GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / quads / debug_border_draw_quad.cc
blobf91bf3b84bf2a70bdf96d2ada3619655a2ed7592
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/quads/debug_border_draw_quad.h"
7 #include "base/logging.h"
8 #include "base/trace_event/trace_event_argument.h"
9 #include "base/values.h"
11 namespace cc {
13 DebugBorderDrawQuad::DebugBorderDrawQuad()
14 : color(0),
15 width(0) {
18 void DebugBorderDrawQuad::SetNew(const SharedQuadState* shared_quad_state,
19 const gfx::Rect& rect,
20 const gfx::Rect& visible_rect,
21 SkColor color,
22 int width) {
23 gfx::Rect opaque_rect;
24 bool needs_blending = SkColorGetA(color) < 255;
25 DrawQuad::SetAll(shared_quad_state, DrawQuad::DEBUG_BORDER, rect, opaque_rect,
26 visible_rect, needs_blending);
27 this->color = color;
28 this->width = width;
31 void DebugBorderDrawQuad::SetAll(const SharedQuadState* shared_quad_state,
32 const gfx::Rect& rect,
33 const gfx::Rect& opaque_rect,
34 const gfx::Rect& visible_rect,
35 bool needs_blending,
36 SkColor color,
37 int width) {
38 DrawQuad::SetAll(shared_quad_state, DrawQuad::DEBUG_BORDER, rect, opaque_rect,
39 visible_rect, needs_blending);
40 this->color = color;
41 this->width = width;
44 void DebugBorderDrawQuad::IterateResources(
45 const ResourceIteratorCallback& callback) {}
47 const DebugBorderDrawQuad* DebugBorderDrawQuad::MaterialCast(
48 const DrawQuad* quad) {
49 DCHECK(quad->material == DrawQuad::DEBUG_BORDER);
50 return static_cast<const DebugBorderDrawQuad*>(quad);
53 void DebugBorderDrawQuad::ExtendValue(
54 base::trace_event::TracedValue* value) const {
55 value->SetInteger("color", color);
56 value->SetInteger("width", width);
59 } // namespace cc