GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / output / delegated_frame_data.cc
blob94ff51d79dad221ae42d203cecbdf36d07f63d74
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/delegated_frame_data.h"
7 namespace cc {
9 DelegatedFrameData::DelegatedFrameData() : device_scale_factor(1.0f) {
12 DelegatedFrameData::~DelegatedFrameData() {}
14 } // namespace cc