GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / layers / solid_color_layer_impl.h
blob213e3f13a72f5542452e71c1327df076da512c06
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_SOLID_COLOR_LAYER_IMPL_H_
6 #define CC_LAYERS_SOLID_COLOR_LAYER_IMPL_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/layers/layer_impl.h"
12 namespace cc {
14 class CC_EXPORT SolidColorLayerImpl : public LayerImpl {
15 public:
16 static scoped_ptr<SolidColorLayerImpl> Create(LayerTreeImpl* tree_impl,
17 int id) {
18 return make_scoped_ptr(new SolidColorLayerImpl(tree_impl, id));
21 static void AppendSolidQuads(RenderPass* render_pass,
22 const Occlusion& occlusion_in_content_space,
23 SharedQuadState* shared_quad_state,
24 const gfx::Rect& visible_content_rect,
25 SkColor color,
26 AppendQuadsData* append_quads_data);
28 ~SolidColorLayerImpl() override;
30 // LayerImpl overrides.
31 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
32 void AppendQuads(RenderPass* render_pass,
33 AppendQuadsData* append_quads_data) override;
35 protected:
36 SolidColorLayerImpl(LayerTreeImpl* tree_impl, int id);
38 private:
39 const char* LayerTypeAsString() const override;
41 DISALLOW_COPY_AND_ASSIGN(SolidColorLayerImpl);
44 } // namespace cc
46 #endif // CC_LAYERS_SOLID_COLOR_LAYER_IMPL_H_