GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / android_webview / lib / DEPS
blob17b7ba6e2c36e85d700fbcd4bc1d65aad8ffb976
1 include_rules = [
2   "+cc/base/switches.h",
3   "+components",  # For jni registers.
4   "+content/public",
5   "+gin/public",
6   "+media/base/media_switches.h",  # For media command line switches.
7   "+ui/gl",