GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / layers / picture_image_layer_impl.h
blobf478951592fdb05751525ec48c1d315bff3ab7a4
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_PICTURE_IMAGE_LAYER_IMPL_H_
6 #define CC_LAYERS_PICTURE_IMAGE_LAYER_IMPL_H_
8 #include "cc/layers/picture_layer_impl.h"
10 namespace cc {
12 class CC_EXPORT PictureImageLayerImpl : public PictureLayerImpl {
13 public:
14 static scoped_ptr<PictureImageLayerImpl> Create(LayerTreeImpl* tree_impl,
15 int id,
16 bool is_mask) {
17 return make_scoped_ptr(new PictureImageLayerImpl(tree_impl, id, is_mask));
19 ~PictureImageLayerImpl() override;
21 // LayerImpl overrides.
22 const char* LayerTypeAsString() const override;
23 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
25 protected:
26 PictureImageLayerImpl(LayerTreeImpl* tree_impl, int id, bool is_mask);
28 bool ShouldAdjustRasterScale() const override;
29 void RecalculateRasterScales() override;
30 void GetDebugBorderProperties(SkColor* color, float* width) const override;
32 void UpdateIdealScales() override;
34 private:
35 DISALLOW_COPY_AND_ASSIGN(PictureImageLayerImpl);
38 } // namespace cc
40 #endif // CC_LAYERS_PICTURE_IMAGE_LAYER_IMPL_H_