GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / quads / checkerboard_draw_quad.h
blob9ecf4f0fe234bdc93787dabbdb4065256300df76
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_QUADS_CHECKERBOARD_DRAW_QUAD_H_
6 #define CC_QUADS_CHECKERBOARD_DRAW_QUAD_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/quads/draw_quad.h"
11 #include "third_party/skia/include/core/SkColor.h"
13 namespace cc {
15 class CC_EXPORT CheckerboardDrawQuad : public DrawQuad {
16 public:
17 CheckerboardDrawQuad();
19 void SetNew(const SharedQuadState* shared_quad_state,
20 const gfx::Rect& rect,
21 const gfx::Rect& visible_rect,
22 SkColor color,
23 float scale);
25 void SetAll(const SharedQuadState* shared_quad_state,
26 const gfx::Rect& rect,
27 const gfx::Rect& opaque_rect,
28 const gfx::Rect& visible_rect,
29 bool needs_blending,
30 SkColor color,
31 float scale);
33 SkColor color;
34 float scale;
36 void IterateResources(const ResourceIteratorCallback& callback) override;
38 static const CheckerboardDrawQuad* MaterialCast(const DrawQuad*);
40 private:
41 void ExtendValue(base::trace_event::TracedValue* value) const override;
44 } // namespace cc
46 #endif // CC_QUADS_CHECKERBOARD_DRAW_QUAD_H_