GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / layers / texture_layer.h
blob00c9e7452ad59941195a3a4526879b303162ae36
1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_TEXTURE_LAYER_H_
6 #define CC_LAYERS_TEXTURE_LAYER_H_
8 #include <string>
10 #include "base/callback.h"
11 #include "base/synchronization/lock.h"
12 #include "base/threading/thread_checker.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer.h"
15 #include "cc/resources/texture_mailbox.h"
17 namespace cc {
18 class BlockingTaskRunner;
19 class SingleReleaseCallback;
20 class SingleReleaseCallbackImpl;
21 class TextureLayerClient;
23 // A Layer containing a the rendered output of a plugin instance.
24 class CC_EXPORT TextureLayer : public Layer {
25 public:
26 class CC_EXPORT TextureMailboxHolder
27 : public base::RefCountedThreadSafe<TextureMailboxHolder> {
28 public:
29 class CC_EXPORT MainThreadReference {
30 public:
31 explicit MainThreadReference(TextureMailboxHolder* holder);
32 ~MainThreadReference();
33 TextureMailboxHolder* holder() { return holder_.get(); }
35 private:
36 scoped_refptr<TextureMailboxHolder> holder_;
37 DISALLOW_COPY_AND_ASSIGN(MainThreadReference);
40 const TextureMailbox& mailbox() const { return mailbox_; }
41 void Return(uint32 sync_point, bool is_lost);
43 // Gets a ReleaseCallback that can be called from another thread. Note: the
44 // caller must ensure the callback is called.
45 scoped_ptr<SingleReleaseCallbackImpl> GetCallbackForImplThread();
47 protected:
48 friend class TextureLayer;
50 // Protected visiblity so only TextureLayer and unit tests can create these.
51 static scoped_ptr<MainThreadReference> Create(
52 const TextureMailbox& mailbox,
53 scoped_ptr<SingleReleaseCallback> release_callback);
54 virtual ~TextureMailboxHolder();
56 private:
57 friend class base::RefCountedThreadSafe<TextureMailboxHolder>;
58 friend class MainThreadReference;
59 explicit TextureMailboxHolder(
60 const TextureMailbox& mailbox,
61 scoped_ptr<SingleReleaseCallback> release_callback);
63 void InternalAddRef();
64 void InternalRelease();
65 void ReturnAndReleaseOnImplThread(
66 uint32 sync_point,
67 bool is_lost,
68 BlockingTaskRunner* main_thread_task_runner);
70 // These members are only accessed on the main thread, or on the impl thread
71 // during commit where the main thread is blocked.
72 unsigned internal_references_;
73 TextureMailbox mailbox_;
74 scoped_ptr<SingleReleaseCallback> release_callback_;
76 // This lock guards the sync_point_ and is_lost_ fields because they can be
77 // accessed on both the impl and main thread. We do this to ensure that the
78 // values of these fields are well-ordered such that the last call to
79 // ReturnAndReleaseOnImplThread() defines their values.
80 base::Lock arguments_lock_;
81 uint32 sync_point_;
82 bool is_lost_;
83 base::ThreadChecker main_thread_checker_;
84 DISALLOW_COPY_AND_ASSIGN(TextureMailboxHolder);
87 // Used when mailbox names are specified instead of texture IDs.
88 static scoped_refptr<TextureLayer> CreateForMailbox(
89 TextureLayerClient* client);
91 // Resets the client, which also resets the texture.
92 void ClearClient();
94 // Resets the texture.
95 void ClearTexture();
97 scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
99 // Sets whether this texture should be Y-flipped at draw time. Defaults to
100 // true.
101 void SetFlipped(bool flipped);
102 bool flipped() const { return flipped_; }
104 // Sets whether this texture should use nearest neighbor interpolation as
105 // opposed to bilinear. Defaults to false.
106 void SetNearestNeighbor(bool nearest_neighbor);
108 // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
109 void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
111 // Sets an opacity value per vertex. It will be multiplied by the layer
112 // opacity value.
113 void SetVertexOpacity(float bottom_left,
114 float top_left,
115 float top_right,
116 float bottom_right);
118 // Sets whether the alpha channel is premultiplied or unpremultiplied.
119 // Defaults to true.
120 void SetPremultipliedAlpha(bool premultiplied_alpha);
122 // Sets whether the texture should be blended with the background color
123 // at draw time. Defaults to false.
124 void SetBlendBackgroundColor(bool blend);
126 // Sets whether this context should rate limit on damage to prevent too many
127 // frames from being queued up before the compositor gets a chance to run.
128 // Requires a non-nil client. Defaults to false.
129 void SetRateLimitContext(bool rate_limit);
131 // Code path for plugins which supply their own mailbox.
132 void SetTextureMailbox(const TextureMailbox& mailbox,
133 scoped_ptr<SingleReleaseCallback> release_callback);
135 // Use this for special cases where the same texture is used to back the
136 // TextureLayer across all frames.
137 // WARNING: DON'T ACTUALLY USE THIS WHAT YOU ARE DOING IS WRONG.
138 // TODO(danakj): Remove this when pepper doesn't need it. crbug.com/350204
139 void SetTextureMailboxWithoutReleaseCallback(const TextureMailbox& mailbox);
141 void SetNeedsDisplayRect(const gfx::Rect& dirty_rect) override;
143 void SetLayerTreeHost(LayerTreeHost* layer_tree_host) override;
144 bool Update(ResourceUpdateQueue* queue,
145 const OcclusionTracker<Layer>* occlusion) override;
146 void PushPropertiesTo(LayerImpl* layer) override;
147 SimpleEnclosedRegion VisibleContentOpaqueRegion() const override;
149 protected:
150 explicit TextureLayer(TextureLayerClient* client);
151 ~TextureLayer() override;
152 bool HasDrawableContent() const override;
154 private:
155 void SetTextureMailboxInternal(
156 const TextureMailbox& mailbox,
157 scoped_ptr<SingleReleaseCallback> release_callback,
158 bool requires_commit,
159 bool allow_mailbox_reuse);
161 TextureLayerClient* client_;
163 bool flipped_;
164 bool nearest_neighbor_;
165 gfx::PointF uv_top_left_;
166 gfx::PointF uv_bottom_right_;
167 // [bottom left, top left, top right, bottom right]
168 float vertex_opacity_[4];
169 bool premultiplied_alpha_;
170 bool blend_background_color_;
171 bool rate_limit_context_;
173 scoped_ptr<TextureMailboxHolder::MainThreadReference> holder_ref_;
174 bool needs_set_mailbox_;
176 DISALLOW_COPY_AND_ASSIGN(TextureLayer);
179 } // namespace cc
180 #endif // CC_LAYERS_TEXTURE_LAYER_H_