GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / layers / layer_lists.h
blob9a4084b340fe7cd361c8512d3ef8792733ef6dd8
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_LISTS_H_
6 #define CC_LAYERS_LAYER_LISTS_H_
8 #include <vector>
10 #include "base/memory/ref_counted.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/base/scoped_ptr_vector.h"
14 namespace cc {
15 class Layer;
16 class LayerImpl;
18 typedef std::vector<scoped_refptr<Layer>> LayerList;
20 typedef ScopedPtrVector<LayerImpl> OwnedLayerImplList;
21 typedef std::vector<LayerImpl*> LayerImplList;
23 class CC_EXPORT RenderSurfaceLayerList {
24 public:
25 RenderSurfaceLayerList();
26 ~RenderSurfaceLayerList();
28 Layer* at(size_t i) const;
29 void pop_back();
30 void push_back(const scoped_refptr<Layer>& layer);
31 Layer* back();
32 size_t size() const;
33 bool empty() const { return size() == 0u; }
34 scoped_refptr<Layer>& operator[](size_t i);
35 const scoped_refptr<Layer>& operator[](size_t i) const;
36 LayerList::iterator begin();
37 LayerList::iterator end();
38 LayerList::const_iterator begin() const;
39 LayerList::const_iterator end() const;
40 void clear();
41 LayerList& AsLayerList() { return list_; }
42 const LayerList& AsLayerList() const { return list_; }
44 private:
45 LayerList list_;
47 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceLayerList);
50 } // namespace cc
52 #endif // CC_LAYERS_LAYER_LISTS_H_