Improve process output watcher's handling of multi-byte UTF8 characters
[chromium-blink-merge.git] / ui / chromeos / touch_exploration_controller.cc
blob94ceb2df046e8d7b2ed65e5350b4d6b45ea1db2e
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/chromeos/touch_exploration_controller.h"
7 #include "base/logging.h"
8 #include "ui/aura/client/cursor_client.h"
9 #include "ui/aura/window.h"
10 #include "ui/aura/window_tree_host.h"
11 #include "ui/events/event.h"
13 namespace ui {
15 TouchExplorationController::TouchExplorationController(
16 aura::Window* root_window)
17 : root_window_(root_window) {
18 CHECK(root_window);
19 root_window->GetHost()->GetEventSource()->AddEventRewriter(this);
22 TouchExplorationController::~TouchExplorationController() {
23 root_window_->GetHost()->GetEventSource()->RemoveEventRewriter(this);
26 ui::EventRewriteStatus TouchExplorationController::RewriteEvent(
27 const ui::Event& event,
28 scoped_ptr<ui::Event>* rewritten_event) {
29 if (!event.IsTouchEvent())
30 return ui::EVENT_REWRITE_CONTINUE;
32 const ui::TouchEvent& touch_event =
33 static_cast<const ui::TouchEvent&>(event);
34 const ui::EventType type = touch_event.type();
35 const gfx::PointF& location = touch_event.location_f();
36 const int touch_id = touch_event.touch_id();
37 const int flags = touch_event.flags();
39 if (type == ui::ET_TOUCH_PRESSED) {
40 touch_ids_.push_back(touch_id);
41 touch_locations_.insert(std::pair<int, gfx::PointF>(touch_id, location));
42 // If this is the first and only finger touching - rewrite the touch as a
43 // mouse move. Otherwise let the it go through as is.
44 if (touch_ids_.size() == 1) {
45 *rewritten_event = CreateMouseMoveEvent(location, flags);
46 EnterTouchToMouseMode();
47 return ui::EVENT_REWRITE_REWRITTEN;
49 return ui::EVENT_REWRITE_CONTINUE;
50 } else if (type == ui::ET_TOUCH_RELEASED || type == ui::ET_TOUCH_CANCELLED) {
51 std::vector<int>::iterator it =
52 std::find(touch_ids_.begin(), touch_ids_.end(), touch_id);
53 // We may fail to find the finger if the exploration mode was turned on
54 // while the user had some fingers touching the screen. We simply ignore
55 // those fingers for the purposes of event transformation.
56 if (it == touch_ids_.end())
57 return ui::EVENT_REWRITE_CONTINUE;
58 const bool first_finger_released = it == touch_ids_.begin();
59 touch_ids_.erase(it);
60 int num_erased = touch_locations_.erase(touch_id);
61 DCHECK_EQ(num_erased, 1);
62 const int num_fingers_remaining = touch_ids_.size();
64 if (num_fingers_remaining == 0) {
65 *rewritten_event = CreateMouseMoveEvent(location, flags);
66 return ui::EVENT_REWRITE_REWRITTEN;
69 // If we are left with one finger - enter the mouse move mode.
70 const bool enter_mouse_move_mode = num_fingers_remaining == 1;
72 if (!enter_mouse_move_mode && !first_finger_released) {
73 // No special handling needed.
74 return ui::EVENT_REWRITE_CONTINUE;
77 // If the finger which was released was the first one, - we need to rewrite
78 // the release event as a release of the was second / now first finger.
79 // This is the finger which will now be getting "substracted".
80 if (first_finger_released) {
81 int rewritten_release_id = touch_ids_[0];
82 const gfx::PointF& rewritten_release_location =
83 touch_locations_[rewritten_release_id];
84 ui::TouchEvent* rewritten_release_event = new ui::TouchEvent(
85 ui::ET_TOUCH_RELEASED,
86 rewritten_release_location,
87 rewritten_release_id,
88 event.time_stamp());
89 rewritten_release_event->set_flags(touch_event.flags());
90 rewritten_event->reset(rewritten_release_event);
91 } else if (enter_mouse_move_mode) {
92 // Dispatch the release event as is.
93 // TODO(mfomitchev): We can get rid of this clause once we have
94 // EVENT_REWRITE_DISPATCH_ANOTHER working without having to set
95 // rewritten_event.
96 rewritten_event->reset(new ui::TouchEvent(touch_event));
99 if (enter_mouse_move_mode) {
100 // Since we are entering the mouse move mode - also dispatch a mouse move
101 // event at the location of the one remaining finger. (num_fingers == 1)
102 const gfx::PointF& mouse_move_location = touch_locations_[touch_ids_[0]];
103 next_dispatch_event_ =
104 CreateMouseMoveEvent(mouse_move_location, flags).Pass();
105 return ui::EVENT_REWRITE_DISPATCH_ANOTHER;
107 return ui::EVENT_REWRITE_REWRITTEN;
108 } else if (type == ui::ET_TOUCH_MOVED) {
109 std::vector<int>::iterator it =
110 std::find(touch_ids_.begin(), touch_ids_.end(), touch_id);
111 // We may fail to find the finger if the exploration mode was turned on
112 // while the user had some fingers touching the screen. We simply ignore
113 // those fingers for the purposes of event transformation.
114 if (it == touch_ids_.end())
115 return ui::EVENT_REWRITE_CONTINUE;
116 touch_locations_[*it] = location;
117 if (touch_ids_.size() == 1) {
118 // Touch moves are rewritten as mouse moves when there's only one finger
119 // touching the screen.
120 *rewritten_event = CreateMouseMoveEvent(location, flags).Pass();
121 return ui::EVENT_REWRITE_REWRITTEN;
123 if (touch_id == touch_ids_.front()) {
124 // Touch moves of the first finger are discarded when there's more than
125 // one finger touching.
126 return ui::EVENT_REWRITE_DISCARD;
128 return ui::EVENT_REWRITE_CONTINUE;
130 NOTREACHED() << "Unexpected event type received.";
131 return ui::EVENT_REWRITE_CONTINUE;
134 ui::EventRewriteStatus TouchExplorationController::NextDispatchEvent(
135 const ui::Event& last_event,
136 scoped_ptr<ui::Event>* new_event) {
137 CHECK(next_dispatch_event_);
138 DCHECK(last_event.IsTouchEvent());
139 *new_event = next_dispatch_event_.Pass();
140 // Enter the mouse move mode if needed
141 if ((*new_event)->IsMouseEvent())
142 EnterTouchToMouseMode();
143 return ui::EVENT_REWRITE_REWRITTEN;
146 scoped_ptr<ui::Event> TouchExplorationController::CreateMouseMoveEvent(
147 const gfx::PointF& location,
148 int flags) {
149 return scoped_ptr<ui::Event>(
150 new ui::MouseEvent(ui::ET_MOUSE_MOVED,
151 location,
152 location,
153 flags | ui::EF_IS_SYNTHESIZED | ui::EF_FROM_TOUCH,
154 0));
157 void TouchExplorationController::EnterTouchToMouseMode() {
158 aura::client::CursorClient* cursor_client =
159 aura::client::GetCursorClient(root_window_);
160 if (cursor_client && !cursor_client->IsMouseEventsEnabled())
161 cursor_client->EnableMouseEvents();
162 if (cursor_client && cursor_client->IsCursorVisible())
163 cursor_client->HideCursor();
166 } // namespace ui