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[chromium-blink-merge.git] / sync / engine / directory_update_handler.cc
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "sync/engine/directory_update_handler.h"
7 #include "sync/engine/conflict_resolver.h"
8 #include "sync/engine/process_updates_util.h"
9 #include "sync/engine/update_applicator.h"
10 #include "sync/sessions/status_controller.h"
11 #include "sync/syncable/directory.h"
12 #include "sync/syncable/syncable_model_neutral_write_transaction.h"
13 #include "sync/syncable/syncable_write_transaction.h"
15 namespace syncer {
17 using syncable::SYNCER;
19 DirectoryUpdateHandler::DirectoryUpdateHandler(
20 syncable::Directory* dir,
21 ModelType type,
22 scoped_refptr<ModelSafeWorker> worker)
23 : dir_(dir),
24 type_(type),
25 worker_(worker) {}
27 DirectoryUpdateHandler::~DirectoryUpdateHandler() {}
29 void DirectoryUpdateHandler::GetDownloadProgress(
30 sync_pb::DataTypeProgressMarker* progress_marker) const {
31 dir_->GetDownloadProgress(type_, progress_marker);
34 void DirectoryUpdateHandler::ProcessGetUpdatesResponse(
35 const sync_pb::DataTypeProgressMarker& progress_marker,
36 const SyncEntityList& applicable_updates,
37 sessions::StatusController* status) {
38 syncable::ModelNeutralWriteTransaction trans(FROM_HERE, SYNCER, dir_);
39 UpdateSyncEntities(&trans, applicable_updates, status);
40 UpdateProgressMarker(progress_marker);
43 void DirectoryUpdateHandler::ApplyUpdates(sessions::StatusController* status) {
44 if (!IsApplyUpdatesRequired()) {
45 return;
48 // This will invoke handlers that belong to the model and its thread, so we
49 // switch to the appropriate thread before we start this work.
50 WorkCallback c = base::Bind(
51 &DirectoryUpdateHandler::ApplyUpdatesImpl,
52 // We wait until the callback is executed. We can safely use Unretained.
53 base::Unretained(this),
54 base::Unretained(status));
55 worker_->DoWorkAndWaitUntilDone(c);
58 void DirectoryUpdateHandler::PassiveApplyUpdates(
59 sessions::StatusController* status) {
60 if (!IsApplyUpdatesRequired()) {
61 return;
64 // Just do the work here instead of deferring to another thread.
65 ApplyUpdatesImpl(status);
68 SyncerError DirectoryUpdateHandler::ApplyUpdatesImpl(
69 sessions::StatusController* status) {
70 syncable::WriteTransaction trans(FROM_HERE, syncable::SYNCER, dir_);
72 std::vector<int64> handles;
73 dir_->GetUnappliedUpdateMetaHandles(
74 &trans,
75 FullModelTypeSet(type_),
76 &handles);
78 // First set of update application passes.
79 UpdateApplicator applicator(dir_->GetCryptographer(&trans));
80 applicator.AttemptApplications(&trans, handles);
81 status->increment_num_updates_applied_by(applicator.updates_applied());
82 status->increment_num_hierarchy_conflicts_by(
83 applicator.hierarchy_conflicts());
84 status->increment_num_encryption_conflicts_by(
85 applicator.encryption_conflicts());
87 if (applicator.simple_conflict_ids().size() != 0) {
88 // Resolve the simple conflicts we just detected.
89 ConflictResolver resolver;
90 resolver.ResolveConflicts(&trans,
91 dir_->GetCryptographer(&trans),
92 applicator.simple_conflict_ids(),
93 status);
95 // Conflict resolution sometimes results in more updates to apply.
96 handles.clear();
97 dir_->GetUnappliedUpdateMetaHandles(
98 &trans,
99 FullModelTypeSet(type_),
100 &handles);
102 UpdateApplicator conflict_applicator(dir_->GetCryptographer(&trans));
103 conflict_applicator.AttemptApplications(&trans, handles);
105 // We count the number of updates from both applicator passes.
106 status->increment_num_updates_applied_by(
107 conflict_applicator.updates_applied());
109 // Encryption conflicts should remain unchanged by the resolution of simple
110 // conflicts. Those can only be solved by updating our nigori key bag.
111 DCHECK_EQ(conflict_applicator.encryption_conflicts(),
112 applicator.encryption_conflicts());
114 // Hierarchy conflicts should also remain unchanged, for reasons that are
115 // more subtle. Hierarchy conflicts exist when the application of a pending
116 // update from the server would make the local folder hierarchy
117 // inconsistent. The resolution of simple conflicts could never affect the
118 // hierarchy conflicting item directly, because hierarchy conflicts are not
119 // processed by the conflict resolver. It could, in theory, modify the
120 // local hierarchy on which hierarchy conflict detection depends. However,
121 // the conflict resolution algorithm currently in use does not allow this.
122 DCHECK_EQ(conflict_applicator.hierarchy_conflicts(),
123 applicator.hierarchy_conflicts());
125 // There should be no simple conflicts remaining. We know this because the
126 // resolver should have resolved all the conflicts we detected last time
127 // and, by the two previous assertions, that no conflicts have been
128 // downgraded from encryption or hierarchy down to simple.
129 DCHECK(conflict_applicator.simple_conflict_ids().empty());
132 return SYNCER_OK;
135 bool DirectoryUpdateHandler::IsApplyUpdatesRequired() {
136 if (IsControlType(type_)) {
137 return false; // We don't process control types here.
140 return dir_->TypeHasUnappliedUpdates(type_);
143 void DirectoryUpdateHandler::UpdateSyncEntities(
144 syncable::ModelNeutralWriteTransaction* trans,
145 const SyncEntityList& applicable_updates,
146 sessions::StatusController* status) {
147 ProcessDownloadedUpdates(dir_, trans, type_, applicable_updates, status);
150 void DirectoryUpdateHandler::UpdateProgressMarker(
151 const sync_pb::DataTypeProgressMarker& progress_marker) {
152 int field_number = progress_marker.data_type_id();
153 ModelType model_type = GetModelTypeFromSpecificsFieldNumber(field_number);
154 if (!IsRealDataType(model_type) || type_ != model_type) {
155 NOTREACHED()
156 << "Update handler of type " << ModelTypeToString(type_)
157 << " asked to process progress marker with invalid type "
158 << field_number;
160 dir_->SetDownloadProgress(type_, progress_marker);
163 } // namespace syncer