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HEAD
GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git]
/
android_webview
/
lib
/
DEPS
blob
17b7ba6e2c36e85d700fbcd4bc1d65aad8ffb976
1
include_rules = [
2
"+cc/base/switches.h",
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"+components", # For jni registers.
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"+content/public",
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"+gin/public",
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"+media/base/media_switches.h", # For media command line switches.
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"+ui/gl",
8
]