Add remoting and PPAPI tests to GN build
[chromium-blink-merge.git] / content / browser / gpu / gpu_data_manager_impl_private.cc
blob06d083b7d9d6606162f8fcba2fe30e93f916ca28
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gpu/gpu_data_manager_impl_private.h"
7 #include "base/bind.h"
8 #include "base/bind_helpers.h"
9 #include "base/command_line.h"
10 #include "base/metrics/field_trial.h"
11 #include "base/metrics/histogram.h"
12 #include "base/metrics/sparse_histogram.h"
13 #include "base/strings/string_number_conversions.h"
14 #include "base/strings/stringprintf.h"
15 #include "base/sys_info.h"
16 #include "base/trace_event/trace_event.h"
17 #include "base/version.h"
18 #include "cc/base/switches.h"
19 #include "content/browser/gpu/gpu_process_host.h"
20 #include "content/common/gpu/gpu_messages.h"
21 #include "content/public/browser/browser_thread.h"
22 #include "content/public/browser/gpu_data_manager_observer.h"
23 #include "content/public/common/content_client.h"
24 #include "content/public/common/content_constants.h"
25 #include "content/public/common/content_switches.h"
26 #include "content/public/common/web_preferences.h"
27 #include "gpu/command_buffer/service/gpu_switches.h"
28 #include "gpu/config/gpu_control_list_jsons.h"
29 #include "gpu/config/gpu_driver_bug_workaround_type.h"
30 #include "gpu/config/gpu_feature_type.h"
31 #include "gpu/config/gpu_info_collector.h"
32 #include "gpu/config/gpu_util.h"
33 #include "ui/base/ui_base_switches.h"
34 #include "ui/gl/gl_implementation.h"
35 #include "ui/gl/gl_switches.h"
36 #include "ui/gl/gpu_switching_manager.h"
38 #if defined(OS_MACOSX)
39 #include <ApplicationServices/ApplicationServices.h>
40 #endif // OS_MACOSX
41 #if defined(OS_WIN)
42 #include "base/win/windows_version.h"
43 #endif // OS_WIN
44 #if defined(OS_ANDROID)
45 #include "ui/gfx/android/device_display_info.h"
46 #endif // OS_ANDROID
48 namespace content {
50 namespace {
52 enum GpuFeatureStatus {
53 kGpuFeatureEnabled = 0,
54 kGpuFeatureBlacklisted = 1,
55 kGpuFeatureDisabled = 2, // disabled by user but not blacklisted
56 kGpuFeatureNumStatus
59 #if defined(OS_WIN)
61 enum WinSubVersion {
62 kWinOthers = 0,
63 kWinXP,
64 kWinVista,
65 kWin7,
66 kWin8,
67 kNumWinSubVersions
70 int GetGpuBlacklistHistogramValueWin(GpuFeatureStatus status) {
71 static WinSubVersion sub_version = kNumWinSubVersions;
72 if (sub_version == kNumWinSubVersions) {
73 sub_version = kWinOthers;
74 std::string version_str = base::SysInfo::OperatingSystemVersion();
75 size_t pos = version_str.find_first_not_of("0123456789.");
76 if (pos != std::string::npos)
77 version_str = version_str.substr(0, pos);
78 Version os_version(version_str);
79 if (os_version.IsValid() && os_version.components().size() >= 2) {
80 const std::vector<uint16>& version_numbers = os_version.components();
81 if (version_numbers[0] == 5)
82 sub_version = kWinXP;
83 else if (version_numbers[0] == 6 && version_numbers[1] == 0)
84 sub_version = kWinVista;
85 else if (version_numbers[0] == 6 && version_numbers[1] == 1)
86 sub_version = kWin7;
87 else if (version_numbers[0] == 6 && version_numbers[1] == 2)
88 sub_version = kWin8;
91 int entry_index = static_cast<int>(sub_version) * kGpuFeatureNumStatus;
92 switch (status) {
93 case kGpuFeatureEnabled:
94 break;
95 case kGpuFeatureBlacklisted:
96 entry_index++;
97 break;
98 case kGpuFeatureDisabled:
99 entry_index += 2;
100 break;
102 return entry_index;
104 #endif // OS_WIN
106 // Send UMA histograms about the enabled features and GPU properties.
107 void UpdateStats(const gpu::GPUInfo& gpu_info,
108 const gpu::GpuBlacklist* blacklist,
109 const std::set<int>& blacklisted_features) {
110 uint32 max_entry_id = blacklist->max_entry_id();
111 if (max_entry_id == 0) {
112 // GPU Blacklist was not loaded. No need to go further.
113 return;
116 const base::CommandLine& command_line =
117 *base::CommandLine::ForCurrentProcess();
118 bool disabled = false;
120 // Use entry 0 to capture the total number of times that data
121 // was recorded in this histogram in order to have a convenient
122 // denominator to compute blacklist percentages for the rest of the
123 // entries.
124 UMA_HISTOGRAM_ENUMERATION("GPU.BlacklistTestResultsPerEntry",
125 0, max_entry_id + 1);
127 if (blacklisted_features.size() != 0) {
128 std::vector<uint32> flag_entries;
129 blacklist->GetDecisionEntries(&flag_entries, disabled);
130 DCHECK_GT(flag_entries.size(), 0u);
131 for (size_t i = 0; i < flag_entries.size(); ++i) {
132 UMA_HISTOGRAM_ENUMERATION("GPU.BlacklistTestResultsPerEntry",
133 flag_entries[i], max_entry_id + 1);
137 // This counts how many users are affected by a disabled entry - this allows
138 // us to understand the impact of an entry before enable it.
139 std::vector<uint32> flag_disabled_entries;
140 disabled = true;
141 blacklist->GetDecisionEntries(&flag_disabled_entries, disabled);
142 for (uint32 disabled_entry : flag_disabled_entries) {
143 UMA_HISTOGRAM_ENUMERATION("GPU.BlacklistTestResultsPerDisabledEntry",
144 disabled_entry, max_entry_id + 1);
147 const gpu::GpuFeatureType kGpuFeatures[] = {
148 gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS,
149 gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING, gpu::GPU_FEATURE_TYPE_WEBGL};
150 const std::string kGpuBlacklistFeatureHistogramNames[] = {
151 "GPU.BlacklistFeatureTestResults.Accelerated2dCanvas",
152 "GPU.BlacklistFeatureTestResults.GpuCompositing",
153 "GPU.BlacklistFeatureTestResults.Webgl", };
154 const bool kGpuFeatureUserFlags[] = {
155 command_line.HasSwitch(switches::kDisableAccelerated2dCanvas),
156 command_line.HasSwitch(switches::kDisableGpu),
157 command_line.HasSwitch(switches::kDisableExperimentalWebGL), };
158 #if defined(OS_WIN)
159 const std::string kGpuBlacklistFeatureHistogramNamesWin[] = {
160 "GPU.BlacklistFeatureTestResultsWindows.Accelerated2dCanvas",
161 "GPU.BlacklistFeatureTestResultsWindows.GpuCompositing",
162 "GPU.BlacklistFeatureTestResultsWindows.Webgl", };
163 #endif
164 const size_t kNumFeatures =
165 sizeof(kGpuFeatures) / sizeof(gpu::GpuFeatureType);
166 for (size_t i = 0; i < kNumFeatures; ++i) {
167 // We can't use UMA_HISTOGRAM_ENUMERATION here because the same name is
168 // expected if the macro is used within a loop.
169 GpuFeatureStatus value = kGpuFeatureEnabled;
170 if (blacklisted_features.count(kGpuFeatures[i]))
171 value = kGpuFeatureBlacklisted;
172 else if (kGpuFeatureUserFlags[i])
173 value = kGpuFeatureDisabled;
174 base::HistogramBase* histogram_pointer = base::LinearHistogram::FactoryGet(
175 kGpuBlacklistFeatureHistogramNames[i],
176 1, kGpuFeatureNumStatus, kGpuFeatureNumStatus + 1,
177 base::HistogramBase::kUmaTargetedHistogramFlag);
178 histogram_pointer->Add(value);
179 #if defined(OS_WIN)
180 histogram_pointer = base::LinearHistogram::FactoryGet(
181 kGpuBlacklistFeatureHistogramNamesWin[i],
182 1, kNumWinSubVersions * kGpuFeatureNumStatus,
183 kNumWinSubVersions * kGpuFeatureNumStatus + 1,
184 base::HistogramBase::kUmaTargetedHistogramFlag);
185 histogram_pointer->Add(GetGpuBlacklistHistogramValueWin(value));
186 #endif
189 UMA_HISTOGRAM_SPARSE_SLOWLY("GPU.GLResetNotificationStrategy",
190 gpu_info.gl_reset_notification_strategy);
193 // Combine the integers into a string, seperated by ','.
194 std::string IntSetToString(const std::set<int>& list) {
195 std::string rt;
196 for (std::set<int>::const_iterator it = list.begin();
197 it != list.end(); ++it) {
198 if (!rt.empty())
199 rt += ",";
200 rt += base::IntToString(*it);
202 return rt;
205 #if defined(OS_MACOSX)
206 void DisplayReconfigCallback(CGDirectDisplayID display,
207 CGDisplayChangeSummaryFlags flags,
208 void* gpu_data_manager) {
209 if (flags == kCGDisplayBeginConfigurationFlag)
210 return; // This call contains no information about the display change
212 GpuDataManagerImpl* manager =
213 reinterpret_cast<GpuDataManagerImpl*>(gpu_data_manager);
214 DCHECK(manager);
216 // Display change.
217 bool display_changed = false;
218 uint32_t displayCount;
219 CGGetActiveDisplayList(0, NULL, &displayCount);
220 if (displayCount != manager->GetDisplayCount()) {
221 manager->SetDisplayCount(displayCount);
222 display_changed = true;
225 // Gpu change.
226 bool gpu_changed = false;
227 if (flags & kCGDisplayAddFlag) {
228 uint32 vendor_id, device_id;
229 if (gpu::CollectGpuID(&vendor_id, &device_id) == gpu::kCollectInfoSuccess) {
230 gpu_changed = manager->UpdateActiveGpu(vendor_id, device_id);
234 if (display_changed || gpu_changed)
235 manager->HandleGpuSwitch();
237 #endif // OS_MACOSX
239 // Block all domains' use of 3D APIs for this many milliseconds if
240 // approaching a threshold where system stability might be compromised.
241 const int64 kBlockAllDomainsMs = 10000;
242 const int kNumResetsWithinDuration = 1;
244 // Enums for UMA histograms.
245 enum BlockStatusHistogram {
246 BLOCK_STATUS_NOT_BLOCKED,
247 BLOCK_STATUS_SPECIFIC_DOMAIN_BLOCKED,
248 BLOCK_STATUS_ALL_DOMAINS_BLOCKED,
249 BLOCK_STATUS_MAX
252 } // namespace anonymous
254 void GpuDataManagerImplPrivate::InitializeForTesting(
255 const std::string& gpu_blacklist_json,
256 const gpu::GPUInfo& gpu_info) {
257 // This function is for testing only, so disable histograms.
258 update_histograms_ = false;
260 // Prevent all further initialization.
261 finalized_ = true;
263 InitializeImpl(gpu_blacklist_json, std::string(), gpu_info);
266 bool GpuDataManagerImplPrivate::IsFeatureBlacklisted(int feature) const {
267 #if defined(OS_CHROMEOS)
268 if (feature == gpu::GPU_FEATURE_TYPE_PANEL_FITTING &&
269 base::CommandLine::ForCurrentProcess()->HasSwitch(
270 switches::kDisablePanelFitting)) {
271 return true;
273 #endif // OS_CHROMEOS
274 if (use_swiftshader_ || ShouldUseWarp()) {
275 // Skia's software rendering is probably more efficient than going through
276 // software emulation of the GPU, so use that.
277 if (feature == gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)
278 return true;
279 return false;
282 return (blacklisted_features_.count(feature) == 1);
285 bool GpuDataManagerImplPrivate::IsDriverBugWorkaroundActive(int feature) const {
286 return (gpu_driver_bugs_.count(feature) == 1);
289 size_t GpuDataManagerImplPrivate::GetBlacklistedFeatureCount() const {
290 if (use_swiftshader_ || ShouldUseWarp())
291 return 1;
292 return blacklisted_features_.size();
295 void GpuDataManagerImplPrivate::SetDisplayCount(unsigned int display_count) {
296 display_count_ = display_count;
299 unsigned int GpuDataManagerImplPrivate::GetDisplayCount() const {
300 return display_count_;
303 gpu::GPUInfo GpuDataManagerImplPrivate::GetGPUInfo() const {
304 return gpu_info_;
307 void GpuDataManagerImplPrivate::GetGpuProcessHandles(
308 const GpuDataManager::GetGpuProcessHandlesCallback& callback) const {
309 GpuProcessHost::GetProcessHandles(callback);
312 bool GpuDataManagerImplPrivate::GpuAccessAllowed(
313 std::string* reason) const {
314 if (use_swiftshader_ || ShouldUseWarp())
315 return true;
317 if (!gpu_process_accessible_) {
318 if (reason) {
319 *reason = "GPU process launch failed.";
321 return false;
324 if (card_blacklisted_) {
325 if (reason) {
326 *reason = "GPU access is disabled ";
327 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
328 if (command_line->HasSwitch(switches::kDisableGpu))
329 *reason += "through commandline switch --disable-gpu.";
330 else
331 *reason += "in chrome://settings.";
333 return false;
336 // We only need to block GPU process if more features are disallowed other
337 // than those in the preliminary gpu feature flags because the latter work
338 // through renderer commandline switches.
339 std::set<int> features = preliminary_blacklisted_features_;
340 gpu::MergeFeatureSets(&features, blacklisted_features_);
341 if (features.size() > preliminary_blacklisted_features_.size()) {
342 if (reason) {
343 *reason = "Features are disabled upon full but not preliminary GPU info.";
345 return false;
348 if (blacklisted_features_.size() == gpu::NUMBER_OF_GPU_FEATURE_TYPES) {
349 // On Linux, we use cached GL strings to make blacklist decsions at browser
350 // startup time. We need to launch the GPU process to validate these
351 // strings even if all features are blacklisted. If all GPU features are
352 // disabled, the GPU process will only initialize GL bindings, create a GL
353 // context, and collect full GPU info.
354 #if !defined(OS_LINUX)
355 if (reason) {
356 *reason = "All GPU features are blacklisted.";
358 return false;
359 #endif
362 return true;
365 void GpuDataManagerImplPrivate::RequestCompleteGpuInfoIfNeeded() {
366 if (complete_gpu_info_already_requested_ || IsCompleteGpuInfoAvailable())
367 return;
368 complete_gpu_info_already_requested_ = true;
370 GpuProcessHost::SendOnIO(
371 #if defined(OS_WIN)
372 GpuProcessHost::GPU_PROCESS_KIND_UNSANDBOXED,
373 #else
374 GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
375 #endif
376 CAUSE_FOR_GPU_LAUNCH_GPUDATAMANAGER_REQUESTCOMPLETEGPUINFOIFNEEDED,
377 new GpuMsg_CollectGraphicsInfo());
380 bool GpuDataManagerImplPrivate::IsEssentialGpuInfoAvailable() const {
381 if (gpu_info_.basic_info_state == gpu::kCollectInfoNone ||
382 gpu_info_.context_info_state == gpu::kCollectInfoNone) {
383 return false;
385 return true;
388 bool GpuDataManagerImplPrivate::IsCompleteGpuInfoAvailable() const {
389 #if defined(OS_WIN)
390 if (gpu_info_.dx_diagnostics_info_state == gpu::kCollectInfoNone)
391 return false;
392 #endif
393 return IsEssentialGpuInfoAvailable();
396 void GpuDataManagerImplPrivate::RequestVideoMemoryUsageStatsUpdate() const {
397 GpuProcessHost::SendOnIO(
398 GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
399 CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH,
400 new GpuMsg_GetVideoMemoryUsageStats());
403 bool GpuDataManagerImplPrivate::ShouldUseSwiftShader() const {
404 return use_swiftshader_;
407 void GpuDataManagerImplPrivate::RegisterSwiftShaderPath(
408 const base::FilePath& path) {
409 swiftshader_path_ = path;
410 EnableSwiftShaderIfNecessary();
413 bool GpuDataManagerImplPrivate::ShouldUseWarp() const {
414 return use_warp_ ||
415 base::CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseWarp);
418 void GpuDataManagerImplPrivate::AddObserver(GpuDataManagerObserver* observer) {
419 GpuDataManagerImpl::UnlockedSession session(owner_);
420 observer_list_->AddObserver(observer);
423 void GpuDataManagerImplPrivate::RemoveObserver(
424 GpuDataManagerObserver* observer) {
425 GpuDataManagerImpl::UnlockedSession session(owner_);
426 observer_list_->RemoveObserver(observer);
429 void GpuDataManagerImplPrivate::UnblockDomainFrom3DAPIs(const GURL& url) {
430 // This method must do two things:
432 // 1. If the specific domain is blocked, then unblock it.
434 // 2. Reset our notion of how many GPU resets have occurred recently.
435 // This is necessary even if the specific domain was blocked.
436 // Otherwise, if we call Are3DAPIsBlocked with the same domain right
437 // after unblocking it, it will probably still be blocked because of
438 // the recent GPU reset caused by that domain.
440 // These policies could be refined, but at a certain point the behavior
441 // will become difficult to explain.
442 std::string domain = GetDomainFromURL(url);
444 blocked_domains_.erase(domain);
445 timestamps_of_gpu_resets_.clear();
448 void GpuDataManagerImplPrivate::DisableGpuWatchdog() {
449 GpuProcessHost::SendOnIO(
450 GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
451 CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH,
452 new GpuMsg_DisableWatchdog);
455 void GpuDataManagerImplPrivate::SetGLStrings(const std::string& gl_vendor,
456 const std::string& gl_renderer,
457 const std::string& gl_version) {
458 if (gl_vendor.empty() && gl_renderer.empty() && gl_version.empty())
459 return;
461 // If GPUInfo already got GL strings, do nothing. This is for the rare
462 // situation where GPU process collected GL strings before this call.
463 if (!gpu_info_.gl_vendor.empty() ||
464 !gpu_info_.gl_renderer.empty() ||
465 !gpu_info_.gl_version.empty())
466 return;
468 gpu::GPUInfo gpu_info = gpu_info_;
470 gpu_info.gl_vendor = gl_vendor;
471 gpu_info.gl_renderer = gl_renderer;
472 gpu_info.gl_version = gl_version;
474 gpu::CollectDriverInfoGL(&gpu_info);
476 UpdateGpuInfo(gpu_info);
477 UpdateGpuSwitchingManager(gpu_info);
478 UpdatePreliminaryBlacklistedFeatures();
481 void GpuDataManagerImplPrivate::GetGLStrings(std::string* gl_vendor,
482 std::string* gl_renderer,
483 std::string* gl_version) {
484 DCHECK(gl_vendor && gl_renderer && gl_version);
486 *gl_vendor = gpu_info_.gl_vendor;
487 *gl_renderer = gpu_info_.gl_renderer;
488 *gl_version = gpu_info_.gl_version;
491 void GpuDataManagerImplPrivate::Initialize() {
492 TRACE_EVENT0("startup", "GpuDataManagerImpl::Initialize");
493 if (finalized_) {
494 DVLOG(0) << "GpuDataManagerImpl marked as finalized; skipping Initialize";
495 return;
498 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
499 if (command_line->HasSwitch(switches::kSkipGpuDataLoading))
500 return;
502 gpu::GPUInfo gpu_info;
503 if (command_line->GetSwitchValueASCII(
504 switches::kUseGL) == gfx::kGLImplementationOSMesaName) {
505 // If using the OSMesa GL implementation, use fake vendor and device ids to
506 // make sure it never gets blacklisted. This is better than simply
507 // cancelling GPUInfo gathering as it allows us to proceed with loading the
508 // blacklist below which may have non-device specific entries we want to
509 // apply anyways (e.g., OS version blacklisting).
510 gpu_info.gpu.vendor_id = 0xffff;
511 gpu_info.gpu.device_id = 0xffff;
513 // Also declare the driver_vendor to be osmesa to be able to specify
514 // exceptions based on driver_vendor==osmesa for some blacklist rules.
515 gpu_info.driver_vendor = gfx::kGLImplementationOSMesaName;
516 } else {
517 TRACE_EVENT0("startup",
518 "GpuDataManagerImpl::Initialize:CollectBasicGraphicsInfo");
519 gpu::CollectBasicGraphicsInfo(&gpu_info);
521 #if defined(ARCH_CPU_X86_FAMILY)
522 if (!gpu_info.gpu.vendor_id || !gpu_info.gpu.device_id) {
523 gpu_info.context_info_state = gpu::kCollectInfoNonFatalFailure;
524 #if defined(OS_WIN)
525 gpu_info.dx_diagnostics_info_state = gpu::kCollectInfoNonFatalFailure;
526 #endif // OS_WIN
528 #endif // ARCH_CPU_X86_FAMILY
530 std::string gpu_blacklist_string;
531 std::string gpu_driver_bug_list_string;
532 if (!command_line->HasSwitch(switches::kIgnoreGpuBlacklist) &&
533 !command_line->HasSwitch(switches::kUseGpuInTests)) {
534 gpu_blacklist_string = gpu::kSoftwareRenderingListJson;
536 if (!command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds)) {
537 gpu_driver_bug_list_string = gpu::kGpuDriverBugListJson;
539 InitializeImpl(gpu_blacklist_string,
540 gpu_driver_bug_list_string,
541 gpu_info);
543 if (command_line->HasSwitch(switches::kSingleProcess) ||
544 command_line->HasSwitch(switches::kInProcessGPU)) {
545 command_line->AppendSwitch(switches::kDisableGpuWatchdog);
546 AppendGpuCommandLine(command_line);
550 void GpuDataManagerImplPrivate::UpdateGpuInfoHelper() {
551 GetContentClient()->SetGpuInfo(gpu_info_);
553 if (gpu_blacklist_) {
554 std::set<int> features = gpu_blacklist_->MakeDecision(
555 gpu::GpuControlList::kOsAny, std::string(), gpu_info_);
556 if (update_histograms_)
557 UpdateStats(gpu_info_, gpu_blacklist_.get(), features);
559 UpdateBlacklistedFeatures(features);
561 if (gpu_driver_bug_list_) {
562 gpu_driver_bugs_ = gpu_driver_bug_list_->MakeDecision(
563 gpu::GpuControlList::kOsAny, std::string(), gpu_info_);
565 gpu::GpuDriverBugList::AppendWorkaroundsFromCommandLine(
566 &gpu_driver_bugs_, *base::CommandLine::ForCurrentProcess());
568 // We have to update GpuFeatureType before notify all the observers.
569 NotifyGpuInfoUpdate();
572 void GpuDataManagerImplPrivate::UpdateGpuInfo(const gpu::GPUInfo& gpu_info) {
573 // No further update of gpu_info if falling back to SwiftShader.
574 if (use_swiftshader_ || ShouldUseWarp())
575 return;
577 gpu::MergeGPUInfo(&gpu_info_, gpu_info);
578 if (IsCompleteGpuInfoAvailable())
579 complete_gpu_info_already_requested_ = true;
581 UpdateGpuInfoHelper();
584 void GpuDataManagerImplPrivate::UpdateVideoMemoryUsageStats(
585 const GPUVideoMemoryUsageStats& video_memory_usage_stats) {
586 GpuDataManagerImpl::UnlockedSession session(owner_);
587 observer_list_->Notify(FROM_HERE,
588 &GpuDataManagerObserver::OnVideoMemoryUsageStatsUpdate,
589 video_memory_usage_stats);
592 void GpuDataManagerImplPrivate::AppendRendererCommandLine(
593 base::CommandLine* command_line) const {
594 DCHECK(command_line);
596 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE) &&
597 !command_line->HasSwitch(switches::kDisableAcceleratedVideoDecode))
598 command_line->AppendSwitch(switches::kDisableAcceleratedVideoDecode);
599 #if defined(ENABLE_WEBRTC)
600 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_ENCODE) &&
601 !command_line->HasSwitch(switches::kDisableWebRtcHWEncoding))
602 command_line->AppendSwitch(switches::kDisableWebRtcHWEncoding);
603 #endif
605 #if defined(USE_AURA)
606 if (!CanUseGpuBrowserCompositor())
607 command_line->AppendSwitch(switches::kDisableGpuCompositing);
608 #endif
611 void GpuDataManagerImplPrivate::AppendGpuCommandLine(
612 base::CommandLine* command_line) const {
613 DCHECK(command_line);
615 std::string use_gl =
616 base::CommandLine::ForCurrentProcess()->GetSwitchValueASCII(
617 switches::kUseGL);
618 base::FilePath swiftshader_path =
619 base::CommandLine::ForCurrentProcess()->GetSwitchValuePath(
620 switches::kSwiftShaderPath);
621 if (gpu_driver_bugs_.find(gpu::DISABLE_D3D11) != gpu_driver_bugs_.end())
622 command_line->AppendSwitch(switches::kDisableD3D11);
623 if (use_swiftshader_) {
624 command_line->AppendSwitchASCII(switches::kUseGL, "swiftshader");
625 if (swiftshader_path.empty())
626 swiftshader_path = swiftshader_path_;
627 } else if ((IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL) ||
628 IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING) ||
629 IsFeatureBlacklisted(
630 gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS)) &&
631 (use_gl == "any")) {
632 command_line->AppendSwitchASCII(
633 switches::kUseGL, gfx::kGLImplementationOSMesaName);
634 } else if (!use_gl.empty()) {
635 command_line->AppendSwitchASCII(switches::kUseGL, use_gl);
637 if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus())
638 command_line->AppendSwitchASCII(switches::kSupportsDualGpus, "true");
639 else
640 command_line->AppendSwitchASCII(switches::kSupportsDualGpus, "false");
642 if (!swiftshader_path.empty()) {
643 command_line->AppendSwitchPath(switches::kSwiftShaderPath,
644 swiftshader_path);
647 if (!gpu_driver_bugs_.empty()) {
648 command_line->AppendSwitchASCII(switches::kGpuDriverBugWorkarounds,
649 IntSetToString(gpu_driver_bugs_));
652 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE) &&
653 !command_line->HasSwitch(switches::kDisableAcceleratedVideoDecode)) {
654 command_line->AppendSwitch(switches::kDisableAcceleratedVideoDecode);
656 #if defined(ENABLE_WEBRTC)
657 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_ENCODE) &&
658 !command_line->HasSwitch(switches::kDisableWebRtcHWEncoding)) {
659 command_line->AppendSwitch(switches::kDisableWebRtcHWEncoding);
661 #endif
663 // Pass GPU and driver information to GPU process. We try to avoid full GPU
664 // info collection at GPU process startup, but we need gpu vendor_id,
665 // device_id, driver_vendor, driver_version for deciding whether we need to
666 // collect full info (on Linux) and for crash reporting purpose.
667 command_line->AppendSwitchASCII(switches::kGpuVendorID,
668 base::StringPrintf("0x%04x", gpu_info_.gpu.vendor_id));
669 command_line->AppendSwitchASCII(switches::kGpuDeviceID,
670 base::StringPrintf("0x%04x", gpu_info_.gpu.device_id));
671 command_line->AppendSwitchASCII(switches::kGpuDriverVendor,
672 gpu_info_.driver_vendor);
673 command_line->AppendSwitchASCII(switches::kGpuDriverVersion,
674 gpu_info_.driver_version);
676 if (ShouldUseWarp())
677 command_line->AppendSwitch(switches::kUseWarp);
680 void GpuDataManagerImplPrivate::AppendPluginCommandLine(
681 base::CommandLine* command_line) const {
682 DCHECK(command_line);
684 #if defined(OS_MACOSX)
685 // TODO(jbauman): Add proper blacklist support for core animation plugins so
686 // special-casing this video card won't be necessary. See
687 // http://crbug.com/134015
688 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING)) {
689 if (!command_line->HasSwitch(
690 switches::kDisableCoreAnimationPlugins))
691 command_line->AppendSwitch(
692 switches::kDisableCoreAnimationPlugins);
694 #endif
697 void GpuDataManagerImplPrivate::UpdateRendererWebPrefs(
698 WebPreferences* prefs) const {
699 DCHECK(prefs);
701 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL)) {
702 prefs->experimental_webgl_enabled = false;
703 prefs->pepper_3d_enabled = false;
705 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_FLASH3D))
706 prefs->flash_3d_enabled = false;
707 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_FLASH_STAGE3D)) {
708 prefs->flash_stage3d_enabled = false;
709 prefs->flash_stage3d_baseline_enabled = false;
711 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE))
712 prefs->flash_stage3d_baseline_enabled = false;
713 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS))
714 prefs->accelerated_2d_canvas_enabled = false;
715 if (IsDriverBugWorkaroundActive(gpu::DISABLE_MULTISAMPLING) ||
716 (IsDriverBugWorkaroundActive(gpu::DISABLE_MULTIMONITOR_MULTISAMPLING) &&
717 display_count_ > 1))
718 prefs->gl_multisampling_enabled = false;
720 #if defined(USE_AURA)
721 if (!CanUseGpuBrowserCompositor()) {
722 prefs->accelerated_2d_canvas_enabled = false;
723 prefs->pepper_3d_enabled = false;
725 #endif
727 if (!IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE) &&
728 !base::CommandLine::ForCurrentProcess()->HasSwitch(
729 switches::kDisableAcceleratedVideoDecode)) {
730 prefs->pepper_accelerated_video_decode_enabled = true;
734 void GpuDataManagerImplPrivate::DisableHardwareAcceleration() {
735 card_blacklisted_ = true;
737 for (int i = 0; i < gpu::NUMBER_OF_GPU_FEATURE_TYPES; ++i)
738 blacklisted_features_.insert(i);
740 EnableWarpIfNecessary();
741 EnableSwiftShaderIfNecessary();
742 NotifyGpuInfoUpdate();
745 std::string GpuDataManagerImplPrivate::GetBlacklistVersion() const {
746 if (gpu_blacklist_)
747 return gpu_blacklist_->version();
748 return "0";
751 std::string GpuDataManagerImplPrivate::GetDriverBugListVersion() const {
752 if (gpu_driver_bug_list_)
753 return gpu_driver_bug_list_->version();
754 return "0";
757 void GpuDataManagerImplPrivate::GetBlacklistReasons(
758 base::ListValue* reasons) const {
759 if (gpu_blacklist_)
760 gpu_blacklist_->GetReasons(reasons, "disabledFeatures");
761 if (gpu_driver_bug_list_)
762 gpu_driver_bug_list_->GetReasons(reasons, "workarounds");
765 std::vector<std::string>
766 GpuDataManagerImplPrivate::GetDriverBugWorkarounds() const {
767 std::vector<std::string> workarounds;
768 for (std::set<int>::const_iterator it = gpu_driver_bugs_.begin();
769 it != gpu_driver_bugs_.end(); ++it) {
770 workarounds.push_back(
771 gpu::GpuDriverBugWorkaroundTypeToString(
772 static_cast<gpu::GpuDriverBugWorkaroundType>(*it)));
774 return workarounds;
777 void GpuDataManagerImplPrivate::AddLogMessage(
778 int level, const std::string& header, const std::string& message) {
779 log_messages_.push_back(LogMessage(level, header, message));
782 void GpuDataManagerImplPrivate::ProcessCrashed(
783 base::TerminationStatus exit_code) {
784 if (!BrowserThread::CurrentlyOn(BrowserThread::UI)) {
785 // Unretained is ok, because it's posted to UI thread, the thread
786 // where the singleton GpuDataManagerImpl lives until the end.
787 BrowserThread::PostTask(
788 BrowserThread::UI,
789 FROM_HERE,
790 base::Bind(&GpuDataManagerImpl::ProcessCrashed,
791 base::Unretained(owner_),
792 exit_code));
793 return;
796 gpu_info_.process_crash_count = GpuProcessHost::gpu_crash_count();
797 GpuDataManagerImpl::UnlockedSession session(owner_);
798 observer_list_->Notify(
799 FROM_HERE, &GpuDataManagerObserver::OnGpuProcessCrashed, exit_code);
803 base::ListValue* GpuDataManagerImplPrivate::GetLogMessages() const {
804 base::ListValue* value = new base::ListValue;
805 for (size_t ii = 0; ii < log_messages_.size(); ++ii) {
806 base::DictionaryValue* dict = new base::DictionaryValue();
807 dict->SetInteger("level", log_messages_[ii].level);
808 dict->SetString("header", log_messages_[ii].header);
809 dict->SetString("message", log_messages_[ii].message);
810 value->Append(dict);
812 return value;
815 void GpuDataManagerImplPrivate::HandleGpuSwitch() {
816 GpuDataManagerImpl::UnlockedSession session(owner_);
817 // Notify observers in the browser process.
818 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched();
819 // Pass the notification to the GPU process to notify observers there.
820 GpuProcessHost::SendOnIO(
821 GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
822 CAUSE_FOR_GPU_LAUNCH_NO_LAUNCH,
823 new GpuMsg_GpuSwitched);
826 bool GpuDataManagerImplPrivate::UpdateActiveGpu(
827 uint32 vendor_id, uint32 device_id) {
828 if (gpu_info_.gpu.vendor_id == vendor_id &&
829 gpu_info_.gpu.device_id == device_id) {
830 // The primary GPU is active.
831 if (gpu_info_.gpu.active)
832 return false;
833 gpu_info_.gpu.active = true;
834 for (size_t ii = 0; ii < gpu_info_.secondary_gpus.size(); ++ii)
835 gpu_info_.secondary_gpus[ii].active = false;
836 } else {
837 // A secondary GPU is active.
838 for (size_t ii = 0; ii < gpu_info_.secondary_gpus.size(); ++ii) {
839 if (gpu_info_.secondary_gpus[ii].vendor_id == vendor_id &&
840 gpu_info_.secondary_gpus[ii].device_id == device_id) {
841 if (gpu_info_.secondary_gpus[ii].active)
842 return false;
843 gpu_info_.secondary_gpus[ii].active = true;
844 } else {
845 gpu_info_.secondary_gpus[ii].active = false;
848 gpu_info_.gpu.active = false;
850 UpdateGpuInfoHelper();
851 return true;
854 bool GpuDataManagerImplPrivate::CanUseGpuBrowserCompositor() const {
855 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
856 switches::kDisableGpuCompositing))
857 return false;
858 if (ShouldUseWarp())
859 return true;
860 if (ShouldUseSwiftShader())
861 return false;
862 if (IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING))
863 return false;
864 return true;
867 void GpuDataManagerImplPrivate::BlockDomainFrom3DAPIs(
868 const GURL& url, GpuDataManagerImpl::DomainGuilt guilt) {
869 BlockDomainFrom3DAPIsAtTime(url, guilt, base::Time::Now());
872 bool GpuDataManagerImplPrivate::Are3DAPIsBlocked(const GURL& url,
873 int render_process_id,
874 int render_view_id,
875 ThreeDAPIType requester) {
876 bool blocked = Are3DAPIsBlockedAtTime(url, base::Time::Now()) !=
877 GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
878 if (blocked) {
879 // Unretained is ok, because it's posted to UI thread, the thread
880 // where the singleton GpuDataManagerImpl lives until the end.
881 BrowserThread::PostTask(
882 BrowserThread::UI, FROM_HERE,
883 base::Bind(&GpuDataManagerImpl::Notify3DAPIBlocked,
884 base::Unretained(owner_), url, render_process_id,
885 render_view_id, requester));
888 return blocked;
891 void GpuDataManagerImplPrivate::DisableDomainBlockingFor3DAPIsForTesting() {
892 domain_blocking_enabled_ = false;
895 // static
896 GpuDataManagerImplPrivate* GpuDataManagerImplPrivate::Create(
897 GpuDataManagerImpl* owner) {
898 return new GpuDataManagerImplPrivate(owner);
901 GpuDataManagerImplPrivate::GpuDataManagerImplPrivate(
902 GpuDataManagerImpl* owner)
903 : complete_gpu_info_already_requested_(false),
904 observer_list_(new GpuDataManagerObserverList),
905 use_swiftshader_(false),
906 use_warp_(false),
907 card_blacklisted_(false),
908 update_histograms_(true),
909 window_count_(0),
910 domain_blocking_enabled_(true),
911 owner_(owner),
912 display_count_(0),
913 gpu_process_accessible_(true),
914 finalized_(false) {
915 DCHECK(owner_);
916 const base::CommandLine* command_line =
917 base::CommandLine::ForCurrentProcess();
918 if (command_line->HasSwitch(switches::kDisableGpu))
919 DisableHardwareAcceleration();
921 #if defined(OS_MACOSX)
922 CGGetActiveDisplayList (0, NULL, &display_count_);
923 CGDisplayRegisterReconfigurationCallback(DisplayReconfigCallback, owner_);
924 #endif // OS_MACOSX
926 // For testing only.
927 if (command_line->HasSwitch(switches::kDisableDomainBlockingFor3DAPIs)) {
928 domain_blocking_enabled_ = false;
932 GpuDataManagerImplPrivate::~GpuDataManagerImplPrivate() {
933 #if defined(OS_MACOSX)
934 CGDisplayRemoveReconfigurationCallback(DisplayReconfigCallback, owner_);
935 #endif
938 void GpuDataManagerImplPrivate::InitializeImpl(
939 const std::string& gpu_blacklist_json,
940 const std::string& gpu_driver_bug_list_json,
941 const gpu::GPUInfo& gpu_info) {
942 const bool log_gpu_control_list_decisions =
943 base::CommandLine::ForCurrentProcess()->HasSwitch(
944 switches::kLogGpuControlListDecisions);
946 if (!gpu_blacklist_json.empty()) {
947 gpu_blacklist_.reset(gpu::GpuBlacklist::Create());
948 if (log_gpu_control_list_decisions)
949 gpu_blacklist_->enable_control_list_logging("gpu_blacklist");
950 bool success = gpu_blacklist_->LoadList(
951 gpu_blacklist_json, gpu::GpuControlList::kCurrentOsOnly);
952 DCHECK(success);
954 if (!gpu_driver_bug_list_json.empty()) {
955 gpu_driver_bug_list_.reset(gpu::GpuDriverBugList::Create());
956 if (log_gpu_control_list_decisions)
957 gpu_driver_bug_list_->enable_control_list_logging("gpu_driver_bug_list");
958 bool success = gpu_driver_bug_list_->LoadList(
959 gpu_driver_bug_list_json, gpu::GpuControlList::kCurrentOsOnly);
960 DCHECK(success);
963 gpu_info_ = gpu_info;
964 UpdateGpuInfo(gpu_info);
965 UpdateGpuSwitchingManager(gpu_info);
966 UpdatePreliminaryBlacklistedFeatures();
969 void GpuDataManagerImplPrivate::UpdateBlacklistedFeatures(
970 const std::set<int>& features) {
971 blacklisted_features_ = features;
973 // Force disable using the GPU for these features, even if they would
974 // otherwise be allowed.
975 if (card_blacklisted_) {
976 blacklisted_features_.insert(gpu::GPU_FEATURE_TYPE_GPU_COMPOSITING);
977 blacklisted_features_.insert(gpu::GPU_FEATURE_TYPE_WEBGL);
980 EnableWarpIfNecessary();
981 EnableSwiftShaderIfNecessary();
984 void GpuDataManagerImplPrivate::UpdatePreliminaryBlacklistedFeatures() {
985 preliminary_blacklisted_features_ = blacklisted_features_;
988 void GpuDataManagerImplPrivate::UpdateGpuSwitchingManager(
989 const gpu::GPUInfo& gpu_info) {
990 ui::GpuSwitchingManager::GetInstance()->SetGpuCount(
991 gpu_info.secondary_gpus.size() + 1);
993 if (ui::GpuSwitchingManager::GetInstance()->SupportsDualGpus()) {
994 if (gpu_driver_bugs_.count(gpu::FORCE_DISCRETE_GPU) == 1)
995 ui::GpuSwitchingManager::GetInstance()->ForceUseOfDiscreteGpu();
996 else if (gpu_driver_bugs_.count(gpu::FORCE_INTEGRATED_GPU) == 1)
997 ui::GpuSwitchingManager::GetInstance()->ForceUseOfIntegratedGpu();
1001 void GpuDataManagerImplPrivate::NotifyGpuInfoUpdate() {
1002 observer_list_->Notify(FROM_HERE, &GpuDataManagerObserver::OnGpuInfoUpdate);
1005 void GpuDataManagerImplPrivate::EnableSwiftShaderIfNecessary() {
1006 if (ShouldUseWarp())
1007 return;
1009 if (!GpuAccessAllowed(NULL) ||
1010 blacklisted_features_.count(gpu::GPU_FEATURE_TYPE_WEBGL)) {
1011 if (!swiftshader_path_.empty() &&
1012 !base::CommandLine::ForCurrentProcess()->HasSwitch(
1013 switches::kDisableSoftwareRasterizer))
1014 use_swiftshader_ = true;
1018 void GpuDataManagerImplPrivate::EnableWarpIfNecessary() {
1019 #if defined(OS_WIN)
1020 if (use_warp_)
1021 return;
1022 // We should only use WARP if we are unable to use the regular GPU for
1023 // compositing, and if we in Metro mode.
1024 use_warp_ = base::CommandLine::ForCurrentProcess()->HasSwitch(
1025 switches::kViewerConnect) &&
1026 !CanUseGpuBrowserCompositor();
1027 #endif
1030 void GpuDataManagerImplPrivate::ForceWarpModeForTesting() {
1031 use_warp_ = true;
1034 std::string GpuDataManagerImplPrivate::GetDomainFromURL(
1035 const GURL& url) const {
1036 // For the moment, we just use the host, or its IP address, as the
1037 // entry in the set, rather than trying to figure out the top-level
1038 // domain. This does mean that a.foo.com and b.foo.com will be
1039 // treated independently in the blocking of a given domain, but it
1040 // would require a third-party library to reliably figure out the
1041 // top-level domain from a URL.
1042 if (!url.has_host()) {
1043 return std::string();
1046 return url.host();
1049 void GpuDataManagerImplPrivate::BlockDomainFrom3DAPIsAtTime(
1050 const GURL& url,
1051 GpuDataManagerImpl::DomainGuilt guilt,
1052 base::Time at_time) {
1053 if (!domain_blocking_enabled_)
1054 return;
1056 std::string domain = GetDomainFromURL(url);
1058 DomainBlockEntry& entry = blocked_domains_[domain];
1059 entry.last_guilt = guilt;
1060 timestamps_of_gpu_resets_.push_back(at_time);
1063 GpuDataManagerImpl::DomainBlockStatus
1064 GpuDataManagerImplPrivate::Are3DAPIsBlockedAtTime(
1065 const GURL& url, base::Time at_time) const {
1066 if (!domain_blocking_enabled_)
1067 return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
1069 // Note: adjusting the policies in this code will almost certainly
1070 // require adjusting the associated unit tests.
1071 std::string domain = GetDomainFromURL(url);
1073 DomainBlockMap::const_iterator iter = blocked_domains_.find(domain);
1074 if (iter != blocked_domains_.end()) {
1075 // Err on the side of caution, and assume that if a particular
1076 // domain shows up in the block map, it's there for a good
1077 // reason and don't let its presence there automatically expire.
1079 UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
1080 BLOCK_STATUS_SPECIFIC_DOMAIN_BLOCKED,
1081 BLOCK_STATUS_MAX);
1083 return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_BLOCKED;
1086 // Look at the timestamps of the recent GPU resets to see if there are
1087 // enough within the threshold which would cause us to blacklist all
1088 // domains. This doesn't need to be overly precise -- if time goes
1089 // backward due to a system clock adjustment, that's fine.
1091 // TODO(kbr): make this pay attention to the TDR thresholds in the
1092 // Windows registry, but make sure it continues to be testable.
1094 std::list<base::Time>::iterator iter = timestamps_of_gpu_resets_.begin();
1095 int num_resets_within_timeframe = 0;
1096 while (iter != timestamps_of_gpu_resets_.end()) {
1097 base::Time time = *iter;
1098 base::TimeDelta delta_t = at_time - time;
1100 // If this entry has "expired", just remove it.
1101 if (delta_t.InMilliseconds() > kBlockAllDomainsMs) {
1102 iter = timestamps_of_gpu_resets_.erase(iter);
1103 continue;
1106 ++num_resets_within_timeframe;
1107 ++iter;
1110 if (num_resets_within_timeframe >= kNumResetsWithinDuration) {
1111 UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
1112 BLOCK_STATUS_ALL_DOMAINS_BLOCKED,
1113 BLOCK_STATUS_MAX);
1115 return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_ALL_DOMAINS_BLOCKED;
1119 UMA_HISTOGRAM_ENUMERATION("GPU.BlockStatusForClient3DAPIs",
1120 BLOCK_STATUS_NOT_BLOCKED,
1121 BLOCK_STATUS_MAX);
1123 return GpuDataManagerImpl::DOMAIN_BLOCK_STATUS_NOT_BLOCKED;
1126 int64 GpuDataManagerImplPrivate::GetBlockAllDomainsDurationInMs() const {
1127 return kBlockAllDomainsMs;
1130 void GpuDataManagerImplPrivate::Notify3DAPIBlocked(const GURL& url,
1131 int render_process_id,
1132 int render_view_id,
1133 ThreeDAPIType requester) {
1134 GpuDataManagerImpl::UnlockedSession session(owner_);
1135 observer_list_->Notify(FROM_HERE, &GpuDataManagerObserver::DidBlock3DAPIs,
1136 url, render_process_id, render_view_id, requester);
1139 void GpuDataManagerImplPrivate::OnGpuProcessInitFailure() {
1140 gpu_process_accessible_ = false;
1141 gpu_info_.context_info_state = gpu::kCollectInfoFatalFailure;
1142 #if defined(OS_WIN)
1143 gpu_info_.dx_diagnostics_info_state = gpu::kCollectInfoFatalFailure;
1144 #endif
1145 complete_gpu_info_already_requested_ = true;
1146 // Some observers might be waiting.
1147 NotifyGpuInfoUpdate();
1150 } // namespace content