GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / DEPS
blob8bf3649b5a7ec34244ac6c517ba9d8e6bf312538
1 include_rules = [
2   "+gpu/GLES2",
3   "+gpu/command_buffer/client/context_support.h",
4   "+gpu/command_buffer/client/gles2_interface.h",
5   "+gpu/command_buffer/client/gles2_interface_stub.h", # for tests
6   "+gpu/command_buffer/client/gpu_memory_buffer_manager.h",
7   "+gpu/command_buffer/common/capabilities.h",
8   "+gpu/command_buffer/common/gpu_memory_allocation.h",
9   "+gpu/command_buffer/common/mailbox.h",
10   "+gpu/command_buffer/common/mailbox_holder.h",
11   "+media",
12   "+skia/ext",
13   "+third_party/khronos/GLES2/gl2.h",
14   "+third_party/khronos/GLES2/gl2ext.h",
15   "+third_party/skia/include",
16   "+ui/events/latency_info.h",
17   "+ui/gfx",
18   "+ui/gl",
19   "-cc/blink",