GPU workaround to simulate Out of Memory errors with large textures
[chromium-blink-merge.git] / cc / resources / content_layer_updater.cc
blob7101dd13d8438b1523e44c469586cab27799bbb4
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/resources/content_layer_updater.h"
7 #include "base/trace_event/trace_event.h"
8 #include "cc/resources/layer_painter.h"
9 #include "third_party/skia/include/core/SkCanvas.h"
10 #include "third_party/skia/include/core/SkRect.h"
11 #include "third_party/skia/include/core/SkScalar.h"
12 #include "ui/gfx/geometry/rect_conversions.h"
13 #include "ui/gfx/geometry/rect_f.h"
14 #include "ui/gfx/skia_util.h"
16 namespace cc {
18 ContentLayerUpdater::ContentLayerUpdater(scoped_ptr<LayerPainter> painter,
19 int layer_id)
20 : layer_id_(layer_id),
21 layer_is_opaque_(false),
22 layer_fills_bounds_completely_(false),
23 painter_(painter.Pass()),
24 background_color_(SK_ColorTRANSPARENT) {
27 ContentLayerUpdater::~ContentLayerUpdater() {}
29 void ContentLayerUpdater::PaintContents(SkCanvas* canvas,
30 const gfx::Size& layer_content_size,
31 const gfx::Rect& paint_rect,
32 float contents_width_scale,
33 float contents_height_scale) {
34 TRACE_EVENT0("cc", "ContentLayerUpdater::PaintContents");
35 if (!canvas)
36 return;
37 canvas->save();
38 canvas->translate(SkIntToScalar(-paint_rect.x()),
39 SkIntToScalar(-paint_rect.y()));
41 // The |canvas| backing should be sized to hold the |paint_rect|.
42 DCHECK_EQ(paint_rect.width(), canvas->getBaseLayerSize().width());
43 DCHECK_EQ(paint_rect.height(), canvas->getBaseLayerSize().height());
45 const bool is_scaled =
46 contents_width_scale != 1.f || contents_height_scale != 1.f;
48 if (is_scaled && (layer_is_opaque_ || layer_fills_bounds_completely_)) {
49 // Even if completely covered, for rasterizations that touch the edge of the
50 // layer, we also need to raster the background color underneath the last
51 // texel (since the paint won't cover it).
53 // The final texel of content may only be partially covered by a
54 // rasterization; this rect represents the content rect that is fully
55 // covered by content.
56 const gfx::Rect layer_content_rect = gfx::Rect(layer_content_size);
57 gfx::Rect deflated_layer_content_rect = layer_content_rect;
58 deflated_layer_content_rect.Inset(0, 0, 1, 1);
60 if (!layer_content_rect.Contains(deflated_layer_content_rect)) {
61 // Drawing at most 1 x 1 x (canvas width + canvas height) texels is 2-3X
62 // faster than clearing, so special case this.
63 DCHECK_LE(paint_rect.right(), layer_content_rect.right());
64 DCHECK_LE(paint_rect.bottom(), layer_content_rect.bottom());
65 canvas->save();
66 canvas->clipRect(gfx::RectToSkRect(layer_content_rect),
67 SkRegion::kReplace_Op);
68 canvas->clipRect(gfx::RectToSkRect(deflated_layer_content_rect),
69 SkRegion::kDifference_Op);
70 canvas->drawColor(background_color_, SkXfermode::kSrc_Mode);
71 canvas->restore();
75 gfx::Rect layer_rect;
76 if (is_scaled) {
77 canvas->scale(SkFloatToScalar(contents_width_scale),
78 SkFloatToScalar(contents_height_scale));
80 // NOTE: this may go beyond the bounds of the layer, but that shouldn't
81 // cause problems (anything beyond the layer is clipped out).
82 layer_rect = gfx::ScaleToEnclosingRect(
83 paint_rect, 1.f / contents_width_scale, 1.f / contents_height_scale);
84 } else {
85 layer_rect = paint_rect;
88 SkRect layer_sk_rect = SkRect::MakeXYWH(
89 layer_rect.x(), layer_rect.y(), layer_rect.width(), layer_rect.height());
91 canvas->clipRect(layer_sk_rect);
93 // If the layer has opaque contents or will fill the bounds completely there
94 // is no need to clear the canvas before painting.
95 if (!layer_is_opaque_ && !layer_fills_bounds_completely_) {
96 TRACE_EVENT0("cc", "Clear");
97 canvas->drawColor(SK_ColorTRANSPARENT, SkXfermode::kSrc_Mode);
100 painter_->Paint(canvas, layer_rect);
101 canvas->restore();
103 paint_rect_ = paint_rect;
106 void ContentLayerUpdater::SetOpaque(bool opaque) {
107 layer_is_opaque_ = opaque;
110 void ContentLayerUpdater::SetFillsBoundsCompletely(bool fills_bounds) {
111 layer_fills_bounds_completely_ = fills_bounds;
114 void ContentLayerUpdater::SetBackgroundColor(SkColor background_color) {
115 background_color_ = background_color;
118 } // namespace cc