Rename OpacityTree to EffectTree
[chromium-blink-merge.git] / cc / layers / layer_impl.cc
blob699edfb470578a471eb9a63ef3a31a73854cd403
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/layer_impl.h"
7 #include "base/json/json_reader.h"
8 #include "base/numerics/safe_conversions.h"
9 #include "base/strings/stringprintf.h"
10 #include "base/trace_event/trace_event.h"
11 #include "base/trace_event/trace_event_argument.h"
12 #include "cc/animation/animation_registrar.h"
13 #include "cc/animation/scrollbar_animation_controller.h"
14 #include "cc/base/math_util.h"
15 #include "cc/base/simple_enclosed_region.h"
16 #include "cc/debug/debug_colors.h"
17 #include "cc/debug/layer_tree_debug_state.h"
18 #include "cc/debug/micro_benchmark_impl.h"
19 #include "cc/debug/traced_value.h"
20 #include "cc/input/scroll_state.h"
21 #include "cc/layers/layer_utils.h"
22 #include "cc/layers/painted_scrollbar_layer_impl.h"
23 #include "cc/output/copy_output_request.h"
24 #include "cc/quads/debug_border_draw_quad.h"
25 #include "cc/quads/render_pass.h"
26 #include "cc/trees/layer_tree_host_common.h"
27 #include "cc/trees/layer_tree_impl.h"
28 #include "cc/trees/layer_tree_settings.h"
29 #include "cc/trees/proxy.h"
30 #include "ui/gfx/geometry/box_f.h"
31 #include "ui/gfx/geometry/point_conversions.h"
32 #include "ui/gfx/geometry/quad_f.h"
33 #include "ui/gfx/geometry/rect_conversions.h"
34 #include "ui/gfx/geometry/size_conversions.h"
35 #include "ui/gfx/geometry/vector2d_conversions.h"
37 namespace cc {
38 LayerImpl::LayerImpl(LayerTreeImpl* layer_impl, int id)
39 : LayerImpl(layer_impl, id, new LayerImpl::SyncedScrollOffset) {
42 LayerImpl::LayerImpl(LayerTreeImpl* tree_impl,
43 int id,
44 scoped_refptr<SyncedScrollOffset> scroll_offset)
45 : parent_(nullptr),
46 scroll_parent_(nullptr),
47 clip_parent_(nullptr),
48 mask_layer_id_(-1),
49 replica_layer_id_(-1),
50 layer_id_(id),
51 layer_tree_impl_(tree_impl),
52 scroll_offset_(scroll_offset),
53 scroll_clip_layer_(nullptr),
54 should_scroll_on_main_thread_(false),
55 have_wheel_event_handlers_(false),
56 have_scroll_event_handlers_(false),
57 scroll_blocks_on_(SCROLL_BLOCKS_ON_NONE),
58 user_scrollable_horizontal_(true),
59 user_scrollable_vertical_(true),
60 stacking_order_changed_(false),
61 double_sided_(true),
62 should_flatten_transform_(true),
63 should_flatten_transform_from_property_tree_(false),
64 is_clipped_(false),
65 layer_property_changed_(false),
66 masks_to_bounds_(false),
67 contents_opaque_(false),
68 is_root_for_isolated_group_(false),
69 use_parent_backface_visibility_(false),
70 draws_content_(false),
71 hide_layer_and_subtree_(false),
72 transform_is_invertible_(true),
73 is_container_for_fixed_position_layers_(false),
74 is_affected_by_page_scale_(true),
75 background_color_(0),
76 opacity_(1.0),
77 blend_mode_(SkXfermode::kSrcOver_Mode),
78 draw_blend_mode_(SkXfermode::kSrcOver_Mode),
79 num_descendants_that_draw_content_(0),
80 transform_tree_index_(-1),
81 effect_tree_index_(-1),
82 clip_tree_index_(-1),
83 draw_depth_(0.f),
84 needs_push_properties_(false),
85 num_dependents_need_push_properties_(0),
86 sorting_context_id_(0),
87 current_draw_mode_(DRAW_MODE_NONE),
88 frame_timing_requests_dirty_(false),
89 visited_(false),
90 layer_or_descendant_is_drawn_(false),
91 sorted_for_recursion_(false) {
92 DCHECK_GT(layer_id_, 0);
93 DCHECK(layer_tree_impl_);
94 layer_tree_impl_->RegisterLayer(this);
96 if (!layer_tree_impl_->settings().use_compositor_animation_timelines) {
97 AnimationRegistrar* registrar = layer_tree_impl_->GetAnimationRegistrar();
98 layer_animation_controller_ =
99 registrar->GetAnimationControllerForId(layer_id_);
100 layer_animation_controller_->AddValueObserver(this);
101 if (IsActive()) {
102 layer_animation_controller_->set_value_provider(this);
103 layer_animation_controller_->set_layer_animation_delegate(this);
106 SetNeedsPushProperties();
109 LayerImpl::~LayerImpl() {
110 DCHECK_EQ(DRAW_MODE_NONE, current_draw_mode_);
112 if (layer_animation_controller_) {
113 layer_animation_controller_->RemoveValueObserver(this);
114 layer_animation_controller_->remove_value_provider(this);
115 layer_animation_controller_->remove_layer_animation_delegate(this);
118 if (!copy_requests_.empty() && layer_tree_impl_->IsActiveTree())
119 layer_tree_impl()->RemoveLayerWithCopyOutputRequest(this);
120 layer_tree_impl_->UnregisterLayer(this);
122 TRACE_EVENT_OBJECT_DELETED_WITH_ID(
123 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerImpl", this);
126 void LayerImpl::AddChild(scoped_ptr<LayerImpl> child) {
127 child->SetParent(this);
128 DCHECK_EQ(layer_tree_impl(), child->layer_tree_impl());
129 children_.push_back(child.Pass());
130 layer_tree_impl()->set_needs_update_draw_properties();
133 scoped_ptr<LayerImpl> LayerImpl::RemoveChild(LayerImpl* child) {
134 for (OwnedLayerImplList::iterator it = children_.begin();
135 it != children_.end();
136 ++it) {
137 if (*it == child) {
138 scoped_ptr<LayerImpl> ret = children_.take(it);
139 children_.erase(it);
140 layer_tree_impl()->set_needs_update_draw_properties();
141 return ret.Pass();
144 return nullptr;
147 void LayerImpl::SetParent(LayerImpl* parent) {
148 if (parent_should_know_need_push_properties()) {
149 if (parent_)
150 parent_->RemoveDependentNeedsPushProperties();
151 if (parent)
152 parent->AddDependentNeedsPushProperties();
154 parent_ = parent;
157 void LayerImpl::ClearChildList() {
158 if (children_.empty())
159 return;
161 children_.clear();
162 layer_tree_impl()->set_needs_update_draw_properties();
165 bool LayerImpl::HasAncestor(const LayerImpl* ancestor) const {
166 if (!ancestor)
167 return false;
169 for (const LayerImpl* layer = this; layer; layer = layer->parent()) {
170 if (layer == ancestor)
171 return true;
174 return false;
177 void LayerImpl::SetScrollParent(LayerImpl* parent) {
178 if (scroll_parent_ == parent)
179 return;
181 if (parent)
182 DCHECK_EQ(layer_tree_impl()->LayerById(parent->id()), parent);
184 scroll_parent_ = parent;
185 SetNeedsPushProperties();
188 void LayerImpl::SetDebugInfo(
189 scoped_refptr<base::trace_event::ConvertableToTraceFormat> other) {
190 debug_info_ = other;
191 SetNeedsPushProperties();
194 void LayerImpl::SetScrollChildren(std::set<LayerImpl*>* children) {
195 if (scroll_children_.get() == children)
196 return;
197 scroll_children_.reset(children);
198 SetNeedsPushProperties();
201 void LayerImpl::DistributeScroll(ScrollState* scroll_state) {
202 DCHECK(scroll_state);
203 if (scroll_state->FullyConsumed())
204 return;
206 scroll_state->DistributeToScrollChainDescendant();
208 // If the scroll doesn't propagate, and we're currently scrolling
209 // a layer other than this one, prevent the scroll from
210 // propagating to this layer.
211 if (!scroll_state->should_propagate() &&
212 scroll_state->delta_consumed_for_scroll_sequence() &&
213 scroll_state->current_native_scrolling_layer() != this) {
214 return;
217 ApplyScroll(scroll_state);
220 void LayerImpl::ApplyScroll(ScrollState* scroll_state) {
221 DCHECK(scroll_state);
222 layer_tree_impl()->ApplyScroll(this, scroll_state);
225 void LayerImpl::SetNumDescendantsThatDrawContent(int num_descendants) {
226 if (num_descendants_that_draw_content_ == num_descendants)
227 return;
228 num_descendants_that_draw_content_ = num_descendants;
229 SetNeedsPushProperties();
232 void LayerImpl::SetClipParent(LayerImpl* ancestor) {
233 if (clip_parent_ == ancestor)
234 return;
236 clip_parent_ = ancestor;
237 SetNeedsPushProperties();
240 void LayerImpl::SetClipChildren(std::set<LayerImpl*>* children) {
241 if (clip_children_.get() == children)
242 return;
243 clip_children_.reset(children);
244 SetNeedsPushProperties();
247 void LayerImpl::SetTransformTreeIndex(int index) {
248 transform_tree_index_ = index;
249 SetNeedsPushProperties();
252 void LayerImpl::SetClipTreeIndex(int index) {
253 clip_tree_index_ = index;
254 SetNeedsPushProperties();
257 void LayerImpl::SetEffectTreeIndex(int index) {
258 effect_tree_index_ = index;
259 SetNeedsPushProperties();
262 void LayerImpl::PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests) {
263 // In the case that a layer still has a copy request, this means that there's
264 // a commit to the active tree without a draw. This only happens in some
265 // edge cases during lost context or visibility changes, so don't try to
266 // handle preserving these output requests (and their surface).
267 if (!copy_requests_.empty()) {
268 layer_tree_impl()->RemoveLayerWithCopyOutputRequest(this);
269 // Destroying these will abort them.
270 copy_requests_.clear();
273 if (requests->empty())
274 return;
276 DCHECK(render_surface());
277 bool was_empty = copy_requests_.empty();
278 copy_requests_.insert_and_take(copy_requests_.end(), requests);
279 requests->clear();
281 if (was_empty && layer_tree_impl()->IsActiveTree())
282 layer_tree_impl()->AddLayerWithCopyOutputRequest(this);
283 NoteLayerPropertyChangedForSubtree();
286 void LayerImpl::TakeCopyRequestsAndTransformToTarget(
287 ScopedPtrVector<CopyOutputRequest>* requests) {
288 DCHECK(!copy_requests_.empty());
289 DCHECK(layer_tree_impl()->IsActiveTree());
290 DCHECK_EQ(render_target(), this);
292 size_t first_inserted_request = requests->size();
293 requests->insert_and_take(requests->end(), &copy_requests_);
294 copy_requests_.clear();
296 for (size_t i = first_inserted_request; i < requests->size(); ++i) {
297 CopyOutputRequest* request = requests->at(i);
298 if (!request->has_area())
299 continue;
301 gfx::Rect request_in_layer_space = request->area();
302 request_in_layer_space.Intersect(gfx::Rect(bounds()));
303 request->set_area(MathUtil::MapEnclosingClippedRect(
304 draw_properties_.target_space_transform, request_in_layer_space));
307 layer_tree_impl()->RemoveLayerWithCopyOutputRequest(this);
308 layer_tree_impl()->set_needs_update_draw_properties();
311 void LayerImpl::ClearRenderSurfaceLayerList() {
312 if (render_surface_)
313 render_surface_->ClearLayerLists();
316 void LayerImpl::PopulateSharedQuadState(SharedQuadState* state) const {
317 state->SetAll(draw_properties_.target_space_transform, bounds(),
318 draw_properties_.visible_layer_rect, draw_properties_.clip_rect,
319 is_clipped_, draw_properties_.opacity, draw_blend_mode_,
320 sorting_context_id_);
323 void LayerImpl::PopulateScaledSharedQuadState(SharedQuadState* state,
324 float scale) const {
325 gfx::Transform scaled_draw_transform =
326 draw_properties_.target_space_transform;
327 scaled_draw_transform.Scale(SK_MScalar1 / scale, SK_MScalar1 / scale);
328 gfx::Size scaled_bounds = gfx::ToCeiledSize(gfx::ScaleSize(bounds(), scale));
329 gfx::Rect scaled_visible_layer_rect =
330 gfx::ScaleToEnclosingRect(visible_layer_rect(), scale);
331 scaled_visible_layer_rect.Intersect(gfx::Rect(scaled_bounds));
333 state->SetAll(scaled_draw_transform, scaled_bounds, scaled_visible_layer_rect,
334 draw_properties().clip_rect, is_clipped_,
335 draw_properties().opacity, draw_blend_mode_,
336 sorting_context_id_);
339 bool LayerImpl::WillDraw(DrawMode draw_mode,
340 ResourceProvider* resource_provider) {
341 // WillDraw/DidDraw must be matched.
342 DCHECK_NE(DRAW_MODE_NONE, draw_mode);
343 DCHECK_EQ(DRAW_MODE_NONE, current_draw_mode_);
344 current_draw_mode_ = draw_mode;
345 return true;
348 void LayerImpl::DidDraw(ResourceProvider* resource_provider) {
349 DCHECK_NE(DRAW_MODE_NONE, current_draw_mode_);
350 current_draw_mode_ = DRAW_MODE_NONE;
353 bool LayerImpl::ShowDebugBorders() const {
354 return layer_tree_impl()->debug_state().show_debug_borders;
357 void LayerImpl::GetDebugBorderProperties(SkColor* color, float* width) const {
358 if (draws_content_) {
359 *color = DebugColors::ContentLayerBorderColor();
360 *width = DebugColors::ContentLayerBorderWidth(layer_tree_impl());
361 return;
364 if (masks_to_bounds_) {
365 *color = DebugColors::MaskingLayerBorderColor();
366 *width = DebugColors::MaskingLayerBorderWidth(layer_tree_impl());
367 return;
370 *color = DebugColors::ContainerLayerBorderColor();
371 *width = DebugColors::ContainerLayerBorderWidth(layer_tree_impl());
374 void LayerImpl::AppendDebugBorderQuad(
375 RenderPass* render_pass,
376 const gfx::Size& bounds,
377 const SharedQuadState* shared_quad_state,
378 AppendQuadsData* append_quads_data) const {
379 SkColor color;
380 float width;
381 GetDebugBorderProperties(&color, &width);
382 AppendDebugBorderQuad(render_pass, bounds, shared_quad_state,
383 append_quads_data, color, width);
386 void LayerImpl::AppendDebugBorderQuad(RenderPass* render_pass,
387 const gfx::Size& bounds,
388 const SharedQuadState* shared_quad_state,
389 AppendQuadsData* append_quads_data,
390 SkColor color,
391 float width) const {
392 if (!ShowDebugBorders())
393 return;
395 gfx::Rect quad_rect(bounds);
396 gfx::Rect visible_quad_rect(quad_rect);
397 DebugBorderDrawQuad* debug_border_quad =
398 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
399 debug_border_quad->SetNew(
400 shared_quad_state, quad_rect, visible_quad_rect, color, width);
401 if (contents_opaque()) {
402 // When opaque, draw a second inner border that is thicker than the outer
403 // border, but more transparent.
404 static const float kFillOpacity = 0.3f;
405 SkColor fill_color = SkColorSetA(
406 color, static_cast<uint8_t>(SkColorGetA(color) * kFillOpacity));
407 float fill_width = width * 3;
408 gfx::Rect fill_rect = quad_rect;
409 fill_rect.Inset(fill_width / 2.f, fill_width / 2.f);
410 if (fill_rect.IsEmpty())
411 return;
412 gfx::Rect visible_fill_rect =
413 gfx::IntersectRects(visible_quad_rect, fill_rect);
414 DebugBorderDrawQuad* fill_quad =
415 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
416 fill_quad->SetNew(shared_quad_state, fill_rect, visible_fill_rect,
417 fill_color, fill_width);
421 bool LayerImpl::HasDelegatedContent() const {
422 return false;
425 bool LayerImpl::HasContributingDelegatedRenderPasses() const {
426 return false;
429 RenderPassId LayerImpl::FirstContributingRenderPassId() const {
430 return RenderPassId(0, 0);
433 RenderPassId LayerImpl::NextContributingRenderPassId(RenderPassId id) const {
434 return RenderPassId(0, 0);
437 void LayerImpl::GetContentsResourceId(ResourceId* resource_id,
438 gfx::Size* resource_size) const {
439 NOTREACHED();
440 *resource_id = 0;
443 gfx::Vector2dF LayerImpl::ScrollBy(const gfx::Vector2dF& scroll) {
444 gfx::ScrollOffset adjusted_scroll(scroll);
445 if (!user_scrollable_horizontal_)
446 adjusted_scroll.set_x(0);
447 if (!user_scrollable_vertical_)
448 adjusted_scroll.set_y(0);
449 DCHECK(scrollable());
450 gfx::ScrollOffset old_offset = CurrentScrollOffset();
451 gfx::ScrollOffset new_offset =
452 ClampScrollOffsetToLimits(old_offset + adjusted_scroll);
453 SetCurrentScrollOffset(new_offset);
455 gfx::ScrollOffset unscrolled =
456 old_offset + gfx::ScrollOffset(scroll) - new_offset;
457 return gfx::Vector2dF(unscrolled.x(), unscrolled.y());
460 void LayerImpl::SetScrollClipLayer(int scroll_clip_layer_id) {
461 scroll_clip_layer_ = layer_tree_impl()->LayerById(scroll_clip_layer_id);
464 bool LayerImpl::user_scrollable(ScrollbarOrientation orientation) const {
465 return (orientation == HORIZONTAL) ? user_scrollable_horizontal_
466 : user_scrollable_vertical_;
469 void LayerImpl::ApplySentScrollDeltasFromAbortedCommit() {
470 DCHECK(layer_tree_impl()->IsActiveTree());
471 scroll_offset_->AbortCommit();
474 InputHandler::ScrollStatus LayerImpl::TryScroll(
475 const gfx::PointF& screen_space_point,
476 InputHandler::ScrollInputType type,
477 ScrollBlocksOn effective_block_mode) const {
478 if (should_scroll_on_main_thread()) {
479 TRACE_EVENT0("cc", "LayerImpl::TryScroll: Failed ShouldScrollOnMainThread");
480 return InputHandler::SCROLL_ON_MAIN_THREAD;
483 if (!screen_space_transform().IsInvertible()) {
484 TRACE_EVENT0("cc", "LayerImpl::TryScroll: Ignored NonInvertibleTransform");
485 return InputHandler::SCROLL_IGNORED;
488 if (!non_fast_scrollable_region().IsEmpty()) {
489 bool clipped = false;
490 gfx::Transform inverse_screen_space_transform(
491 gfx::Transform::kSkipInitialization);
492 if (!screen_space_transform().GetInverse(&inverse_screen_space_transform)) {
493 // TODO(shawnsingh): We shouldn't be applying a projection if screen space
494 // transform is uninvertible here. Perhaps we should be returning
495 // SCROLL_ON_MAIN_THREAD in this case?
498 gfx::PointF hit_test_point_in_layer_space = MathUtil::ProjectPoint(
499 inverse_screen_space_transform, screen_space_point, &clipped);
500 if (!clipped &&
501 non_fast_scrollable_region().Contains(
502 gfx::ToRoundedPoint(hit_test_point_in_layer_space))) {
503 TRACE_EVENT0("cc",
504 "LayerImpl::tryScroll: Failed NonFastScrollableRegion");
505 return InputHandler::SCROLL_ON_MAIN_THREAD;
509 if (have_scroll_event_handlers() &&
510 effective_block_mode & SCROLL_BLOCKS_ON_SCROLL_EVENT) {
511 TRACE_EVENT0("cc", "LayerImpl::tryScroll: Failed ScrollEventHandlers");
512 return InputHandler::SCROLL_ON_MAIN_THREAD;
515 if (type == InputHandler::WHEEL && have_wheel_event_handlers() &&
516 effective_block_mode & SCROLL_BLOCKS_ON_WHEEL_EVENT) {
517 TRACE_EVENT0("cc", "LayerImpl::tryScroll: Failed WheelEventHandlers");
518 return InputHandler::SCROLL_ON_MAIN_THREAD;
521 if (!scrollable()) {
522 TRACE_EVENT0("cc", "LayerImpl::tryScroll: Ignored not scrollable");
523 return InputHandler::SCROLL_IGNORED;
526 gfx::ScrollOffset max_scroll_offset = MaxScrollOffset();
527 if (max_scroll_offset.x() <= 0 && max_scroll_offset.y() <= 0) {
528 TRACE_EVENT0("cc",
529 "LayerImpl::tryScroll: Ignored. Technically scrollable,"
530 " but has no affordance in either direction.");
531 return InputHandler::SCROLL_IGNORED;
534 return InputHandler::SCROLL_STARTED;
537 skia::RefPtr<SkPicture> LayerImpl::GetPicture() {
538 return skia::RefPtr<SkPicture>();
541 scoped_ptr<LayerImpl> LayerImpl::CreateLayerImpl(LayerTreeImpl* tree_impl) {
542 return LayerImpl::Create(tree_impl, layer_id_, scroll_offset_);
545 void LayerImpl::PushPropertiesTo(LayerImpl* layer) {
546 layer->SetTransformOrigin(transform_origin_);
547 layer->SetBackgroundColor(background_color_);
548 layer->SetBounds(bounds_);
549 layer->SetDoubleSided(double_sided_);
550 layer->SetDrawsContent(DrawsContent());
551 layer->SetHideLayerAndSubtree(hide_layer_and_subtree_);
552 layer->SetHasRenderSurface(!!render_surface());
553 layer->SetFilters(filters());
554 layer->SetBackgroundFilters(background_filters());
555 layer->SetMasksToBounds(masks_to_bounds_);
556 layer->SetShouldScrollOnMainThread(should_scroll_on_main_thread_);
557 layer->SetHaveWheelEventHandlers(have_wheel_event_handlers_);
558 layer->SetHaveScrollEventHandlers(have_scroll_event_handlers_);
559 layer->SetScrollBlocksOn(scroll_blocks_on_);
560 layer->SetNonFastScrollableRegion(non_fast_scrollable_region_);
561 layer->SetTouchEventHandlerRegion(touch_event_handler_region_);
562 layer->SetContentsOpaque(contents_opaque_);
563 layer->SetOpacity(opacity_);
564 layer->SetBlendMode(blend_mode_);
565 layer->SetIsRootForIsolatedGroup(is_root_for_isolated_group_);
566 layer->SetPosition(position_);
567 layer->SetIsContainerForFixedPositionLayers(
568 is_container_for_fixed_position_layers_);
569 layer->SetPositionConstraint(position_constraint_);
570 layer->SetShouldFlattenTransform(should_flatten_transform_);
571 layer->set_should_flatten_transform_from_property_tree(
572 should_flatten_transform_from_property_tree_);
573 layer->set_is_clipped(is_clipped_);
574 layer->set_draw_blend_mode(draw_blend_mode_);
575 layer->SetUseParentBackfaceVisibility(use_parent_backface_visibility_);
576 layer->SetTransformAndInvertibility(transform_, transform_is_invertible_);
578 layer->SetScrollClipLayer(scroll_clip_layer_ ? scroll_clip_layer_->id()
579 : Layer::INVALID_ID);
580 layer->set_user_scrollable_horizontal(user_scrollable_horizontal_);
581 layer->set_user_scrollable_vertical(user_scrollable_vertical_);
583 layer->SetScrollCompensationAdjustment(scroll_compensation_adjustment_);
585 layer->PushScrollOffset(nullptr);
587 layer->Set3dSortingContextId(sorting_context_id_);
588 layer->SetNumDescendantsThatDrawContent(num_descendants_that_draw_content_);
590 layer->SetTransformTreeIndex(transform_tree_index_);
591 layer->SetClipTreeIndex(clip_tree_index_);
592 layer->SetEffectTreeIndex(effect_tree_index_);
593 layer->set_offset_to_transform_parent(offset_to_transform_parent_);
595 LayerImpl* scroll_parent = nullptr;
596 if (scroll_parent_) {
597 scroll_parent = layer->layer_tree_impl()->LayerById(scroll_parent_->id());
598 DCHECK(scroll_parent);
601 layer->SetScrollParent(scroll_parent);
602 if (scroll_children_) {
603 std::set<LayerImpl*>* scroll_children = new std::set<LayerImpl*>;
604 for (std::set<LayerImpl*>::iterator it = scroll_children_->begin();
605 it != scroll_children_->end();
606 ++it) {
607 DCHECK_EQ((*it)->scroll_parent(), this);
608 LayerImpl* scroll_child =
609 layer->layer_tree_impl()->LayerById((*it)->id());
610 DCHECK(scroll_child);
611 scroll_children->insert(scroll_child);
613 layer->SetScrollChildren(scroll_children);
614 } else {
615 layer->SetScrollChildren(nullptr);
618 LayerImpl* clip_parent = nullptr;
619 if (clip_parent_) {
620 clip_parent = layer->layer_tree_impl()->LayerById(
621 clip_parent_->id());
622 DCHECK(clip_parent);
625 layer->SetClipParent(clip_parent);
626 if (clip_children_) {
627 std::set<LayerImpl*>* clip_children = new std::set<LayerImpl*>;
628 for (std::set<LayerImpl*>::iterator it = clip_children_->begin();
629 it != clip_children_->end(); ++it)
630 clip_children->insert(layer->layer_tree_impl()->LayerById((*it)->id()));
631 layer->SetClipChildren(clip_children);
632 } else {
633 layer->SetClipChildren(nullptr);
636 layer->PassCopyRequests(&copy_requests_);
638 // If the main thread commits multiple times before the impl thread actually
639 // draws, then damage tracking will become incorrect if we simply clobber the
640 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
641 // union) any update changes that have occurred on the main thread.
642 update_rect_.Union(layer->update_rect());
643 layer->SetUpdateRect(update_rect_);
645 layer->SetStackingOrderChanged(stacking_order_changed_);
646 layer->SetDebugInfo(debug_info_);
648 if (frame_timing_requests_dirty_) {
649 layer->SetFrameTimingRequests(frame_timing_requests_);
650 frame_timing_requests_dirty_ = false;
653 // Reset any state that should be cleared for the next update.
654 stacking_order_changed_ = false;
655 update_rect_ = gfx::Rect();
656 needs_push_properties_ = false;
657 num_dependents_need_push_properties_ = 0;
660 gfx::Vector2dF LayerImpl::FixedContainerSizeDelta() const {
661 if (!scroll_clip_layer_)
662 return gfx::Vector2dF();
664 gfx::Vector2dF delta_from_scroll = scroll_clip_layer_->bounds_delta();
666 // In virtual-viewport mode, we don't need to compensate for pinch zoom or
667 // scale since the fixed container is the outer viewport, which sits below
668 // the page scale.
669 return delta_from_scroll;
672 base::DictionaryValue* LayerImpl::LayerTreeAsJson() const {
673 base::DictionaryValue* result = new base::DictionaryValue;
674 result->SetInteger("LayerId", id());
675 result->SetString("LayerType", LayerTypeAsString());
677 base::ListValue* list = new base::ListValue;
678 list->AppendInteger(bounds().width());
679 list->AppendInteger(bounds().height());
680 result->Set("Bounds", list);
682 list = new base::ListValue;
683 list->AppendDouble(position_.x());
684 list->AppendDouble(position_.y());
685 result->Set("Position", list);
687 const gfx::Transform& gfx_transform = draw_properties_.target_space_transform;
688 double transform[16];
689 gfx_transform.matrix().asColMajord(transform);
690 list = new base::ListValue;
691 for (int i = 0; i < 16; ++i)
692 list->AppendDouble(transform[i]);
693 result->Set("DrawTransform", list);
695 result->SetBoolean("DrawsContent", draws_content_);
696 result->SetBoolean("Is3dSorted", Is3dSorted());
697 result->SetDouble("OPACITY", opacity());
698 result->SetBoolean("ContentsOpaque", contents_opaque_);
700 if (scrollable())
701 result->SetBoolean("Scrollable", true);
703 if (have_wheel_event_handlers_)
704 result->SetBoolean("WheelHandler", have_wheel_event_handlers_);
705 if (have_scroll_event_handlers_)
706 result->SetBoolean("ScrollHandler", have_scroll_event_handlers_);
707 if (!touch_event_handler_region_.IsEmpty()) {
708 scoped_ptr<base::Value> region = touch_event_handler_region_.AsValue();
709 result->Set("TouchRegion", region.release());
712 if (scroll_blocks_on_) {
713 list = new base::ListValue;
714 if (scroll_blocks_on_ & SCROLL_BLOCKS_ON_START_TOUCH)
715 list->AppendString("StartTouch");
716 if (scroll_blocks_on_ & SCROLL_BLOCKS_ON_WHEEL_EVENT)
717 list->AppendString("WheelEvent");
718 if (scroll_blocks_on_ & SCROLL_BLOCKS_ON_SCROLL_EVENT)
719 list->AppendString("ScrollEvent");
720 result->Set("ScrollBlocksOn", list);
723 list = new base::ListValue;
724 for (size_t i = 0; i < children_.size(); ++i)
725 list->Append(children_[i]->LayerTreeAsJson());
726 result->Set("Children", list);
728 return result;
731 void LayerImpl::SetStackingOrderChanged(bool stacking_order_changed) {
732 if (stacking_order_changed) {
733 stacking_order_changed_ = true;
734 NoteLayerPropertyChangedForSubtree();
738 void LayerImpl::NoteLayerPropertyChanged() {
739 layer_property_changed_ = true;
740 layer_tree_impl()->set_needs_update_draw_properties();
741 SetNeedsPushProperties();
744 void LayerImpl::NoteLayerPropertyChangedForSubtree() {
745 layer_property_changed_ = true;
746 layer_tree_impl()->set_needs_update_draw_properties();
747 for (size_t i = 0; i < children_.size(); ++i)
748 children_[i]->NoteLayerPropertyChangedForDescendantsInternal();
749 SetNeedsPushProperties();
752 void LayerImpl::NoteLayerPropertyChangedForDescendantsInternal() {
753 layer_property_changed_ = true;
754 for (size_t i = 0; i < children_.size(); ++i)
755 children_[i]->NoteLayerPropertyChangedForDescendantsInternal();
758 void LayerImpl::NoteLayerPropertyChangedForDescendants() {
759 layer_tree_impl()->set_needs_update_draw_properties();
760 for (size_t i = 0; i < children_.size(); ++i)
761 children_[i]->NoteLayerPropertyChangedForDescendantsInternal();
762 SetNeedsPushProperties();
765 void LayerImpl::ValidateQuadResourcesInternal(DrawQuad* quad) const {
766 #if DCHECK_IS_ON()
767 const ResourceProvider* resource_provider =
768 layer_tree_impl_->resource_provider();
769 for (ResourceId resource_id : quad->resources)
770 resource_provider->ValidateResource(resource_id);
771 #endif
774 const char* LayerImpl::LayerTypeAsString() const {
775 return "cc::LayerImpl";
778 void LayerImpl::ResetAllChangeTrackingForSubtree() {
779 layer_property_changed_ = false;
781 update_rect_ = gfx::Rect();
782 damage_rect_ = gfx::RectF();
784 if (render_surface_)
785 render_surface_->ResetPropertyChangedFlag();
787 if (mask_layer_)
788 mask_layer_->ResetAllChangeTrackingForSubtree();
790 if (replica_layer_) {
791 // This also resets the replica mask, if it exists.
792 replica_layer_->ResetAllChangeTrackingForSubtree();
795 for (size_t i = 0; i < children_.size(); ++i)
796 children_[i]->ResetAllChangeTrackingForSubtree();
798 needs_push_properties_ = false;
799 num_dependents_need_push_properties_ = 0;
802 void LayerImpl::UpdatePropertyTreeTransform() {
803 if (transform_tree_index_ != -1) {
804 TransformTree& transform_tree =
805 layer_tree_impl()->property_trees()->transform_tree;
806 TransformNode* node = transform_tree.Node(transform_tree_index_);
807 // A LayerImpl's own current state is insufficient for determining whether
808 // it owns a TransformNode, since this depends on the state of the
809 // corresponding Layer at the time of the last commit. For example, a
810 // transform animation might have been in progress at the time the last
811 // commit started, but might have finished since then on the compositor
812 // thread.
813 if (node->owner_id != id())
814 return;
815 if (node->data.local != transform_) {
816 node->data.local = transform_;
817 node->data.needs_local_transform_update = true;
818 transform_tree.set_needs_update(true);
819 // TODO(ajuma): The current criteria for creating clip nodes means that
820 // property trees may need to be rebuilt when the new transform isn't
821 // axis-aligned wrt the old transform (see Layer::SetTransform). Since
822 // rebuilding property trees every frame of a transform animation is
823 // something we should try to avoid, change property tree-building so that
824 // it doesn't depend on axis aliginment.
829 void LayerImpl::UpdatePropertyTreeTransformIsAnimated(bool is_animated) {
830 if (transform_tree_index_ != -1) {
831 TransformTree& transform_tree =
832 layer_tree_impl()->property_trees()->transform_tree;
833 TransformNode* node = transform_tree.Node(transform_tree_index_);
834 // A LayerImpl's own current state is insufficient for determining whether
835 // it owns a TransformNode, since this depends on the state of the
836 // corresponding Layer at the time of the last commit. For example, if
837 // |is_animated| is false, this might mean a transform animation just ticked
838 // past its finish point (so the LayerImpl still owns a TransformNode) or it
839 // might mean that a transform animation was removed during commit or
840 // activation (and, in that case, the LayerImpl will no longer own a
841 // TransformNode, unless it has non-animation-related reasons for owning a
842 // node).
843 if (node->owner_id != id())
844 return;
845 if (node->data.is_animated != is_animated) {
846 node->data.is_animated = is_animated;
847 transform_tree.set_needs_update(true);
852 void LayerImpl::UpdatePropertyTreeOpacity() {
853 if (effect_tree_index_ != -1) {
854 EffectTree& effect_tree = layer_tree_impl()->property_trees()->effect_tree;
855 EffectNode* node = effect_tree.Node(effect_tree_index_);
856 // A LayerImpl's own current state is insufficient for determining whether
857 // it owns an OpacityNode, since this depends on the state of the
858 // corresponding Layer at the time of the last commit. For example, an
859 // opacity animation might have been in progress at the time the last commit
860 // started, but might have finished since then on the compositor thread.
861 if (node->owner_id != id())
862 return;
863 node->data.opacity = opacity_;
864 effect_tree.set_needs_update(true);
868 void LayerImpl::UpdatePropertyTreeForScrollingAndAnimationIfNeeded() {
869 if (scrollable())
870 UpdatePropertyTreeScrollOffset();
872 if (HasAnyAnimationTargetingProperty(Animation::OPACITY))
873 UpdatePropertyTreeOpacity();
875 if (HasAnyAnimationTargetingProperty(Animation::TRANSFORM)) {
876 UpdatePropertyTreeTransform();
877 UpdatePropertyTreeTransformIsAnimated(
878 HasPotentiallyRunningTransformAnimation());
882 gfx::ScrollOffset LayerImpl::ScrollOffsetForAnimation() const {
883 return CurrentScrollOffset();
886 void LayerImpl::OnFilterAnimated(const FilterOperations& filters) {
887 SetFilters(filters);
890 void LayerImpl::OnOpacityAnimated(float opacity) {
891 SetOpacity(opacity);
892 UpdatePropertyTreeOpacity();
895 void LayerImpl::OnTransformAnimated(const gfx::Transform& transform) {
896 SetTransform(transform);
897 UpdatePropertyTreeTransform();
900 void LayerImpl::OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) {
901 // Only layers in the active tree should need to do anything here, since
902 // layers in the pending tree will find out about these changes as a
903 // result of the shared SyncedProperty.
904 if (!IsActive())
905 return;
907 SetCurrentScrollOffset(scroll_offset);
909 layer_tree_impl_->DidAnimateScrollOffset();
912 void LayerImpl::OnAnimationWaitingForDeletion() {}
914 void LayerImpl::OnTransformIsPotentiallyAnimatingChanged(bool is_animating) {
915 UpdatePropertyTreeTransformIsAnimated(is_animating);
918 bool LayerImpl::IsActive() const {
919 return layer_tree_impl_->IsActiveTree();
922 gfx::Size LayerImpl::bounds() const {
923 gfx::Vector2d delta = gfx::ToCeiledVector2d(bounds_delta_);
924 return gfx::Size(bounds_.width() + delta.x(),
925 bounds_.height() + delta.y());
928 gfx::SizeF LayerImpl::BoundsForScrolling() const {
929 return gfx::SizeF(bounds_.width() + bounds_delta_.x(),
930 bounds_.height() + bounds_delta_.y());
933 void LayerImpl::SetBounds(const gfx::Size& bounds) {
934 if (bounds_ == bounds)
935 return;
937 bounds_ = bounds;
939 ScrollbarParametersDidChange(true);
940 if (masks_to_bounds())
941 NoteLayerPropertyChangedForSubtree();
942 else
943 NoteLayerPropertyChanged();
946 void LayerImpl::SetBoundsDelta(const gfx::Vector2dF& bounds_delta) {
947 DCHECK(IsActive());
948 if (bounds_delta_ == bounds_delta)
949 return;
951 bounds_delta_ = bounds_delta;
953 TransformTree& transform_tree =
954 layer_tree_impl()->property_trees()->transform_tree;
955 if (this == layer_tree_impl()->InnerViewportContainerLayer())
956 transform_tree.SetInnerViewportBoundsDelta(bounds_delta);
957 else if (this == layer_tree_impl()->OuterViewportContainerLayer())
958 transform_tree.SetOuterViewportBoundsDelta(bounds_delta);
960 ScrollbarParametersDidChange(true);
962 if (masks_to_bounds()) {
963 // If layer is clipping, then update the clip node using the new bounds.
964 ClipNode* clip_node =
965 layer_tree_impl()->property_trees()->clip_tree.Node(clip_tree_index());
966 if (clip_node) {
967 DCHECK(id() == clip_node->owner_id);
968 clip_node->data.clip =
969 gfx::RectF(gfx::PointF() + offset_to_transform_parent(), bounds());
970 layer_tree_impl()->property_trees()->clip_tree.set_needs_update(true);
973 NoteLayerPropertyChangedForSubtree();
974 } else {
975 NoteLayerPropertyChanged();
979 void LayerImpl::SetMaskLayer(scoped_ptr<LayerImpl> mask_layer) {
980 int new_layer_id = mask_layer ? mask_layer->id() : -1;
982 if (mask_layer) {
983 DCHECK_EQ(layer_tree_impl(), mask_layer->layer_tree_impl());
984 DCHECK_NE(new_layer_id, mask_layer_id_);
985 } else if (new_layer_id == mask_layer_id_) {
986 return;
989 mask_layer_ = mask_layer.Pass();
990 mask_layer_id_ = new_layer_id;
991 if (mask_layer_)
992 mask_layer_->SetParent(this);
993 NoteLayerPropertyChangedForSubtree();
996 scoped_ptr<LayerImpl> LayerImpl::TakeMaskLayer() {
997 mask_layer_id_ = -1;
998 return mask_layer_.Pass();
1001 void LayerImpl::SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer) {
1002 int new_layer_id = replica_layer ? replica_layer->id() : -1;
1004 if (replica_layer) {
1005 DCHECK_EQ(layer_tree_impl(), replica_layer->layer_tree_impl());
1006 DCHECK_NE(new_layer_id, replica_layer_id_);
1007 } else if (new_layer_id == replica_layer_id_) {
1008 return;
1011 replica_layer_ = replica_layer.Pass();
1012 replica_layer_id_ = new_layer_id;
1013 if (replica_layer_)
1014 replica_layer_->SetParent(this);
1015 NoteLayerPropertyChangedForSubtree();
1018 scoped_ptr<LayerImpl> LayerImpl::TakeReplicaLayer() {
1019 replica_layer_id_ = -1;
1020 return replica_layer_.Pass();
1023 ScrollbarLayerImplBase* LayerImpl::ToScrollbarLayer() {
1024 return nullptr;
1027 void LayerImpl::SetDrawsContent(bool draws_content) {
1028 if (draws_content_ == draws_content)
1029 return;
1031 draws_content_ = draws_content;
1032 NoteLayerPropertyChanged();
1035 void LayerImpl::SetHideLayerAndSubtree(bool hide) {
1036 if (hide_layer_and_subtree_ == hide)
1037 return;
1039 hide_layer_and_subtree_ = hide;
1040 NoteLayerPropertyChangedForSubtree();
1043 void LayerImpl::SetTransformOrigin(const gfx::Point3F& transform_origin) {
1044 if (transform_origin_ == transform_origin)
1045 return;
1046 transform_origin_ = transform_origin;
1047 NoteLayerPropertyChangedForSubtree();
1050 void LayerImpl::SetBackgroundColor(SkColor background_color) {
1051 if (background_color_ == background_color)
1052 return;
1054 background_color_ = background_color;
1055 NoteLayerPropertyChanged();
1058 SkColor LayerImpl::SafeOpaqueBackgroundColor() const {
1059 SkColor color = background_color();
1060 if (SkColorGetA(color) == 255 && !contents_opaque()) {
1061 color = SK_ColorTRANSPARENT;
1062 } else if (SkColorGetA(color) != 255 && contents_opaque()) {
1063 for (const LayerImpl* layer = parent(); layer;
1064 layer = layer->parent()) {
1065 color = layer->background_color();
1066 if (SkColorGetA(color) == 255)
1067 break;
1069 if (SkColorGetA(color) != 255)
1070 color = layer_tree_impl()->background_color();
1071 if (SkColorGetA(color) != 255)
1072 color = SkColorSetA(color, 255);
1074 return color;
1077 void LayerImpl::SetFilters(const FilterOperations& filters) {
1078 if (filters_ == filters)
1079 return;
1081 filters_ = filters;
1082 NoteLayerPropertyChangedForSubtree();
1085 bool LayerImpl::FilterIsAnimating() const {
1086 LayerAnimationController::ObserverType observer_type =
1087 IsActive() ? LayerAnimationController::ObserverType::ACTIVE
1088 : LayerAnimationController::ObserverType::PENDING;
1089 return layer_animation_controller_
1090 ? layer_animation_controller_->IsCurrentlyAnimatingProperty(
1091 Animation::FILTER, observer_type)
1092 : layer_tree_impl_->IsAnimatingFilterProperty(this);
1095 bool LayerImpl::HasPotentiallyRunningFilterAnimation() const {
1096 LayerAnimationController::ObserverType observer_type =
1097 IsActive() ? LayerAnimationController::ObserverType::ACTIVE
1098 : LayerAnimationController::ObserverType::PENDING;
1099 return layer_animation_controller_
1100 ? layer_animation_controller_->IsPotentiallyAnimatingProperty(
1101 Animation::FILTER, observer_type)
1102 : layer_tree_impl_->HasPotentiallyRunningFilterAnimation(this);
1105 bool LayerImpl::FilterIsAnimatingOnImplOnly() const {
1106 if (!layer_animation_controller_)
1107 return layer_tree_impl_->FilterIsAnimatingOnImplOnly(this);
1109 Animation* filter_animation =
1110 layer_animation_controller_->GetAnimation(Animation::FILTER);
1111 return filter_animation && filter_animation->is_impl_only();
1114 void LayerImpl::SetBackgroundFilters(
1115 const FilterOperations& filters) {
1116 if (background_filters_ == filters)
1117 return;
1119 background_filters_ = filters;
1120 NoteLayerPropertyChanged();
1123 void LayerImpl::SetMasksToBounds(bool masks_to_bounds) {
1124 if (masks_to_bounds_ == masks_to_bounds)
1125 return;
1127 masks_to_bounds_ = masks_to_bounds;
1128 NoteLayerPropertyChangedForSubtree();
1131 void LayerImpl::SetContentsOpaque(bool opaque) {
1132 if (contents_opaque_ == opaque)
1133 return;
1135 contents_opaque_ = opaque;
1136 NoteLayerPropertyChangedForSubtree();
1139 void LayerImpl::SetOpacity(float opacity) {
1140 if (opacity_ == opacity)
1141 return;
1143 opacity_ = opacity;
1144 NoteLayerPropertyChangedForSubtree();
1147 bool LayerImpl::OpacityIsAnimating() const {
1148 LayerAnimationController::ObserverType observer_type =
1149 IsActive() ? LayerAnimationController::ObserverType::ACTIVE
1150 : LayerAnimationController::ObserverType::PENDING;
1151 return layer_animation_controller_
1152 ? layer_animation_controller_->IsCurrentlyAnimatingProperty(
1153 Animation::OPACITY, observer_type)
1154 : layer_tree_impl_->IsAnimatingOpacityProperty(this);
1157 bool LayerImpl::HasPotentiallyRunningOpacityAnimation() const {
1158 LayerAnimationController::ObserverType observer_type =
1159 IsActive() ? LayerAnimationController::ObserverType::ACTIVE
1160 : LayerAnimationController::ObserverType::PENDING;
1161 return layer_animation_controller_
1162 ? layer_animation_controller_->IsPotentiallyAnimatingProperty(
1163 Animation::OPACITY, observer_type)
1164 : layer_tree_impl_->HasPotentiallyRunningOpacityAnimation(this);
1167 bool LayerImpl::OpacityIsAnimatingOnImplOnly() const {
1168 if (!layer_animation_controller_)
1169 return layer_tree_impl_->OpacityIsAnimatingOnImplOnly(this);
1171 Animation* opacity_animation =
1172 layer_animation_controller_->GetAnimation(Animation::OPACITY);
1173 return opacity_animation && opacity_animation->is_impl_only();
1176 void LayerImpl::SetBlendMode(SkXfermode::Mode blend_mode) {
1177 if (blend_mode_ == blend_mode)
1178 return;
1180 blend_mode_ = blend_mode;
1181 NoteLayerPropertyChangedForSubtree();
1184 void LayerImpl::SetIsRootForIsolatedGroup(bool root) {
1185 if (is_root_for_isolated_group_ == root)
1186 return;
1188 is_root_for_isolated_group_ = root;
1189 SetNeedsPushProperties();
1192 void LayerImpl::SetPosition(const gfx::PointF& position) {
1193 if (position_ == position)
1194 return;
1196 position_ = position;
1197 NoteLayerPropertyChangedForSubtree();
1200 void LayerImpl::SetShouldFlattenTransform(bool flatten) {
1201 if (should_flatten_transform_ == flatten)
1202 return;
1204 should_flatten_transform_ = flatten;
1205 NoteLayerPropertyChangedForSubtree();
1208 void LayerImpl::Set3dSortingContextId(int id) {
1209 if (id == sorting_context_id_)
1210 return;
1211 sorting_context_id_ = id;
1212 NoteLayerPropertyChangedForSubtree();
1215 void LayerImpl::SetFrameTimingRequests(
1216 const std::vector<FrameTimingRequest>& requests) {
1217 frame_timing_requests_ = requests;
1218 frame_timing_requests_dirty_ = true;
1219 SetNeedsPushProperties();
1222 void LayerImpl::GatherFrameTimingRequestIds(std::vector<int64_t>* request_ids) {
1223 for (const auto& request : frame_timing_requests_)
1224 request_ids->push_back(request.id());
1227 void LayerImpl::SetTransform(const gfx::Transform& transform) {
1228 if (transform_ == transform)
1229 return;
1231 transform_ = transform;
1232 transform_is_invertible_ = transform_.IsInvertible();
1233 NoteLayerPropertyChangedForSubtree();
1236 void LayerImpl::SetTransformAndInvertibility(const gfx::Transform& transform,
1237 bool transform_is_invertible) {
1238 if (transform_ == transform) {
1239 DCHECK(transform_is_invertible_ == transform_is_invertible)
1240 << "Can't change invertibility if transform is unchanged";
1241 return;
1243 transform_ = transform;
1244 transform_is_invertible_ = transform_is_invertible;
1245 NoteLayerPropertyChangedForSubtree();
1248 bool LayerImpl::TransformIsAnimating() const {
1249 LayerAnimationController::ObserverType observer_type =
1250 IsActive() ? LayerAnimationController::ObserverType::ACTIVE
1251 : LayerAnimationController::ObserverType::PENDING;
1252 return layer_animation_controller_
1253 ? layer_animation_controller_->IsCurrentlyAnimatingProperty(
1254 Animation::TRANSFORM, observer_type)
1255 : layer_tree_impl_->IsAnimatingTransformProperty(this);
1258 bool LayerImpl::HasPotentiallyRunningTransformAnimation() const {
1259 LayerAnimationController::ObserverType observer_type =
1260 IsActive() ? LayerAnimationController::ObserverType::ACTIVE
1261 : LayerAnimationController::ObserverType::PENDING;
1262 return layer_animation_controller_
1263 ? layer_animation_controller_->IsPotentiallyAnimatingProperty(
1264 Animation::TRANSFORM, observer_type)
1265 : layer_tree_impl_->HasPotentiallyRunningTransformAnimation(this);
1268 bool LayerImpl::TransformIsAnimatingOnImplOnly() const {
1269 if (!layer_animation_controller_)
1270 return layer_tree_impl_->TransformIsAnimatingOnImplOnly(this);
1272 Animation* transform_animation =
1273 layer_animation_controller_->GetAnimation(Animation::TRANSFORM);
1274 return transform_animation && transform_animation->is_impl_only();
1277 bool LayerImpl::HasOnlyTranslationTransforms() const {
1278 if (!layer_animation_controller_)
1279 return layer_tree_impl_->HasOnlyTranslationTransforms(this);
1281 return layer_animation_controller_->HasOnlyTranslationTransforms();
1284 bool LayerImpl::MaximumTargetScale(float* max_scale) const {
1285 if (!layer_animation_controller_)
1286 return layer_tree_impl_->MaximumTargetScale(this, max_scale);
1288 return layer_animation_controller_->MaximumTargetScale(max_scale);
1291 bool LayerImpl::AnimationStartScale(float* start_scale) const {
1292 if (!layer_animation_controller_)
1293 return layer_tree_impl_->AnimationStartScale(this, start_scale);
1295 return layer_animation_controller_->AnimationStartScale(start_scale);
1298 bool LayerImpl::HasAnyAnimationTargetingProperty(
1299 Animation::TargetProperty property) const {
1300 if (!layer_animation_controller_)
1301 return layer_tree_impl_->HasAnyAnimationTargetingProperty(this, property);
1303 return !!layer_animation_controller_->GetAnimation(property);
1306 bool LayerImpl::HasFilterAnimationThatInflatesBounds() const {
1307 if (!layer_animation_controller_)
1308 return layer_tree_impl_->HasFilterAnimationThatInflatesBounds(this);
1310 return layer_animation_controller_->HasFilterAnimationThatInflatesBounds();
1313 bool LayerImpl::HasTransformAnimationThatInflatesBounds() const {
1314 if (!layer_animation_controller_)
1315 return layer_tree_impl_->HasTransformAnimationThatInflatesBounds(this);
1317 return layer_animation_controller_->HasTransformAnimationThatInflatesBounds();
1320 bool LayerImpl::HasAnimationThatInflatesBounds() const {
1321 if (!layer_animation_controller_)
1322 return layer_tree_impl_->HasAnimationThatInflatesBounds(this);
1324 return layer_animation_controller_->HasAnimationThatInflatesBounds();
1327 bool LayerImpl::FilterAnimationBoundsForBox(const gfx::BoxF& box,
1328 gfx::BoxF* bounds) const {
1329 if (!layer_animation_controller_)
1330 return layer_tree_impl_->FilterAnimationBoundsForBox(this, box, bounds);
1332 return layer_animation_controller_->FilterAnimationBoundsForBox(box, bounds);
1335 bool LayerImpl::TransformAnimationBoundsForBox(const gfx::BoxF& box,
1336 gfx::BoxF* bounds) const {
1337 if (!layer_animation_controller_)
1338 return layer_tree_impl_->TransformAnimationBoundsForBox(this, box, bounds);
1340 return layer_animation_controller_->TransformAnimationBoundsForBox(box,
1341 bounds);
1344 void LayerImpl::SetUpdateRect(const gfx::Rect& update_rect) {
1345 update_rect_ = update_rect;
1346 SetNeedsPushProperties();
1349 void LayerImpl::AddDamageRect(const gfx::RectF& damage_rect) {
1350 damage_rect_ = gfx::UnionRects(damage_rect_, damage_rect);
1353 bool LayerImpl::IsExternalScrollActive() const {
1354 return layer_tree_impl_->IsExternalScrollActive();
1357 void LayerImpl::SetCurrentScrollOffset(const gfx::ScrollOffset& scroll_offset) {
1358 DCHECK(IsActive());
1359 if (scroll_offset_->SetCurrent(scroll_offset))
1360 DidUpdateScrollOffset(false);
1363 void LayerImpl::SetCurrentScrollOffsetFromDelegate(
1364 const gfx::ScrollOffset& scroll_offset) {
1365 DCHECK(IsActive());
1366 if (scroll_offset_->SetCurrent(scroll_offset))
1367 DidUpdateScrollOffset(true);
1370 void LayerImpl::PushScrollOffsetFromMainThread(
1371 const gfx::ScrollOffset& scroll_offset) {
1372 PushScrollOffset(&scroll_offset);
1375 void LayerImpl::PushScrollOffsetFromMainThreadAndClobberActiveValue(
1376 const gfx::ScrollOffset& scroll_offset) {
1377 scroll_offset_->set_clobber_active_value();
1378 PushScrollOffset(&scroll_offset);
1381 gfx::ScrollOffset LayerImpl::PullDeltaForMainThread() {
1382 // TODO(miletus): Remove all this temporary flooring machinery when
1383 // Blink fully supports fractional scrolls.
1384 gfx::ScrollOffset current_offset = CurrentScrollOffset();
1385 gfx::ScrollOffset current_delta = IsActive()
1386 ? scroll_offset_->Delta()
1387 : scroll_offset_->PendingDelta().get();
1388 gfx::ScrollOffset floored_delta(floor(current_delta.x()),
1389 floor(current_delta.y()));
1390 gfx::ScrollOffset diff_delta = floored_delta - current_delta;
1391 gfx::ScrollOffset tmp_offset = current_offset + diff_delta;
1392 scroll_offset_->SetCurrent(tmp_offset);
1393 gfx::ScrollOffset delta = scroll_offset_->PullDeltaForMainThread();
1394 scroll_offset_->SetCurrent(current_offset);
1395 return delta;
1398 gfx::ScrollOffset LayerImpl::CurrentScrollOffset() const {
1399 return scroll_offset_->Current(IsActive());
1402 gfx::Vector2dF LayerImpl::ScrollDelta() const {
1403 if (IsActive())
1404 return gfx::Vector2dF(scroll_offset_->Delta().x(),
1405 scroll_offset_->Delta().y());
1406 else
1407 return gfx::Vector2dF(scroll_offset_->PendingDelta().get().x(),
1408 scroll_offset_->PendingDelta().get().y());
1411 void LayerImpl::SetScrollDelta(const gfx::Vector2dF& delta) {
1412 DCHECK(IsActive());
1413 DCHECK(scrollable() || delta.IsZero());
1414 SetCurrentScrollOffset(scroll_offset_->ActiveBase() +
1415 gfx::ScrollOffset(delta));
1418 gfx::ScrollOffset LayerImpl::BaseScrollOffset() const {
1419 if (IsActive())
1420 return scroll_offset_->ActiveBase();
1421 else
1422 return scroll_offset_->PendingBase();
1425 void LayerImpl::PushScrollOffset(const gfx::ScrollOffset* scroll_offset) {
1426 DCHECK(scroll_offset || IsActive());
1427 bool changed = false;
1428 if (scroll_offset) {
1429 DCHECK(!IsActive() || !layer_tree_impl_->FindPendingTreeLayerById(id()));
1430 changed |= scroll_offset_->PushFromMainThread(*scroll_offset);
1432 if (IsActive()) {
1433 changed |= scroll_offset_->PushPendingToActive();
1436 if (changed)
1437 DidUpdateScrollOffset(false);
1440 void LayerImpl::UpdatePropertyTreeScrollOffset() {
1441 // TODO(enne): in the future, scrolling should update the scroll tree
1442 // directly instead of going through layers.
1443 if (transform_tree_index_ != -1) {
1444 TransformTree& transform_tree =
1445 layer_tree_impl()->property_trees()->transform_tree;
1446 TransformNode* node = transform_tree.Node(transform_tree_index_);
1447 gfx::ScrollOffset current_offset = scroll_offset_->Current(IsActive());
1448 if (node->data.scroll_offset != current_offset) {
1449 node->data.scroll_offset = current_offset;
1450 node->data.needs_local_transform_update = true;
1451 transform_tree.set_needs_update(true);
1456 void LayerImpl::DidUpdateScrollOffset(bool is_from_root_delegate) {
1457 DCHECK(scroll_offset_);
1459 if (!is_from_root_delegate)
1460 layer_tree_impl()->DidUpdateScrollOffset(id());
1461 NoteLayerPropertyChangedForSubtree();
1462 ScrollbarParametersDidChange(false);
1464 UpdatePropertyTreeScrollOffset();
1466 // Inform the pending twin that a property changed.
1467 if (layer_tree_impl()->IsActiveTree()) {
1468 LayerImpl* pending_twin = layer_tree_impl()->FindPendingTreeLayerById(id());
1469 if (pending_twin)
1470 pending_twin->DidUpdateScrollOffset(is_from_root_delegate);
1474 void LayerImpl::SetDoubleSided(bool double_sided) {
1475 if (double_sided_ == double_sided)
1476 return;
1478 double_sided_ = double_sided;
1479 NoteLayerPropertyChangedForSubtree();
1482 SimpleEnclosedRegion LayerImpl::VisibleOpaqueRegion() const {
1483 if (contents_opaque())
1484 return SimpleEnclosedRegion(visible_layer_rect());
1485 return SimpleEnclosedRegion();
1488 void LayerImpl::DidBeginTracing() {}
1490 void LayerImpl::ReleaseResources() {}
1492 void LayerImpl::RecreateResources() {
1495 gfx::ScrollOffset LayerImpl::MaxScrollOffset() const {
1496 if (!scroll_clip_layer_ || bounds().IsEmpty())
1497 return gfx::ScrollOffset();
1499 LayerImpl const* page_scale_layer = layer_tree_impl()->PageScaleLayer();
1500 DCHECK(this != page_scale_layer);
1501 DCHECK(this != layer_tree_impl()->InnerViewportScrollLayer() ||
1502 IsContainerForFixedPositionLayers());
1504 float scale_factor = 1.f;
1505 for (LayerImpl const* current_layer = this;
1506 current_layer != scroll_clip_layer_->parent();
1507 current_layer = current_layer->parent()) {
1508 if (current_layer == page_scale_layer)
1509 scale_factor = layer_tree_impl()->current_page_scale_factor();
1512 gfx::SizeF scaled_scroll_bounds =
1513 gfx::ToFlooredSize(gfx::ScaleSize(BoundsForScrolling(), scale_factor));
1514 scaled_scroll_bounds = gfx::ToFlooredSize(scaled_scroll_bounds);
1516 gfx::ScrollOffset max_offset(
1517 scaled_scroll_bounds.width() - scroll_clip_layer_->bounds().width(),
1518 scaled_scroll_bounds.height() - scroll_clip_layer_->bounds().height());
1519 // We need the final scroll offset to be in CSS coords.
1520 max_offset.Scale(1 / scale_factor);
1521 max_offset.SetToMax(gfx::ScrollOffset());
1522 return max_offset;
1525 gfx::ScrollOffset LayerImpl::ClampScrollOffsetToLimits(
1526 gfx::ScrollOffset offset) const {
1527 offset.SetToMin(MaxScrollOffset());
1528 offset.SetToMax(gfx::ScrollOffset());
1529 return offset;
1532 gfx::Vector2dF LayerImpl::ClampScrollToMaxScrollOffset() {
1533 gfx::ScrollOffset old_offset = CurrentScrollOffset();
1534 gfx::ScrollOffset clamped_offset = ClampScrollOffsetToLimits(old_offset);
1535 gfx::Vector2dF delta = clamped_offset.DeltaFrom(old_offset);
1536 if (!delta.IsZero())
1537 ScrollBy(delta);
1538 return delta;
1541 void LayerImpl::SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
1542 LayerImpl* scrollbar_clip_layer,
1543 bool on_resize) const {
1544 DCHECK(scrollbar_layer);
1545 LayerImpl* page_scale_layer = layer_tree_impl()->PageScaleLayer();
1547 DCHECK(this != page_scale_layer);
1548 DCHECK(scrollbar_clip_layer);
1549 gfx::RectF clip_rect(gfx::PointF(),
1550 scrollbar_clip_layer->BoundsForScrolling());
1552 // See comment in MaxScrollOffset() regarding the use of the content layer
1553 // bounds here.
1554 gfx::RectF scroll_rect(gfx::PointF(), BoundsForScrolling());
1556 if (scroll_rect.size().IsEmpty())
1557 return;
1559 gfx::ScrollOffset current_offset;
1560 for (LayerImpl const* current_layer = this;
1561 current_layer != scrollbar_clip_layer->parent();
1562 current_layer = current_layer->parent()) {
1563 current_offset += current_layer->CurrentScrollOffset();
1564 if (current_layer == page_scale_layer) {
1565 float scale_factor = layer_tree_impl()->current_page_scale_factor();
1566 current_offset.Scale(scale_factor);
1567 scroll_rect.Scale(scale_factor);
1571 bool scrollbar_needs_animation = false;
1572 scrollbar_needs_animation |= scrollbar_layer->SetVerticalAdjust(
1573 scrollbar_clip_layer->bounds_delta().y());
1574 if (scrollbar_layer->orientation() == HORIZONTAL) {
1575 float visible_ratio = clip_rect.width() / scroll_rect.width();
1576 scrollbar_needs_animation |=
1577 scrollbar_layer->SetCurrentPos(current_offset.x());
1578 scrollbar_needs_animation |=
1579 scrollbar_layer->SetMaximum(scroll_rect.width() - clip_rect.width());
1580 scrollbar_needs_animation |=
1581 scrollbar_layer->SetVisibleToTotalLengthRatio(visible_ratio);
1582 } else {
1583 float visible_ratio = clip_rect.height() / scroll_rect.height();
1584 bool y_offset_did_change =
1585 scrollbar_layer->SetCurrentPos(current_offset.y());
1586 scrollbar_needs_animation |= y_offset_did_change;
1587 scrollbar_needs_animation |=
1588 scrollbar_layer->SetMaximum(scroll_rect.height() - clip_rect.height());
1589 scrollbar_needs_animation |=
1590 scrollbar_layer->SetVisibleToTotalLengthRatio(visible_ratio);
1591 if (y_offset_did_change && layer_tree_impl()->IsActiveTree() &&
1592 this == layer_tree_impl()->OuterViewportScrollLayer()) {
1593 TRACE_COUNTER_ID1("cc", "scroll_offset_y", this->id(),
1594 current_offset.y());
1597 if (scrollbar_needs_animation) {
1598 layer_tree_impl()->set_needs_update_draw_properties();
1599 // TODO(wjmaclean) The scrollbar animator for the pinch-zoom scrollbars
1600 // should activate for every scroll on the main frame, not just the
1601 // scrolls that move the pinch virtual viewport (i.e. trigger from
1602 // either inner or outer viewport).
1603 if (scrollbar_animation_controller_) {
1604 // Non-overlay scrollbars shouldn't trigger animations.
1605 if (scrollbar_layer->is_overlay_scrollbar())
1606 scrollbar_animation_controller_->DidScrollUpdate(on_resize);
1611 void LayerImpl::DidBecomeActive() {
1612 if (layer_tree_impl_->settings().scrollbar_animator ==
1613 LayerTreeSettings::NO_ANIMATOR) {
1614 return;
1617 bool need_scrollbar_animation_controller = scrollable() && scrollbars_;
1618 if (!need_scrollbar_animation_controller) {
1619 scrollbar_animation_controller_ = nullptr;
1620 return;
1623 if (scrollbar_animation_controller_)
1624 return;
1626 scrollbar_animation_controller_ =
1627 layer_tree_impl_->CreateScrollbarAnimationController(this);
1630 void LayerImpl::ClearScrollbars() {
1631 if (!scrollbars_)
1632 return;
1634 scrollbars_.reset(nullptr);
1637 void LayerImpl::AddScrollbar(ScrollbarLayerImplBase* layer) {
1638 DCHECK(layer);
1639 DCHECK(!scrollbars_ || scrollbars_->find(layer) == scrollbars_->end());
1640 if (!scrollbars_)
1641 scrollbars_.reset(new ScrollbarSet());
1643 scrollbars_->insert(layer);
1646 void LayerImpl::RemoveScrollbar(ScrollbarLayerImplBase* layer) {
1647 DCHECK(scrollbars_);
1648 DCHECK(layer);
1649 DCHECK(scrollbars_->find(layer) != scrollbars_->end());
1651 scrollbars_->erase(layer);
1652 if (scrollbars_->empty())
1653 scrollbars_ = nullptr;
1656 bool LayerImpl::HasScrollbar(ScrollbarOrientation orientation) const {
1657 if (!scrollbars_)
1658 return false;
1660 for (ScrollbarSet::iterator it = scrollbars_->begin();
1661 it != scrollbars_->end();
1662 ++it)
1663 if ((*it)->orientation() == orientation)
1664 return true;
1666 return false;
1669 void LayerImpl::ScrollbarParametersDidChange(bool on_resize) {
1670 if (!scrollbars_)
1671 return;
1673 for (ScrollbarSet::iterator it = scrollbars_->begin();
1674 it != scrollbars_->end();
1675 ++it) {
1676 bool is_scroll_layer = (*it)->ScrollLayerId() == layer_id_;
1677 bool scroll_layer_resized = is_scroll_layer && on_resize;
1678 (*it)->ScrollbarParametersDidChange(scroll_layer_resized);
1682 void LayerImpl::SetNeedsPushProperties() {
1683 if (needs_push_properties_)
1684 return;
1685 if (!parent_should_know_need_push_properties() && parent_)
1686 parent_->AddDependentNeedsPushProperties();
1687 needs_push_properties_ = true;
1690 void LayerImpl::AddDependentNeedsPushProperties() {
1691 DCHECK_GE(num_dependents_need_push_properties_, 0);
1693 if (!parent_should_know_need_push_properties() && parent_)
1694 parent_->AddDependentNeedsPushProperties();
1696 num_dependents_need_push_properties_++;
1699 void LayerImpl::RemoveDependentNeedsPushProperties() {
1700 num_dependents_need_push_properties_--;
1701 DCHECK_GE(num_dependents_need_push_properties_, 0);
1703 if (!parent_should_know_need_push_properties() && parent_)
1704 parent_->RemoveDependentNeedsPushProperties();
1707 void LayerImpl::GetAllPrioritizedTilesForTracing(
1708 std::vector<PrioritizedTile>* prioritized_tiles) const {
1711 void LayerImpl::AsValueInto(base::trace_event::TracedValue* state) const {
1712 TracedValue::MakeDictIntoImplicitSnapshotWithCategory(
1713 TRACE_DISABLED_BY_DEFAULT("cc.debug"),
1714 state,
1715 "cc::LayerImpl",
1716 LayerTypeAsString(),
1717 this);
1718 state->SetInteger("layer_id", id());
1719 MathUtil::AddToTracedValue("bounds", bounds_, state);
1721 state->SetDouble("opacity", opacity());
1723 MathUtil::AddToTracedValue("position", position_, state);
1725 state->SetInteger("draws_content", DrawsContent());
1726 state->SetInteger("gpu_memory_usage",
1727 base::saturated_cast<int>(GPUMemoryUsageInBytes()));
1729 MathUtil::AddToTracedValue(
1730 "scroll_offset", scroll_offset_ ? scroll_offset_->Current(IsActive())
1731 : gfx::ScrollOffset(),
1732 state);
1734 MathUtil::AddToTracedValue("transform_origin", transform_origin_, state);
1736 bool clipped;
1737 gfx::QuadF layer_quad = MathUtil::MapQuad(
1738 screen_space_transform(), gfx::QuadF(gfx::Rect(bounds())), &clipped);
1739 MathUtil::AddToTracedValue("layer_quad", layer_quad, state);
1740 if (!touch_event_handler_region_.IsEmpty()) {
1741 state->BeginArray("touch_event_handler_region");
1742 touch_event_handler_region_.AsValueInto(state);
1743 state->EndArray();
1745 if (have_wheel_event_handlers_) {
1746 gfx::Rect wheel_rect(bounds());
1747 Region wheel_region(wheel_rect);
1748 state->BeginArray("wheel_event_handler_region");
1749 wheel_region.AsValueInto(state);
1750 state->EndArray();
1752 if (have_scroll_event_handlers_) {
1753 gfx::Rect scroll_rect(bounds());
1754 Region scroll_region(scroll_rect);
1755 state->BeginArray("scroll_event_handler_region");
1756 scroll_region.AsValueInto(state);
1757 state->EndArray();
1759 if (!non_fast_scrollable_region_.IsEmpty()) {
1760 state->BeginArray("non_fast_scrollable_region");
1761 non_fast_scrollable_region_.AsValueInto(state);
1762 state->EndArray();
1764 if (scroll_blocks_on_) {
1765 state->SetInteger("scroll_blocks_on", scroll_blocks_on_);
1768 state->BeginArray("children");
1769 for (size_t i = 0; i < children_.size(); ++i) {
1770 state->BeginDictionary();
1771 children_[i]->AsValueInto(state);
1772 state->EndDictionary();
1774 state->EndArray();
1775 if (mask_layer_) {
1776 state->BeginDictionary("mask_layer");
1777 mask_layer_->AsValueInto(state);
1778 state->EndDictionary();
1780 if (replica_layer_) {
1781 state->BeginDictionary("replica_layer");
1782 replica_layer_->AsValueInto(state);
1783 state->EndDictionary();
1786 if (scroll_parent_)
1787 state->SetInteger("scroll_parent", scroll_parent_->id());
1789 if (clip_parent_)
1790 state->SetInteger("clip_parent", clip_parent_->id());
1792 state->SetBoolean("can_use_lcd_text", can_use_lcd_text());
1793 state->SetBoolean("contents_opaque", contents_opaque());
1795 state->SetBoolean(
1796 "has_animation_bounds",
1797 layer_animation_controller_
1798 ? layer_animation_controller_->HasAnimationThatInflatesBounds()
1799 : layer_tree_impl_->HasAnimationThatInflatesBounds(this));
1801 gfx::BoxF box;
1802 if (LayerUtils::GetAnimationBounds(*this, &box))
1803 MathUtil::AddToTracedValue("animation_bounds", box, state);
1805 if (debug_info_.get()) {
1806 std::string str;
1807 debug_info_->AppendAsTraceFormat(&str);
1808 base::JSONReader json_reader;
1809 scoped_ptr<base::Value> debug_info_value(json_reader.ReadToValue(str));
1811 if (debug_info_value->IsType(base::Value::TYPE_DICTIONARY)) {
1812 base::DictionaryValue* dictionary_value = nullptr;
1813 bool converted_to_dictionary =
1814 debug_info_value->GetAsDictionary(&dictionary_value);
1815 DCHECK(converted_to_dictionary);
1816 for (base::DictionaryValue::Iterator it(*dictionary_value); !it.IsAtEnd();
1817 it.Advance()) {
1818 state->SetValue(it.key().data(), it.value().CreateDeepCopy());
1820 } else {
1821 NOTREACHED();
1825 if (!frame_timing_requests_.empty()) {
1826 state->BeginArray("frame_timing_requests");
1827 for (const auto& request : frame_timing_requests_) {
1828 state->BeginDictionary();
1829 state->SetInteger("request_id", request.id());
1830 MathUtil::AddToTracedValue("request_rect", request.rect(), state);
1831 state->EndDictionary();
1833 state->EndArray();
1837 bool LayerImpl::IsDrawnRenderSurfaceLayerListMember() const {
1838 return draw_properties_.last_drawn_render_surface_layer_list_id ==
1839 layer_tree_impl_->current_render_surface_list_id();
1842 size_t LayerImpl::GPUMemoryUsageInBytes() const { return 0; }
1844 void LayerImpl::RunMicroBenchmark(MicroBenchmarkImpl* benchmark) {
1845 benchmark->RunOnLayer(this);
1848 int LayerImpl::NumDescendantsThatDrawContent() const {
1849 return num_descendants_that_draw_content_;
1852 void LayerImpl::NotifyAnimationFinished(
1853 base::TimeTicks monotonic_time,
1854 Animation::TargetProperty target_property,
1855 int group) {
1856 if (target_property == Animation::SCROLL_OFFSET)
1857 layer_tree_impl_->InputScrollAnimationFinished();
1860 void LayerImpl::SetHasRenderSurface(bool should_have_render_surface) {
1861 if (!!render_surface() == should_have_render_surface)
1862 return;
1864 SetNeedsPushProperties();
1865 layer_tree_impl()->set_needs_update_draw_properties();
1866 if (should_have_render_surface) {
1867 render_surface_ = make_scoped_ptr(new RenderSurfaceImpl(this));
1868 return;
1870 render_surface_.reset();
1873 Region LayerImpl::GetInvalidationRegion() {
1874 return Region(update_rect_);
1877 gfx::Rect LayerImpl::GetEnclosingRectInTargetSpace() const {
1878 return MathUtil::MapEnclosingClippedRect(
1879 draw_properties_.target_space_transform, gfx::Rect(bounds()));
1882 gfx::Rect LayerImpl::GetScaledEnclosingRectInTargetSpace(float scale) const {
1883 gfx::Transform scaled_draw_transform =
1884 draw_properties_.target_space_transform;
1885 scaled_draw_transform.Scale(SK_MScalar1 / scale, SK_MScalar1 / scale);
1886 gfx::Size scaled_bounds = gfx::ToCeiledSize(gfx::ScaleSize(bounds(), scale));
1887 return MathUtil::MapEnclosingClippedRect(scaled_draw_transform,
1888 gfx::Rect(scaled_bounds));
1891 float LayerImpl::GetIdealContentsScale() const {
1892 float page_scale = IsAffectedByPageScale()
1893 ? layer_tree_impl()->current_page_scale_factor()
1894 : 1.f;
1895 float device_scale = layer_tree_impl()->device_scale_factor();
1897 float default_scale = page_scale * device_scale;
1898 if (!layer_tree_impl()
1899 ->settings()
1900 .layer_transforms_should_scale_layer_contents) {
1901 return default_scale;
1904 // TODO(enne): the transform needs to come from property trees instead of
1905 // draw properties.
1906 gfx::Vector2dF transform_scales = MathUtil::ComputeTransform2dScaleComponents(
1907 draw_properties().target_space_transform, default_scale);
1908 return std::max(transform_scales.x(), transform_scales.y());
1911 } // namespace cc