[Metrics] Make MetricsStateManager take a callback param to check if UMA is enabled.
[chromium-blink-merge.git] / google_apis / gcm / engine / mcs_client.h
blobcc915e49087dc28829950fb34366314012fab8f3
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GOOGLE_APIS_GCM_ENGINE_MCS_CLIENT_H_
6 #define GOOGLE_APIS_GCM_ENGINE_MCS_CLIENT_H_
8 #include <deque>
9 #include <map>
10 #include <string>
11 #include <vector>
13 #include "base/files/file_path.h"
14 #include "base/memory/linked_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "google_apis/gcm/base/gcm_export.h"
17 #include "google_apis/gcm/base/mcs_message.h"
18 #include "google_apis/gcm/engine/connection_handler.h"
19 #include "google_apis/gcm/engine/gcm_store.h"
20 #include "google_apis/gcm/engine/heartbeat_manager.h"
22 namespace base {
23 class Clock;
24 } // namespace base
26 namespace google {
27 namespace protobuf {
28 class MessageLite;
29 } // namespace protobuf
30 } // namespace google
32 namespace mcs_proto {
33 class LoginRequest;
36 namespace gcm {
38 class CollapseKey;
39 class ConnectionFactory;
40 class GCMStatsRecorder;
41 struct ReliablePacketInfo;
43 // An MCS client. This client is in charge of all communications with an
44 // MCS endpoint, and is capable of reliably sending/receiving GCM messages.
45 // NOTE: Not thread safe. This class should live on the same thread as that
46 // network requests are performed on.
47 class GCM_EXPORT MCSClient {
48 public:
49 // Any change made to this enum should have corresponding change in the
50 // GetStateString(...) function.
51 enum State {
52 UNINITIALIZED, // Uninitialized.
53 LOADED, // GCM Load finished, waiting to connect.
54 CONNECTING, // Connection in progress.
55 CONNECTED, // Connected and running.
58 // Any change made to this enum should have corresponding change in the
59 // GetMessageSendStatusString(...) function in mcs_client.cc.
60 enum MessageSendStatus {
61 // Message was queued succcessfully.
62 QUEUED,
63 // Message was sent to the server and the ACK was received.
64 SENT,
65 // Message not saved, because total queue size limit reached.
66 QUEUE_SIZE_LIMIT_REACHED,
67 // Message not saved, because app queue size limit reached.
68 APP_QUEUE_SIZE_LIMIT_REACHED,
69 // Message too large to send.
70 MESSAGE_TOO_LARGE,
71 // Message not send becuase of TTL = 0 and no working connection.
72 NO_CONNECTION_ON_ZERO_TTL,
73 // Message exceeded TTL.
74 TTL_EXCEEDED,
76 // NOTE: always keep this entry at the end. Add new status types only
77 // immediately above this line. Make sure to update the corresponding
78 // histogram enum accordingly.
79 SEND_STATUS_COUNT
82 // Callback for MCSClient's error conditions.
83 // TODO(fgorski): Keeping it as a callback with intention to add meaningful
84 // error information.
85 typedef base::Callback<void()> ErrorCallback;
86 // Callback when a message is received.
87 typedef base::Callback<void(const MCSMessage& message)>
88 OnMessageReceivedCallback;
89 // Callback when a message is sent (and receipt has been acknowledged by
90 // the MCS endpoint).
91 typedef base::Callback<
92 void(int64 user_serial_number,
93 const std::string& app_id,
94 const std::string& message_id,
95 MessageSendStatus status)> OnMessageSentCallback;
97 MCSClient(const std::string& version_string,
98 base::Clock* clock,
99 ConnectionFactory* connection_factory,
100 GCMStore* gcm_store,
101 GCMStatsRecorder* recorder);
102 virtual ~MCSClient();
104 // Initialize the client. Will load any previous id/token information as well
105 // as unacknowledged message information from the GCM storage, if it exists,
106 // passing the id/token information back via |initialization_callback| along
107 // with a |success == true| result. If no GCM information is present (and
108 // this is therefore a fresh client), a clean GCM store will be created and
109 // values of 0 will be returned via |initialization_callback| with
110 // |success == true|.
111 /// If an error loading the GCM store is encountered,
112 // |initialization_callback| will be invoked with |success == false|.
113 void Initialize(const ErrorCallback& initialization_callback,
114 const OnMessageReceivedCallback& message_received_callback,
115 const OnMessageSentCallback& message_sent_callback,
116 scoped_ptr<GCMStore::LoadResult> load_result);
118 // Logs the client into the server. Client must be initialized.
119 // |android_id| and |security_token| are optional if this is not a new
120 // client, else they must be non-zero.
121 // Successful login will result in |message_received_callback| being invoked
122 // with a valid LoginResponse.
123 // Login failure (typically invalid id/token) will shut down the client, and
124 // |initialization_callback| to be invoked with |success = false|.
125 virtual void Login(uint64 android_id, uint64 security_token);
127 // Sends a message, with or without reliable message queueing (RMQ) support.
128 // Will asynchronously invoke the OnMessageSent callback regardless.
129 // Whether to use RMQ depends on whether the protobuf has |ttl| set or not.
130 // |ttl == 0| denotes the message should only be sent if the connection is
131 // open. |ttl > 0| will keep the message saved for |ttl| seconds, after which
132 // it will be dropped if it was unable to be sent. When a message is dropped,
133 // |message_sent_callback_| is invoked with a TTL expiration error.
134 virtual void SendMessage(const MCSMessage& message);
136 // Returns the current state of the client.
137 State state() const { return state_; }
139 // Returns the size of the send message queue.
140 int GetSendQueueSize() const;
142 // Returns the size of the resend messaage queue.
143 int GetResendQueueSize() const;
145 // Returns text representation of the state enum.
146 std::string GetStateString() const;
148 private:
149 typedef uint32 StreamId;
150 typedef std::string PersistentId;
151 typedef std::vector<StreamId> StreamIdList;
152 typedef std::vector<PersistentId> PersistentIdList;
153 typedef std::map<StreamId, PersistentId> StreamIdToPersistentIdMap;
154 typedef linked_ptr<ReliablePacketInfo> MCSPacketInternal;
156 // Resets the internal state and builds a new login request, acknowledging
157 // any pending server-to-device messages and rebuilding the send queue
158 // from all unacknowledged device-to-server messages.
159 // Should only be called when the connection has been reset.
160 void ResetStateAndBuildLoginRequest(mcs_proto::LoginRequest* request);
162 // Send a heartbeat to the MCS server.
163 void SendHeartbeat();
165 // GCM Store callback.
166 void OnGCMUpdateFinished(bool success);
168 // Attempt to send a message.
169 void MaybeSendMessage();
171 // Helper for sending a protobuf along with any unacknowledged ids to the
172 // wire.
173 void SendPacketToWire(ReliablePacketInfo* packet_info);
175 // Handle a data message sent to the MCS client system from the MCS server.
176 void HandleMCSDataMesssage(
177 scoped_ptr<google::protobuf::MessageLite> protobuf);
179 // Handle a packet received over the wire.
180 void HandlePacketFromWire(scoped_ptr<google::protobuf::MessageLite> protobuf);
182 // ReliableMessageQueue acknowledgment helpers.
183 // Handle a StreamAck sent by the server confirming receipt of all
184 // messages up to the message with stream id |last_stream_id_received|.
185 void HandleStreamAck(StreamId last_stream_id_received_);
186 // Handle a SelectiveAck sent by the server confirming all messages
187 // in |id_list|.
188 void HandleSelectiveAck(const PersistentIdList& id_list);
189 // Handle server confirmation of a device message, including device's
190 // acknowledgment of receipt of messages.
191 void HandleServerConfirmedReceipt(StreamId device_stream_id);
193 // Generates a new persistent id for messages.
194 // Virtual for testing.
195 virtual PersistentId GetNextPersistentId();
197 // Helper for the heartbeat manager to signal a connection reset.
198 void OnConnectionResetByHeartbeat();
200 // Runs the message_sent_callback_ with send |status| of the |protobuf|.
201 void NotifyMessageSendStatus(const google::protobuf::MessageLite& protobuf,
202 MessageSendStatus status);
204 // Pops the next message from the front of the send queue (cleaning up
205 // any associated state).
206 MCSPacketInternal PopMessageForSend();
208 // Local version string. Sent on login.
209 const std::string version_string_;
211 // Clock for enforcing TTL. Passed in for testing.
212 base::Clock* const clock_;
214 // Client state.
215 State state_;
217 // Callbacks for owner.
218 ErrorCallback mcs_error_callback_;
219 OnMessageReceivedCallback message_received_callback_;
220 OnMessageSentCallback message_sent_callback_;
222 // The android id and security token in use by this device.
223 uint64 android_id_;
224 uint64 security_token_;
226 // Factory for creating new connections and connection handlers.
227 ConnectionFactory* connection_factory_;
229 // Connection handler to handle all over-the-wire protocol communication
230 // with the mobile connection server.
231 ConnectionHandler* connection_handler_;
233 // ----- Reliablie Message Queue section -----
234 // Note: all queues/maps are ordered from oldest (front/begin) message to
235 // most recent (back/end).
237 // Send/acknowledge queues.
238 std::deque<MCSPacketInternal> to_send_;
239 std::deque<MCSPacketInternal> to_resend_;
241 // Map of collapse keys to their pending messages.
242 std::map<CollapseKey, ReliablePacketInfo*> collapse_key_map_;
244 // Last device_to_server stream id acknowledged by the server.
245 StreamId last_device_to_server_stream_id_received_;
246 // Last server_to_device stream id acknowledged by this device.
247 StreamId last_server_to_device_stream_id_received_;
248 // The stream id for the last sent message. A new message should consume
249 // stream_id_out_ + 1.
250 StreamId stream_id_out_;
251 // The stream id of the last received message. The LoginResponse will always
252 // have a stream id of 1, and stream ids increment by 1 for each received
253 // message.
254 StreamId stream_id_in_;
256 // The server messages that have not been acked by the device yet. Keyed by
257 // server stream id.
258 StreamIdToPersistentIdMap unacked_server_ids_;
260 // Those server messages that have been acked. They must remain tracked
261 // until the ack message is itself confirmed. The list of all message ids
262 // acknowledged are keyed off the device stream id of the message that
263 // acknowledged them.
264 std::map<StreamId, PersistentIdList> acked_server_ids_;
266 // Those server messages from a previous connection that were not fully
267 // acknowledged. They do not have associated stream ids, and will be
268 // acknowledged on the next login attempt.
269 PersistentIdList restored_unackeds_server_ids_;
271 // The GCM persistent store. Not owned.
272 GCMStore* gcm_store_;
274 // Manager to handle triggering/detecting heartbeats.
275 HeartbeatManager heartbeat_manager_;
277 // Recorder that records GCM activities for debugging purpose. Not owned.
278 GCMStatsRecorder* recorder_;
280 base::WeakPtrFactory<MCSClient> weak_ptr_factory_;
282 DISALLOW_COPY_AND_ASSIGN(MCSClient);
285 } // namespace gcm
287 #endif // GOOGLE_APIS_GCM_ENGINE_MCS_CLIENT_H_