Revert of Add button to add new FSP services to Files app. (patchset #8 id:140001...
[chromium-blink-merge.git] / ash / shelf / app_list_button.cc
blob8ae3c78985b0a53d8df6975356eef106cad0c38b
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/app_list_button.h"
7 #include "ash/ash_constants.h"
8 #include "ash/shelf/shelf_button.h"
9 #include "ash/shelf/shelf_button_host.h"
10 #include "ash/shelf/shelf_item_types.h"
11 #include "ash/shelf/shelf_layout_manager.h"
12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h"
14 #include "base/command_line.h"
15 #include "grit/ash_resources.h"
16 #include "grit/ash_strings.h"
17 #include "ui/accessibility/ax_view_state.h"
18 #include "ui/app_list/app_list_switches.h"
19 #include "ui/base/l10n/l10n_util.h"
20 #include "ui/base/resource/resource_bundle.h"
21 #include "ui/base/ui_base_switches_util.h"
22 #include "ui/compositor/layer.h"
23 #include "ui/compositor/layer_animation_element.h"
24 #include "ui/compositor/layer_animation_sequence.h"
25 #include "ui/compositor/scoped_layer_animation_settings.h"
26 #include "ui/gfx/canvas.h"
27 #include "ui/gfx/image/image_skia_operations.h"
28 #include "ui/views/controls/button/image_button.h"
29 #include "ui/views/painter.h"
31 namespace ash {
32 // static
33 const int AppListButton::kImageBoundsSize = 7;
36 AppListButton::AppListButton(views::ButtonListener* listener,
37 ShelfButtonHost* host,
38 ShelfWidget* shelf_widget)
39 : views::ImageButton(listener),
40 draw_background_as_active_(false),
41 host_(host),
42 shelf_widget_(shelf_widget) {
43 SetAccessibleName(
44 app_list::switches::IsExperimentalAppListEnabled()
45 ? l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_LAUNCHER_TITLE)
46 : l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE));
47 SetSize(gfx::Size(kShelfSize, kShelfSize));
48 SetFocusPainter(views::Painter::CreateSolidFocusPainter(
49 kFocusBorderColor, gfx::Insets(1, 1, 1, 1)));
52 AppListButton::~AppListButton() {
55 bool AppListButton::OnMousePressed(const ui::MouseEvent& event) {
56 ImageButton::OnMousePressed(event);
57 host_->PointerPressedOnButton(this, ShelfButtonHost::MOUSE, event);
58 return true;
61 void AppListButton::OnMouseReleased(const ui::MouseEvent& event) {
62 ImageButton::OnMouseReleased(event);
63 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, false);
66 void AppListButton::OnMouseCaptureLost() {
67 host_->PointerReleasedOnButton(this, ShelfButtonHost::MOUSE, true);
68 ImageButton::OnMouseCaptureLost();
71 bool AppListButton::OnMouseDragged(const ui::MouseEvent& event) {
72 ImageButton::OnMouseDragged(event);
73 host_->PointerDraggedOnButton(this, ShelfButtonHost::MOUSE, event);
74 return true;
77 void AppListButton::OnMouseMoved(const ui::MouseEvent& event) {
78 ImageButton::OnMouseMoved(event);
79 host_->MouseMovedOverButton(this);
82 void AppListButton::OnMouseEntered(const ui::MouseEvent& event) {
83 ImageButton::OnMouseEntered(event);
84 host_->MouseEnteredButton(this);
87 void AppListButton::OnMouseExited(const ui::MouseEvent& event) {
88 ImageButton::OnMouseExited(event);
89 host_->MouseExitedButton(this);
92 void AppListButton::OnGestureEvent(ui::GestureEvent* event) {
93 switch (event->type()) {
94 case ui::ET_GESTURE_SCROLL_BEGIN:
95 if (switches::IsTouchFeedbackEnabled())
96 SetDrawBackgroundAsActive(false);
97 host_->PointerPressedOnButton(this, ShelfButtonHost::TOUCH, *event);
98 event->SetHandled();
99 return;
100 case ui::ET_GESTURE_SCROLL_UPDATE:
101 host_->PointerDraggedOnButton(this, ShelfButtonHost::TOUCH, *event);
102 event->SetHandled();
103 return;
104 case ui::ET_GESTURE_SCROLL_END:
105 case ui::ET_SCROLL_FLING_START:
106 host_->PointerReleasedOnButton(this, ShelfButtonHost::TOUCH, false);
107 event->SetHandled();
108 return;
109 case ui::ET_GESTURE_TAP_DOWN:
110 if (switches::IsTouchFeedbackEnabled())
111 SetDrawBackgroundAsActive(true);
112 ImageButton::OnGestureEvent(event);
113 break;
114 case ui::ET_GESTURE_TAP_CANCEL:
115 case ui::ET_GESTURE_TAP:
116 if (switches::IsTouchFeedbackEnabled())
117 SetDrawBackgroundAsActive(false);
118 ImageButton::OnGestureEvent(event);
119 break;
120 default:
121 ImageButton::OnGestureEvent(event);
122 return;
126 void AppListButton::OnPaint(gfx::Canvas* canvas) {
127 // Call the base class first to paint any background/borders.
128 View::OnPaint(canvas);
130 int background_image_id = 0;
131 if (Shell::GetInstance()->GetAppListTargetVisibility() ||
132 draw_background_as_active_) {
133 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED;
134 } else {
135 if (shelf_widget_->GetDimsShelf())
136 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK;
137 else
138 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL;
140 ResourceBundle& rb = ResourceBundle::GetSharedInstance();
141 const gfx::ImageSkia* background_image =
142 rb.GetImageNamed(background_image_id).ToImageSkia();
143 // TODO(mgiuca): When the "classic" app list is removed, also remove this
144 // resource and its icon file.
145 int foreground_image_id = app_list::switches::IsExperimentalAppListEnabled()
146 ? IDR_ASH_SHELF_ICON_APPLIST
147 : IDR_ASH_SHELF_ICON_APPLIST_CLASSIC;
148 const gfx::ImageSkia* forground_image =
149 rb.GetImageNamed(foreground_image_id).ToImageSkia();
151 gfx::Rect contents_bounds = GetContentsBounds();
152 gfx::Rect background_bounds, forground_bounds;
154 ShelfAlignment alignment = shelf_widget_->GetAlignment();
155 background_bounds.set_size(background_image->size());
156 if (alignment == SHELF_ALIGNMENT_LEFT) {
157 background_bounds.set_x(contents_bounds.width() -
158 ShelfLayoutManager::kShelfItemInset - background_image->width());
159 background_bounds.set_y(contents_bounds.y() +
160 (contents_bounds.height() - background_image->height()) / 2);
161 } else if(alignment == SHELF_ALIGNMENT_RIGHT) {
162 background_bounds.set_x(ShelfLayoutManager::kShelfItemInset);
163 background_bounds.set_y(contents_bounds.y() +
164 (contents_bounds.height() - background_image->height()) / 2);
165 } else {
166 background_bounds.set_y(ShelfLayoutManager::kShelfItemInset);
167 background_bounds.set_x(contents_bounds.x() +
168 (contents_bounds.width() - background_image->width()) / 2);
171 forground_bounds.set_size(forground_image->size());
172 forground_bounds.set_x(background_bounds.x() +
173 std::max(0,
174 (background_bounds.width() - forground_bounds.width()) / 2));
175 forground_bounds.set_y(background_bounds.y() +
176 std::max(0,
177 (background_bounds.height() - forground_bounds.height()) / 2));
179 canvas->DrawImageInt(*background_image,
180 background_bounds.x(),
181 background_bounds.y());
182 canvas->DrawImageInt(*forground_image,
183 forground_bounds.x(),
184 forground_bounds.y());
186 views::Painter::PaintFocusPainter(this, canvas, focus_painter());
189 void AppListButton::GetAccessibleState(ui::AXViewState* state) {
190 state->role = ui::AX_ROLE_BUTTON;
191 state->name = host_->GetAccessibleName(this);
194 void AppListButton::SetDrawBackgroundAsActive(
195 bool draw_background_as_active) {
196 if (draw_background_as_active_ == draw_background_as_active)
197 return;
198 draw_background_as_active_ = draw_background_as_active;
199 SchedulePaint();
202 } // namespace ash