1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/gpu/gpu_feature_checker.h"
7 #include "base/logging.h"
8 #include "content/public/browser/browser_thread.h"
9 #include "content/public/browser/gpu_data_manager.h"
13 // A false return value is always valid, but a true one is only valid if full
14 // GPU info has been collected in a GPU process.
15 bool IsFeatureAllowed(content::GpuDataManager
* manager
,
16 gpu::GpuFeatureType feature
) {
17 return (manager
->GpuAccessAllowed(NULL
) &&
18 !manager
->IsFeatureBlacklisted(feature
));
23 GPUFeatureChecker::GPUFeatureChecker(gpu::GpuFeatureType feature
,
24 FeatureAvailableCallback callback
)
29 GPUFeatureChecker::~GPUFeatureChecker() {
32 void GPUFeatureChecker::CheckGPUFeatureAvailability() {
33 CHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI
));
35 bool finalized
= true;
37 // On Windows and Mac, so far we can always make the final WebGL blacklisting
38 // decision based on partial GPU info; on Linux, we need to launch the GPU
39 // process to collect full GPU info and make the final decision.
43 content::GpuDataManager
* manager
= content::GpuDataManager::GetInstance();
44 if (manager
->IsCompleteGpuInfoAvailable())
47 bool feature_allowed
= IsFeatureAllowed(manager
, feature_
);
52 callback_
.Run(feature_allowed
);
54 // Matched with a Release in OnGpuInfoUpdate.
57 manager
->AddObserver(this);
58 manager
->RequestCompleteGpuInfoIfNeeded();
62 void GPUFeatureChecker::OnGpuInfoUpdate() {
63 content::GpuDataManager
* manager
= content::GpuDataManager::GetInstance();
64 manager
->RemoveObserver(this);
65 bool feature_allowed
= IsFeatureAllowed(manager
, feature_
);
66 callback_
.Run(feature_allowed
);
68 // Matches the AddRef in HasFeature().