GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / android_webview / renderer / print_render_frame_observer.h
blob1b99c384c4f7b53c485bb4587e3338b498d2bacb
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ANDROID_WEBVIEW_RENDERER_PRINT_RENDER_FRAME_OBSERVER_H_
6 #define ANDROID_WEBVIEW_RENDERER_PRINT_RENDER_FRAME_OBSERVER_H_
8 #include "content/public/renderer/render_frame_observer.h"
10 namespace android_webview {
12 class PrintRenderFrameObserver : public content::RenderFrameObserver {
13 public:
14 explicit PrintRenderFrameObserver(content::RenderFrame* render_view);
16 private:
17 ~PrintRenderFrameObserver() override;
19 // RenderFrameObserver implementation.
20 bool OnMessageReceived(const IPC::Message& message) override;
22 // IPC handlers
23 void OnPrintNodeUnderContextMenu();
25 DISALLOW_COPY_AND_ASSIGN(PrintRenderFrameObserver);
28 } // namespace android_webview
30 #endif // ANDROID_WEBVIEW_RENDERER_PRINT_RENDER_FRAME_OBSERVER_H_