Dismiss autofill popup on screen orientation change.
[chromium-blink-merge.git] / cc / output / renderer.h
bloba9a800b6a0e1eaeed35aceac830499398c1378f4
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_RENDERER_H_
6 #define CC_OUTPUT_RENDERER_H_
8 #include "base/basictypes.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/quads/render_pass.h"
11 #include "cc/trees/layer_tree_host.h"
13 namespace cc {
15 class CompositorFrameAck;
16 class CompositorFrameMetadata;
17 class ScopedResource;
19 class CC_EXPORT RendererClient {
20 public:
21 // Draw viewport in non-y-flipped window space. Note that while a draw is in
22 // progress, this is guaranteed to be contained within the output surface
23 // size.
24 virtual gfx::Rect DeviceViewport() const = 0;
26 virtual float DeviceScaleFactor() const = 0;
27 virtual const LayerTreeSettings& Settings() const = 0;
28 virtual void SetFullRootLayerDamage() = 0;
29 virtual bool HasImplThread() const = 0;
30 virtual bool ShouldClearRootRenderPass() const = 0;
31 virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const = 0;
32 virtual bool AllowPartialSwap() const = 0;
33 virtual bool ExternalStencilTestEnabled() const = 0;
35 protected:
36 virtual ~RendererClient() {}
39 class CC_EXPORT Renderer {
40 public:
41 virtual ~Renderer() {}
43 virtual const RendererCapabilities& Capabilities() const = 0;
45 const LayerTreeSettings& Settings() const { return client_->Settings(); }
47 virtual void ViewportChanged() {}
49 virtual bool CanReadPixels() const = 0;
51 virtual void DecideRenderPassAllocationsForFrame(
52 const RenderPassList& render_passes_in_draw_order) {}
53 virtual bool HaveCachedResourcesForRenderPassId(RenderPass::Id id) const;
55 // This passes ownership of the render passes to the renderer. It should
56 // consume them, and empty the list.
57 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order) = 0;
59 // Waits for rendering to finish.
60 virtual void Finish() = 0;
62 virtual void DoNoOp() {}
64 // Puts backbuffer onscreen.
65 virtual void SwapBuffers() = 0;
66 virtual void ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {}
68 virtual void GetFramebufferPixels(void* pixels, gfx::Rect rect) = 0;
70 virtual bool IsContextLost();
72 virtual void SetVisible(bool visible) = 0;
74 virtual void SendManagedMemoryStats(size_t bytes_visible,
75 size_t bytes_visible_and_nearby,
76 size_t bytes_allocated) = 0;
78 virtual void SetDiscardBackBufferWhenNotVisible(bool discard) = 0;
80 protected:
81 explicit Renderer(RendererClient* client)
82 : client_(client) {}
84 RendererClient* client_;
86 private:
87 DISALLOW_COPY_AND_ASSIGN(Renderer);
90 } // namespace cc
92 #endif // CC_OUTPUT_RENDERER_H_