GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / debug / unittest_only_benchmark_impl.cc
bloba3b040f0d441f2607cd91974773623bbec8a69c3
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/debug/unittest_only_benchmark_impl.h"
7 #include "base/message_loop/message_loop_proxy.h"
8 #include "base/values.h"
10 namespace cc {
12 UnittestOnlyBenchmarkImpl::UnittestOnlyBenchmarkImpl(
13 scoped_refptr<base::MessageLoopProxy> origin_loop,
14 base::Value* settings,
15 const DoneCallback& callback)
16 : MicroBenchmarkImpl(callback, origin_loop) {}
18 UnittestOnlyBenchmarkImpl::~UnittestOnlyBenchmarkImpl() {}
20 void UnittestOnlyBenchmarkImpl::DidCompleteCommit(LayerTreeHostImpl* host) {
21 NotifyDone(nullptr);
24 } // namespace cc