Revert of Add button to add new FSP services to Files app. (patchset #8 id:140001...
[chromium-blink-merge.git] / chrome / browser / ui / window_sizer / window_sizer_common_unittest.cc
blob2c4c2733473e30b15117117650c9cb11f3d24fa9
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/window_sizer/window_sizer_common_unittest.h"
7 #include "ash/wm/window_resizer.h"
8 #include "base/compiler_specific.h"
9 #include "chrome/browser/ui/browser.h"
10 #include "chrome/common/chrome_switches.h"
11 #include "chrome/test/base/testing_profile.h"
12 #include "testing/gtest/include/gtest/gtest.h"
13 #include "ui/gfx/display.h"
14 #include "ui/gfx/screen.h"
16 #if defined(USE_AURA)
17 #include "ui/aura/window.h"
18 #endif
20 namespace {
22 class TestScreen : public gfx::Screen {
23 public:
24 TestScreen() {}
25 ~TestScreen() override {}
27 // Overridden from gfx::Screen:
28 gfx::Point GetCursorScreenPoint() override {
29 NOTREACHED();
30 return gfx::Point();
33 gfx::NativeWindow GetWindowUnderCursor() override {
34 NOTREACHED();
35 return NULL;
38 gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point) override {
39 NOTREACHED();
40 return NULL;
43 int GetNumDisplays() const override { return displays_.size(); }
45 std::vector<gfx::Display> GetAllDisplays() const override {
46 return displays_;
49 gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override {
50 #if defined(USE_AURA)
51 return GetDisplayMatching(view->GetBoundsInScreen());
52 #else
53 NOTREACHED();
54 return gfx::Display();
55 #endif
58 gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override {
59 NOTREACHED();
60 return gfx::Display();
63 gfx::Display GetDisplayMatching(const gfx::Rect& match_rect) const override {
64 int max_area = 0;
65 size_t max_area_index = 0;
67 for (size_t i = 0; i < displays_.size(); ++i) {
68 gfx::Rect overlap = displays_[i].bounds();
69 overlap.Intersect(match_rect);
70 int area = overlap.width() * overlap.height();
71 if (area > max_area) {
72 max_area = area;
73 max_area_index = i;
76 return displays_[max_area_index];
79 gfx::Display GetPrimaryDisplay() const override { return displays_[0]; }
81 void AddObserver(gfx::DisplayObserver* observer) override { NOTREACHED(); }
83 void RemoveObserver(gfx::DisplayObserver* observer) override { NOTREACHED(); }
85 void AddDisplay(const gfx::Rect& bounds,
86 const gfx::Rect& work_area) {
87 gfx::Display display(displays_.size(), bounds);
88 display.set_work_area(work_area);
89 displays_.push_back(display);
92 private:
93 std::vector<gfx::Display> displays_;
95 DISALLOW_COPY_AND_ASSIGN(TestScreen);
98 class TestTargetDisplayProvider : public WindowSizer::TargetDisplayProvider {
99 public:
100 TestTargetDisplayProvider() {}
101 ~TestTargetDisplayProvider() override {}
103 gfx::Display GetTargetDisplay(const gfx::Screen* screen,
104 const gfx::Rect& bounds) const override {
105 // On ash, the bounds is used as a indicator to specify
106 // the target display.
107 return screen->GetDisplayMatching(bounds);
110 private:
111 DISALLOW_COPY_AND_ASSIGN(TestTargetDisplayProvider);
114 } // namespace
116 TestStateProvider::TestStateProvider():
117 has_persistent_data_(false),
118 persistent_show_state_(ui::SHOW_STATE_DEFAULT),
119 has_last_active_data_(false),
120 last_active_show_state_(ui::SHOW_STATE_DEFAULT) {
123 void TestStateProvider::SetPersistentState(const gfx::Rect& bounds,
124 const gfx::Rect& work_area,
125 ui::WindowShowState show_state,
126 bool has_persistent_data) {
127 persistent_bounds_ = bounds;
128 persistent_work_area_ = work_area;
129 persistent_show_state_ = show_state;
130 has_persistent_data_ = has_persistent_data;
133 void TestStateProvider::SetLastActiveState(const gfx::Rect& bounds,
134 ui::WindowShowState show_state,
135 bool has_last_active_data) {
136 last_active_bounds_ = bounds;
137 last_active_show_state_ = show_state;
138 has_last_active_data_ = has_last_active_data;
141 bool TestStateProvider::GetPersistentState(
142 gfx::Rect* bounds,
143 gfx::Rect* saved_work_area,
144 ui::WindowShowState* show_state) const {
145 DCHECK(show_state);
146 *bounds = persistent_bounds_;
147 *saved_work_area = persistent_work_area_;
148 if (*show_state == ui::SHOW_STATE_DEFAULT)
149 *show_state = persistent_show_state_;
150 return has_persistent_data_;
153 bool TestStateProvider::GetLastActiveWindowState(
154 gfx::Rect* bounds,
155 ui::WindowShowState* show_state) const {
156 DCHECK(show_state);
157 *bounds = last_active_bounds_;
158 if (*show_state == ui::SHOW_STATE_DEFAULT)
159 *show_state = last_active_show_state_;
160 return has_last_active_data_;
163 int kWindowTilePixels = WindowSizer::kWindowTilePixels;
165 // The window sizer commonly used test functions.
166 void GetWindowBoundsAndShowState(
167 const gfx::Rect& monitor1_bounds,
168 const gfx::Rect& monitor1_work_area,
169 const gfx::Rect& monitor2_bounds,
170 const gfx::Rect& bounds,
171 const gfx::Rect& work_area,
172 ui::WindowShowState show_state_persisted,
173 ui::WindowShowState show_state_last,
174 Source source,
175 const Browser* browser,
176 const gfx::Rect& passed_in,
177 gfx::Rect* out_bounds,
178 ui::WindowShowState* out_show_state) {
179 DCHECK(out_show_state);
180 TestScreen test_screen;
181 test_screen.AddDisplay(monitor1_bounds, monitor1_work_area);
182 if (!monitor2_bounds.IsEmpty())
183 test_screen.AddDisplay(monitor2_bounds, monitor2_bounds);
184 scoped_ptr<TestStateProvider> sp(new TestStateProvider);
185 if (source == PERSISTED || source == BOTH)
186 sp->SetPersistentState(bounds, work_area, show_state_persisted, true);
187 if (source == LAST_ACTIVE || source == BOTH)
188 sp->SetLastActiveState(bounds, show_state_last, true);
189 scoped_ptr<WindowSizer::TargetDisplayProvider> tdp(
190 new TestTargetDisplayProvider);
192 WindowSizer sizer(sp.Pass(), tdp.Pass(), &test_screen, browser);
193 sizer.DetermineWindowBoundsAndShowState(passed_in,
194 out_bounds,
195 out_show_state);
198 void GetWindowBounds(const gfx::Rect& monitor1_bounds,
199 const gfx::Rect& monitor1_work_area,
200 const gfx::Rect& monitor2_bounds,
201 const gfx::Rect& bounds,
202 const gfx::Rect& work_area,
203 Source source,
204 const Browser* browser,
205 const gfx::Rect& passed_in,
206 gfx::Rect* out_bounds) {
207 ui::WindowShowState out_show_state = ui::SHOW_STATE_DEFAULT;
208 GetWindowBoundsAndShowState(
209 monitor1_bounds, monitor1_work_area, monitor2_bounds, bounds, work_area,
210 ui::SHOW_STATE_DEFAULT, ui::SHOW_STATE_DEFAULT, source, browser,
211 passed_in, out_bounds, &out_show_state);
214 ui::WindowShowState GetWindowShowState(
215 ui::WindowShowState show_state_persisted,
216 ui::WindowShowState show_state_last,
217 Source source,
218 const Browser* browser,
219 const gfx::Rect& bounds,
220 const gfx::Rect& display_config) {
221 TestScreen test_screen;
222 test_screen.AddDisplay(display_config, display_config);
223 scoped_ptr<TestStateProvider> sp(new TestStateProvider);
224 if (source == PERSISTED || source == BOTH)
225 sp->SetPersistentState(bounds, display_config, show_state_persisted, true);
226 if (source == LAST_ACTIVE || source == BOTH)
227 sp->SetLastActiveState(bounds, show_state_last, true);
228 scoped_ptr<WindowSizer::TargetDisplayProvider> tdp(
229 new TestTargetDisplayProvider);
231 WindowSizer sizer(sp.Pass(), tdp.Pass(), &test_screen, browser);
233 ui::WindowShowState out_show_state = ui::SHOW_STATE_DEFAULT;
234 gfx::Rect out_bounds;
235 sizer.DetermineWindowBoundsAndShowState(
236 gfx::Rect(),
237 &out_bounds,
238 &out_show_state);
239 return out_show_state;
242 #if !defined(OS_MACOSX)
243 TEST(WindowSizerTestCommon,
244 PersistedWindowOffscreenWithNonAggressiveRepositioning) {
245 { // off the left but the minimum visibility condition is barely satisfied
246 // without relocaiton.
247 gfx::Rect initial_bounds(-470, 50, 500, 400);
249 gfx::Rect window_bounds;
250 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
251 initial_bounds, gfx::Rect(), PERSISTED,
252 NULL, gfx::Rect(), &window_bounds);
253 EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
256 { // off the left and the minimum visibility condition is satisfied by
257 // relocation.
258 gfx::Rect window_bounds;
259 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
260 gfx::Rect(-471, 50, 500, 400), gfx::Rect(), PERSISTED,
261 NULL, gfx::Rect(), &window_bounds);
262 EXPECT_EQ(gfx::Rect(-470 /* not -471 */, 50, 500, 400).ToString(),
263 window_bounds.ToString());
266 { // off the top
267 gfx::Rect initial_bounds(50, -370, 500, 400);
269 gfx::Rect window_bounds;
270 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
271 gfx::Rect(50, -370, 500, 400), gfx::Rect(), PERSISTED,
272 NULL, gfx::Rect(), &window_bounds);
273 EXPECT_EQ("50,0 500x400", window_bounds.ToString());
276 { // off the right but the minimum visibility condition is barely satisified
277 // without relocation.
278 gfx::Rect initial_bounds(994, 50, 500, 400);
280 gfx::Rect window_bounds;
281 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
282 initial_bounds, gfx::Rect(), PERSISTED,
283 NULL, gfx::Rect(), &window_bounds);
284 EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
287 { // off the right and the minimum visibility condition is satisified by
288 // relocation.
289 gfx::Rect window_bounds;
290 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
291 gfx::Rect(995, 50, 500, 400), gfx::Rect(), PERSISTED,
292 NULL, gfx::Rect(), &window_bounds);
293 EXPECT_EQ(gfx::Rect(994 /* not 995 */, 50, 500, 400).ToString(),
294 window_bounds.ToString());
297 { // off the bottom but the minimum visibility condition is barely satisified
298 // without relocation.
299 gfx::Rect initial_bounds(50, 738, 500, 400);
301 gfx::Rect window_bounds;
302 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
303 initial_bounds, gfx::Rect(), PERSISTED,
304 NULL, gfx::Rect(), &window_bounds);
305 EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
308 { // off the bottom and the minimum visibility condition is satisified by
309 // relocation.
310 gfx::Rect window_bounds;
311 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
312 gfx::Rect(50, 739, 500, 400), gfx::Rect(), PERSISTED,
313 NULL, gfx::Rect(), &window_bounds);
314 EXPECT_EQ(gfx::Rect(50, 738 /* not 739 */, 500, 400).ToString(),
315 window_bounds.ToString());
318 { // off the topleft
319 gfx::Rect window_bounds;
320 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
321 gfx::Rect(-471, -371, 500, 400), gfx::Rect(), PERSISTED,
322 NULL, gfx::Rect(), &window_bounds);
323 EXPECT_EQ(gfx::Rect(-470 /* not -471 */, 0, 500, 400).ToString(),
324 window_bounds.ToString());
327 { // off the topright and the minimum visibility condition is satisified by
328 // relocation.
329 gfx::Rect window_bounds;
330 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
331 gfx::Rect(995, -371, 500, 400), gfx::Rect(), PERSISTED,
332 NULL, gfx::Rect(), &window_bounds);
333 EXPECT_EQ(gfx::Rect(994 /* not 995 */, 0, 500, 400).ToString(),
334 window_bounds.ToString());
337 { // off the bottomleft and the minimum visibility condition is satisified by
338 // relocation.
339 gfx::Rect window_bounds;
340 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
341 gfx::Rect(-471, 739, 500, 400), gfx::Rect(), PERSISTED,
342 NULL, gfx::Rect(), &window_bounds);
343 EXPECT_EQ(gfx::Rect(-470 /* not -471 */,
344 738 /* not 739 */,
345 500,
346 400).ToString(),
347 window_bounds.ToString());
350 { // off the bottomright and the minimum visibility condition is satisified by
351 // relocation.
352 gfx::Rect window_bounds;
353 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
354 gfx::Rect(995, 739, 500, 400), gfx::Rect(), PERSISTED,
355 NULL, gfx::Rect(), &window_bounds);
356 EXPECT_EQ(gfx::Rect(994 /* not 995 */,
357 738 /* not 739 */,
358 500,
359 400).ToString(),
360 window_bounds.ToString());
363 { // entirely off left
364 gfx::Rect window_bounds;
365 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
366 gfx::Rect(-700, 50, 500, 400), gfx::Rect(), PERSISTED,
367 NULL, gfx::Rect(), &window_bounds);
368 EXPECT_EQ(gfx::Rect(-470 /* not -700 */, 50, 500, 400).ToString(),
369 window_bounds.ToString());
372 { // entirely off left (monitor was detached since last run)
373 gfx::Rect window_bounds;
374 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
375 gfx::Rect(-700, 50, 500, 400), left_s1024x768, PERSISTED,
376 NULL, gfx::Rect(), &window_bounds);
377 EXPECT_EQ("0,50 500x400", window_bounds.ToString());
380 { // entirely off top
381 gfx::Rect window_bounds;
382 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
383 gfx::Rect(50, -500, 500, 400), gfx::Rect(), PERSISTED,
384 NULL, gfx::Rect(), &window_bounds);
385 EXPECT_EQ("50,0 500x400", window_bounds.ToString());
388 { // entirely off top (monitor was detached since last run)
389 gfx::Rect window_bounds;
390 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
391 gfx::Rect(50, -500, 500, 400), top_s1024x768,
392 PERSISTED, NULL, gfx::Rect(), &window_bounds);
393 EXPECT_EQ("50,0 500x400", window_bounds.ToString());
396 { // entirely off right
397 gfx::Rect window_bounds;
398 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
399 gfx::Rect(1200, 50, 500, 400), gfx::Rect(), PERSISTED,
400 NULL, gfx::Rect(), &window_bounds);
401 EXPECT_EQ(gfx::Rect(994 /* not 1200 */, 50, 500, 400).ToString(),
402 window_bounds.ToString());
405 { // entirely off right (monitor was detached since last run)
406 gfx::Rect window_bounds;
407 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
408 gfx::Rect(1200, 50, 500, 400), right_s1024x768,
409 PERSISTED, NULL, gfx::Rect(), &window_bounds);
410 EXPECT_EQ("524,50 500x400", window_bounds.ToString());
413 { // entirely off bottom
414 gfx::Rect window_bounds;
415 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
416 gfx::Rect(50, 800, 500, 400), gfx::Rect(), PERSISTED,
417 NULL, gfx::Rect(), &window_bounds);
418 EXPECT_EQ(gfx::Rect(50, 738 /* not 800 */, 500, 400).ToString(),
419 window_bounds.ToString());
422 { // entirely off bottom (monitor was detached since last run)
423 gfx::Rect window_bounds;
424 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
425 gfx::Rect(50, 800, 500, 400), bottom_s1024x768,
426 PERSISTED, NULL, gfx::Rect(), &window_bounds);
427 EXPECT_EQ("50,368 500x400", window_bounds.ToString());
431 // Test that the window is sized appropriately for the first run experience
432 // where the default window bounds calculation is invoked.
433 TEST(WindowSizerTestCommon, AdjustFitSize) {
434 { // Check that the window gets resized to the screen.
435 gfx::Rect window_bounds;
436 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(), gfx::Rect(),
437 gfx::Rect(), DEFAULT, NULL,
438 gfx::Rect(-10, -10, 1024 + 20, 768 + 20), &window_bounds);
439 EXPECT_EQ("0,0 1024x768", window_bounds.ToString());
442 { // Check that a window which hangs out of the screen get moved back in.
443 gfx::Rect window_bounds;
444 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(), gfx::Rect(),
445 gfx::Rect(), DEFAULT, NULL,
446 gfx::Rect(1020, 700, 100, 100), &window_bounds);
447 EXPECT_EQ("924,668 100x100", window_bounds.ToString());
451 #endif // defined(OS_MACOSX)