GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / debug / frame_timing_request.cc
blob6c54ea2817a8982b3618c83d10ba05745ec79ac9
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/debug/frame_timing_request.h"
7 namespace cc {
9 FrameTimingRequest::FrameTimingRequest() : id_(0) {
12 FrameTimingRequest::FrameTimingRequest(int64_t request_id,
13 const gfx::Rect& rect)
14 : id_(request_id), rect_(rect) {
17 } // namespace cc