_EQ(reference, *result.getAddr32(0, 0));
412 // Test an n by 1 bitmap.
413 SkBitmap one_by_n;
414 one_by_n.allocN32Pixels(300, 1);
415 result = SkBitmapOperations::DownsampleByTwo(one_by_n);
416 SkAutoLockPixels lock2(result);
417 EXPECT_EQ(300, result.width());
418 EXPECT_EQ(1, result.height());
420 // Test a 1 by n bitmap.
421 SkBitmap n_by_one;
422 n_by_one.allocN32Pixels(1, 300);
423 result = SkBitmapOperations::DownsampleByTwo(n_by_one);
424 SkAutoLockPixels lock3(result);
425 EXPECT_EQ(1, result.width());
426 EXPECT_EQ(300, result.height());
428 // Test an empty bitmap
429 SkBitmap empty;
430 result = SkBitmapOperations::DownsampleByTwo(empty);
431 EXPECT_TRUE(result.isNull());
432 EXPECT_EQ(0, result.width());
433 EXPECT_EQ(0, result.height());
436 // Here we assume DownsampleByTwo works correctly (it's tested above) and
437 // just make sure that the wrapper function does the right thing.
438 TEST(SkBitmapOperationsTest, DownsampleByTwoUntilSize) {
439 // First make sure a "too small" bitmap doesn't get modified at all.
440 SkBitmap too_small;
441 too_small.allocN32Pixels(10, 10);
442 SkBitmap result = SkBitmapOperations::DownsampleByTwoUntilSize(
443 too_small, 16, 16);
444 EXPECT_EQ(10, result.width());
445 EXPECT_EQ(10, result.height());
447 // Now make sure giving it a 0x0 target returns something reasonable.
448 result = SkBitmapOperations::DownsampleByTwoUntilSize(too_small, 0, 0);
449 EXPECT_EQ(1, result.width());
450 EXPECT_EQ(1, result.height());
452 // Test multiple steps of downsampling.
453 SkBitmap large;
454 large.allocN32Pixels(100, 43);
455 result = SkBitmapOperations::DownsampleByTwoUntilSize(large, 6, 6);
457 // The result should be divided in half 100x43 -> 50x22 -> 25x11
458 EXPECT_EQ(25, result.width());
459 EXPECT_EQ(11, result.height());
462 TEST(SkBitmapOperationsTest, UnPreMultiply) {
463 SkBitmap input;
464 input.allocN32Pixels(2, 2);
466 // Set PMColors into the bitmap
467 *input.getAddr32(0, 0) = SkPackARGB32NoCheck(0x80, 0x00, 0x00, 0x00);
468 *input.getAddr32(1, 0) = SkPackARGB32NoCheck(0x80, 0x80, 0x80, 0x80);
469 *input.getAddr32(0, 1) = SkPackARGB32NoCheck(0xFF, 0x00, 0xCC, 0x88);
470 *input.getAddr32(1, 1) = SkPackARGB32NoCheck(0x00, 0x00, 0xCC, 0x88);
472 SkBitmap result = SkBitmapOperations::UnPreMultiply(input);
473 EXPECT_EQ(2, result.width());
474 EXPECT_EQ(2, result.height());
476 SkAutoLockPixels lock(result);
477 EXPECT_EQ(0x80000000, *result.getAddr32(0, 0));
478 EXPECT_EQ(0x80FFFFFF, *result.getAddr32(1, 0));
479 EXPECT_EQ(0xFF00CC88, *result.getAddr32(0, 1));
480 EXPECT_EQ(0x00000000u, *result.getAddr32(1, 1)); // "Division by zero".
483 TEST(SkBitmapOperationsTest, CreateTransposedBitmap) {
484 SkBitmap input;
485 input.allocN32Pixels(2, 3);
487 for (int x = 0; x < input.width(); ++x) {
488 for (int y = 0; y < input.height(); ++y) {
489 *input.getAddr32(x, y) = x * input.width() + y;
493 SkBitmap result = SkBitmapOperations::CreateTransposedBitmap(input);
494 EXPECT_EQ(3, result.width());
495 EXPECT_EQ(2, result.height());
497 SkAutoLockPixels lock(result);
498 for (int x = 0; x < input.width(); ++x) {
499 for (int y = 0; y < input.height(); ++y) {
500 EXPECT_EQ(*input.getAddr32(x, y), *result.getAddr32(y, x));
505 // Check that Rotate provides the desired results
506 TEST(SkBitmapOperationsTest, RotateImage) {
507 const int src_w = 6, src_h = 4;
508 SkBitmap src;
509 // Create a simple 4 color bitmap:
510 // RRRBBB
511 // RRRBBB
512 // GGGYYY
513 // GGGYYY
514 src.allocN32Pixels(src_w, src_h);
516 SkCanvas canvas(src);
517 src.eraseARGB(0, 0, 0, 0);
518 SkRegion region;
520 region.setRect(0, 0, src_w / 2, src_h / 2);
521 canvas.setClipRegion(region);
522 // This region is a semi-transparent red to test non-opaque pixels.
523 canvas.drawColor(0x1FFF0000, SkXfermode::kSrc_Mode);
524 region.setRect(src_w / 2, 0, src_w, src_h / 2);
525 canvas.setClipRegion(region);
526 canvas.drawColor(SK_ColorBLUE, SkXfermode::kSrc_Mode);
527 region.setRect(0, src_h / 2, src_w / 2, src_h);
528 canvas.setClipRegion(region);
529 canvas.drawColor(SK_ColorGREEN, SkXfermode::kSrc_Mode);
530 region.setRect(src_w / 2, src_h / 2, src_w, src_h);
531 canvas.setClipRegion(region);
532 canvas.drawColor(SK_ColorYELLOW, SkXfermode::kSrc_Mode);
533 canvas.flush();
535 SkBitmap rotate90, rotate180, rotate270;
536 rotate90 = SkBitmapOperations::Rotate(src,
537 SkBitmapOperations::ROTATION_90_CW);
538 rotate180 = SkBitmapOperations::Rotate(src,
539 SkBitmapOperations::ROTATION_180_CW);
540 rotate270 = SkBitmapOperations::Rotate(src,
541 SkBitmapOperations::ROTATION_270_CW);
543 ASSERT_EQ(rotate90.width(), src.height());
544 ASSERT_EQ(rotate90.height(), src.width());
545 ASSERT_EQ(rotate180.width(), src.width());
546 ASSERT_EQ(rotate180.height(), src.height());
547 ASSERT_EQ(rotate270.width(), src.height());
548 ASSERT_EQ(rotate270.height(), src.width());
550 SkAutoLockPixels lock_src(src);
551 SkAutoLockPixels lock_90(rotate90);
552 SkAutoLockPixels lock_180(rotate180);
553 SkAutoLockPixels lock_270(rotate270);
555 for (int x=0; x < src_w; ++x) {
556 for (int y=0; y < src_h; ++y) {
557 ASSERT_EQ(*src.getAddr32(x,y), *rotate90.getAddr32(src_h - (y+1),x));
558 ASSERT_EQ(*src.getAddr32(x,y), *rotate270.getAddr32(y, src_w - (x+1)));
559 ASSERT_EQ(*src.getAddr32(x,y),
560 *rotate180.getAddr32(src_w - (x+1), src_h - (y+1)));