GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / blink / web_nine_patch_layer_impl.h
blobcbb39660cd5145ad306b8d49cc1425160816e801
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_BLINK_WEB_NINE_PATCH_LAYER_IMPL_H_
6 #define CC_BLINK_WEB_NINE_PATCH_LAYER_IMPL_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "cc/blink/cc_blink_export.h"
10 #include "third_party/WebKit/public/platform/WebNinePatchLayer.h"
11 #include "third_party/skia/include/core/SkBitmap.h"
13 namespace cc_blink {
15 class WebLayerImpl;
17 class WebNinePatchLayerImpl : public blink::WebNinePatchLayer {
18 public:
19 CC_BLINK_EXPORT WebNinePatchLayerImpl();
20 virtual ~WebNinePatchLayerImpl();
22 // blink::WebNinePatchLayer implementation.
23 virtual blink::WebLayer* layer();
25 virtual void setBitmap(const SkBitmap& bitmap);
26 virtual void setAperture(const blink::WebRect& aperture);
27 virtual void setBorder(const blink::WebRect& border);
29 private:
30 scoped_ptr<WebLayerImpl> layer_;
32 DISALLOW_COPY_AND_ASSIGN(WebNinePatchLayerImpl);
35 } // namespace cc_blink
37 #endif // CC_BLINK_WEB_NINE_PATCH_LAYER_IMPL_H_