Add long running gmail memory benchmark for background tab.
[chromium-blink-merge.git] / content / browser / gpu / gpu_process_host.cc
blob6e6e169814ada8150499207f0259cf5e0152301c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gpu/gpu_process_host.h"
7 #include "base/base64.h"
8 #include "base/base_switches.h"
9 #include "base/basictypes.h"
10 #include "base/bind.h"
11 #include "base/callback_helpers.h"
12 #include "base/command_line.h"
13 #include "base/logging.h"
14 #include "base/memory/ref_counted.h"
15 #include "base/metrics/histogram.h"
16 #include "base/sha1.h"
17 #include "base/threading/thread.h"
18 #include "base/trace_event/trace_event.h"
19 #include "content/browser/browser_child_process_host_impl.h"
20 #include "content/browser/gpu/compositor_util.h"
21 #include "content/browser/gpu/gpu_data_manager_impl.h"
22 #include "content/browser/gpu/gpu_process_host_ui_shim.h"
23 #include "content/browser/gpu/shader_disk_cache.h"
24 #include "content/browser/renderer_host/render_widget_host_impl.h"
25 #include "content/browser/renderer_host/render_widget_resize_helper.h"
26 #include "content/common/child_process_host_impl.h"
27 #include "content/common/gpu/gpu_messages.h"
28 #include "content/common/in_process_child_thread_params.h"
29 #include "content/common/view_messages.h"
30 #include "content/public/browser/browser_thread.h"
31 #include "content/public/browser/content_browser_client.h"
32 #include "content/public/browser/render_process_host.h"
33 #include "content/public/browser/render_widget_host_view.h"
34 #include "content/public/browser/render_widget_host_view_frame_subscriber.h"
35 #include "content/public/common/content_client.h"
36 #include "content/public/common/content_switches.h"
37 #include "content/public/common/result_codes.h"
38 #include "content/public/common/sandbox_type.h"
39 #include "content/public/common/sandboxed_process_launcher_delegate.h"
40 #include "gpu/command_buffer/service/gpu_switches.h"
41 #include "ipc/ipc_channel_handle.h"
42 #include "ipc/ipc_switches.h"
43 #include "ipc/message_filter.h"
44 #include "media/base/media_switches.h"
45 #include "ui/base/ui_base_switches.h"
46 #include "ui/events/latency_info.h"
47 #include "ui/gl/gl_switches.h"
49 #if defined(OS_ANDROID)
50 #include "base/android/build_info.h"
51 #endif
53 #if defined(OS_WIN)
54 #include "base/win/windows_version.h"
55 #include "content/common/sandbox_win.h"
56 #include "sandbox/win/src/sandbox_policy.h"
57 #include "ui/gfx/switches.h"
58 #endif
60 #if defined(USE_OZONE)
61 #include "ui/ozone/public/ozone_switches.h"
62 #endif
64 #if defined(USE_X11) && !defined(OS_CHROMEOS)
65 #include "ui/gfx/x/x11_switches.h"
66 #endif
68 #if defined(OS_MACOSX) && !defined(OS_IOS)
69 #include "content/browser/browser_io_surface_manager_mac.h"
70 #include "content/common/child_process_messages.h"
71 #endif
73 namespace content {
75 bool GpuProcessHost::gpu_enabled_ = true;
76 bool GpuProcessHost::hardware_gpu_enabled_ = true;
77 int GpuProcessHost::gpu_crash_count_ = 0;
78 int GpuProcessHost::gpu_recent_crash_count_ = 0;
79 bool GpuProcessHost::crashed_before_ = false;
80 int GpuProcessHost::swiftshader_crash_count_ = 0;
82 namespace {
84 // Command-line switches to propagate to the GPU process.
85 static const char* const kSwitchNames[] = {
86 switches::kDisableAcceleratedVideoDecode,
87 switches::kDisableBreakpad,
88 switches::kDisableGpuSandbox,
89 switches::kDisableGpuWatchdog,
90 switches::kDisableGLExtensions,
91 switches::kDisableLogging,
92 switches::kDisableSeccompFilterSandbox,
93 #if defined(ENABLE_WEBRTC)
94 switches::kDisableWebRtcHWEncoding,
95 #endif
96 #if defined(OS_WIN)
97 switches::kEnableAcceleratedVpxDecode,
98 #endif
99 switches::kEnableLogging,
100 switches::kEnableShareGroupAsyncTextureUpload,
101 #if defined(OS_CHROMEOS)
102 switches::kDisableVaapiAcceleratedVideoEncode,
103 #endif
104 switches::kGpuStartupDialog,
105 switches::kGpuSandboxAllowSysVShm,
106 switches::kGpuSandboxFailuresFatal,
107 switches::kGpuSandboxStartEarly,
108 switches::kLoggingLevel,
109 switches::kEnableLowEndDeviceMode,
110 switches::kDisableLowEndDeviceMode,
111 switches::kNoSandbox,
112 switches::kProfilerTiming,
113 switches::kTestGLLib,
114 switches::kTraceStartup,
115 switches::kTraceToConsole,
116 switches::kV,
117 switches::kVModule,
118 #if defined(OS_MACOSX)
119 switches::kDisableRemoteCoreAnimation,
120 switches::kDisableNSCGLSurfaceApi,
121 switches::kForceNSCGLSurfaceApi,
122 switches::kEnableSandboxLogging,
123 #endif
124 #if defined(USE_AURA)
125 switches::kUIPrioritizeInGpuProcess,
126 #endif
127 #if defined(USE_OZONE)
128 switches::kOzonePlatform,
129 switches::kOzoneUseSurfaceless,
130 #endif
131 #if defined(USE_X11) && !defined(OS_CHROMEOS)
132 switches::kX11Display,
133 #endif
136 enum GPUProcessLifetimeEvent {
137 LAUNCHED,
138 DIED_FIRST_TIME,
139 DIED_SECOND_TIME,
140 DIED_THIRD_TIME,
141 DIED_FOURTH_TIME,
142 GPU_PROCESS_LIFETIME_EVENT_MAX = 100
145 // Indexed by GpuProcessKind. There is one of each kind maximum. This array may
146 // only be accessed from the IO thread.
147 GpuProcessHost* g_gpu_process_hosts[GpuProcessHost::GPU_PROCESS_KIND_COUNT];
150 void SendGpuProcessMessage(GpuProcessHost::GpuProcessKind kind,
151 CauseForGpuLaunch cause,
152 IPC::Message* message) {
153 GpuProcessHost* host = GpuProcessHost::Get(kind, cause);
154 if (host) {
155 host->Send(message);
156 } else {
157 delete message;
161 // NOTE: changes to this class need to be reviewed by the security team.
162 class GpuSandboxedProcessLauncherDelegate
163 : public SandboxedProcessLauncherDelegate {
164 public:
165 GpuSandboxedProcessLauncherDelegate(base::CommandLine* cmd_line,
166 ChildProcessHost* host)
167 #if defined(OS_WIN)
168 : cmd_line_(cmd_line) {}
169 #elif defined(OS_POSIX)
170 : ipc_fd_(host->TakeClientFileDescriptor()) {}
171 #endif
173 ~GpuSandboxedProcessLauncherDelegate() override {}
175 #if defined(OS_WIN)
176 bool ShouldSandbox() override {
177 bool sandbox = !cmd_line_->HasSwitch(switches::kDisableGpuSandbox);
178 if(! sandbox) {
179 DVLOG(1) << "GPU sandbox is disabled";
181 return sandbox;
184 void PreSandbox(bool* disable_default_policy,
185 base::FilePath* exposed_dir) override {
186 *disable_default_policy = true;
189 // For the GPU process we gotten as far as USER_LIMITED. The next level
190 // which is USER_RESTRICTED breaks both the DirectX backend and the OpenGL
191 // backend. Note that the GPU process is connected to the interactive
192 // desktop.
193 void PreSpawnTarget(sandbox::TargetPolicy* policy, bool* success) override {
194 if (base::win::GetVersion() > base::win::VERSION_XP) {
195 if (cmd_line_->GetSwitchValueASCII(switches::kUseGL) ==
196 gfx::kGLImplementationDesktopName) {
197 // Open GL path.
198 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS,
199 sandbox::USER_LIMITED);
200 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy);
201 policy->SetDelayedIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW);
202 } else {
203 policy->SetTokenLevel(sandbox::USER_RESTRICTED_SAME_ACCESS,
204 sandbox::USER_LIMITED);
206 // UI restrictions break when we access Windows from outside our job.
207 // However, we don't want a proxy window in this process because it can
208 // introduce deadlocks where the renderer blocks on the gpu, which in
209 // turn blocks on the browser UI thread. So, instead we forgo a window
210 // message pump entirely and just add job restrictions to prevent child
211 // processes.
212 SetJobLevel(*cmd_line_,
213 sandbox::JOB_LIMITED_USER,
214 JOB_OBJECT_UILIMIT_SYSTEMPARAMETERS |
215 JOB_OBJECT_UILIMIT_DESKTOP |
216 JOB_OBJECT_UILIMIT_EXITWINDOWS |
217 JOB_OBJECT_UILIMIT_DISPLAYSETTINGS,
218 policy);
220 policy->SetIntegrityLevel(sandbox::INTEGRITY_LEVEL_LOW);
222 } else {
223 SetJobLevel(*cmd_line_, sandbox::JOB_UNPROTECTED, 0, policy);
224 policy->SetTokenLevel(sandbox::USER_UNPROTECTED,
225 sandbox::USER_LIMITED);
228 // Allow the server side of GPU sockets, which are pipes that have
229 // the "chrome.gpu" namespace and an arbitrary suffix.
230 sandbox::ResultCode result = policy->AddRule(
231 sandbox::TargetPolicy::SUBSYS_NAMED_PIPES,
232 sandbox::TargetPolicy::NAMEDPIPES_ALLOW_ANY,
233 L"\\\\.\\pipe\\chrome.gpu.*");
234 if (result != sandbox::SBOX_ALL_OK) {
235 *success = false;
236 return;
239 // Block this DLL even if it is not loaded by the browser process.
240 policy->AddDllToUnload(L"cmsetac.dll");
242 #ifdef USE_AURA
243 // GPU also needs to add sections to the browser for aura
244 // TODO(jschuh): refactor the GPU channel to remove this. crbug.com/128786
245 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_HANDLES,
246 sandbox::TargetPolicy::HANDLES_DUP_BROKER,
247 L"Section");
248 if (result != sandbox::SBOX_ALL_OK) {
249 *success = false;
250 return;
252 #endif
254 if (cmd_line_->HasSwitch(switches::kEnableLogging)) {
255 base::string16 log_file_path = logging::GetLogFileFullPath();
256 if (!log_file_path.empty()) {
257 result = policy->AddRule(sandbox::TargetPolicy::SUBSYS_FILES,
258 sandbox::TargetPolicy::FILES_ALLOW_ANY,
259 log_file_path.c_str());
260 if (result != sandbox::SBOX_ALL_OK) {
261 *success = false;
262 return;
267 #elif defined(OS_POSIX)
269 base::ScopedFD TakeIpcFd() override { return ipc_fd_.Pass(); }
270 #endif // OS_WIN
272 SandboxType GetSandboxType() override {
273 return SANDBOX_TYPE_GPU;
276 private:
277 #if defined(OS_WIN)
278 base::CommandLine* cmd_line_;
279 #elif defined(OS_POSIX)
280 base::ScopedFD ipc_fd_;
281 #endif // OS_WIN
284 } // anonymous namespace
286 // static
287 bool GpuProcessHost::ValidateHost(GpuProcessHost* host) {
288 // The Gpu process is invalid if it's not using SwiftShader, the card is
289 // blacklisted, and we can kill it and start over.
290 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
291 switches::kSingleProcess) ||
292 base::CommandLine::ForCurrentProcess()->HasSwitch(
293 switches::kInProcessGPU) ||
294 (host->valid_ &&
295 (host->swiftshader_rendering_ ||
296 !GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()))) {
297 return true;
300 host->ForceShutdown();
301 return false;
304 // static
305 GpuProcessHost* GpuProcessHost::Get(GpuProcessKind kind,
306 CauseForGpuLaunch cause) {
307 DCHECK_CURRENTLY_ON(BrowserThread::IO);
309 // Don't grant further access to GPU if it is not allowed.
310 GpuDataManagerImpl* gpu_data_manager = GpuDataManagerImpl::GetInstance();
311 DCHECK(gpu_data_manager);
312 if (!gpu_data_manager->GpuAccessAllowed(NULL))
313 return NULL;
315 if (g_gpu_process_hosts[kind] && ValidateHost(g_gpu_process_hosts[kind]))
316 return g_gpu_process_hosts[kind];
318 if (cause == CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH)
319 return NULL;
321 static int last_host_id = 0;
322 int host_id;
323 host_id = ++last_host_id;
325 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLaunchCause",
326 cause,
327 CAUSE_FOR_GPU_LAUNCH_MAX_ENUM);
329 GpuProcessHost* host = new GpuProcessHost(host_id, kind);
330 if (host->Init())
331 return host;
333 // TODO(sievers): Revisit this behavior. It's not really a crash, but we also
334 // want the fallback-to-sw behavior if we cannot initialize the GPU.
335 host->RecordProcessCrash();
337 delete host;
338 return NULL;
341 // static
342 void GpuProcessHost::GetProcessHandles(
343 const GpuDataManager::GetGpuProcessHandlesCallback& callback) {
344 if (!BrowserThread::CurrentlyOn(BrowserThread::IO)) {
345 BrowserThread::PostTask(
346 BrowserThread::IO,
347 FROM_HERE,
348 base::Bind(&GpuProcessHost::GetProcessHandles, callback));
349 return;
351 std::list<base::ProcessHandle> handles;
352 for (size_t i = 0; i < arraysize(g_gpu_process_hosts); ++i) {
353 // TODO(rvargas) crbug/417532: don't store ProcessHandles!.
354 GpuProcessHost* host = g_gpu_process_hosts[i];
355 if (host && ValidateHost(host))
356 handles.push_back(host->process_->GetProcess().Handle());
358 BrowserThread::PostTask(
359 BrowserThread::UI,
360 FROM_HERE,
361 base::Bind(callback, handles));
364 // static
365 void GpuProcessHost::SendOnIO(GpuProcessKind kind,
366 CauseForGpuLaunch cause,
367 IPC::Message* message) {
368 if (!BrowserThread::PostTask(
369 BrowserThread::IO, FROM_HERE,
370 base::Bind(
371 &SendGpuProcessMessage, kind, cause, message))) {
372 delete message;
376 GpuMainThreadFactoryFunction g_gpu_main_thread_factory = NULL;
378 void GpuProcessHost::RegisterGpuMainThreadFactory(
379 GpuMainThreadFactoryFunction create) {
380 g_gpu_main_thread_factory = create;
383 // static
384 GpuProcessHost* GpuProcessHost::FromID(int host_id) {
385 DCHECK_CURRENTLY_ON(BrowserThread::IO);
387 for (int i = 0; i < GPU_PROCESS_KIND_COUNT; ++i) {
388 GpuProcessHost* host = g_gpu_process_hosts[i];
389 if (host && host->host_id_ == host_id && ValidateHost(host))
390 return host;
393 return NULL;
396 GpuProcessHost::GpuProcessHost(int host_id, GpuProcessKind kind)
397 : host_id_(host_id),
398 valid_(true),
399 in_process_(false),
400 swiftshader_rendering_(false),
401 kind_(kind),
402 process_launched_(false),
403 initialized_(false),
404 uma_memory_stats_received_(false) {
405 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
406 switches::kSingleProcess) ||
407 base::CommandLine::ForCurrentProcess()->HasSwitch(
408 switches::kInProcessGPU)) {
409 in_process_ = true;
412 // If the 'single GPU process' policy ever changes, we still want to maintain
413 // it for 'gpu thread' mode and only create one instance of host and thread.
414 DCHECK(!in_process_ || g_gpu_process_hosts[kind] == NULL);
416 g_gpu_process_hosts[kind] = this;
418 // Post a task to create the corresponding GpuProcessHostUIShim. The
419 // GpuProcessHostUIShim will be destroyed if either the browser exits,
420 // in which case it calls GpuProcessHostUIShim::DestroyAll, or the
421 // GpuProcessHost is destroyed, which happens when the corresponding GPU
422 // process terminates or fails to launch.
423 BrowserThread::PostTask(
424 BrowserThread::UI,
425 FROM_HERE,
426 base::Bind(base::IgnoreResult(&GpuProcessHostUIShim::Create), host_id));
428 process_.reset(new BrowserChildProcessHostImpl(PROCESS_TYPE_GPU, this));
431 GpuProcessHost::~GpuProcessHost() {
432 DCHECK(CalledOnValidThread());
434 SendOutstandingReplies();
436 // In case we never started, clean up.
437 while (!queued_messages_.empty()) {
438 delete queued_messages_.front();
439 queued_messages_.pop();
442 #if defined(OS_MACOSX) && !defined(OS_IOS)
443 if (!io_surface_manager_token_.IsZero()) {
444 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken();
445 io_surface_manager_token_.SetZero();
447 #endif
449 // This is only called on the IO thread so no race against the constructor
450 // for another GpuProcessHost.
451 if (g_gpu_process_hosts[kind_] == this)
452 g_gpu_process_hosts[kind_] = NULL;
454 // If there are any remaining offscreen contexts at the point the
455 // GPU process exits, assume something went wrong, and block their
456 // URLs from accessing client 3D APIs without prompting.
457 BlockLiveOffscreenContexts();
459 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitSurfaceCount",
460 GpuSurfaceTracker::Get()->GetSurfaceCount());
461 UMA_HISTOGRAM_BOOLEAN("GPU.AtExitReceivedMemoryStats",
462 uma_memory_stats_received_);
464 if (uma_memory_stats_received_) {
465 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitManagedMemoryClientCount",
466 uma_memory_stats_.client_count);
467 UMA_HISTOGRAM_COUNTS_100("GPU.AtExitContextGroupCount",
468 uma_memory_stats_.context_group_count);
469 UMA_HISTOGRAM_CUSTOM_COUNTS(
470 "GPU.AtExitMBytesAllocated",
471 uma_memory_stats_.bytes_allocated_current / 1024 / 1024, 1, 2000, 50);
472 UMA_HISTOGRAM_CUSTOM_COUNTS(
473 "GPU.AtExitMBytesAllocatedMax",
474 uma_memory_stats_.bytes_allocated_max / 1024 / 1024, 1, 2000, 50);
475 UMA_HISTOGRAM_CUSTOM_COUNTS(
476 "GPU.AtExitMBytesLimit",
477 uma_memory_stats_.bytes_limit / 1024 / 1024, 1, 2000, 50);
480 std::string message;
481 if (!in_process_) {
482 int exit_code;
483 base::TerminationStatus status = process_->GetTerminationStatus(
484 false /* known_dead */, &exit_code);
485 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessTerminationStatus",
486 status,
487 base::TERMINATION_STATUS_MAX_ENUM);
489 if (status == base::TERMINATION_STATUS_NORMAL_TERMINATION ||
490 status == base::TERMINATION_STATUS_ABNORMAL_TERMINATION) {
491 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessExitCode",
492 exit_code,
493 RESULT_CODE_LAST_CODE);
496 switch (status) {
497 case base::TERMINATION_STATUS_NORMAL_TERMINATION:
498 message = "The GPU process exited normally. Everything is okay.";
499 break;
500 case base::TERMINATION_STATUS_ABNORMAL_TERMINATION:
501 message = base::StringPrintf(
502 "The GPU process exited with code %d.",
503 exit_code);
504 break;
505 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED:
506 message = "You killed the GPU process! Why?";
507 break;
508 #if defined(OS_CHROMEOS)
509 case base::TERMINATION_STATUS_PROCESS_WAS_KILLED_BY_OOM:
510 message = "The GUP process was killed due to out of memory.";
511 break;
512 #endif
513 case base::TERMINATION_STATUS_PROCESS_CRASHED:
514 message = "The GPU process crashed!";
515 break;
516 default:
517 break;
521 BrowserThread::PostTask(BrowserThread::UI,
522 FROM_HERE,
523 base::Bind(&GpuProcessHostUIShim::Destroy,
524 host_id_,
525 message));
528 bool GpuProcessHost::Init() {
529 init_start_time_ = base::TimeTicks::Now();
531 TRACE_EVENT_INSTANT0("gpu", "LaunchGpuProcess", TRACE_EVENT_SCOPE_THREAD);
533 std::string channel_id = process_->GetHost()->CreateChannel();
534 if (channel_id.empty())
535 return false;
537 if (in_process_) {
538 DCHECK_CURRENTLY_ON(BrowserThread::IO);
539 DCHECK(g_gpu_main_thread_factory);
540 in_process_gpu_thread_.reset(
541 g_gpu_main_thread_factory(InProcessChildThreadParams(
542 channel_id, base::MessageLoop::current()->task_runner())));
543 base::Thread::Options options;
544 #if defined(OS_WIN)
545 // WGL needs to create its own window and pump messages on it.
546 options.message_loop_type = base::MessageLoop::TYPE_UI;
547 #endif
548 in_process_gpu_thread_->StartWithOptions(options);
550 OnProcessLaunched(); // Fake a callback that the process is ready.
551 } else if (!LaunchGpuProcess(channel_id)) {
552 return false;
555 if (!Send(new GpuMsg_Initialize()))
556 return false;
558 #if defined(OS_MACOSX) && !defined(OS_IOS)
559 io_surface_manager_token_ =
560 BrowserIOSurfaceManager::GetInstance()->GenerateGpuProcessToken();
561 // Note: A valid IOSurface manager token needs to be sent to the Gpu process
562 // before any GpuMemoryBuffer allocation requests can be sent.
563 Send(new ChildProcessMsg_SetIOSurfaceManagerToken(io_surface_manager_token_));
564 #endif
566 return true;
569 void GpuProcessHost::RouteOnUIThread(const IPC::Message& message) {
570 BrowserThread::PostTask(
571 BrowserThread::UI,
572 FROM_HERE,
573 base::Bind(&RouteToGpuProcessHostUIShimTask, host_id_, message));
576 bool GpuProcessHost::Send(IPC::Message* msg) {
577 DCHECK(CalledOnValidThread());
578 if (process_->GetHost()->IsChannelOpening()) {
579 queued_messages_.push(msg);
580 return true;
583 bool result = process_->Send(msg);
584 if (!result) {
585 // Channel is hosed, but we may not get destroyed for a while. Send
586 // outstanding channel creation failures now so that the caller can restart
587 // with a new process/channel without waiting.
588 SendOutstandingReplies();
590 return result;
593 void GpuProcessHost::AddFilter(IPC::MessageFilter* filter) {
594 DCHECK(CalledOnValidThread());
595 process_->GetHost()->AddFilter(filter);
598 bool GpuProcessHost::OnMessageReceived(const IPC::Message& message) {
599 DCHECK(CalledOnValidThread());
600 IPC_BEGIN_MESSAGE_MAP(GpuProcessHost, message)
601 IPC_MESSAGE_HANDLER(GpuHostMsg_Initialized, OnInitialized)
602 IPC_MESSAGE_HANDLER(GpuHostMsg_ChannelEstablished, OnChannelEstablished)
603 IPC_MESSAGE_HANDLER(GpuHostMsg_CommandBufferCreated, OnCommandBufferCreated)
604 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyCommandBuffer, OnDestroyCommandBuffer)
605 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryBufferCreated,
606 OnGpuMemoryBufferCreated)
607 IPC_MESSAGE_HANDLER(GpuHostMsg_DidCreateOffscreenContext,
608 OnDidCreateOffscreenContext)
609 IPC_MESSAGE_HANDLER(GpuHostMsg_DidLoseContext, OnDidLoseContext)
610 IPC_MESSAGE_HANDLER(GpuHostMsg_DidDestroyOffscreenContext,
611 OnDidDestroyOffscreenContext)
612 IPC_MESSAGE_HANDLER(GpuHostMsg_GpuMemoryUmaStats,
613 OnGpuMemoryUmaStatsReceived)
614 #if defined(OS_MACOSX)
615 IPC_MESSAGE_HANDLER_GENERIC(GpuHostMsg_AcceleratedSurfaceBuffersSwapped,
616 OnAcceleratedSurfaceBuffersSwapped(message))
617 #endif
618 IPC_MESSAGE_HANDLER(GpuHostMsg_DestroyChannel,
619 OnDestroyChannel)
620 IPC_MESSAGE_HANDLER(GpuHostMsg_CacheShader,
621 OnCacheShader)
623 IPC_MESSAGE_UNHANDLED(RouteOnUIThread(message))
624 IPC_END_MESSAGE_MAP()
626 return true;
629 void GpuProcessHost::OnChannelConnected(int32 peer_pid) {
630 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelConnected");
632 while (!queued_messages_.empty()) {
633 Send(queued_messages_.front());
634 queued_messages_.pop();
638 void GpuProcessHost::EstablishGpuChannel(
639 int client_id,
640 uint64_t client_tracing_id,
641 bool share_context,
642 bool allow_future_sync_points,
643 const EstablishChannelCallback& callback) {
644 DCHECK(CalledOnValidThread());
645 TRACE_EVENT0("gpu", "GpuProcessHost::EstablishGpuChannel");
647 // If GPU features are already blacklisted, no need to establish the channel.
648 if (!GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL)) {
649 DVLOG(1) << "GPU blacklisted, refusing to open a GPU channel.";
650 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
651 return;
654 if (Send(new GpuMsg_EstablishChannel(client_id, client_tracing_id,
655 share_context,
656 allow_future_sync_points))) {
657 channel_requests_.push(callback);
658 } else {
659 DVLOG(1) << "Failed to send GpuMsg_EstablishChannel.";
660 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
663 if (!base::CommandLine::ForCurrentProcess()->HasSwitch(
664 switches::kDisableGpuShaderDiskCache)) {
665 CreateChannelCache(client_id);
669 void GpuProcessHost::CreateViewCommandBuffer(
670 const gfx::GLSurfaceHandle& compositing_surface,
671 int surface_id,
672 int client_id,
673 const GPUCreateCommandBufferConfig& init_params,
674 int route_id,
675 const CreateCommandBufferCallback& callback) {
676 TRACE_EVENT0("gpu", "GpuProcessHost::CreateViewCommandBuffer");
678 DCHECK(CalledOnValidThread());
680 if (!compositing_surface.is_null() &&
681 Send(new GpuMsg_CreateViewCommandBuffer(
682 compositing_surface, surface_id, client_id, init_params, route_id))) {
683 create_command_buffer_requests_.push(callback);
684 surface_refs_.insert(std::make_pair(surface_id,
685 GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(surface_id)));
686 } else {
687 // Could distinguish here between compositing_surface being NULL
688 // and Send failing, if desired.
689 callback.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST);
693 void GpuProcessHost::CreateGpuMemoryBuffer(
694 gfx::GpuMemoryBufferId id,
695 const gfx::Size& size,
696 gfx::GpuMemoryBuffer::Format format,
697 gfx::GpuMemoryBuffer::Usage usage,
698 int client_id,
699 int32 surface_id,
700 const CreateGpuMemoryBufferCallback& callback) {
701 TRACE_EVENT0("gpu", "GpuProcessHost::CreateGpuMemoryBuffer");
703 DCHECK(CalledOnValidThread());
705 GpuMsg_CreateGpuMemoryBuffer_Params params;
706 params.id = id;
707 params.size = size;
708 params.format = format;
709 params.usage = usage;
710 params.client_id = client_id;
711 params.surface_handle =
712 GpuSurfaceTracker::GetInstance()->GetSurfaceHandle(surface_id).handle;
713 if (Send(new GpuMsg_CreateGpuMemoryBuffer(params))) {
714 create_gpu_memory_buffer_requests_.push(callback);
715 create_gpu_memory_buffer_surface_refs_.push(surface_id);
716 if (surface_id) {
717 surface_refs_.insert(std::make_pair(
718 surface_id, GpuSurfaceTracker::GetInstance()->GetSurfaceRefForSurface(
719 surface_id)));
721 } else {
722 callback.Run(gfx::GpuMemoryBufferHandle());
726 void GpuProcessHost::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
727 int client_id,
728 int sync_point) {
729 TRACE_EVENT0("gpu", "GpuProcessHost::DestroyGpuMemoryBuffer");
731 DCHECK(CalledOnValidThread());
733 Send(new GpuMsg_DestroyGpuMemoryBuffer(id, client_id, sync_point));
736 void GpuProcessHost::OnInitialized(bool result, const gpu::GPUInfo& gpu_info) {
737 UMA_HISTOGRAM_BOOLEAN("GPU.GPUProcessInitialized", result);
738 initialized_ = result;
740 if (!initialized_)
741 GpuDataManagerImpl::GetInstance()->OnGpuProcessInitFailure();
742 else if (!in_process_)
743 GpuDataManagerImpl::GetInstance()->UpdateGpuInfo(gpu_info);
746 void GpuProcessHost::OnChannelEstablished(
747 const IPC::ChannelHandle& channel_handle) {
748 TRACE_EVENT0("gpu", "GpuProcessHost::OnChannelEstablished");
750 if (channel_requests_.empty()) {
751 // This happens when GPU process is compromised.
752 RouteOnUIThread(GpuHostMsg_OnLogMessage(
753 logging::LOG_WARNING,
754 "WARNING",
755 "Received a ChannelEstablished message but no requests in queue."));
756 return;
758 EstablishChannelCallback callback = channel_requests_.front();
759 channel_requests_.pop();
761 // Currently if any of the GPU features are blacklisted, we don't establish a
762 // GPU channel.
763 if (!channel_handle.name.empty() &&
764 !GpuDataManagerImpl::GetInstance()->GpuAccessAllowed(NULL)) {
765 Send(new GpuMsg_CloseChannel(channel_handle));
766 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
767 RouteOnUIThread(GpuHostMsg_OnLogMessage(
768 logging::LOG_WARNING,
769 "WARNING",
770 "Hardware acceleration is unavailable."));
771 return;
774 callback.Run(channel_handle,
775 GpuDataManagerImpl::GetInstance()->GetGPUInfo());
778 void GpuProcessHost::OnCommandBufferCreated(CreateCommandBufferResult result) {
779 TRACE_EVENT0("gpu", "GpuProcessHost::OnCommandBufferCreated");
781 if (create_command_buffer_requests_.empty())
782 return;
784 CreateCommandBufferCallback callback =
785 create_command_buffer_requests_.front();
786 create_command_buffer_requests_.pop();
787 callback.Run(result);
790 void GpuProcessHost::OnDestroyCommandBuffer(int32 surface_id) {
791 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyCommandBuffer");
792 SurfaceRefMap::iterator it = surface_refs_.find(surface_id);
793 if (it != surface_refs_.end()) {
794 surface_refs_.erase(it);
798 void GpuProcessHost::OnGpuMemoryBufferCreated(
799 const gfx::GpuMemoryBufferHandle& handle) {
800 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryBufferCreated");
802 if (create_gpu_memory_buffer_requests_.empty())
803 return;
805 CreateGpuMemoryBufferCallback callback =
806 create_gpu_memory_buffer_requests_.front();
807 create_gpu_memory_buffer_requests_.pop();
808 callback.Run(handle);
810 int32 surface_id = create_gpu_memory_buffer_surface_refs_.front();
811 create_gpu_memory_buffer_surface_refs_.pop();
812 SurfaceRefMap::iterator it = surface_refs_.find(surface_id);
813 if (it != surface_refs_.end()) {
814 surface_refs_.erase(it);
818 void GpuProcessHost::OnDidCreateOffscreenContext(const GURL& url) {
819 urls_with_live_offscreen_contexts_.insert(url);
822 void GpuProcessHost::OnDidLoseContext(bool offscreen,
823 gpu::error::ContextLostReason reason,
824 const GURL& url) {
825 // TODO(kbr): would be nice to see the "offscreen" flag too.
826 TRACE_EVENT2("gpu", "GpuProcessHost::OnDidLoseContext",
827 "reason", reason,
828 "url",
829 url.possibly_invalid_spec());
831 if (!offscreen || url.is_empty()) {
832 // Assume that the loss of the compositor's or accelerated canvas'
833 // context is a serious event and blame the loss on all live
834 // offscreen contexts. This more robustly handles situations where
835 // the GPU process may not actually detect the context loss in the
836 // offscreen context.
837 BlockLiveOffscreenContexts();
838 return;
841 GpuDataManagerImpl::DomainGuilt guilt;
842 switch (reason) {
843 case gpu::error::kGuilty:
844 guilt = GpuDataManagerImpl::DOMAIN_GUILT_KNOWN;
845 break;
846 case gpu::error::kUnknown:
847 guilt = GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN;
848 break;
849 case gpu::error::kInnocent:
850 return;
851 default:
852 NOTREACHED();
853 return;
856 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(url, guilt);
859 void GpuProcessHost::OnDidDestroyOffscreenContext(const GURL& url) {
860 urls_with_live_offscreen_contexts_.erase(url);
863 void GpuProcessHost::OnGpuMemoryUmaStatsReceived(
864 const GPUMemoryUmaStats& stats) {
865 TRACE_EVENT0("gpu", "GpuProcessHost::OnGpuMemoryUmaStatsReceived");
866 uma_memory_stats_received_ = true;
867 uma_memory_stats_ = stats;
870 #if defined(OS_MACOSX)
871 void GpuProcessHost::OnAcceleratedSurfaceBuffersSwapped(
872 const IPC::Message& message) {
873 RenderWidgetResizeHelper::Get()->PostGpuProcessMsg(host_id_, message);
875 #endif
877 void GpuProcessHost::OnProcessLaunched() {
878 UMA_HISTOGRAM_TIMES("GPU.GPUProcessLaunchTime",
879 base::TimeTicks::Now() - init_start_time_);
882 void GpuProcessHost::OnProcessLaunchFailed() {
883 RecordProcessCrash();
886 void GpuProcessHost::OnProcessCrashed(int exit_code) {
887 SendOutstandingReplies();
888 RecordProcessCrash();
889 GpuDataManagerImpl::GetInstance()->ProcessCrashed(
890 process_->GetTerminationStatus(true /* known_dead */, NULL));
893 GpuProcessHost::GpuProcessKind GpuProcessHost::kind() {
894 return kind_;
897 void GpuProcessHost::ForceShutdown() {
898 // This is only called on the IO thread so no race against the constructor
899 // for another GpuProcessHost.
900 if (g_gpu_process_hosts[kind_] == this)
901 g_gpu_process_hosts[kind_] = NULL;
903 #if defined(OS_MACOSX) && !defined(OS_IOS)
904 if (!io_surface_manager_token_.IsZero()) {
905 BrowserIOSurfaceManager::GetInstance()->InvalidateGpuProcessToken();
906 io_surface_manager_token_.SetZero();
908 #endif
910 process_->ForceShutdown();
913 void GpuProcessHost::StopGpuProcess() {
914 Send(new GpuMsg_Finalize());
917 void GpuProcessHost::BeginFrameSubscription(
918 int surface_id,
919 base::WeakPtr<RenderWidgetHostViewFrameSubscriber> subscriber) {
920 frame_subscribers_[surface_id] = subscriber;
923 void GpuProcessHost::EndFrameSubscription(int surface_id) {
924 frame_subscribers_.erase(surface_id);
927 bool GpuProcessHost::LaunchGpuProcess(const std::string& channel_id) {
928 if (!(gpu_enabled_ &&
929 GpuDataManagerImpl::GetInstance()->ShouldUseSwiftShader()) &&
930 !hardware_gpu_enabled_) {
931 SendOutstandingReplies();
932 return false;
935 const base::CommandLine& browser_command_line =
936 *base::CommandLine::ForCurrentProcess();
938 base::CommandLine::StringType gpu_launcher =
939 browser_command_line.GetSwitchValueNative(switches::kGpuLauncher);
941 #if defined(OS_ANDROID)
942 // crbug.com/447735. readlink("self/proc/exe") sometimes fails on Android
943 // at startup with EACCES. As a workaround ignore this here, since the
944 // executable name is actually not used or useful anyways.
945 base::CommandLine* cmd_line =
946 new base::CommandLine(base::CommandLine::NO_PROGRAM);
947 #else
948 #if defined(OS_LINUX)
949 int child_flags = gpu_launcher.empty() ? ChildProcessHost::CHILD_ALLOW_SELF :
950 ChildProcessHost::CHILD_NORMAL;
951 #else
952 int child_flags = ChildProcessHost::CHILD_NORMAL;
953 #endif
955 base::FilePath exe_path = ChildProcessHost::GetChildPath(child_flags);
956 if (exe_path.empty())
957 return false;
959 base::CommandLine* cmd_line = new base::CommandLine(exe_path);
960 #endif
961 cmd_line->AppendSwitchASCII(switches::kProcessType, switches::kGpuProcess);
962 cmd_line->AppendSwitchASCII(switches::kProcessChannelID, channel_id);
964 if (kind_ == GPU_PROCESS_KIND_UNSANDBOXED)
965 cmd_line->AppendSwitch(switches::kDisableGpuSandbox);
967 // If you want a browser command-line switch passed to the GPU process
968 // you need to add it to |kSwitchNames| at the beginning of this file.
969 cmd_line->CopySwitchesFrom(browser_command_line, kSwitchNames,
970 arraysize(kSwitchNames));
971 cmd_line->CopySwitchesFrom(
972 browser_command_line, switches::kGpuSwitches, switches::kNumGpuSwitches);
973 cmd_line->CopySwitchesFrom(
974 browser_command_line, switches::kGLSwitchesCopiedFromGpuProcessHost,
975 switches::kGLSwitchesCopiedFromGpuProcessHostNumSwitches);
977 GetContentClient()->browser()->AppendExtraCommandLineSwitches(
978 cmd_line, process_->GetData().id);
980 GpuDataManagerImpl::GetInstance()->AppendGpuCommandLine(cmd_line);
982 if (cmd_line->HasSwitch(switches::kUseGL)) {
983 swiftshader_rendering_ =
984 (cmd_line->GetSwitchValueASCII(switches::kUseGL) == "swiftshader");
987 UMA_HISTOGRAM_BOOLEAN("GPU.GPU.GPUProcessSoftwareRendering",
988 swiftshader_rendering_);
990 // If specified, prepend a launcher program to the command line.
991 if (!gpu_launcher.empty())
992 cmd_line->PrependWrapper(gpu_launcher);
994 process_->Launch(
995 new GpuSandboxedProcessLauncherDelegate(cmd_line,
996 process_->GetHost()),
997 cmd_line,
998 true);
999 process_launched_ = true;
1001 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
1002 LAUNCHED, GPU_PROCESS_LIFETIME_EVENT_MAX);
1003 return true;
1006 void GpuProcessHost::SendOutstandingReplies() {
1007 valid_ = false;
1008 // First send empty channel handles for all EstablishChannel requests.
1009 while (!channel_requests_.empty()) {
1010 EstablishChannelCallback callback = channel_requests_.front();
1011 channel_requests_.pop();
1012 callback.Run(IPC::ChannelHandle(), gpu::GPUInfo());
1015 while (!create_command_buffer_requests_.empty()) {
1016 CreateCommandBufferCallback callback =
1017 create_command_buffer_requests_.front();
1018 create_command_buffer_requests_.pop();
1019 callback.Run(CREATE_COMMAND_BUFFER_FAILED_AND_CHANNEL_LOST);
1022 while (!create_gpu_memory_buffer_requests_.empty()) {
1023 CreateGpuMemoryBufferCallback callback =
1024 create_gpu_memory_buffer_requests_.front();
1025 create_gpu_memory_buffer_requests_.pop();
1026 callback.Run(gfx::GpuMemoryBufferHandle());
1030 void GpuProcessHost::BlockLiveOffscreenContexts() {
1031 for (std::multiset<GURL>::iterator iter =
1032 urls_with_live_offscreen_contexts_.begin();
1033 iter != urls_with_live_offscreen_contexts_.end(); ++iter) {
1034 GpuDataManagerImpl::GetInstance()->BlockDomainFrom3DAPIs(
1035 *iter, GpuDataManagerImpl::DOMAIN_GUILT_UNKNOWN);
1039 void GpuProcessHost::RecordProcessCrash() {
1040 // Maximum number of times the GPU process is allowed to crash in a session.
1041 // Once this limit is reached, any request to launch the GPU process will
1042 // fail.
1043 const int kGpuMaxCrashCount = 3;
1045 // Last time the GPU process crashed.
1046 static base::Time last_gpu_crash_time;
1048 bool disable_crash_limit = base::CommandLine::ForCurrentProcess()->HasSwitch(
1049 switches::kDisableGpuProcessCrashLimit);
1051 // Ending only acts as a failure if the GPU process was actually started and
1052 // was intended for actual rendering (and not just checking caps or other
1053 // options).
1054 if (process_launched_ && kind_ == GPU_PROCESS_KIND_SANDBOXED) {
1055 if (swiftshader_rendering_) {
1056 UMA_HISTOGRAM_ENUMERATION("GPU.SwiftShaderLifetimeEvents",
1057 DIED_FIRST_TIME + swiftshader_crash_count_,
1058 GPU_PROCESS_LIFETIME_EVENT_MAX);
1060 if (++swiftshader_crash_count_ >= kGpuMaxCrashCount &&
1061 !disable_crash_limit) {
1062 // SwiftShader is too unstable to use. Disable it for current session.
1063 gpu_enabled_ = false;
1065 } else {
1066 ++gpu_crash_count_;
1067 UMA_HISTOGRAM_ENUMERATION("GPU.GPUProcessLifetimeEvents",
1068 std::min(DIED_FIRST_TIME + gpu_crash_count_,
1069 GPU_PROCESS_LIFETIME_EVENT_MAX - 1),
1070 GPU_PROCESS_LIFETIME_EVENT_MAX);
1072 // Allow about 1 GPU crash per hour to be removed from the crash count,
1073 // so very occasional crashes won't eventually add up and prevent the
1074 // GPU process from launching.
1075 ++gpu_recent_crash_count_;
1076 base::Time current_time = base::Time::Now();
1077 if (crashed_before_) {
1078 int hours_different = (current_time - last_gpu_crash_time).InHours();
1079 gpu_recent_crash_count_ =
1080 std::max(0, gpu_recent_crash_count_ - hours_different);
1083 crashed_before_ = true;
1084 last_gpu_crash_time = current_time;
1086 if ((gpu_recent_crash_count_ >= kGpuMaxCrashCount &&
1087 !disable_crash_limit) ||
1088 !initialized_) {
1089 #if !defined(OS_CHROMEOS)
1090 // The GPU process is too unstable to use. Disable it for current
1091 // session.
1092 hardware_gpu_enabled_ = false;
1093 GpuDataManagerImpl::GetInstance()->DisableHardwareAcceleration();
1094 #endif
1100 std::string GpuProcessHost::GetShaderPrefixKey() {
1101 if (shader_prefix_key_.empty()) {
1102 gpu::GPUInfo info = GpuDataManagerImpl::GetInstance()->GetGPUInfo();
1104 std::string in_str = GetContentClient()->GetProduct() + "-" +
1105 #if defined(OS_ANDROID)
1106 base::android::BuildInfo::GetInstance()->android_build_fp() + "-" +
1107 #endif
1108 info.gl_vendor + "-" + info.gl_renderer + "-" +
1109 info.driver_version + "-" + info.driver_vendor;
1111 base::Base64Encode(base::SHA1HashString(in_str), &shader_prefix_key_);
1114 return shader_prefix_key_;
1117 void GpuProcessHost::LoadedShader(const std::string& key,
1118 const std::string& data) {
1119 std::string prefix = GetShaderPrefixKey();
1120 if (!key.compare(0, prefix.length(), prefix))
1121 Send(new GpuMsg_LoadedShader(data));
1124 void GpuProcessHost::CreateChannelCache(int32 client_id) {
1125 TRACE_EVENT0("gpu", "GpuProcessHost::CreateChannelCache");
1127 scoped_refptr<ShaderDiskCache> cache =
1128 ShaderCacheFactory::GetInstance()->Get(client_id);
1129 if (!cache.get())
1130 return;
1132 cache->set_host_id(host_id_);
1134 client_id_to_shader_cache_[client_id] = cache;
1137 void GpuProcessHost::OnDestroyChannel(int32 client_id) {
1138 TRACE_EVENT0("gpu", "GpuProcessHost::OnDestroyChannel");
1139 client_id_to_shader_cache_.erase(client_id);
1142 void GpuProcessHost::OnCacheShader(int32 client_id,
1143 const std::string& key,
1144 const std::string& shader) {
1145 TRACE_EVENT0("gpu", "GpuProcessHost::OnCacheShader");
1146 ClientIdToShaderCacheMap::iterator iter =
1147 client_id_to_shader_cache_.find(client_id);
1148 // If the cache doesn't exist then this is an off the record profile.
1149 if (iter == client_id_to_shader_cache_.end())
1150 return;
1151 iter->second->Cache(GetShaderPrefixKey() + ":" + key, shader);
1154 } // namespace content