GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / build / win / asan.gyp
blobc0d0c98f0b6e94da16850614b61782e564f5a3d4
1 # Copyright (c) 2014 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file.
6    'targets': [
7      {
8        'target_name': 'asan_dynamic_runtime',
9        'type': 'none',
10        'variables': {
11          # Every target is going to depend on asan_dynamic_runtime, so allow
12          # this one to depend on itself.
13          'prune_self_dependency': 1,
14        },
15        'conditions': [
16          ['OS=="win"', {
17            'copies': [
18              {
19                'destination': '<(PRODUCT_DIR)',
20                'files': [
21                  # Path is relative to this GYP file.
22                  '<(DEPTH)/<(make_clang_dir)/lib/clang/3.7.0/lib/windows/clang_rt.asan_dynamic-i386.dll',
23                ],
24              },
25            ],
26          }],
27        ],
28      },
29    ],