Fast user switcher: Add "(Supervised)" label for supervised users
[chromium-blink-merge.git] / third_party / sqlite / sqlite-src-3070603 / src / random.c
blob234ebdf658f436cc7c68f027c48b0e1b9ba34e98
1 /*
2 ** 2001 September 15
3 **
4 ** The author disclaims copyright to this source code. In place of
5 ** a legal notice, here is a blessing:
6 **
7 ** May you do good and not evil.
8 ** May you find forgiveness for yourself and forgive others.
9 ** May you share freely, never taking more than you give.
11 *************************************************************************
12 ** This file contains code to implement a pseudo-random number
13 ** generator (PRNG) for SQLite.
15 ** Random numbers are used by some of the database backends in order
16 ** to generate random integer keys for tables or random filenames.
18 #include "sqliteInt.h"
21 /* All threads share a single random number generator.
22 ** This structure is the current state of the generator.
24 static SQLITE_WSD struct sqlite3PrngType {
25 unsigned char isInit; /* True if initialized */
26 unsigned char i, j; /* State variables */
27 unsigned char s[256]; /* State variables */
28 } sqlite3Prng;
31 ** Get a single 8-bit random value from the RC4 PRNG. The Mutex
32 ** must be held while executing this routine.
34 ** Why not just use a library random generator like lrand48() for this?
35 ** Because the OP_NewRowid opcode in the VDBE depends on having a very
36 ** good source of random numbers. The lrand48() library function may
37 ** well be good enough. But maybe not. Or maybe lrand48() has some
38 ** subtle problems on some systems that could cause problems. It is hard
39 ** to know. To minimize the risk of problems due to bad lrand48()
40 ** implementations, SQLite uses this random number generator based
41 ** on RC4, which we know works very well.
43 ** (Later): Actually, OP_NewRowid does not depend on a good source of
44 ** randomness any more. But we will leave this code in all the same.
46 static u8 randomByte(void){
47 unsigned char t;
50 /* The "wsdPrng" macro will resolve to the pseudo-random number generator
51 ** state vector. If writable static data is unsupported on the target,
52 ** we have to locate the state vector at run-time. In the more common
53 ** case where writable static data is supported, wsdPrng can refer directly
54 ** to the "sqlite3Prng" state vector declared above.
56 #ifdef SQLITE_OMIT_WSD
57 struct sqlite3PrngType *p = &GLOBAL(struct sqlite3PrngType, sqlite3Prng);
58 # define wsdPrng p[0]
59 #else
60 # define wsdPrng sqlite3Prng
61 #endif
64 /* Initialize the state of the random number generator once,
65 ** the first time this routine is called. The seed value does
66 ** not need to contain a lot of randomness since we are not
67 ** trying to do secure encryption or anything like that...
69 ** Nothing in this file or anywhere else in SQLite does any kind of
70 ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
71 ** number generator) not as an encryption device.
73 if( !wsdPrng.isInit ){
74 int i;
75 char k[256];
76 wsdPrng.j = 0;
77 wsdPrng.i = 0;
78 sqlite3OsRandomness(sqlite3_vfs_find(0), 256, k);
79 for(i=0; i<256; i++){
80 wsdPrng.s[i] = (u8)i;
82 for(i=0; i<256; i++){
83 wsdPrng.j += wsdPrng.s[i] + k[i];
84 t = wsdPrng.s[wsdPrng.j];
85 wsdPrng.s[wsdPrng.j] = wsdPrng.s[i];
86 wsdPrng.s[i] = t;
88 wsdPrng.isInit = 1;
91 /* Generate and return single random byte
93 wsdPrng.i++;
94 t = wsdPrng.s[wsdPrng.i];
95 wsdPrng.j += t;
96 wsdPrng.s[wsdPrng.i] = wsdPrng.s[wsdPrng.j];
97 wsdPrng.s[wsdPrng.j] = t;
98 t += wsdPrng.s[wsdPrng.i];
99 return wsdPrng.s[t];
103 ** Return N random bytes.
105 void sqlite3_randomness(int N, void *pBuf){
106 unsigned char *zBuf = pBuf;
107 #if SQLITE_THREADSAFE
108 sqlite3_mutex *mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_PRNG);
109 #endif
110 sqlite3_mutex_enter(mutex);
111 while( N-- ){
112 *(zBuf++) = randomByte();
114 sqlite3_mutex_leave(mutex);
117 #ifndef SQLITE_OMIT_BUILTIN_TEST
119 ** For testing purposes, we sometimes want to preserve the state of
120 ** PRNG and restore the PRNG to its saved state at a later time, or
121 ** to reset the PRNG to its initial state. These routines accomplish
122 ** those tasks.
124 ** The sqlite3_test_control() interface calls these routines to
125 ** control the PRNG.
127 static SQLITE_WSD struct sqlite3PrngType sqlite3SavedPrng;
128 void sqlite3PrngSaveState(void){
129 memcpy(
130 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
131 &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
132 sizeof(sqlite3Prng)
135 void sqlite3PrngRestoreState(void){
136 memcpy(
137 &GLOBAL(struct sqlite3PrngType, sqlite3Prng),
138 &GLOBAL(struct sqlite3PrngType, sqlite3SavedPrng),
139 sizeof(sqlite3Prng)
142 void sqlite3PrngResetState(void){
143 GLOBAL(struct sqlite3PrngType, sqlite3Prng).isInit = 0;
145 #endif /* SQLITE_OMIT_BUILTIN_TEST */