Revert of Add button to add new FSP services to Files app. (patchset #8 id:140001...
[chromium-blink-merge.git] / chrome / browser / ui / views / frame / browser_command_handler_linux.cc
blob33deba33df77efa74c806f9b80dd5e518bfda0f7
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/frame/browser_command_handler_linux.h"
7 #include "chrome/browser/ui/browser.h"
8 #include "chrome/browser/ui/tabs/tab_strip_model.h"
9 #include "chrome/browser/ui/views/frame/browser_view.h"
10 #include "content/public/browser/navigation_controller.h"
11 #include "content/public/browser/web_contents.h"
12 #include "ui/aura/window.h"
13 #include "ui/events/event.h"
15 BrowserCommandHandlerLinux::BrowserCommandHandlerLinux(
16 BrowserView* browser_view)
17 : browser_view_(browser_view) {
18 aura::Window* window = browser_view_->frame()->GetNativeWindow();
19 DCHECK(window);
20 if (window)
21 window->AddPreTargetHandler(this);
24 BrowserCommandHandlerLinux::~BrowserCommandHandlerLinux() {
25 aura::Window* window = browser_view_->frame()->GetNativeWindow();
26 if (window)
27 window->RemovePreTargetHandler(this);
30 void BrowserCommandHandlerLinux::OnMouseEvent(ui::MouseEvent* event) {
31 // Handle standard Linux mouse buttons for going back and forward.
32 if (event->type() != ui::ET_MOUSE_PRESSED)
33 return;
35 bool back_button_pressed =
36 (event->changed_button_flags() == ui::EF_BACK_MOUSE_BUTTON);
37 bool forward_button_pressed =
38 (event->changed_button_flags() == ui::EF_FORWARD_MOUSE_BUTTON);
39 if (!back_button_pressed && !forward_button_pressed)
40 return;
42 content::WebContents* contents =
43 browser_view_->browser()->tab_strip_model()->GetActiveWebContents();
44 if (!contents)
45 return;
46 content::NavigationController& controller = contents->GetController();
47 if (back_button_pressed && controller.CanGoBack())
48 controller.GoBack();
49 else if (forward_button_pressed && controller.CanGoForward())
50 controller.GoForward();
51 // Always consume the event, whether a navigation was successful or not.
52 event->SetHandled();