GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / android_webview / snapshot_copying.gypi
blob0a23a8cf0290e6d94624246e23431c84ec5d9107
2   'variables': {
3     'snapshot_additional_input_paths': [],
4     'snapshot_copy_files': [],
5     'conditions': [
6       ['v8_use_external_startup_data==1 and (target_arch=="arm" or target_arch=="ia32" or target_arch=="mipsel")', {
7         'snapshot_additional_input_paths': [
8           '<(asset_location)/natives_blob_32.bin',
9           '<(asset_location)/snapshot_blob_32.bin',
10         ],
11         'snapshot_copy_files': [
12           '<(PRODUCT_DIR)/natives_blob_32.bin',
13           '<(PRODUCT_DIR)/snapshot_blob_32.bin',
14         ],
15       }],
16       ['v8_use_external_startup_data==1 and (target_arch=="arm64" or target_arch=="x64" or target_arch=="mips64el")', {
17         'snapshot_additional_input_paths': [
18           '<(asset_location)/natives_blob_64.bin',
19           '<(asset_location)/snapshot_blob_64.bin',
20         ],
21         'snapshot_copy_files': [
22           '<(PRODUCT_DIR)/natives_blob_64.bin',
23           '<(PRODUCT_DIR)/snapshot_blob_64.bin',
24         ],
25       }],
26     ],
27   },