GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / debug / picture_debug_util.cc
blobe653b78e235e10ceed2e5921675733e690bd635f
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/debug/picture_debug_util.h"
7 #include <vector>
9 #include "base/base64.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "third_party/skia/include/core/SkBitmap.h"
12 #include "third_party/skia/include/core/SkData.h"
13 #include "third_party/skia/include/core/SkImageInfo.h"
14 #include "third_party/skia/include/core/SkPicture.h"
15 #include "third_party/skia/include/core/SkPixelSerializer.h"
16 #include "third_party/skia/include/core/SkStream.h"
17 #include "ui/gfx/codec/jpeg_codec.h"
18 #include "ui/gfx/codec/png_codec.h"
20 namespace {
22 class BitmapSerializer : public SkPixelSerializer {
23 protected:
24 bool onUseEncodedData(const void* data, size_t len) override { return true; }
26 SkData* onEncodePixels(const SkImageInfo& info,
27 const void* pixels,
28 size_t row_bytes) override {
29 const int kJpegQuality = 80;
30 std::vector<unsigned char> data;
32 // If bitmap is opaque, encode as JPEG.
33 // Otherwise encode as PNG.
34 bool encoding_succeeded = false;
35 if (info.isOpaque()) {
36 encoding_succeeded =
37 gfx::JPEGCodec::Encode(reinterpret_cast<const unsigned char*>(pixels),
38 gfx::JPEGCodec::FORMAT_SkBitmap, info.width(),
39 info.height(), row_bytes, kJpegQuality, &data);
40 } else {
41 SkBitmap bm;
42 // The cast is ok, since we only read the bm.
43 if (!bm.installPixels(info, const_cast<void*>(pixels), row_bytes)) {
44 return nullptr;
46 encoding_succeeded = gfx::PNGCodec::EncodeBGRASkBitmap(bm, false, &data);
49 if (encoding_succeeded) {
50 return SkData::NewWithCopy(&data.front(), data.size());
52 return nullptr;
56 } // namespace
58 namespace cc {
60 void PictureDebugUtil::SerializeAsBase64(const SkPicture* picture,
61 std::string* output) {
62 SkDynamicMemoryWStream stream;
63 BitmapSerializer serializer;
64 picture->serialize(&stream, &serializer);
66 size_t serialized_size = stream.bytesWritten();
67 scoped_ptr<char[]> serialized_picture(new char[serialized_size]);
68 stream.copyTo(serialized_picture.get());
69 base::Base64Encode(std::string(serialized_picture.get(), serialized_size),
70 output);
73 } // namespace cc