Add Apps.AppListSearchQueryLength UMA histogram.
[chromium-blink-merge.git] / cc / trees / layer_tree_host_impl.h
blob54776e77315b74a08c74c23351547aeb77b6bc73
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/containers/hash_tables.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/time/time.h"
16 #include "cc/animation/animation_events.h"
17 #include "cc/animation/animation_registrar.h"
18 #include "cc/animation/scrollbar_animation_controller.h"
19 #include "cc/base/cc_export.h"
20 #include "cc/base/synced_property.h"
21 #include "cc/debug/frame_timing_tracker.h"
22 #include "cc/debug/micro_benchmark_controller_impl.h"
23 #include "cc/input/input_handler.h"
24 #include "cc/input/layer_scroll_offset_delegate.h"
25 #include "cc/input/top_controls_manager_client.h"
26 #include "cc/layers/layer_lists.h"
27 #include "cc/layers/render_pass_sink.h"
28 #include "cc/output/begin_frame_args.h"
29 #include "cc/output/managed_memory_policy.h"
30 #include "cc/output/output_surface_client.h"
31 #include "cc/output/renderer.h"
32 #include "cc/quads/render_pass.h"
33 #include "cc/resources/resource_provider.h"
34 #include "cc/resources/tile_manager.h"
35 #include "cc/resources/ui_resource_client.h"
36 #include "cc/scheduler/commit_earlyout_reason.h"
37 #include "cc/scheduler/draw_result.h"
38 #include "cc/scheduler/video_frame_controller.h"
39 #include "cc/trees/layer_tree_settings.h"
40 #include "cc/trees/proxy.h"
41 #include "skia/ext/refptr.h"
42 #include "third_party/skia/include/core/SkColor.h"
43 #include "ui/gfx/geometry/rect.h"
45 namespace gfx {
46 class ScrollOffset;
49 namespace cc {
51 class CompletionEvent;
52 class CompositorFrameMetadata;
53 class DebugRectHistory;
54 class EvictionTilePriorityQueue;
55 class FrameRateCounter;
56 class LayerImpl;
57 class LayerTreeImpl;
58 class MemoryHistory;
59 class PageScaleAnimation;
60 class PaintTimeCounter;
61 class PictureLayerImpl;
62 class RasterTilePriorityQueue;
63 class TileTaskWorkerPool;
64 class RenderPassDrawQuad;
65 class RenderingStatsInstrumentation;
66 class ResourcePool;
67 class ScrollElasticityHelper;
68 class ScrollbarLayerImplBase;
69 class SwapPromise;
70 class SwapPromiseMonitor;
71 class TextureMailboxDeleter;
72 class TopControlsManager;
73 class UIResourceBitmap;
74 class UIResourceRequest;
75 struct ScrollAndScaleSet;
76 class Viewport;
78 enum class GpuRasterizationStatus {
79 ON,
80 ON_FORCED,
81 OFF_DEVICE,
82 OFF_VIEWPORT,
83 MSAA_CONTENT,
84 OFF_CONTENT
87 // LayerTreeHost->Proxy callback interface.
88 class LayerTreeHostImplClient {
89 public:
90 virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
91 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
92 virtual void CommitVSyncParameters(base::TimeTicks timebase,
93 base::TimeDelta interval) = 0;
94 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
95 virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
96 virtual void DidSwapBuffersOnImplThread() = 0;
97 virtual void DidSwapBuffersCompleteOnImplThread() = 0;
98 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
99 virtual void NotifyReadyToActivate() = 0;
100 virtual void NotifyReadyToDraw() = 0;
101 // Please call these 3 functions through
102 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
103 // SetNeedsAnimate().
104 virtual void SetNeedsRedrawOnImplThread() = 0;
105 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
106 virtual void SetNeedsAnimateOnImplThread() = 0;
107 virtual void SetNeedsCommitOnImplThread() = 0;
108 virtual void SetNeedsPrepareTilesOnImplThread() = 0;
109 virtual void SetVideoNeedsBeginFrames(bool needs_begin_frames) = 0;
110 virtual void PostAnimationEventsToMainThreadOnImplThread(
111 scoped_ptr<AnimationEventsVector> events) = 0;
112 // Returns true if resources were deleted by this call.
113 virtual bool ReduceContentsTextureMemoryOnImplThread(
114 size_t limit_bytes,
115 int priority_cutoff) = 0;
116 virtual bool IsInsideDraw() = 0;
117 virtual void RenewTreePriority() = 0;
118 virtual void PostDelayedAnimationTaskOnImplThread(const base::Closure& task,
119 base::TimeDelta delay) = 0;
120 virtual void DidActivateSyncTree() = 0;
121 virtual void DidPrepareTiles() = 0;
123 // Called when page scale animation has completed on the impl thread.
124 virtual void DidCompletePageScaleAnimationOnImplThread() = 0;
126 // Called when output surface asks for a draw.
127 virtual void OnDrawForOutputSurface() = 0;
129 protected:
130 virtual ~LayerTreeHostImplClient() {}
133 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
134 // state.
135 class CC_EXPORT LayerTreeHostImpl
136 : public InputHandler,
137 public RendererClient,
138 public TileManagerClient,
139 public OutputSurfaceClient,
140 public TopControlsManagerClient,
141 public ScrollbarAnimationControllerClient,
142 public VideoFrameControllerClient,
143 public base::SupportsWeakPtr<LayerTreeHostImpl> {
144 public:
145 static scoped_ptr<LayerTreeHostImpl> Create(
146 const LayerTreeSettings& settings,
147 LayerTreeHostImplClient* client,
148 Proxy* proxy,
149 RenderingStatsInstrumentation* rendering_stats_instrumentation,
150 SharedBitmapManager* shared_bitmap_manager,
151 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
152 TaskGraphRunner* task_graph_runner,
153 int id);
154 ~LayerTreeHostImpl() override;
156 // InputHandler implementation
157 void BindToClient(InputHandlerClient* client) override;
158 InputHandler::ScrollStatus ScrollBegin(
159 const gfx::Point& viewport_point,
160 InputHandler::ScrollInputType type) override;
161 InputHandler::ScrollStatus ScrollAnimated(
162 const gfx::Point& viewport_point,
163 const gfx::Vector2dF& scroll_delta) override;
164 InputHandlerScrollResult ScrollBy(
165 const gfx::Point& viewport_point,
166 const gfx::Vector2dF& scroll_delta) override;
167 bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
168 ScrollDirection direction) override;
169 void SetRootLayerScrollOffsetDelegate(
170 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) override;
171 void OnRootLayerDelegatedScrollOffsetChanged() override;
172 void ScrollEnd() override;
173 InputHandler::ScrollStatus FlingScrollBegin() override;
174 void MouseMoveAt(const gfx::Point& viewport_point) override;
175 void PinchGestureBegin() override;
176 void PinchGestureUpdate(float magnify_delta,
177 const gfx::Point& anchor) override;
178 void PinchGestureEnd() override;
179 void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
180 bool anchor_point,
181 float page_scale,
182 base::TimeDelta duration);
183 void SetNeedsAnimate() override;
184 bool IsCurrentlyScrollingLayerAt(const gfx::Point& viewport_point,
185 InputHandler::ScrollInputType type) override;
186 bool HaveWheelEventHandlersAt(const gfx::Point& viewport_point) override;
187 bool DoTouchEventsBlockScrollAt(const gfx::Point& viewport_port) override;
188 scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
189 ui::LatencyInfo* latency) override;
190 ScrollElasticityHelper* CreateScrollElasticityHelper() override;
192 // TopControlsManagerClient implementation.
193 float TopControlsHeight() const override;
194 void SetCurrentTopControlsShownRatio(float offset) override;
195 float CurrentTopControlsShownRatio() const override;
196 void DidChangeTopControlsPosition() override;
197 bool HaveRootScrollLayer() const override;
199 void UpdateViewportContainerSizes();
201 struct CC_EXPORT FrameData : public RenderPassSink {
202 FrameData();
203 ~FrameData() override;
204 void AsValueInto(base::trace_event::TracedValue* value) const;
206 std::vector<gfx::Rect> occluding_screen_space_rects;
207 std::vector<gfx::Rect> non_occluding_screen_space_rects;
208 std::vector<FrameTimingTracker::FrameAndRectIds> composite_events;
209 RenderPassList render_passes;
210 RenderPassIdHashMap render_passes_by_id;
211 const LayerImplList* render_surface_layer_list;
212 LayerImplList will_draw_layers;
213 bool has_no_damage;
215 // RenderPassSink implementation.
216 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override;
219 virtual void BeginMainFrameAborted(CommitEarlyOutReason reason);
220 virtual void BeginCommit();
221 virtual void CommitComplete();
222 virtual void Animate(base::TimeTicks monotonic_time);
223 virtual void UpdateAnimationState(bool start_ready_animations);
224 void ActivateAnimations();
225 void MainThreadHasStoppedFlinging();
226 void DidAnimateScrollOffset();
227 void SetViewportDamage(const gfx::Rect& damage_rect);
229 virtual void PrepareTiles();
231 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
232 // should try to avoid displaying the frame. If PrepareToDraw is called,
233 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
234 // called between the two.
235 virtual DrawResult PrepareToDraw(FrameData* frame);
236 virtual void DrawLayers(FrameData* frame);
237 // Must be called if and only if PrepareToDraw was called.
238 void DidDrawAllLayers(const FrameData& frame);
240 const LayerTreeSettings& settings() const { return settings_; }
242 // Evict all textures by enforcing a memory policy with an allocation of 0.
243 void EvictTexturesForTesting();
245 // When blocking, this prevents client_->NotifyReadyToActivate() from being
246 // called. When disabled, it calls client_->NotifyReadyToActivate()
247 // immediately if any notifications had been blocked while blocking.
248 virtual void BlockNotifyReadyToActivateForTesting(bool block);
250 // Resets all of the trees to an empty state.
251 void ResetTreesForTesting();
253 DrawMode GetDrawMode() const;
255 // Viewport size in draw space: this size is in physical pixels and is used
256 // for draw properties, tilings, quads and render passes.
257 gfx::Size DrawViewportSize() const;
259 // Viewport rect in view space used for tiling prioritization.
260 const gfx::Rect ViewportRectForTilePriority() const;
262 // RendererClient implementation.
263 void SetFullRootLayerDamage() override;
265 // TileManagerClient implementation.
266 void NotifyReadyToActivate() override;
267 void NotifyReadyToDraw() override;
268 void NotifyTileStateChanged(const Tile* tile) override;
269 scoped_ptr<RasterTilePriorityQueue> BuildRasterQueue(
270 TreePriority tree_priority,
271 RasterTilePriorityQueue::Type type) override;
272 scoped_ptr<EvictionTilePriorityQueue> BuildEvictionQueue(
273 TreePriority tree_priority) override;
274 void SetIsLikelyToRequireADraw(bool is_likely_to_require_a_draw) override;
276 // ScrollbarAnimationControllerClient implementation.
277 void StartAnimatingScrollbarAnimationController(
278 ScrollbarAnimationController* controller) override;
279 void StopAnimatingScrollbarAnimationController(
280 ScrollbarAnimationController* controller) override;
281 void PostDelayedScrollbarAnimationTask(const base::Closure& task,
282 base::TimeDelta delay) override;
283 void SetNeedsRedrawForScrollbarAnimation() override;
285 // VideoBeginFrameSource implementation.
286 void AddVideoFrameController(VideoFrameController* controller) override;
287 void RemoveVideoFrameController(VideoFrameController* controller) override;
289 // OutputSurfaceClient implementation.
290 void CommitVSyncParameters(base::TimeTicks timebase,
291 base::TimeDelta interval) override;
292 void SetNeedsRedrawRect(const gfx::Rect& rect) override;
293 void SetExternalDrawConstraints(
294 const gfx::Transform& transform,
295 const gfx::Rect& viewport,
296 const gfx::Rect& clip,
297 const gfx::Rect& viewport_rect_for_tile_priority,
298 const gfx::Transform& transform_for_tile_priority,
299 bool resourceless_software_draw) override;
300 void DidLoseOutputSurface() override;
301 void DidSwapBuffers() override;
302 void DidSwapBuffersComplete() override;
303 void ReclaimResources(const CompositorFrameAck* ack) override;
304 void SetMemoryPolicy(const ManagedMemoryPolicy& policy) override;
305 void SetTreeActivationCallback(const base::Closure& callback) override;
306 void OnDraw() override;
308 // Called from LayerTreeImpl.
309 void OnCanDrawStateChangedForTree();
311 // Implementation.
312 int id() const { return id_; }
313 bool CanDraw() const;
314 OutputSurface* output_surface() const { return output_surface_.get(); }
316 std::string LayerTreeAsJson() const;
318 void FinishAllRendering();
319 int SourceAnimationFrameNumber() const;
321 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
322 TileManager* tile_manager() { return tile_manager_.get(); }
324 void set_has_gpu_rasterization_trigger(bool flag) {
325 has_gpu_rasterization_trigger_ = flag;
327 void set_content_is_suitable_for_gpu_rasterization(bool flag) {
328 content_is_suitable_for_gpu_rasterization_ = flag;
330 void UpdateGpuRasterizationStatus();
331 bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
332 bool use_msaa() const { return use_msaa_; }
334 GpuRasterizationStatus gpu_rasterization_status() const {
335 return gpu_rasterization_status_;
338 bool create_low_res_tiling() const {
339 return settings_.create_low_res_tiling && !use_gpu_rasterization_;
341 ResourcePool* resource_pool() { return resource_pool_.get(); }
342 Renderer* renderer() { return renderer_.get(); }
343 const RendererCapabilitiesImpl& GetRendererCapabilities() const;
345 virtual bool SwapBuffers(const FrameData& frame);
346 virtual void WillBeginImplFrame(const BeginFrameArgs& args);
347 virtual void DidFinishImplFrame();
348 void DidModifyTilePriorities();
350 LayerTreeImpl* active_tree() { return active_tree_.get(); }
351 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
352 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
353 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
354 LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
355 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
356 // Returns the tree LTH synchronizes with.
357 LayerTreeImpl* sync_tree() {
358 // TODO(enne): This is bogus. It should return based on the value of
359 // Proxy::CommitToActiveTree and not whether the pending tree exists.
360 return pending_tree_ ? pending_tree_.get() : active_tree_.get();
362 virtual void CreatePendingTree();
363 virtual void ActivateSyncTree();
365 // Shortcuts to layers on the active tree.
366 LayerImpl* RootLayer() const;
367 LayerImpl* InnerViewportScrollLayer() const;
368 LayerImpl* OuterViewportScrollLayer() const;
369 LayerImpl* CurrentlyScrollingLayer() const;
371 int scroll_layer_id_when_mouse_over_scrollbar() const {
372 return scroll_layer_id_when_mouse_over_scrollbar_;
374 bool scroll_affects_scroll_handler() const {
375 return scroll_affects_scroll_handler_;
377 void QueueSwapPromiseForMainThreadScrollUpdate(
378 scoped_ptr<SwapPromise> swap_promise);
380 bool IsActivelyScrolling() const;
382 virtual void SetVisible(bool visible);
383 bool visible() const { return visible_; }
385 bool AnimationsAreVisible() { return visible() && CanDraw(); }
387 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
388 void SetNeedsRedraw();
390 ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
392 size_t memory_allocation_limit_bytes() const;
393 int memory_allocation_priority_cutoff() const;
395 void SetViewportSize(const gfx::Size& device_viewport_size);
396 gfx::Size device_viewport_size() const { return device_viewport_size_; }
398 void SetDeviceScaleFactor(float device_scale_factor);
399 float device_scale_factor() const { return device_scale_factor_; }
401 void SetPageScaleOnActiveTree(float page_scale_factor);
403 const gfx::Transform& DrawTransform() const;
405 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
407 void set_max_memory_needed_bytes(size_t bytes) {
408 max_memory_needed_bytes_ = bytes;
411 FrameRateCounter* fps_counter() {
412 return fps_counter_.get();
414 PaintTimeCounter* paint_time_counter() {
415 return paint_time_counter_.get();
417 MemoryHistory* memory_history() {
418 return memory_history_.get();
420 DebugRectHistory* debug_rect_history() {
421 return debug_rect_history_.get();
423 ResourceProvider* resource_provider() {
424 return resource_provider_.get();
426 TopControlsManager* top_controls_manager() {
427 return top_controls_manager_.get();
429 const GlobalStateThatImpactsTilePriority& global_tile_state() {
430 return global_tile_state_;
433 Proxy* proxy() const { return proxy_; }
435 AnimationRegistrar* animation_registrar() const {
436 return animation_registrar_.get();
439 void SetDebugState(const LayerTreeDebugState& new_debug_state);
440 const LayerTreeDebugState& debug_state() const { return debug_state_; }
442 gfx::Vector2dF accumulated_root_overscroll() const {
443 return accumulated_root_overscroll_;
446 bool pinch_gesture_active() const { return pinch_gesture_active_; }
448 void SetTreePriority(TreePriority priority);
449 TreePriority GetTreePriority() const;
451 virtual BeginFrameArgs CurrentBeginFrameArgs() const;
453 // Expected time between two begin impl frame calls.
454 base::TimeDelta begin_impl_frame_interval() const {
455 return begin_impl_frame_interval_;
458 void AsValueWithFrameInto(FrameData* frame,
459 base::trace_event::TracedValue* value) const;
460 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValueWithFrame(
461 FrameData* frame) const;
462 void ActivationStateAsValueInto(base::trace_event::TracedValue* value) const;
464 bool page_scale_animation_active() const { return !!page_scale_animation_; }
466 virtual void CreateUIResource(UIResourceId uid,
467 const UIResourceBitmap& bitmap);
468 // Deletes a UI resource. May safely be called more than once.
469 virtual void DeleteUIResource(UIResourceId uid);
470 void EvictAllUIResources();
471 bool EvictedUIResourcesExist() const;
473 virtual ResourceProvider::ResourceId ResourceIdForUIResource(
474 UIResourceId uid) const;
476 virtual bool IsUIResourceOpaque(UIResourceId uid) const;
478 struct UIResourceData {
479 ResourceProvider::ResourceId resource_id;
480 gfx::Size size;
481 bool opaque;
484 void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
486 CompositorFrameMetadata MakeCompositorFrameMetadata() const;
487 // Viewport rectangle and clip in nonflipped window space. These rects
488 // should only be used by Renderer subclasses to populate glViewport/glClip
489 // and their software-mode equivalents.
490 gfx::Rect DeviceViewport() const;
491 gfx::Rect DeviceClip() const;
493 // When a SwapPromiseMonitor is created on the impl thread, it calls
494 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
495 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
496 // to unregister itself.
497 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
498 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
500 // TODO(weiliangc): Replace RequiresHighResToDraw with scheduler waits for
501 // ReadyToDraw. crbug.com/469175
502 void SetRequiresHighResToDraw() { requires_high_res_to_draw_ = true; }
503 void ResetRequiresHighResToDraw() { requires_high_res_to_draw_ = false; }
504 bool RequiresHighResToDraw() const { return requires_high_res_to_draw_; }
506 // Only valid for synchronous (non-scheduled) single-threaded case.
507 void SynchronouslyInitializeAllTiles();
509 virtual void CreateResourceAndTileTaskWorkerPool(
510 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool,
511 scoped_ptr<ResourcePool>* resource_pool,
512 scoped_ptr<ResourcePool>* staging_resource_pool);
514 bool prepare_tiles_needed() const { return tile_priorities_dirty_; }
516 FrameTimingTracker* frame_timing_tracker() {
517 return frame_timing_tracker_.get();
520 gfx::Vector2dF ScrollLayer(LayerImpl* layer_impl,
521 const gfx::Vector2dF& delta,
522 const gfx::Point& viewport_point,
523 bool is_wheel_scroll);
525 // Record main frame timing information.
526 // |start_of_main_frame_args| is the BeginFrameArgs of the beginning of the
527 // main frame (ie the frame that kicked off the main frame).
528 // |expected_next_main_frame_args| is the BeginFrameArgs of the frame that
529 // follows the completion of the main frame (whether it is activation or some
530 // other completion, such as early out). Note that if there is a main frame
531 // scheduled in that frame, then this BeginFrameArgs will become the main
532 // frame args. However, if no such frame is scheduled, then this _would_ be
533 // the main frame args if it was scheduled.
534 void RecordMainFrameTiming(
535 const BeginFrameArgs& start_of_main_frame_args,
536 const BeginFrameArgs& expected_next_main_frame_args);
538 protected:
539 LayerTreeHostImpl(
540 const LayerTreeSettings& settings,
541 LayerTreeHostImplClient* client,
542 Proxy* proxy,
543 RenderingStatsInstrumentation* rendering_stats_instrumentation,
544 SharedBitmapManager* shared_bitmap_manager,
545 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
546 TaskGraphRunner* task_graph_runner,
547 int id);
549 // Virtual for testing.
550 virtual void AnimateLayers(base::TimeTicks monotonic_time);
552 bool is_likely_to_require_a_draw() const {
553 return is_likely_to_require_a_draw_;
556 // Removes empty or orphan RenderPasses from the frame.
557 static void RemoveRenderPasses(FrameData* frame);
559 LayerTreeHostImplClient* client_;
560 Proxy* proxy_;
562 private:
563 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
564 LayerImpl* layer_impl,
565 const gfx::PointF& viewport_point,
566 const gfx::Vector2dF& viewport_delta);
568 void CreateAndSetRenderer();
569 void CreateAndSetTileManager();
570 void DestroyTileManager();
571 void ReleaseTreeResources();
572 void RecreateTreeResources();
574 bool IsSynchronousSingleThreaded() const;
576 Viewport* viewport() { return viewport_.get(); }
578 // Scroll by preferring to move the outer viewport first, only moving the
579 // inner if the outer is at its scroll extents.
580 void ScrollViewportBy(gfx::Vector2dF scroll_delta);
581 // Scroll by preferring to move the inner viewport first, only moving the
582 // outer if the inner is at its scroll extents.
583 void ScrollViewportInnerFirst(gfx::Vector2dF scroll_delta);
585 void AnimatePageScale(base::TimeTicks monotonic_time);
586 void AnimateScrollbars(base::TimeTicks monotonic_time);
587 void AnimateTopControls(base::TimeTicks monotonic_time);
589 void TrackDamageForAllSurfaces(
590 LayerImpl* root_draw_layer,
591 const LayerImplList& render_surface_layer_list);
593 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
595 // This function should only be called from PrepareToDraw, as DidDrawAllLayers
596 // must be called if this helper function is called. Returns DRAW_SUCCESS if
597 // the frame should be drawn.
598 DrawResult CalculateRenderPasses(FrameData* frame);
600 void ClearCurrentlyScrollingLayer();
602 bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
603 const gfx::PointF& device_viewport_point);
605 LayerImpl* FindScrollLayerForDeviceViewportPoint(
606 const gfx::PointF& device_viewport_point,
607 InputHandler::ScrollInputType type,
608 LayerImpl* layer_hit_by_point,
609 bool* scroll_on_main_thread,
610 bool* optional_has_ancestor_scroll_handler) const;
611 float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
612 LayerImpl* layer_impl);
613 void StartScrollbarFadeRecursive(LayerImpl* layer);
614 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
615 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
617 void MarkUIResourceNotEvicted(UIResourceId uid);
619 void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
620 void NotifySwapPromiseMonitorsOfForwardingToMainThread();
622 void ScrollAnimationCreate(LayerImpl* layer_impl,
623 const gfx::ScrollOffset& target_offset,
624 const gfx::ScrollOffset& current_offset);
625 bool ScrollAnimationUpdateTarget(LayerImpl* layer_impl,
626 const gfx::Vector2dF& scroll_delta);
628 typedef base::hash_map<UIResourceId, UIResourceData>
629 UIResourceMap;
630 UIResourceMap ui_resource_map_;
632 // Resources that were evicted by EvictAllUIResources. Resources are removed
633 // from this when they are touched by a create or destroy from the UI resource
634 // request queue.
635 std::set<UIResourceId> evicted_ui_resources_;
637 scoped_ptr<OutputSurface> output_surface_;
639 // |resource_provider_| and |tile_manager_| can be NULL, e.g. when using tile-
640 // free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
641 // |tile_manager_| can also be NULL when raster_enabled is false.
642 scoped_ptr<ResourceProvider> resource_provider_;
643 scoped_ptr<TileManager> tile_manager_;
644 bool content_is_suitable_for_gpu_rasterization_;
645 bool has_gpu_rasterization_trigger_;
646 bool use_gpu_rasterization_;
647 bool use_msaa_;
648 GpuRasterizationStatus gpu_rasterization_status_;
649 scoped_ptr<TileTaskWorkerPool> tile_task_worker_pool_;
650 scoped_ptr<ResourcePool> resource_pool_;
651 scoped_ptr<ResourcePool> staging_resource_pool_;
652 scoped_ptr<Renderer> renderer_;
654 GlobalStateThatImpactsTilePriority global_tile_state_;
656 // Tree currently being drawn.
657 scoped_ptr<LayerTreeImpl> active_tree_;
659 // In impl-side painting mode, tree with possibly incomplete rasterized
660 // content. May be promoted to active by ActivatePendingTree().
661 scoped_ptr<LayerTreeImpl> pending_tree_;
663 // In impl-side painting mode, inert tree with layers that can be recycled
664 // by the next sync from the main thread.
665 scoped_ptr<LayerTreeImpl> recycle_tree_;
667 InputHandlerClient* input_handler_client_;
668 bool did_lock_scrolling_layer_;
669 bool should_bubble_scrolls_;
670 bool wheel_scrolling_;
671 bool scroll_affects_scroll_handler_;
672 int scroll_layer_id_when_mouse_over_scrollbar_;
673 ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
675 // An object to implement the ScrollElasticityHelper interface and
676 // hold all state related to elasticity. May be NULL if never requested.
677 scoped_ptr<ScrollElasticityHelper> scroll_elasticity_helper_;
679 bool tile_priorities_dirty_;
681 // The optional delegate for the root layer scroll offset.
682 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
683 const LayerTreeSettings settings_;
684 LayerTreeDebugState debug_state_;
685 bool visible_;
686 ManagedMemoryPolicy cached_managed_memory_policy_;
688 gfx::Vector2dF accumulated_root_overscroll_;
690 bool pinch_gesture_active_;
691 bool pinch_gesture_end_should_clear_scrolling_layer_;
692 gfx::Point previous_pinch_anchor_;
694 scoped_ptr<TopControlsManager> top_controls_manager_;
696 scoped_ptr<PageScaleAnimation> page_scale_animation_;
698 scoped_ptr<FrameRateCounter> fps_counter_;
699 scoped_ptr<PaintTimeCounter> paint_time_counter_;
700 scoped_ptr<MemoryHistory> memory_history_;
701 scoped_ptr<DebugRectHistory> debug_rect_history_;
703 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
705 // The maximum memory that would be used by the prioritized resource
706 // manager, if there were no limit on memory usage.
707 size_t max_memory_needed_bytes_;
709 // Viewport size passed in from the main thread, in physical pixels. This
710 // value is the default size for all concepts of physical viewport (draw
711 // viewport, scrolling viewport and device viewport), but it can be
712 // overridden.
713 gfx::Size device_viewport_size_;
715 // Conversion factor from CSS pixels to physical pixels when
716 // pageScaleFactor=1.
717 float device_scale_factor_;
719 // Optional top-level constraints that can be set by the OutputSurface.
720 // - external_transform_ applies a transform above the root layer
721 // - external_viewport_ is used DrawProperties, tile management and
722 // glViewport/window projection matrix.
723 // - external_clip_ specifies a top-level clip rect
724 // - viewport_rect_for_tile_priority_ is the rect in view space used for
725 // tiling priority.
726 gfx::Transform external_transform_;
727 gfx::Rect external_viewport_;
728 gfx::Rect external_clip_;
729 gfx::Rect viewport_rect_for_tile_priority_;
730 bool resourceless_software_draw_;
732 gfx::Rect viewport_damage_rect_;
734 BeginFrameArgs current_begin_frame_args_;
736 // Expected time between two begin impl frame calls.
737 base::TimeDelta begin_impl_frame_interval_;
739 scoped_ptr<AnimationRegistrar> animation_registrar_;
740 std::set<ScrollbarAnimationController*> scrollbar_animation_controllers_;
741 std::set<VideoFrameController*> video_frame_controllers_;
743 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
744 MicroBenchmarkControllerImpl micro_benchmark_controller_;
745 scoped_ptr<TaskGraphRunner> single_thread_synchronous_task_graph_runner_;
747 // Optional callback to notify of new tree activations.
748 base::Closure tree_activation_callback_;
750 SharedBitmapManager* shared_bitmap_manager_;
751 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
752 TaskGraphRunner* task_graph_runner_;
753 int id_;
755 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
757 bool requires_high_res_to_draw_;
758 bool is_likely_to_require_a_draw_;
760 scoped_ptr<FrameTimingTracker> frame_timing_tracker_;
762 scoped_ptr<Viewport> viewport_;
764 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
767 } // namespace cc
769 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_