[Metrics] Make MetricsStateManager take a callback param to check if UMA is enabled.
[chromium-blink-merge.git] / chrome / browser / ui / views / dropdown_bar_host.cc
blobd49a88da18939169dc7715d17e36d88ac50fac66
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/dropdown_bar_host.h"
7 #include <algorithm>
9 #include "chrome/browser/ui/view_ids.h"
10 #include "chrome/browser/ui/views/dropdown_bar_host_delegate.h"
11 #include "chrome/browser/ui/views/dropdown_bar_view.h"
12 #include "chrome/browser/ui/views/frame/browser_view.h"
13 #include "ui/events/keycodes/keyboard_codes.h"
14 #include "ui/gfx/animation/slide_animation.h"
15 #include "ui/gfx/path.h"
16 #include "ui/gfx/scoped_sk_region.h"
17 #include "ui/gfx/scrollbar_size.h"
18 #include "ui/views/focus/external_focus_tracker.h"
19 #include "ui/views/focus/view_storage.h"
20 #include "ui/views/widget/widget.h"
22 using gfx::Path;
24 // static
25 bool DropdownBarHost::disable_animations_during_testing_ = false;
27 ////////////////////////////////////////////////////////////////////////////////
28 // DropdownBarHost, public:
30 DropdownBarHost::DropdownBarHost(BrowserView* browser_view)
31 : browser_view_(browser_view),
32 view_(NULL),
33 delegate_(NULL),
34 animation_offset_(0),
35 focus_manager_(NULL),
36 esc_accel_target_registered_(false),
37 is_visible_(false) {
40 void DropdownBarHost::Init(views::View* host_view,
41 views::View* view,
42 DropdownBarHostDelegate* delegate) {
43 DCHECK(view);
44 DCHECK(delegate);
46 view_ = view;
47 delegate_ = delegate;
49 // Initialize the host.
50 host_.reset(new views::Widget);
51 views::Widget::InitParams params(views::Widget::InitParams::TYPE_CONTROL);
52 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
53 params.parent = browser_view_->GetWidget()->GetNativeView();
54 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
55 host_->Init(params);
56 host_->SetContentsView(view_);
58 SetHostViewNative(host_view);
60 // Start listening to focus changes, so we can register and unregister our
61 // own handler for Escape.
62 focus_manager_ = host_->GetFocusManager();
63 if (focus_manager_) {
64 focus_manager_->AddFocusChangeListener(this);
65 } else {
66 // In some cases (see bug http://crbug.com/17056) it seems we may not have
67 // a focus manager. Please reopen the bug if you hit this.
68 NOTREACHED();
71 // Start the process of animating the opening of the widget.
72 animation_.reset(new gfx::SlideAnimation(this));
75 DropdownBarHost::~DropdownBarHost() {
76 focus_manager_->RemoveFocusChangeListener(this);
77 focus_tracker_.reset(NULL);
80 void DropdownBarHost::Show(bool animate) {
81 // Stores the currently focused view, and tracks focus changes so that we can
82 // restore focus when the dropdown widget is closed.
83 focus_tracker_.reset(new views::ExternalFocusTracker(view_, focus_manager_));
85 bool was_visible = is_visible_;
86 is_visible_ = true;
87 if (!animate || disable_animations_during_testing_) {
88 animation_->Reset(1);
89 AnimationProgressed(animation_.get());
90 } else if (!was_visible) {
91 // Don't re-start the animation.
92 animation_->Reset();
93 animation_->Show();
96 if (!was_visible)
97 OnVisibilityChanged();
100 void DropdownBarHost::SetFocusAndSelection() {
101 delegate_->SetFocusAndSelection(true);
104 bool DropdownBarHost::IsAnimating() const {
105 return animation_->is_animating();
108 void DropdownBarHost::Hide(bool animate) {
109 if (!IsVisible())
110 return;
111 if (animate && !disable_animations_during_testing_ &&
112 !animation_->IsClosing()) {
113 animation_->Hide();
114 } else {
115 if (animation_->IsClosing()) {
116 // If we're in the middle of a close animation, skip immediately to the
117 // end of the animation.
118 StopAnimation();
119 } else {
120 // Otherwise we need to set both the animation state to ended and the
121 // DropdownBarHost state to ended/hidden, otherwise the next time we try
122 // to show the bar, it might refuse to do so. Note that we call
123 // AnimationEnded ourselves as Reset does not call it if we are not
124 // animating here.
125 animation_->Reset();
126 AnimationEnded(animation_.get());
131 void DropdownBarHost::StopAnimation() {
132 animation_->End();
135 bool DropdownBarHost::IsVisible() const {
136 return is_visible_;
139 ////////////////////////////////////////////////////////////////////////////////
140 // DropdownBarHost, views::FocusChangeListener implementation:
141 void DropdownBarHost::OnWillChangeFocus(views::View* focused_before,
142 views::View* focused_now) {
143 // First we need to determine if one or both of the views passed in are child
144 // views of our view.
145 bool our_view_before = focused_before && view_->Contains(focused_before);
146 bool our_view_now = focused_now && view_->Contains(focused_now);
148 // When both our_view_before and our_view_now are false, it means focus is
149 // changing hands elsewhere in the application (and we shouldn't do anything).
150 // Similarly, when both are true, focus is changing hands within the dropdown
151 // widget (and again, we should not do anything). We therefore only need to
152 // look at when we gain initial focus and when we loose it.
153 if (!our_view_before && our_view_now) {
154 // We are gaining focus from outside the dropdown widget so we must register
155 // a handler for Escape.
156 RegisterAccelerators();
157 } else if (our_view_before && !our_view_now) {
158 // We are losing focus to something outside our widget so we restore the
159 // original handler for Escape.
160 UnregisterAccelerators();
164 void DropdownBarHost::OnDidChangeFocus(views::View* focused_before,
165 views::View* focused_now) {
168 ////////////////////////////////////////////////////////////////////////////////
169 // DropdownBarHost, gfx::AnimationDelegate implementation:
171 void DropdownBarHost::AnimationProgressed(const gfx::Animation* animation) {
172 // First, we calculate how many pixels to slide the widget.
173 gfx::Size pref_size = view_->GetPreferredSize();
174 animation_offset_ = static_cast<int>((1.0 - animation_->GetCurrentValue()) *
175 pref_size.height());
177 // This call makes sure it appears in the right location, the size and shape
178 // is correct and that it slides in the right direction.
179 gfx::Rect dlg_rect = GetDialogPosition(gfx::Rect());
180 SetDialogPosition(dlg_rect, false);
182 // Let the view know if we are animating, and at which offset to draw the
183 // edges.
184 delegate_->SetAnimationOffset(animation_offset_);
185 view_->SchedulePaint();
188 void DropdownBarHost::AnimationEnded(const gfx::Animation* animation) {
189 // Place the dropdown widget in its fully opened state.
190 animation_offset_ = 0;
192 if (!animation_->IsShowing()) {
193 // Animation has finished closing.
194 host_->Hide();
195 is_visible_ = false;
196 OnVisibilityChanged();
197 } else {
198 // Animation has finished opening.
202 ////////////////////////////////////////////////////////////////////////////////
203 // DropdownBarHost protected:
205 void DropdownBarHost::ResetFocusTracker() {
206 focus_tracker_.reset(NULL);
209 void DropdownBarHost::OnVisibilityChanged() {
212 void DropdownBarHost::GetWidgetBounds(gfx::Rect* bounds) {
213 DCHECK(bounds);
214 *bounds = browser_view_->bounds();
217 void DropdownBarHost::UpdateWindowEdges(const gfx::Rect& new_pos) {
218 // |w| is used to make it easier to create the part of the polygon that curves
219 // the right side of the Find window. It essentially keeps track of the
220 // x-pixel position of the right-most background image inside the view.
221 // TODO(finnur): Let the view tell us how to draw the curves or convert
222 // this to a CustomFrameWindow.
223 int w = new_pos.width() - 6; // -6 positions us at the left edge of the
224 // rightmost background image of the view.
225 int h = new_pos.height();
227 // This polygon array represents the outline of the background image for the
228 // window. Basically, it encompasses only the visible pixels of the
229 // concatenated find_dlg_LMR_bg images (where LMR = [left | middle | right]).
230 const Path::Point polygon[] = {
231 {2, 0}, {3, 1}, {3, h - 2}, {4, h - 1},
232 {4, h}, {w+0, h},
233 {w+2, h - 1}, {w+3, h - 2}, {w+3, 1}, {w+4, 0}
236 // Find the largest x and y value in the polygon.
237 int max_x = 0, max_y = 0;
238 for (size_t i = 0; i < arraysize(polygon); i++) {
239 max_x = std::max(max_x, static_cast<int>(polygon[i].x));
240 max_y = std::max(max_y, static_cast<int>(polygon[i].y));
243 // We then create the polygon and use SetWindowRgn to force the window to draw
244 // only within that area. This region may get reduced in size below.
245 Path path(polygon, arraysize(polygon));
246 gfx::ScopedSkRegion region(path.CreateNativeRegion());
247 // Are we animating?
248 if (animation_offset() > 0) {
249 // The animation happens in two steps: First, we clip the window and then in
250 // GetWidgetPosition we offset the window position so that it still looks
251 // attached to the toolbar as it grows. We clip the window by creating a
252 // rectangle region (that gradually increases as the animation progresses)
253 // and find the intersection between the two regions using CombineRgn.
255 // |y| shrinks as the animation progresses from the height of the view down
256 // to 0 (and reverses when closing).
257 int y = animation_offset();
258 // |y| shrinking means the animation (visible) region gets larger. In other
259 // words: the rectangle grows upward (when the widget is opening).
260 Path animation_path;
261 SkRect animation_rect = { SkIntToScalar(0), SkIntToScalar(y),
262 SkIntToScalar(max_x), SkIntToScalar(max_y) };
263 animation_path.addRect(animation_rect);
264 gfx::ScopedSkRegion animation_region(
265 animation_path.CreateNativeRegion());
266 region.Set(Path::IntersectRegions(animation_region.Get(), region.Get()));
268 // Next, we need to increase the region a little bit to account for the
269 // curved edges that the view will draw to make it look like grows out of
270 // the toolbar.
271 Path::Point left_curve[] = {
272 {2, y+0}, {3, y+1}, {3, y+0}, {2, y+0}
274 Path::Point right_curve[] = {
275 {w+3, y+1}, {w+4, y+0}, {w+3, y+0}, {w+3, y+1}
278 // Combine the region for the curve on the left with our main region.
279 Path left_path(left_curve, arraysize(left_curve));
280 gfx::ScopedSkRegion r(left_path.CreateNativeRegion());
281 region.Set(Path::CombineRegions(r.Get(), region.Get()));
283 // Combine the region for the curve on the right with our main region.
284 Path right_path(right_curve, arraysize(right_curve));
285 region.Set(Path::CombineRegions(r.Get(), region.Get()));
288 // Now see if we need to truncate the region because parts of it obscures
289 // the main window border.
290 gfx::Rect widget_bounds;
291 GetWidgetBounds(&widget_bounds);
293 // Calculate how much our current position overlaps our boundaries. If we
294 // overlap, it means we have too little space to draw the whole widget and
295 // we allow overwriting the scrollbar before we start truncating our widget.
297 // TODO(brettw) this constant is evil. This is the amount of room we've added
298 // to the window size, when we set the region, it can change the size.
299 static const int kAddedWidth = 7;
300 int difference = new_pos.right() - kAddedWidth - widget_bounds.right() -
301 gfx::scrollbar_size() + 1;
302 if (difference > 0) {
303 Path::Point exclude[4];
304 exclude[0].x = max_x - difference; // Top left corner.
305 exclude[0].y = 0;
307 exclude[1].x = max_x; // Top right corner.
308 exclude[1].y = 0;
310 exclude[2].x = max_x; // Bottom right corner.
311 exclude[2].y = max_y;
313 exclude[3].x = max_x - difference; // Bottom left corner.
314 exclude[3].y = max_y;
316 // Subtract this region from the original region.
317 gfx::Path exclude_path(exclude, arraysize(exclude));
318 gfx::ScopedSkRegion exclude_region(exclude_path.CreateNativeRegion());
319 region.Set(Path::SubtractRegion(region.Get(), exclude_region.Get()));
322 // Window takes ownership of the region.
323 host()->SetShape(region.release());
326 void DropdownBarHost::RegisterAccelerators() {
327 DCHECK(!esc_accel_target_registered_);
328 ui::Accelerator escape(ui::VKEY_ESCAPE, ui::EF_NONE);
329 focus_manager_->RegisterAccelerator(
330 escape, ui::AcceleratorManager::kNormalPriority, this);
331 esc_accel_target_registered_ = true;
334 void DropdownBarHost::UnregisterAccelerators() {
335 DCHECK(esc_accel_target_registered_);
336 ui::Accelerator escape(ui::VKEY_ESCAPE, ui::EF_NONE);
337 focus_manager_->UnregisterAccelerator(escape, this);
338 esc_accel_target_registered_ = false;