GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / debug / layer_tree_debug_state.cc
blobe840220ca6f88799ca432d6a736fc3a15258dfc9
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/debug/layer_tree_debug_state.h"
7 #include "base/logging.h"
9 namespace cc {
11 // IMPORTANT: new fields must be added to Equal() and Unite()
12 LayerTreeDebugState::LayerTreeDebugState()
13 : show_fps_counter(false),
14 show_debug_borders(false),
15 continuous_painting(false),
16 show_paint_rects(false),
17 show_property_changed_rects(false),
18 show_surface_damage_rects(false),
19 show_screen_space_rects(false),
20 show_replica_screen_space_rects(false),
21 show_touch_event_handler_rects(false),
22 show_wheel_event_handler_rects(false),
23 show_scroll_event_handler_rects(false),
24 show_non_fast_scrollable_rects(false),
25 show_layer_animation_bounds_rects(false),
26 slow_down_raster_scale_factor(0),
27 rasterize_only_visible_content(false),
28 show_picture_borders(false),
29 record_rendering_stats_(false) {}
31 LayerTreeDebugState::~LayerTreeDebugState() {}
33 void LayerTreeDebugState::SetRecordRenderingStats(bool enabled) {
34 record_rendering_stats_ = enabled;
37 bool LayerTreeDebugState::RecordRenderingStats() const {
38 return record_rendering_stats_ || continuous_painting;
41 bool LayerTreeDebugState::ShowHudInfo() const {
42 return show_fps_counter || continuous_painting ||
43 ShowHudRects();
46 bool LayerTreeDebugState::ShowHudRects() const {
47 return show_paint_rects || show_property_changed_rects ||
48 show_surface_damage_rects || show_screen_space_rects ||
49 show_replica_screen_space_rects || show_touch_event_handler_rects ||
50 show_wheel_event_handler_rects || show_scroll_event_handler_rects ||
51 show_non_fast_scrollable_rects || show_layer_animation_bounds_rects;
54 bool LayerTreeDebugState::ShowMemoryStats() const {
55 return show_fps_counter || continuous_painting;
58 bool LayerTreeDebugState::Equal(const LayerTreeDebugState& a,
59 const LayerTreeDebugState& b) {
60 return (
61 a.show_fps_counter == b.show_fps_counter &&
62 a.show_debug_borders == b.show_debug_borders &&
63 a.continuous_painting == b.continuous_painting &&
64 a.show_paint_rects == b.show_paint_rects &&
65 a.show_property_changed_rects == b.show_property_changed_rects &&
66 a.show_surface_damage_rects == b.show_surface_damage_rects &&
67 a.show_screen_space_rects == b.show_screen_space_rects &&
68 a.show_replica_screen_space_rects == b.show_replica_screen_space_rects &&
69 a.show_touch_event_handler_rects == b.show_touch_event_handler_rects &&
70 a.show_wheel_event_handler_rects == b.show_wheel_event_handler_rects &&
71 a.show_scroll_event_handler_rects == b.show_scroll_event_handler_rects &&
72 a.show_non_fast_scrollable_rects == b.show_non_fast_scrollable_rects &&
73 a.show_layer_animation_bounds_rects ==
74 b.show_layer_animation_bounds_rects &&
75 a.slow_down_raster_scale_factor == b.slow_down_raster_scale_factor &&
76 a.rasterize_only_visible_content == b.rasterize_only_visible_content &&
77 a.show_picture_borders == b.show_picture_borders &&
78 a.record_rendering_stats_ == b.record_rendering_stats_);
81 LayerTreeDebugState LayerTreeDebugState::Unite(const LayerTreeDebugState& a,
82 const LayerTreeDebugState& b) {
83 LayerTreeDebugState r(a);
85 r.show_fps_counter |= b.show_fps_counter;
86 r.show_debug_borders |= b.show_debug_borders;
87 r.continuous_painting |= b.continuous_painting;
89 r.show_paint_rects |= b.show_paint_rects;
90 r.show_property_changed_rects |= b.show_property_changed_rects;
91 r.show_surface_damage_rects |= b.show_surface_damage_rects;
92 r.show_screen_space_rects |= b.show_screen_space_rects;
93 r.show_replica_screen_space_rects |= b.show_replica_screen_space_rects;
94 r.show_touch_event_handler_rects |= b.show_touch_event_handler_rects;
95 r.show_wheel_event_handler_rects |= b.show_wheel_event_handler_rects;
96 r.show_scroll_event_handler_rects |= b.show_scroll_event_handler_rects;
97 r.show_non_fast_scrollable_rects |= b.show_non_fast_scrollable_rects;
98 r.show_layer_animation_bounds_rects |= b.show_layer_animation_bounds_rects;
100 if (b.slow_down_raster_scale_factor)
101 r.slow_down_raster_scale_factor = b.slow_down_raster_scale_factor;
102 r.rasterize_only_visible_content |= b.rasterize_only_visible_content;
103 r.show_picture_borders |= b.show_picture_borders;
105 r.record_rendering_stats_ |= b.record_rendering_stats_;
107 return r;
110 } // namespace cc