Dismiss autofill popup on screen orientation change.
[chromium-blink-merge.git] / cc / output / software_renderer.cc
blob7735e3c8c10f77a9613667bc7013850edad6b533
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/software_renderer.h"
7 #include "base/debug/trace_event.h"
8 #include "cc/base/math_util.h"
9 #include "cc/output/compositor_frame.h"
10 #include "cc/output/compositor_frame_ack.h"
11 #include "cc/output/compositor_frame_metadata.h"
12 #include "cc/output/copy_output_request.h"
13 #include "cc/output/output_surface.h"
14 #include "cc/output/software_output_device.h"
15 #include "cc/quads/checkerboard_draw_quad.h"
16 #include "cc/quads/debug_border_draw_quad.h"
17 #include "cc/quads/picture_draw_quad.h"
18 #include "cc/quads/render_pass_draw_quad.h"
19 #include "cc/quads/solid_color_draw_quad.h"
20 #include "cc/quads/texture_draw_quad.h"
21 #include "cc/quads/tile_draw_quad.h"
22 #include "third_party/skia/include/core/SkCanvas.h"
23 #include "third_party/skia/include/core/SkColor.h"
24 #include "third_party/skia/include/core/SkDevice.h"
25 #include "third_party/skia/include/core/SkMatrix.h"
26 #include "third_party/skia/include/core/SkShader.h"
27 #include "third_party/skia/include/effects/SkLayerRasterizer.h"
28 #include "ui/gfx/rect_conversions.h"
29 #include "ui/gfx/skia_util.h"
30 #include "ui/gfx/transform.h"
32 namespace cc {
34 namespace {
36 static inline bool IsScalarNearlyInteger(SkScalar scalar) {
37 return SkScalarNearlyZero(scalar - SkScalarRound(scalar));
40 bool IsScaleAndIntegerTranslate(const SkMatrix& matrix) {
41 return IsScalarNearlyInteger(matrix[SkMatrix::kMTransX]) &&
42 IsScalarNearlyInteger(matrix[SkMatrix::kMTransY]) &&
43 SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) &&
44 SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) &&
45 SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) &&
46 SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) &&
47 SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f);
50 } // anonymous namespace
52 scoped_ptr<SoftwareRenderer> SoftwareRenderer::Create(
53 RendererClient* client,
54 OutputSurface* output_surface,
55 ResourceProvider* resource_provider) {
56 return make_scoped_ptr(
57 new SoftwareRenderer(client, output_surface, resource_provider));
60 SoftwareRenderer::SoftwareRenderer(RendererClient* client,
61 OutputSurface* output_surface,
62 ResourceProvider* resource_provider)
63 : DirectRenderer(client, output_surface, resource_provider),
64 visible_(true),
65 is_scissor_enabled_(false),
66 output_device_(output_surface->software_device()),
67 current_canvas_(NULL) {
68 if (resource_provider_) {
69 capabilities_.max_texture_size = resource_provider_->max_texture_size();
70 capabilities_.best_texture_format =
71 resource_provider_->best_texture_format();
73 capabilities_.using_set_visibility = true;
74 // The updater can access bitmaps while the SoftwareRenderer is using them.
75 capabilities_.allow_partial_texture_updates = true;
76 capabilities_.using_partial_swap = true;
78 capabilities_.using_map_image = Settings().use_map_image;
79 capabilities_.using_shared_memory_resources = true;
82 SoftwareRenderer::~SoftwareRenderer() {}
84 const RendererCapabilities& SoftwareRenderer::Capabilities() const {
85 return capabilities_;
88 void SoftwareRenderer::BeginDrawingFrame(DrawingFrame* frame) {
89 TRACE_EVENT0("cc", "SoftwareRenderer::BeginDrawingFrame");
90 root_canvas_ = output_device_->BeginPaint(
91 gfx::ToEnclosingRect(frame->root_damage_rect));
94 void SoftwareRenderer::FinishDrawingFrame(DrawingFrame* frame) {
95 TRACE_EVENT0("cc", "SoftwareRenderer::FinishDrawingFrame");
96 current_framebuffer_lock_.reset();
97 current_canvas_ = NULL;
98 root_canvas_ = NULL;
100 current_frame_data_.reset(new SoftwareFrameData);
101 output_device_->EndPaint(current_frame_data_.get());
104 void SoftwareRenderer::SwapBuffers() {
105 CompositorFrame compositor_frame;
106 compositor_frame.metadata = client_->MakeCompositorFrameMetadata();
107 compositor_frame.software_frame_data = current_frame_data_.Pass();
108 output_surface_->SwapBuffers(&compositor_frame);
111 void SoftwareRenderer::ReceiveSwapBuffersAck(const CompositorFrameAck& ack) {
112 output_device_->ReclaimSoftwareFrame(ack.last_software_frame_id);
115 bool SoftwareRenderer::FlippedFramebuffer() const {
116 return false;
119 void SoftwareRenderer::EnsureScissorTestEnabled() {
120 is_scissor_enabled_ = true;
121 SetClipRect(scissor_rect_);
124 void SoftwareRenderer::EnsureScissorTestDisabled() {
125 // There is no explicit notion of enabling/disabling scissoring in software
126 // rendering, but the underlying effect we want is to clear any existing
127 // clipRect on the current SkCanvas. This is done by setting clipRect to
128 // the viewport's dimensions.
129 is_scissor_enabled_ = false;
130 SkDevice* device = current_canvas_->getDevice();
131 SetClipRect(gfx::Rect(device->width(), device->height()));
134 void SoftwareRenderer::Finish() {}
136 void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) {
137 DCHECK(!client_->ExternalStencilTestEnabled());
138 current_framebuffer_lock_.reset();
139 current_canvas_ = root_canvas_;
142 bool SoftwareRenderer::BindFramebufferToTexture(
143 DrawingFrame* frame,
144 const ScopedResource* texture,
145 gfx::Rect target_rect) {
146 current_framebuffer_lock_.reset();
147 current_framebuffer_lock_ = make_scoped_ptr(
148 new ResourceProvider::ScopedWriteLockSoftware(
149 resource_provider_, texture->id()));
150 current_canvas_ = current_framebuffer_lock_->sk_canvas();
151 InitializeViewport(frame,
152 target_rect,
153 gfx::Rect(target_rect.size()),
154 target_rect.size());
155 return true;
158 void SoftwareRenderer::SetScissorTestRect(gfx::Rect scissor_rect) {
159 is_scissor_enabled_ = true;
160 scissor_rect_ = scissor_rect;
161 SetClipRect(scissor_rect);
164 void SoftwareRenderer::SetClipRect(gfx::Rect rect) {
165 // Skia applies the current matrix to clip rects so we reset it temporary.
166 SkMatrix current_matrix = current_canvas_->getTotalMatrix();
167 current_canvas_->resetMatrix();
168 current_canvas_->clipRect(gfx::RectToSkRect(rect), SkRegion::kReplace_Op);
169 current_canvas_->setMatrix(current_matrix);
172 void SoftwareRenderer::ClearCanvas(SkColor color) {
173 // SkCanvas::clear doesn't respect the current clipping region
174 // so we SkCanvas::drawColor instead if scissoring is active.
175 if (is_scissor_enabled_)
176 current_canvas_->drawColor(color, SkXfermode::kSrc_Mode);
177 else
178 current_canvas_->clear(color);
181 void SoftwareRenderer::ClearFramebuffer(DrawingFrame* frame) {
182 if (frame->current_render_pass->has_transparent_background) {
183 ClearCanvas(SkColorSetARGB(0, 0, 0, 0));
184 } else {
185 #ifndef NDEBUG
186 // On DEBUG builds, opaque render passes are cleared to blue
187 // to easily see regions that were not drawn on the screen.
188 ClearCanvas(SkColorSetARGB(255, 0, 0, 255));
189 #endif
193 void SoftwareRenderer::SetDrawViewport(gfx::Rect window_space_viewport) {}
195 bool SoftwareRenderer::IsSoftwareResource(
196 ResourceProvider::ResourceId resource_id) const {
197 switch (resource_provider_->GetResourceType(resource_id)) {
198 case ResourceProvider::GLTexture:
199 return false;
200 case ResourceProvider::Bitmap:
201 return true;
202 case ResourceProvider::InvalidType:
203 break;
206 LOG(FATAL) << "Invalid resource type.";
207 return false;
210 void SoftwareRenderer::DoDrawQuad(DrawingFrame* frame, const DrawQuad* quad) {
211 TRACE_EVENT0("cc", "SoftwareRenderer::DoDrawQuad");
212 gfx::Transform quad_rect_matrix;
213 QuadRectTransform(&quad_rect_matrix, quad->quadTransform(), quad->rect);
214 gfx::Transform contents_device_transform =
215 frame->window_matrix * frame->projection_matrix * quad_rect_matrix;
216 contents_device_transform.FlattenTo2d();
217 SkMatrix sk_device_matrix;
218 gfx::TransformToFlattenedSkMatrix(contents_device_transform,
219 &sk_device_matrix);
220 current_canvas_->setMatrix(sk_device_matrix);
222 current_paint_.reset();
223 if (!IsScaleAndIntegerTranslate(sk_device_matrix)) {
224 // TODO(danakj): Until we can enable AA only on exterior edges of the
225 // layer, disable AA if any interior edges are present. crbug.com/248175
226 bool all_four_edges_are_exterior = quad->IsTopEdge() &&
227 quad->IsLeftEdge() &&
228 quad->IsBottomEdge() &&
229 quad->IsRightEdge();
230 if (Settings().allow_antialiasing &&
231 all_four_edges_are_exterior)
232 current_paint_.setAntiAlias(true);
233 current_paint_.setFilterBitmap(true);
236 if (quad->ShouldDrawWithBlending()) {
237 current_paint_.setAlpha(quad->opacity() * 255);
238 current_paint_.setXfermodeMode(SkXfermode::kSrcOver_Mode);
239 } else {
240 current_paint_.setXfermodeMode(SkXfermode::kSrc_Mode);
243 switch (quad->material) {
244 case DrawQuad::CHECKERBOARD:
245 DrawCheckerboardQuad(frame, CheckerboardDrawQuad::MaterialCast(quad));
246 break;
247 case DrawQuad::DEBUG_BORDER:
248 DrawDebugBorderQuad(frame, DebugBorderDrawQuad::MaterialCast(quad));
249 break;
250 case DrawQuad::PICTURE_CONTENT:
251 DrawPictureQuad(frame, PictureDrawQuad::MaterialCast(quad));
252 break;
253 case DrawQuad::RENDER_PASS:
254 DrawRenderPassQuad(frame, RenderPassDrawQuad::MaterialCast(quad));
255 break;
256 case DrawQuad::SOLID_COLOR:
257 DrawSolidColorQuad(frame, SolidColorDrawQuad::MaterialCast(quad));
258 break;
259 case DrawQuad::TEXTURE_CONTENT:
260 DrawTextureQuad(frame, TextureDrawQuad::MaterialCast(quad));
261 break;
262 case DrawQuad::TILED_CONTENT:
263 DrawTileQuad(frame, TileDrawQuad::MaterialCast(quad));
264 break;
265 case DrawQuad::INVALID:
266 case DrawQuad::IO_SURFACE_CONTENT:
267 case DrawQuad::YUV_VIDEO_CONTENT:
268 case DrawQuad::STREAM_VIDEO_CONTENT:
269 DrawUnsupportedQuad(frame, quad);
270 NOTREACHED();
271 break;
274 current_canvas_->resetMatrix();
277 void SoftwareRenderer::DrawCheckerboardQuad(const DrawingFrame* frame,
278 const CheckerboardDrawQuad* quad) {
279 current_paint_.setColor(quad->color);
280 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color));
281 current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()),
282 current_paint_);
285 void SoftwareRenderer::DrawDebugBorderQuad(const DrawingFrame* frame,
286 const DebugBorderDrawQuad* quad) {
287 // We need to apply the matrix manually to have pixel-sized stroke width.
288 SkPoint vertices[4];
289 gfx::RectFToSkRect(QuadVertexRect()).toQuad(vertices);
290 SkPoint transformed_vertices[4];
291 current_canvas_->getTotalMatrix().mapPoints(transformed_vertices,
292 vertices,
294 current_canvas_->resetMatrix();
296 current_paint_.setColor(quad->color);
297 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color));
298 current_paint_.setStyle(SkPaint::kStroke_Style);
299 current_paint_.setStrokeWidth(quad->width);
300 current_canvas_->drawPoints(SkCanvas::kPolygon_PointMode,
301 4, transformed_vertices, current_paint_);
304 void SoftwareRenderer::DrawPictureQuad(const DrawingFrame* frame,
305 const PictureDrawQuad* quad) {
306 SkMatrix content_matrix;
307 content_matrix.setRectToRect(
308 gfx::RectFToSkRect(quad->tex_coord_rect),
309 gfx::RectFToSkRect(QuadVertexRect()),
310 SkMatrix::kFill_ScaleToFit);
311 current_canvas_->concat(content_matrix);
313 if (quad->ShouldDrawWithBlending()) {
314 TRACE_EVENT0("cc", "SoftwareRenderer::DrawPictureQuad with blending");
315 SkBitmap temp_bitmap;
316 temp_bitmap.setConfig(SkBitmap::kARGB_8888_Config,
317 quad->texture_size.width(),
318 quad->texture_size.height());
319 temp_bitmap.allocPixels();
320 SkDevice temp_device(temp_bitmap);
321 SkCanvas temp_canvas(&temp_device);
323 quad->picture_pile->RasterToBitmap(
324 &temp_canvas, quad->content_rect, quad->contents_scale, NULL);
326 current_paint_.setFilterBitmap(true);
327 current_canvas_->drawBitmap(temp_bitmap, 0, 0, &current_paint_);
328 } else {
329 TRACE_EVENT0("cc",
330 "SoftwareRenderer::DrawPictureQuad direct from PicturePile");
331 quad->picture_pile->RasterDirect(
332 current_canvas_, quad->content_rect, quad->contents_scale, NULL);
336 void SoftwareRenderer::DrawSolidColorQuad(const DrawingFrame* frame,
337 const SolidColorDrawQuad* quad) {
338 current_paint_.setColor(quad->color);
339 current_paint_.setAlpha(quad->opacity() * SkColorGetA(quad->color));
340 current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()),
341 current_paint_);
344 void SoftwareRenderer::DrawTextureQuad(const DrawingFrame* frame,
345 const TextureDrawQuad* quad) {
346 if (!IsSoftwareResource(quad->resource_id)) {
347 DrawUnsupportedQuad(frame, quad);
348 return;
351 // TODO(skaslev): Add support for non-premultiplied alpha.
352 ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
353 quad->resource_id);
354 const SkBitmap* bitmap = lock.sk_bitmap();
355 gfx::RectF uv_rect = gfx::ScaleRect(gfx::BoundingRect(quad->uv_top_left,
356 quad->uv_bottom_right),
357 bitmap->width(),
358 bitmap->height());
359 SkRect sk_uv_rect = gfx::RectFToSkRect(uv_rect);
360 SkRect quad_rect = gfx::RectFToSkRect(QuadVertexRect());
362 if (quad->flipped)
363 current_canvas_->scale(1, -1);
365 bool blend_background = quad->background_color != SK_ColorTRANSPARENT &&
366 !bitmap->isOpaque();
367 bool needs_layer = blend_background && (current_paint_.getAlpha() != 0xFF);
368 if (needs_layer) {
369 current_canvas_->saveLayerAlpha(&quad_rect, current_paint_.getAlpha());
370 current_paint_.setAlpha(0xFF);
372 if (blend_background) {
373 SkPaint background_paint;
374 background_paint.setColor(quad->background_color);
375 current_canvas_->drawRect(quad_rect, background_paint);
378 current_canvas_->drawBitmapRectToRect(*bitmap,
379 &sk_uv_rect,
380 quad_rect,
381 &current_paint_);
383 if (needs_layer)
384 current_canvas_->restore();
387 void SoftwareRenderer::DrawTileQuad(const DrawingFrame* frame,
388 const TileDrawQuad* quad) {
389 DCHECK(!output_surface_->ForcedDrawToSoftwareDevice());
390 DCHECK(IsSoftwareResource(quad->resource_id));
391 ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
392 quad->resource_id);
394 SkRect uv_rect = gfx::RectFToSkRect(quad->tex_coord_rect);
395 current_paint_.setFilterBitmap(true);
396 current_canvas_->drawBitmapRectToRect(*lock.sk_bitmap(), &uv_rect,
397 gfx::RectFToSkRect(QuadVertexRect()),
398 &current_paint_);
401 void SoftwareRenderer::DrawRenderPassQuad(const DrawingFrame* frame,
402 const RenderPassDrawQuad* quad) {
403 CachedResource* content_texture =
404 render_pass_textures_.get(quad->render_pass_id);
405 if (!content_texture || !content_texture->id())
406 return;
408 DCHECK(IsSoftwareResource(content_texture->id()));
409 ResourceProvider::ScopedReadLockSoftware lock(resource_provider_,
410 content_texture->id());
412 SkRect dest_rect = gfx::RectFToSkRect(QuadVertexRect());
413 SkRect content_rect = SkRect::MakeWH(quad->rect.width(), quad->rect.height());
415 SkMatrix content_mat;
416 content_mat.setRectToRect(content_rect, dest_rect,
417 SkMatrix::kFill_ScaleToFit);
419 const SkBitmap* content = lock.sk_bitmap();
420 skia::RefPtr<SkShader> shader = skia::AdoptRef(
421 SkShader::CreateBitmapShader(*content,
422 SkShader::kClamp_TileMode,
423 SkShader::kClamp_TileMode));
424 shader->setLocalMatrix(content_mat);
425 current_paint_.setShader(shader.get());
427 SkImageFilter* filter = quad->filter.get();
428 if (filter)
429 current_paint_.setImageFilter(filter);
431 if (quad->mask_resource_id) {
432 ResourceProvider::ScopedReadLockSoftware mask_lock(resource_provider_,
433 quad->mask_resource_id);
435 const SkBitmap* mask = mask_lock.sk_bitmap();
437 SkRect mask_rect = SkRect::MakeXYWH(
438 quad->mask_uv_rect.x() * mask->width(),
439 quad->mask_uv_rect.y() * mask->height(),
440 quad->mask_uv_rect.width() * mask->width(),
441 quad->mask_uv_rect.height() * mask->height());
443 SkMatrix mask_mat;
444 mask_mat.setRectToRect(mask_rect, dest_rect, SkMatrix::kFill_ScaleToFit);
446 skia::RefPtr<SkShader> mask_shader = skia::AdoptRef(
447 SkShader::CreateBitmapShader(*mask,
448 SkShader::kClamp_TileMode,
449 SkShader::kClamp_TileMode));
450 mask_shader->setLocalMatrix(mask_mat);
452 SkPaint mask_paint;
453 mask_paint.setShader(mask_shader.get());
455 skia::RefPtr<SkLayerRasterizer> mask_rasterizer =
456 skia::AdoptRef(new SkLayerRasterizer);
457 mask_rasterizer->addLayer(mask_paint);
459 current_paint_.setRasterizer(mask_rasterizer.get());
460 current_canvas_->drawRect(dest_rect, current_paint_);
461 } else {
462 // TODO(skaslev): Apply background filters and blend with content
463 current_canvas_->drawRect(dest_rect, current_paint_);
467 void SoftwareRenderer::DrawUnsupportedQuad(const DrawingFrame* frame,
468 const DrawQuad* quad) {
469 #ifdef NDEBUG
470 current_paint_.setColor(SK_ColorWHITE);
471 #else
472 current_paint_.setColor(SK_ColorMAGENTA);
473 #endif
474 current_paint_.setAlpha(quad->opacity() * 255);
475 current_canvas_->drawRect(gfx::RectFToSkRect(QuadVertexRect()),
476 current_paint_);
479 void SoftwareRenderer::CopyCurrentRenderPassToBitmap(
480 DrawingFrame* frame,
481 scoped_ptr<CopyOutputRequest> request) {
482 gfx::Rect copy_rect = frame->current_render_pass->output_rect;
483 if (request->has_area()) {
484 // Intersect with the request's area, positioned with its origin at the
485 // origin of the full copy_rect.
486 copy_rect.Intersect(request->area() - copy_rect.OffsetFromOrigin());
488 gfx::Rect window_copy_rect = MoveFromDrawToWindowSpace(copy_rect);
490 scoped_ptr<SkBitmap> bitmap(new SkBitmap);
491 bitmap->setConfig(SkBitmap::kARGB_8888_Config,
492 window_copy_rect.width(),
493 window_copy_rect.height());
494 current_canvas_->readPixels(
495 bitmap.get(), window_copy_rect.x(), window_copy_rect.y());
497 request->SendBitmapResult(bitmap.Pass());
500 void SoftwareRenderer::GetFramebufferPixels(void* pixels, gfx::Rect rect) {
501 TRACE_EVENT0("cc", "SoftwareRenderer::GetFramebufferPixels");
502 SkBitmap subset_bitmap;
503 rect += current_viewport_rect_.OffsetFromOrigin();
504 output_device_->CopyToBitmap(rect, &subset_bitmap);
505 subset_bitmap.copyPixelsTo(pixels,
506 4 * rect.width() * rect.height(),
507 4 * rect.width());
510 void SoftwareRenderer::SetVisible(bool visible) {
511 if (visible_ == visible)
512 return;
513 visible_ = visible;
516 void SoftwareRenderer::SetDiscardBackBufferWhenNotVisible(bool discard) {
517 // TODO(piman, skaslev): Can we release the backbuffer? We don't currently
518 // receive memory policy yet anyway.
519 NOTIMPLEMENTED();
522 } // namespace cc