Add long running gmail memory benchmark for background tab.
[chromium-blink-merge.git] / content / browser / accessibility / browser_accessibility.h
blob17297baa6b72aa6380bb2d91c4e58767e5e99763
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_H_
6 #define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_H_
8 #include <map>
9 #include <utility>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/strings/string16.h"
14 #include "base/strings/string_split.h"
15 #include "build/build_config.h"
16 #include "content/common/content_export.h"
17 #include "third_party/WebKit/public/web/WebAXEnums.h"
18 #include "ui/accessibility/ax_node.h"
19 #include "ui/accessibility/ax_node_data.h"
20 #include "ui/accessibility/ax_text_utils.h"
22 #if defined(OS_MACOSX) && __OBJC__
23 @class BrowserAccessibilityCocoa;
24 #endif
26 namespace content {
27 class BrowserAccessibilityManager;
28 #if defined(OS_WIN)
29 class BrowserAccessibilityWin;
30 #elif defined(OS_LINUX) && !defined(OS_CHROMEOS) && defined(USE_X11)
31 class BrowserAccessibilityAuraLinux;
32 #endif
34 ////////////////////////////////////////////////////////////////////////////////
36 // BrowserAccessibility
38 // A BrowserAccessibility object represents one node in the accessibility
39 // tree on the browser side. It exactly corresponds to one WebAXObject from
40 // Blink. It's owned by a BrowserAccessibilityManager.
42 // There are subclasses of BrowserAccessibility for each platform where
43 // we implement native accessibility APIs. This base class is used occasionally
44 // for tests.
46 ////////////////////////////////////////////////////////////////////////////////
47 class CONTENT_EXPORT BrowserAccessibility {
48 public:
49 // Creates a platform specific BrowserAccessibility. Ownership passes to the
50 // caller.
51 static BrowserAccessibility* Create();
53 virtual ~BrowserAccessibility();
55 // Called only once, immediately after construction. The constructor doesn't
56 // take any arguments because in the Windows subclass we use a special
57 // function to construct a COM object.
58 virtual void Init(BrowserAccessibilityManager* manager, ui::AXNode* node);
60 // Called after the object is first initialized and again every time
61 // its data changes.
62 virtual void OnDataChanged() {}
64 virtual void OnSubtreeWillBeDeleted() {}
66 // Called when the location changed.
67 virtual void OnLocationChanged() {}
69 // Return true if this object is equal to or a descendant of |ancestor|.
70 bool IsDescendantOf(BrowserAccessibility* ancestor);
72 // Returns true if this is a leaf node on this platform, meaning any
73 // children should not be exposed to this platform's native accessibility
74 // layer. Each platform subclass should implement this itself.
75 // The definition of a leaf may vary depending on the platform,
76 // but a leaf node should never have children that are focusable or
77 // that might send notifications.
78 virtual bool PlatformIsLeaf() const;
80 // Returns the number of children of this object, or 0 if PlatformIsLeaf()
81 // returns true.
82 uint32 PlatformChildCount() const;
84 // Return a pointer to the child at the given index, or NULL for an
85 // invalid index. Returns NULL if PlatformIsLeaf() returns true.
86 BrowserAccessibility* PlatformGetChild(uint32 child_index) const;
88 // Returns true if an ancestor of this node (not including itself) is a
89 // leaf node, meaning that this node is not actually exposed to the
90 // platform.
91 bool PlatformIsChildOfLeaf() const;
93 // Return the previous sibling of this object, or NULL if it's the first
94 // child of its parent.
95 BrowserAccessibility* GetPreviousSibling();
97 // Return the next sibling of this object, or NULL if it's the last child
98 // of its parent.
99 BrowserAccessibility* GetNextSibling();
101 // Returns the bounds of this object in coordinates relative to the
102 // top-left corner of the overall web area.
103 gfx::Rect GetLocalBoundsRect() const;
105 // Returns the bounds of this object in screen coordinates.
106 gfx::Rect GetGlobalBoundsRect() const;
108 // Returns the bounds of the given range in coordinates relative to the
109 // top-left corner of the overall web area. Only valid when the
110 // role is WebAXRoleStaticText.
111 gfx::Rect GetLocalBoundsForRange(int start, int len) const;
113 // Same as GetLocalBoundsForRange, in screen coordinates. Only valid when
114 // the role is WebAXRoleStaticText.
115 gfx::Rect GetGlobalBoundsForRange(int start, int len) const;
117 // Searches in the given text and from the given offset until the start of
118 // the next or previous word is found and returns its position.
119 // In case there is no word boundary before or after the given offset, it
120 // returns one past the last character, i.e. the text's length.
121 // If the given offset is already at the start of a word, returns the start
122 // of the next word if the search is forwards and the given offset if it is
123 // backwards.
124 // If the start offset is equal to -1 and the search is in the forwards
125 // direction, returns the start boundary of the first word.
126 // Start offsets that are not in the range -1 to text length are invalid.
127 int GetWordStartBoundary(
128 int start, ui::TextBoundaryDirection direction) const;
130 // Returns the deepest descendant that contains the specified point
131 // (in global screen coordinates).
132 BrowserAccessibility* BrowserAccessibilityForPoint(const gfx::Point& point);
134 // Marks this object for deletion, releases our reference to it, and
135 // nulls out the pointer to the underlying AXNode. May not delete
136 // the object immediately due to reference counting.
138 // Reference counting is used on some platforms because the
139 // operating system may hold onto a reference to a BrowserAccessibility
140 // object even after we're through with it. When a BrowserAccessibility
141 // has had Destroy() called but its reference count is not yet zero,
142 // instance_active() returns false and queries on this object return failure.
143 virtual void Destroy();
145 // Subclasses should override this to support platform reference counting.
146 virtual void NativeAddReference() { }
148 // Subclasses should override this to support platform reference counting.
149 virtual void NativeReleaseReference();
152 // Accessors
155 BrowserAccessibilityManager* manager() const { return manager_; }
156 bool instance_active() const { return node_ != NULL; }
157 ui::AXNode* node() const { return node_; }
159 // These access the internal accessibility tree, which doesn't necessarily
160 // reflect the accessibility tree that should be exposed on each platform.
161 // Use PlatformChildCount and PlatformGetChild to implement platform
162 // accessibility APIs.
163 uint32 InternalChildCount() const;
164 BrowserAccessibility* InternalGetChild(uint32 child_index) const;
166 BrowserAccessibility* GetParent() const;
167 int32 GetIndexInParent() const;
169 int32 GetId() const;
170 const ui::AXNodeData& GetData() const;
171 gfx::Rect GetLocation() const;
172 int32 GetRole() const;
173 int32 GetState() const;
175 typedef base::StringPairs HtmlAttributes;
176 const HtmlAttributes& GetHtmlAttributes() const;
178 // Returns true if this is a native platform-specific object, vs a
179 // cross-platform generic object. Don't call ToBrowserAccessibilityXXX if
180 // IsNative returns false.
181 virtual bool IsNative() const;
183 #if defined(OS_MACOSX) && __OBJC__
184 BrowserAccessibilityCocoa* ToBrowserAccessibilityCocoa();
185 #elif defined(OS_WIN)
186 BrowserAccessibilityWin* ToBrowserAccessibilityWin();
187 #elif defined(OS_LINUX) && !defined(OS_CHROMEOS) && defined(USE_X11)
188 BrowserAccessibilityAuraLinux* ToBrowserAccessibilityAuraLinux();
189 #endif
191 // Accessing accessibility attributes:
193 // There are dozens of possible attributes for an accessibility node,
194 // but only a few tend to apply to any one object, so we store them
195 // in sparse arrays of <attribute id, attribute value> pairs, organized
196 // by type (bool, int, float, string, int list).
198 // There are three accessors for each type of attribute: one that returns
199 // true if the attribute is present and false if not, one that takes a
200 // pointer argument and returns true if the attribute is present (if you
201 // need to distinguish between the default value and a missing attribute),
202 // and another that returns the default value for that type if the
203 // attribute is not present. In addition, strings can be returned as
204 // either std::string or base::string16, for convenience.
206 bool HasBoolAttribute(ui::AXBoolAttribute attr) const;
207 bool GetBoolAttribute(ui::AXBoolAttribute attr) const;
208 bool GetBoolAttribute(ui::AXBoolAttribute attr, bool* value) const;
210 bool HasFloatAttribute(ui::AXFloatAttribute attr) const;
211 float GetFloatAttribute(ui::AXFloatAttribute attr) const;
212 bool GetFloatAttribute(ui::AXFloatAttribute attr, float* value) const;
214 bool HasIntAttribute(ui::AXIntAttribute attribute) const;
215 int GetIntAttribute(ui::AXIntAttribute attribute) const;
216 bool GetIntAttribute(ui::AXIntAttribute attribute, int* value) const;
218 bool HasStringAttribute(
219 ui::AXStringAttribute attribute) const;
220 const std::string& GetStringAttribute(ui::AXStringAttribute attribute) const;
221 bool GetStringAttribute(ui::AXStringAttribute attribute,
222 std::string* value) const;
224 bool GetString16Attribute(ui::AXStringAttribute attribute,
225 base::string16* value) const;
226 base::string16 GetString16Attribute(
227 ui::AXStringAttribute attribute) const;
229 bool HasIntListAttribute(ui::AXIntListAttribute attribute) const;
230 const std::vector<int32>& GetIntListAttribute(
231 ui::AXIntListAttribute attribute) const;
232 bool GetIntListAttribute(ui::AXIntListAttribute attribute,
233 std::vector<int32>* value) const;
235 // Retrieve the value of a html attribute from the attribute map and
236 // returns true if found.
237 bool GetHtmlAttribute(const char* attr, base::string16* value) const;
238 bool GetHtmlAttribute(const char* attr, std::string* value) const;
240 // Utility method to handle special cases for ARIA booleans, tristates and
241 // booleans which have a "mixed" state.
243 // Warning: the term "Tristate" is used loosely by the spec and here,
244 // as some attributes support a 4th state.
246 // The following attributes are appropriate to use with this method:
247 // aria-selected (selectable)
248 // aria-grabbed (grabbable)
249 // aria-expanded (expandable)
250 // aria-pressed (toggleable/pressable) -- supports 4th "mixed" state
251 // aria-checked (checkable) -- supports 4th "mixed state"
252 bool GetAriaTristate(const char* attr_name,
253 bool* is_defined,
254 bool* is_mixed) const;
256 // Returns true if the bit corresponding to the given state enum is 1.
257 bool HasState(ui::AXState state_enum) const;
259 // Returns true if this node is an cell or an table header.
260 bool IsCellOrTableHeaderRole() const;
262 // Returns true if this node is an editable text field of any kind.
263 bool IsEditableText() const;
265 // True if this is a web area, and its grandparent is a presentational iframe.
266 bool IsWebAreaForPresentationalIframe() const;
268 // Is any control, like a button, text field, etc.
269 bool IsControl() const;
271 protected:
272 BrowserAccessibility();
274 // The manager of this tree of accessibility objects.
275 BrowserAccessibilityManager* manager_;
277 // The underlying node.
278 ui::AXNode* node_;
280 private:
281 // Return the sum of the lengths of all static text descendants,
282 // including this object if it's static text.
283 int GetStaticTextLenRecursive() const;
285 // Similar to GetParent(), but includes nodes that are the host of a
286 // subtree rather than skipping over them - because they contain important
287 // bounds offsets.
288 BrowserAccessibility* GetParentForBoundsCalculation() const;
290 // If a bounding rectangle is empty, compute it based on the union of its
291 // children, since most accessibility APIs don't like elements with no
292 // bounds, but "virtual" elements in the accessibility tree that don't
293 // correspond to a layed-out element sometimes don't have bounds.
294 void FixEmptyBounds(gfx::Rect* bounds) const;
296 // Convert the bounding rectangle of an element (which is relative to
297 // its nearest scrollable ancestor) to local bounds (which are relative
298 // to the top of the web accessibility tree).
299 gfx::Rect ElementBoundsToLocalBounds(gfx::Rect bounds) const;
301 DISALLOW_COPY_AND_ASSIGN(BrowserAccessibility);
304 } // namespace content
306 #endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_H_