GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / output / gl_frame_data.cc
blobaa6cfbc2df159d08830ba3fc08c7aa8ec85b276c
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/gl_frame_data.h"
7 namespace cc {
9 GLFrameData::GLFrameData() : sync_point(0) {}
11 GLFrameData::~GLFrameData() {}
13 } // namespace cc