4 ** The author disclaims copyright to this source code. In place of
5 ** a legal notice, here is a blessing:
7 ** May you do good and not evil.
8 ** May you find forgiveness for yourself and forgive others.
9 ** May you share freely, never taking more than you give.
11 *************************************************************************
12 ** This file contains code to implement a pseudo-random number
13 ** generator (PRNG) for SQLite.
15 ** Random numbers are used by some of the database backends in order
16 ** to generate random integer keys for tables or random filenames.
18 #include "sqliteInt.h"
21 /* All threads share a single random number generator.
22 ** This structure is the current state of the generator.
24 static SQLITE_WSD
struct sqlite3PrngType
{
25 unsigned char isInit
; /* True if initialized */
26 unsigned char i
, j
; /* State variables */
27 unsigned char s
[256]; /* State variables */
31 ** Get a single 8-bit random value from the RC4 PRNG. The Mutex
32 ** must be held while executing this routine.
34 ** Why not just use a library random generator like lrand48() for this?
35 ** Because the OP_NewRowid opcode in the VDBE depends on having a very
36 ** good source of random numbers. The lrand48() library function may
37 ** well be good enough. But maybe not. Or maybe lrand48() has some
38 ** subtle problems on some systems that could cause problems. It is hard
39 ** to know. To minimize the risk of problems due to bad lrand48()
40 ** implementations, SQLite uses this random number generator based
41 ** on RC4, which we know works very well.
43 ** (Later): Actually, OP_NewRowid does not depend on a good source of
44 ** randomness any more. But we will leave this code in all the same.
46 static u8
randomByte(void){
50 /* The "wsdPrng" macro will resolve to the pseudo-random number generator
51 ** state vector. If writable static data is unsupported on the target,
52 ** we have to locate the state vector at run-time. In the more common
53 ** case where writable static data is supported, wsdPrng can refer directly
54 ** to the "sqlite3Prng" state vector declared above.
56 #ifdef SQLITE_OMIT_WSD
57 struct sqlite3PrngType
*p
= &GLOBAL(struct sqlite3PrngType
, sqlite3Prng
);
60 # define wsdPrng sqlite3Prng
64 /* Initialize the state of the random number generator once,
65 ** the first time this routine is called. The seed value does
66 ** not need to contain a lot of randomness since we are not
67 ** trying to do secure encryption or anything like that...
69 ** Nothing in this file or anywhere else in SQLite does any kind of
70 ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
71 ** number generator) not as an encryption device.
73 if( !wsdPrng
.isInit
){
78 sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k
);
83 wsdPrng
.j
+= wsdPrng
.s
[i
] + k
[i
];
84 t
= wsdPrng
.s
[wsdPrng
.j
];
85 wsdPrng
.s
[wsdPrng
.j
] = wsdPrng
.s
[i
];
91 /* Generate and return single random byte
94 t
= wsdPrng
.s
[wsdPrng
.i
];
96 wsdPrng
.s
[wsdPrng
.i
] = wsdPrng
.s
[wsdPrng
.j
];
97 wsdPrng
.s
[wsdPrng
.j
] = t
;
98 t
+= wsdPrng
.s
[wsdPrng
.i
];
103 ** Return N random bytes.
105 void sqlite3_randomness(int N
, void *pBuf
){
106 unsigned char *zBuf
= pBuf
;
107 #if SQLITE_THREADSAFE
108 sqlite3_mutex
*mutex
= sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG
);
110 sqlite3_mutex_enter(mutex
);
112 *(zBuf
++) = randomByte();
114 sqlite3_mutex_leave(mutex
);
117 #ifndef SQLITE_OMIT_BUILTIN_TEST
119 ** For testing purposes, we sometimes want to preserve the state of
120 ** PRNG and restore the PRNG to its saved state at a later time, or
121 ** to reset the PRNG to its initial state. These routines accomplish
124 ** The sqlite3_test_control() interface calls these routines to
127 static SQLITE_WSD
struct sqlite3PrngType sqlite3SavedPrng
;
128 void sqlite3PrngSaveState(void){
130 &GLOBAL(struct sqlite3PrngType
, sqlite3SavedPrng
),
131 &GLOBAL(struct sqlite3PrngType
, sqlite3Prng
),
135 void sqlite3PrngRestoreState(void){
137 &GLOBAL(struct sqlite3PrngType
, sqlite3Prng
),
138 &GLOBAL(struct sqlite3PrngType
, sqlite3SavedPrng
),
142 void sqlite3PrngResetState(void){
143 GLOBAL(struct sqlite3PrngType
, sqlite3Prng
).isInit
= 0;
145 #endif /* SQLITE_OMIT_BUILTIN_TEST */